Steinberg Nuendo 7.0 User manual

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Operation Manual
Cristina Bachmann, Heiko Bischoff, Christina Kaboth, Insa Mingers, Matthias Obrecht,
Sabine Pfeifer, Kevin
Quarshie, Benjamin Schütte
This PDF provides improved access for vision-impaired users. Please note that due to the
complexity and number of images in this document, it is not possible to include text
descriptions of images.
The information in this document is subject to change without notice and does not represent
a commitment on the part of Steinberg Media Technologies GmbH. The software described
by this document is subject to a License Agreement and may not be copied to other media
except as specifically allowed in the License Agreement. No part of this publication may be
copied, reproduced, or otherwise transmitted or recorded, for any purpose, without prior
written permission by Steinberg Media Technologies GmbH. Registered licensees of the
product described herein may print one copy of this document for their personal use.
All product and company names are ™ or ® trademarks of their respective holders. For more
information, please visit www.steinberg.net/trademarks.
© Steinberg Media Technologies GmbH, 2015.
All rights reserved.
3
Table of Contents
11 Introduction
11 About the Program Versions
11 Typographical Conventions
12 Part I - Getting into the Details
13 Setting Up Your System
13 Setting Up Audio
19 Setting Up MIDI
21 Connecting a Synchronizer
21 Setting Up Video
22 VST Connections
22 VST Connections Window
29 Renaming the Hardware Inputs and
Outputs
30 Adding Input and Output Busses
31 Adding Child Busses
31 Presets for Input and Output Busses
33 Adding Group and FX Channels
33 About Monitoring
34 External Instruments and Effects
41 Editing the Bus Configurations
43 Project Window
44 Toolbar
47 Status Line
47 Info Line
48 Overview Line
49 Ruler
50 Inspector
53 Global Track Controls
55 Visibility
56 Track List
57 Event Display
58 Racks
58 Zooming in the Project Window
62 Snap Function
65 Cross-Hair Cursor
66 Edit History Dialog
69 Project Handling
69 Creating New Projects
70 Steinberg Hub
71 New Project Dialog
71 About Project Files
72 About Template Files
73 Project Setup Dialog
77 Opening Project Files
80 Saving Project Files
82 Reverting to the Last Saved Version
82 Choosing a Project Location
83 Removing Unused Audio Files
83 Creating Self-Contained Projects
86 Tracks
86 Audio Tracks
94 Instrument Tracks
102 MIDI Tracks
109 Arranger Track
111 Chord Track (NEK only)
114 FX Channel Tracks
119 Folder Tracks
121 Group Channel Tracks
127 Marker Track
128 Ruler Track
130 Signature Track
131 Tempo Track
132 Transpose Track
133 VCA Fader Track
135 Video Track
137 Loudness Track
139 Customizing Track Controls
4
142 Track Handling
142 Adding Tracks
143 Removing Tracks
143 Moving Tracks in the Track List
144 Renaming Tracks
144 Coloring Tracks
145 Showing Track Pictures
146 Setting the Track Height
148 Selecting Tracks
149 Duplicating Tracks
149 Disabling Audio Tracks
149 Organizing Tracks in Folder Tracks
150 Handling Overlapping Audio
151 Track Folding
152 How Events are Displayed on Folder Tracks
152 Modifying Event Display on Folder Tracks
153 Working with Lanes
156 Defining the Track Time Base
157 TrackVersions
167 Track Presets
174 Parts and Events
175 Audio Handling
176 Parts
177 Auditioning Audio Parts and Events
178 Adding Events to a Track
179 Scrubbing
179 Folder Parts
181 Render in Place
190 Game Audio Connect
195 Editing Parts and Events
213 Range Editing
213 Creating a Selection Range
215 Creating Different Selection Ranges
216 Editing Selection Ranges
220 Playback and Transport
220 Transport Panel
224 Transport Menu
226 Setting the Project Cursor Position
227 Left and Right Locators
228 Auto-Scroll
229 Time Formats
230 Locating to Specific Time Positions
