Martin Case Pro I User manual

Type
User manual

This manual is also suitable for

Martin Case Pro II+ is a sophisticated lighting controller that offers professional-level features for creating dynamic light shows. With its extensive capabilities, it empowers you to control various types of fixtures, generate stunning effects, and program complex sequences. You can manipulate individual channels, group fixtures, and assign them to sub-masters for quick access. The built-in effects generator allows you to create dynamic movement and color changes, while the time code and MIDI capabilities enable synchronization with external devices.

Martin Case Pro II+ is a sophisticated lighting controller that offers professional-level features for creating dynamic light shows. With its extensive capabilities, it empowers you to control various types of fixtures, generate stunning effects, and program complex sequences. You can manipulate individual channels, group fixtures, and assign them to sub-masters for quick access. The built-in effects generator allows you to create dynamic movement and color changes, while the time code and MIDI capabilities enable synchronization with external devices.

04/2000 Martin Case Manual Version 7.20 Contents
R&D International NV for Martin Professional AS
1
CHAPTER 1: Introduction _________________________________________________________________ 6
Features ______________________________________________________________________________ 7
Models_______________________________________________________________________________ 11
Connecting ___________________________________________________________________________ 13
Connections __________________________________________________________________________ 14
CHAPTER 2: Menu______________________________________________________________________ 16
Overview_____________________________________________________________________________ 16
LIGHTCONSOLE ____________________________________________________________________ 17
UPDATE_____________________________________________________________________________ 18
TEST-UTILITIES_____________________________________________________________________ 18
TO/FROM FLOPPY___________________________________________________________________ 19
VIEW _______________________________________________________________________________ 19
DOS UTILITIES ______________________________________________________________________ 19
CHAPTER 3: Using the manual ____________________________________________________________ 20
Overview_____________________________________________________________________________ 20
Experienced user or beginner____________________________________________________________ 20
Use of the keys and the denotation in this manual ___________________________________________ 21
Keyboard help ________________________________________________________________________ 22
Important remarks and actions to be taken ________________________________________________ 22
Overview_____________________________________________________________________________ 22
Example show ________________________________________________________________________ 22
CHAPTER 4: The Setup __________________________________________________________________ 23
Start-up______________________________________________________________________________ 25
Set up fixtures ________________________________________________________________________ 26
Fixture library
______________________________________________________________________ 26
Fixture Information Window
__________________________________________________________ 26
Interface window
____________________________________________________________________ 26
Dipswitch window
___________________________________________________________________ 27
{EXP} Multipatch/Softpatch
__________________________________________________________ 27
Stage window
_______________________________________________________________________ 28
Fixture patch window
________________________________________________________________ 29
Saving the setup
_____________________________________________________________________ 29
Trackerball and keys in the setup program ________________________________________________ 29
{EXP} Other functions_________________________________________________________________ 30
{EXP} Patch Fixture
_________________________________________________________________ 30
{EXP} Patch Function
_______________________________________________________________ 31
{EXP} Patch link
___________________________________________________________________ 32
{EXP} Info_______________________________________________________________________ 32
{EXP} Dimmer
___________________________________________________________________ 32
{EXP} Master (linking controllers, function has to be used on the MASTER desk)
___________ 33
{EXP} Slave (linking controllers, function has to be used on the SLAVE desk)
_______________ 34
{EXP} DMX-IN
___________________________________________________________________ 36
Change address
_____________________________________________________________________ 36
{EXP} Change RGB lib
______________________________________________________________ 36
Erase fixture
________________________________________________________________________ 36
Erase all
___________________________________________________________________________ 36
Redraw
____________________________________________________________________________ 36
04/2000 Martin Case Manual Version 7.20 Contents
R&D International NV for Martin Professional AS
2
Exit
_______________________________________________________________________________ 37
{EXP} Changing the start options and controller default values_______________________________ 37
Summary ____________________________________________________________________________ 40
CHAPTER 5: Introduction to programming___________________________________________________ 41
Philosophy ___________________________________________________________________________ 42
PRESETS____________________________________________________________________________ 43
Changes in light scene__________________________________________________________________ 44
Dimmer functions _____________________________________________________________________ 44
Cues ________________________________________________________________________________ 45
Cue-memory
________________________________________________________________________ 45
Sequences
__________________________________________________________________________ 46
Playbacks
__________________________________________________________________________ 47
Memories
__________________________________________________________________________ 48
Priorities within a cue
________________________________________________________________ 48
Transparent mode
___________________________________________________________________ 49
Manual mode _________________________________________________________________________ 50
Direct access__________________________________________________________________________ 50