231 Metronome
235 Chase
237 Virtual Keyboard (NEK only)
237 Recording MIDI With the Virtual Keyboard
238 Virtual Keyboard Options
239 Recording
239 Basic Recording Methods
243 Monitoring
246 Audio Recording Specifics
252 MIDI Recording Specifics
259 Remaining Record Time
260 Lock Record
261 Quantizing MIDI and Audio
261 Quantizing Audio Event Starts
262 AudioWarp Quantize
263 Quantizing MIDI Event Starts
263 Quantizing MIDI Event Lengths
263 Quantizing MIDI Event Ends
263 Quantizing Multiple Audio Tracks
264 AudioWarp Quantizing Multiple Audio
Tracks
265 Quantize Panel
272 Additional Quantizing Functions
274 Fades, crossfades, and envelopes
274 Creating fades
278 The Fade dialogs
280 Creating crossfades
281 The Crossfade dialog
287 Auto fades and crossfades
289 Event envelopes
290 Arranger Track
290 Introduction
290 Setting up the arranger track
291 Working with arranger events
295 Flattening the arranger chain
297 Live mode
299 Arranging your music to video
301 Transpose Functions
302 Transposing your music
307 Other functions
312 Markers
312 Position Markers
312 Cycle Markers
314 Markers Window
322 Marker Track
327 Importing and Exporting Markers
5
337 ADR
337 ADR and Marker Selection
338 ADR Statuses
339 ADR Modes
340 ADR Panel
341 ADR Setup
344 Setting Up ADR Tracks
346 Setting Up the ADR Environment
349 Rehearsing Takes
350 Recording Takes
350 Reviewing Takes
351 MixConsole
353 Setting Up the MixConsole
353 MixConsole Toolbar
355 Functions Menu
357 Configuring the MixConsole
364 Synchronizing Channel and Track Visibility
365 Finding Channels
365 Linking Channels
368 VCA Faders
373 Metering
376 Input Levels
377 Copying and Moving Rack and Channel
Settings
378 Fader Section
383 Working with Channel Racks
409 Using Channel Settings
412 Adding Notes to a MixConsole Channel
412 Keyboard Navigation
414 Control Room
414 Adding Channels to the Control Room
415 Output Routing
415 Exclusive Assignment of Monitor Channels
416 Control Room Channels
418 Control Room Mixer
426 Control Room Setup
428 Setting Up a Cue Mix
429 Adjusting the Overall Cue Send Level
431 Metering
431 Loudness
439 Audio Effects
439 Overview
441 Insert Effects
450 Send Effects
455 Side-Chain Input
458 External Effects
458 Effect Control Panel
459 Comparing Effect Settings
460 Effect Presets
466 Plug-In Information Window
468 Audio processing and functions
468 Background
468 Audio processing
487 Applying plug-ins
489 The Offline Process History dialog
491 Batch Processing
493 Freeze Edits
494 Detect Silence
497 The Spectrum Analyzer
499 Statistics
501 Measuring Loudness
502 About time stretch and pitch shift
algorithms
506 Sample Editor
506 Window overview
514 General Functions
526 Warping audio
533 Working with hitpoints and slices
542 VariAudio
562 Generating Harmony Voices for
Monophonic Audio
562 Flattening realtime processing
565 Audio Part Editor
565 Window Overview
567 Opening the Audio Part Editor
568 Operations
571 Options and Settings
572 Pool
573 Pool Window
577 Working with the Pool
598 MediaBay
599 Working With the MediaBay
599 Setting Up the MediaBay
600 Define Locations Section
601 Scanning Your Content
601 Updating the MediaBay
602 Locations Section
604 Results Section
610 Previewer Section
618 Filters Section
622 Attribute Inspector
628 Loop Browser, Sound Browser, and Mini
Browser
629 MediaBay Aspects
630 MediaBay Preferences
631 MediaBay Key Commands
632 Working with MediaBay-Related Windows
634 Working With Volume Databases
6
637 Surround Sound
638 Deliverables
638 Available surround configurations
640 Preparations
642 Using the SurroundPanner V5
656 Using the MixConvert V6 plug-in
657 Exporting a surround mix
658 Automation
658 Automation Curves
658 Static Value Line
659 Write/Read Automation
659 Writing Automation Data
662 Editing Automation Data
664 Automation Tracks
666 Virgin Territory vs. Initial Value
667 Automation Panel
687 MIDI Controller Automation
690 VST Instruments
690 VST Instruments Window
694 Adding VST Instruments
694 Presets for Instruments
696 VST Quick Controls
698 Playing Back VST Instruments
700 About Latency
701 Import and Export Options
703 External Instruments
704 Installing and Managing Plug-ins
704 Installing VST plug-ins
705 Plug-in Manager
708 Compiling a New Effects Collection
709 Track Quick Controls
710 Assigning Parameters to Quick Controls
714 Connecting Quick Controls with Remote
Controllers
715 Activating Pick-up Mode for Hardware
Controls
716 Quick Controls and Automatable
Parameters
718 Remote controlling Nuendo
718 Setting Up
720 Operations
722 The Generic Remote device
726 Track Quick Controls
726 The Remote Control Editor
733 Deactivating joysticks
734 Apple Remote (Macintosh only)
735 MIDI realtime parameters and effects
735 The Inspector – general handling
736 The Inspector sections
745 MIDI effects
751 Using MIDI devices
751 MIDI devices – general settings and patch
handling
759 About Device panels
763 MIDI Processing
763 MIDI functions vs. MIDI modifiers
764 What is affected by the MIDI functions?
764 Transpose
765 Making your settings permanent
768 Dissolve Part
770 Bounce MIDI
770 Repeat Loop
771 Other MIDI functions
777 MIDI Editors
777 Opening MIDI editors
778 Changing the Default MIDI Editor
779 Common MIDI Editor Functions
788 Key Editor
797 Key Editor Operations
818 Drum Editor (NEK only)
829 Drum Editor Operations (NEK only)
837 List Editor
844 List Editor Operations
847 In-Place Editor
849 SysEx Messages
854 Expression maps (NEK only)
854 Introduction
856 Using expression maps
861 Creating and editing expression maps
868 Note Expression (NEK only)
868 Introduction
870 Setting up the Note Expression Inspector
tab
873 Mapping controllers
875 Recording
878 Editing Note Expression data
885 Note Expression and MIDI
889 HALion Sonic SE
890 Chord Functions (NEK only)
890 Chord Track
891 Chord Events
899 Scale Events
900 Voicings
903 Converting Chord Events to MIDI
904 Controlling MIDI or Audio Playback using
the Chord Track
908 Assigning Voices to Notes
909 Extracting Chord Events from MIDI
910 Recording Chord Events with a MIDI
Keyboard
7
912 Chord Pads (NEK only)
912 Chord Pads Zone
916 Functions Menu
917 Preparations
917 Chord Assistant (NEK only)
920 Assigning Chords to Chord Pads
924 Moving and Copying Chord Pads
924 Playing Back and Recording Chords
926 Chord Pad Settings – Remote Control
929 Chord Pad Settings – Players
933 Chord Pad Settings – Pad Layout
933 Chord Pads Presets
934 Creating Events from Chord Pads
935 The Logical Editor, Transformer, and
Input Transformer
935 Introduction
936 Opening the Logical Editor
937 Window overview
937 Setting up filter conditions
948 Selecting a function
949 Specifying actions
953 Applying the defined actions
953 Working with presets
954 The Input Transformer
957 Project Logical Editor
958 Opening the Project Logical Editor
958 Window overview
959 Setting up filter conditions
969 Specifying actions
973 Selecting a function
973 Applying Macros
974 Applying the defined actions
974 Working with presets
976 Editing tempo and signature
976 Background
977 Tempo and signature display
980 Editing tempo and signature
984 Process Tempo
985 The Process Bars dialog
987 The Beat Calculator
988 Merge Tempo From Tapping
989 The Time Warp tool
996 Tempo Detection
1000 Adjusting the audio to the project tempo
1002 Project Browser
1002 Window Overview
1004 Editing tracks
1014 Track Sheet
1014 Overview
1017 Printing the track sheet
1018 Export Audio Mixdown
1018 Introduction
1019 Mixing down to audio files
1021 The Export Audio Mixdown dialog
1028 The available file formats
1036 Networking
1036 Introduction
1036 What can I use the Networking functions
for?