Thresholds ___________________________________________________________________________ 51
Effects generator ______________________________________________________________________ 51
Effects generator on Pan/Tilt channels
__________________________________________________ 52
Effects generator on non-Pan/Tilt channels
______________________________________________ 52
Synchronization of effects
_____________________________________________________________ 52
Effect macros
_______________________________________________________________________ 52
Time code ____________________________________________________________________________ 53
Midi_________________________________________________________________________________ 53
Summary ____________________________________________________________________________ 53
CHAPTER 6: Fixtures and Control channels__________________________________________________ 54
The trackerball _______________________________________________________________________ 56
Screen selections ______________________________________________________________________ 57
Grand master_________________________________________________________________________ 58
Selecting fixtures ______________________________________________________________________ 59
Group fixtures ________________________________________________________________________ 60
Sub-masters __________________________________________________________________________ 61
Control channels ______________________________________________________________________ 62
Selecting and adjusting channels
_______________________________________________________ 62
{EXP} Controlling dimmer channels
___________________________________________________ 64
Clear
______________________________________________________________________________ 64
Default
____________________________________________________________________________ 65
{EXP} Adjusting Default values
_______________________________________________________ 66
Manual mode _________________________________________________________________________ 67
Direct access__________________________________________________________________________ 67
Selections on the playbackwing __________________________________________________________ 68
{EXP} Absolute or relative channel adjustment____________________________________________ 69
The SOLO function____________________________________________________________________ 70
Example _____________________________________________________________________________ 71
04/2000 Martin Case Manual Version 7.20 Contents
R&D International NV for Martin Professional AS
3
CHAPTER 7: Effects Generator ____________________________________________________________ 73
In general ____________________________________________________________________________ 74
Effects generator on non-Pan/Tilt channels.________________________________________________ 74
Channel 1
__________________________________________________________________________ 74
Swing
_____________________________________________________________________________ 75
Speed
______________________________________________________________________________ 75
{EXP} The delay
____________________________________________________________________ 76
{EXP} The shift
_____________________________________________________________________ 76
{EXP} The wait
_____________________________________________________________________ 76
Direct access on effect generator channels._________________________________________________ 78
Mode
______________________________________________________________________________ 78
Delay
______________________________________________________________________________ 79
Shift
_______________________________________________________________________________ 79
Effects generator on Pan/Tilt channels ____________________________________________________ 79
X-swing and Y-swing
_________________________________________________________________ 80
Mode
______________________________________________________________________________ 80
Figure1 and Figure2
_________________________________________________________________ 80
{EXP} Rotate
_______________________________________________________________________ 81
{EXP} Synchronization of effects_________________________________________________________ 81
Effect Marcos or Effect Wizard__________________________________________________________ 81
Stopping effects _______________________________________________________________________ 82
CHAPTER 8: Presets _____________________________________________________________________ 83
Presets, in general _____________________________________________________________________ 85
Storing Presets________________________________________________________________________ 86
Calling Presets ________________________________________________________________________ 87
Erasing and changing presets____________________________________________________________ 87
Preset load-selection ___________________________________________________________________ 89
Summary ____________________________________________________________________________ 90
CHAPTER 9: Cue-memories_______________________________________________________________ 91
Cues ________________________________________________________________________________ 93
Activating cues________________________________________________________________________ 93
Cue-memories ________________________________________________________________________ 95
Programming cue-memories with Autoload parameter
____________________________________ 95
{EXP} Programming Cue-memories with Autoload parameter OFF
_________________________ 96
Viewing the values of a cue-memory with Autoload parameter ON
__________________________ 96
{EXP} Viewing the values of a cue-memory with Autoload parameter OFF
___________________ 97
{EXP} The AUTOLOAD parameter
___________________________________________________ 97
What should be stored in a cue-memory
_________________________________________________ 98
The values screens_____________________________________________________________________ 99
Digital Memory-Values (Channels)
_____________________________________________________ 99
Digital Output-Values
_______________________________________________________________ 100
Naming Cues ________________________________________________________________________ 100
‘Cuenames’ window
________________________________________________________________ 101
Arranging cues_______________________________________________________________________ 101
Cue arrangement for shows with a defined cue-sequence
__________________________________ 102
Cue arrangement for shows with no cue sequence order
___________________________________ 103
CHAPTER 10: Cue-timing _______________________________________________________________ 106
The main Cue-fading__________________________________________________________________ 107
Cue-timing screen
__________________________________________________________________ 109
04/2000 Martin Case Manual Version 7.20 Contents
R&D International NV for Martin Professional AS
4
{EXP} Fade modes