1037 Networking protocol and ports
1038 The network dialogs
1039 Selecting a user name
1041 Setting up a network
1044 Sharing projects
1052 Joining projects
1055 Working with shared projects
1059 Further options
1061 Synchronization
1061 Background
1062 Timecode (positional references)
1065 Clock sources (speed references)
1067 Frame edge alignment (phase)
1067 The Project Synchronization Setup dialog
1079 Synchronized operation
1081 Example Scenarios
1087 Working with VST System Link
1092 Activating VST System Link
1100 Video
1100 Before You Start
1103 Preparing a Video Project
1107 Playing Back Video
1111 Editing Video
1111 Extracting Audio From a Video File
1112 Replacing the Audio in a Video File
1113 About Film Transfers
1117 Compensating for Speed Changes
1124 ReConform
1124 Prerequisites
1124 ReConform Workflow
1125 ReConform Dialog
1126 EDLs
1134 ReConform Settings
1141 Video Preview
8
1144 Audio editing to picture
1144 Introduction
1144 Video timeline and the grid
1146 Conforming production audio
1150 Adding sound design elements
1152 Conforming to picture changes
1155 Synchronize tempo maps to picture
1155 Using standard Nuendo tools for
postproduction purposes
1163 ReWire
1163 Introduction
1164 Launching and quitting
1165 Activating ReWire channels
1165 Using the transport and tempo controls
1166 How the ReWire channels are handled
1167 Routing MIDI via ReWire
1167 Considerations and limitations
1168 Key Commands
1168 Introduction
1169 Setting up key commands
1177 Setting up tool modifier keys
1178 The default key commands
1187 File handling
1187 Importing audio
1194 Exporting and importing OMF files
1196 Exporting and importing AAF files
1199 Exporting and importing AES31 files
1200 Exporting and importing OpenTL files
1202 Exporting and importing standard MIDI files
1207 Exporting and importing MIDI loops
1207 Exporting and importing track archives
1210 Importing Audio Tracks from a Project
1212 Converting audio tracks (multi-channel to
mono and vice versa)
1217 Clip packages
1222 Customizing
1222 Workspaces
1226 Using the Setup options
1228 Configuring the main menu items
1229 Appearance
1233 Applying colors in the Project window
1237 Where are the settings stored?
1240 Optimizing
1240 Optimizing Audio Performance
1246 Preferences
1246 Preferences Dialog
1248 Appearance
1249 Configuration
1250 Editing
1260 Event Display
1263 General
1265 MIDI
1270 MediaBay
1270 Metering
1272 Record
1274 Scores (NEK only)
1276 Transport
1279 VST
1283 VariAudio
1284 Video
1285 Part II - Score Layout and Printing (NEK
only)