__________________________________________________________________ 111
{EXP} Linking cue-memories
_________________________________________________________ 111
{EXP} Channel timings________________________________________________________________ 113
Entering times with the playbackwing ___________________________________________________ 116
Entering Cue-timings with the playbackwing
____________________________________________ 116
Entering channel timings with the playbackwing
_________________________________________ 117
{EXP} Cue-timing options_____________________________________________________________ 117
{EXP} Stopping the Cue-timing during performance
_____________________________________ 118
{EXP} Speeding-up or slowing-down the cue-
___________________________________________ 118
Multiselect cues ______________________________________________________________________ 118
{EXP} Autoprepare cues ______________________________________________________________ 119
{EXP} Automatic trace _______________________________________________________________ 120
{EXP} The combinations Autoload, Cue-fading and Manual________________________________ 121
CHAPTER 11: Memories_________________________________________________________________ 122
Differences between normal memories and cue-memories ___________________________________ 124
Making memories ____________________________________________________________________ 124
Viewing memories ____________________________________________________________________ 126
Naming memories ____________________________________________________________________ 127
{EXP} Thresholds on memories_________________________________________________________ 127
CHAPTER 12: Sequences and Playbacks____________________________________________________ 129
Introduction sequences ________________________________________________________________ 131
Introduction playbacks ________________________________________________________________ 132
Priorities____________________________________________________________________________ 133
Adding memories to sequences (fast programming _________________________________________ 134
Adding memories to playbacks (fast programming) ________________________________________ 134
{EXP} Editing Sequences ______________________________________________________________ 135
{EXP} Fade modes
__________________________________________________________________ 137
{EXP} Linking cues
_________________________________________________________________ 137
{EXP} Saving an edited sequence
______________________________________________________ 138
Sequence functions
_________________________________________________________________ 138
{EXP} Editing Playbacks ______________________________________________________________ 140
Playback screen and display modes
____________________________________________________ 141
The memories in the playbacks
_______________________________________________________ 142
{EXP} Playback fade-modes
__________________________________________________________ 142
{EXP} Transparent mode______________________________________________________________ 144
{EXP} Transparent mode on
_________________________________________________________ 144
{EXP} Transparent mode off
_________________________________________________________ 144
{EXP} Making the choice: transparent mode on or off?
___________________________________ 145
{EXP} Set up the Transparent mode
___________________________________________________ 147
The example show ____________________________________________________________________ 148
CHAPTER 13: Special Functions __________________________________________________________ 150
Loading shows _______________________________________________________________________ 150
The options
________________________________________________________________________ 150
Starting with a new show
____________________________________________________________ 150
Deleting shows
_____________________________________________________________________ 151
Saving shows ________________________________________________________________________ 151
{EXP} RGB _________________________________________________________________________ 152
04/2000 Martin Case Manual Version 7.20 Contents
R&D International NV for Martin Professional AS
5
{EXP} BLIND _______________________________________________________________________ 153
{EXP} FREEZE______________________________________________________________________ 153
{EXP} COPY ITEM and TO ITEM _____________________________________________________ 154
{EXP} Copying fixtures and fixture channels
____________________________________________ 154
{EXP} Copying cues, sequences and playbacks
__________________________________________ 154
{EXP} Copying a memory to a cue-memory
_____________________________________________ 155
Deleting memories, cue-memories, cues, sequences and playbacks ____________________________ 155
READ OUTPUT _____________________________________________________________________ 156
The MEM-FREE item_________________________________________________________________ 156
CHAPTER 14: Running the Demo show ____________________________________________________ 157
Startup for running___________________________________________________________________ 158
Explanation of the demo show __________________________________________________________ 158
Overview of Cue-page 1
_____________________________________________________________ 158
Overview of Cue-pages 2 to 5
_________________________________________________________ 162
CHAPTER 15: Time-code and midi ________________________________________________________ 163
Time-code___________________________________________________________________________ 164
Time-code modes
___________________________________________________________________ 164
Recording a cue-list
_________________________________________________________________ 165
Playing a cue-list
___________________________________________________________________ 166
Time-code cue-tracking
______________________________________________________________ 168
Changing a cue-list
_________________________________________________________________ 169
MIDI_______________________________________________________________________________ 171
APPENDIX____________________________________________________________________________ 173
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Martin Case Pro I User manual

Type
User manual
This manual is also suitable for

Martin Case Pro II+ is a sophisticated lighting controller that offers professional-level features for creating dynamic light shows. With its extensive capabilities, it empowers you to control various types of fixtures, generate stunning effects, and program complex sequences. You can manipulate individual channels, group fixtures, and assign them to sub-masters for quick access. The built-in effects generator allows you to create dynamic movement and color changes, while the time code and MIDI capabilities enable synchronization with external devices.

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