1286 How the Score Editor works
1286 About this chapter
1286 Welcome!
1286 How the Score Editor operates
1287 MIDI notes vs. score notes
1288 Display Quantize
1291 Entering notes by hand vs. recording notes
1292 The basics
1292 About this chapter
1292 Preparations
1293 Opening the Score Editor
1294 The project cursor
1294 Playing back and recording
1294 Page Mode
1296 Changing the zoom factor
1297 The active staff
1297 Making page setup settings
1298 Designing your work space
1302 About the Score Editor context menus
1302 About dialogs in the Score Editor
1303 Setting clef, key, and time signature
1311 Transposing instruments
1312 Printing from the Score Editor
1312 Exporting pages as image files
1313 Working order
1314 Force update
9
1315 Transcribing MIDI recordings
1315 About this chapter
1315 About transcription
1315 Getting the parts ready
1316 Preparing parts for score printout
1317 Staff settings
1317 Situations which require additional
techniques
1318 Inserting Display Quantize changes
1320 The Explode function
1321 Using "Scores Notes To MIDI"
1323 Entering and editing notes
1323 About this chapter
1323 Score settings
1325 Note values and positions
1328 Adding and editing notes
1331 Selecting notes
1333 Moving notes
1336 Duplicating notes
1336 Cut, copy, and paste
1337 Editing pitches of individual notes
1339 Changing the length of notes
1341 Splitting a note in two
1341 Working with the Display Quantize tool
1342 Split (piano) staves
1343 Strategies: Multiple staves
1344 Inserting and editing clefs, keys, or time
signatures
1346 Deleting notes
1348 Staff settings
1348 About this chapter
1348 Staff settings
1349 Making settings
1349 Working with staff presets
1350 Staff names
1351 Key and clef
1351 Display Quantize and Interpretation
Options
1355 Display Transpose
1356 The Options tab
1358 The Polyphonic tab
1358 The Tablature tab
1359 Polyphonic voicing
1359 About this chapter
1359 Background: Polyphonic voicing
1361 Setting up the voices
1364 Strategies: How many voices do I need?
1364 Entering notes into voices
1365 Checking which voice a note belongs to
1365 Moving notes between voices
1367 Handling rests
1368 Voices and Display Quantize
1369 Creating crossed voicings
1371 Automatic polyphonic voicing – Merge All
Staves
1372 Converting voices to tracks – Extract
Voices
1373 Additional note and rest formatting
1373 About this chapter
1373 Background: Note stems
1374 Setting stem direction
1376 Stem length
1377 Accidentals and enharmonic shift
1379 Changing the note head shape
1380 Other note details
1382 Coloring notes
1384 Copying settings between notes
1384 Handling beaming
1392 About tied notes
1394 Graphic moving of notes
1395 Cue notes
1396 Grace notes
1398 Tuplets
1402 Working with symbols
1402 About this chapter
1402 Background: The different layers
1404 The Symbols Inspector
1408 Important! – Symbols, staves, and voices
1408 Adding symbols to the score
1421 Selecting symbols
1422 Moving and duplicating symbols
1427 Changing length, size, and shape
1429 Deleting symbols
1429 Copy and paste
1430 Alignment
1430 Symbol details
1442 Working with chords
1442 About this chapter
1442 Inserting chord symbols
1445 Global chord settings
10
1447 Working with text
1447 About this chapter
1447 Adding and editing text symbols
1452 Different types of text
1460 Text functions
1466 Working with layouts
1466 About this chapter
1466 Background: Layouts
1467 Creating a layout
1467 Opening a layout
1468 Layout operations
1469 Using layouts – an example
1470 Marker Track to Form
1471 Working with MusicXML
1471 Introduction
1473 Importing and exporting MusicXML files
1476 Designing your score: additional
techniques
1476 About this chapter
1477 Layout settings
1479 Staff size
1480 Hiding/showing objects
1482 Coloring notes
1483 Multiple rests
1484 Editing existing bar lines
1485 Creating upbeats
1486 Setting the number of bars across the page
1488 Moving bar lines
1490 Dragging staves
1493 Adding brackets and braces
1493 Displaying the Chord Symbols from the
Chord Track
1494 Auto Layout
1497 Reset Layout
1498 Breaking bar lines
1500 Scoring for drums
1500 About this chapter
1500 Background: Drum maps in the Score
Editor
1501 Setting up the drum map
1504 Setting up a staff for drum scoring
1504 Entering and editing notes
1504 Using “Single Line Drum Staff”
1506 Creating tablature
1506 About this chapter
1506 Creating tablature automatically
1508 Creating tablature manually
1509 Tablature number appearance
1509 Editing
1510 Note head shape
1511 The score and MIDI playback
1511 About this chapter
1511 Scores and the Arranger mode
1512 Working with mapped dynamics
1516 Tips and Tricks
1516 Overview
1516 Useful editing techniques
1519 Frequently asked questions
1524 If you wish you had a faster computer
1525 Index
11
Introduction
About the Program Versions
The documentation covers two different operating systems, Windows and Mac OS
X. Some features and settings are specific to one of the platforms.
This is clearly stated in the applicable cases. If nothing else is said, all descriptions
and procedures in the documentation are valid for both Windows and Mac OS X.
The screenshots are taken from the Windows version of Nuendo with the Nuendo
Expansion Kit (NEK).
Typographical Conventions
Many of the default key commands in Nuendo use modifier keys, some of which are
different depending on the operating system. For example, the default key command
for Undo is [Ctrl]-[Z] on Windows and [Command]-[Z] on Mac OS X.
When key commands with modifier keys are described in this manual, they are
shown with the Windows modifier key first, in the following way:
[Win modifier key]/[Mac modifier key]-[key]
For example, [Ctrl]/[Command]-[Z] means “press [Ctrl] on Windows or [Command]
on Mac OS X, then press [Z]”.
Similarly, [Alt]/[Option]-[X] means “press [Alt] on Windows or [Option] on Mac OS
X, then press [X]”.
NOTE
This manual often refers to right-clicking, for example, to open context menus. If you
are using a Mac with a single-button mouse, hold down [Ctrl] and click.
12
Part I - Getting into the Details
13
Setting Up Your System
Setting Up Audio
IMPORTANTIMPORTANTIMPORTANTIMPORTANT
Make sure that all equipment is turned off before making any connections.
Simple Stereo Input and Output Setup
If you only use a stereo input and output from Nuendo, you can connect your audio
hardware, for example, the inputs of your audio card or your audio interface, directly
to the input source and the outputs to a power amplifier and speaker.
Once you have set up the internal input and output busses, you can connect your
audio source, for example a microphone, to your audio interface and start recording.
Connecting Audio
Your system setup depends on many different factors, for example, on the kind of
project that you want to create, on the external equipment that you want to use, or
on the computer hardware that is available to you. Therefore, the following sections
can only serve as examples.
How to connect your equipment, that is, whether to use digital or analog
connections also depends on your setup.
Setting Up Your System
Setting Up Audio
14
About Recording Levels and Inputs
When you connect your equipment, make sure that the impedance and levels of the
audio sources and inputs are matched. Using the correct type of input is important
to avoid distortion or noisy recordings. For microphones, for example, different
inputs can be used, such as consumer line level (-10
dBV) or professional line level
(+4
dBV).
Sometimes, you can adjust input characteristics on the audio interface or on its
control panel. For details, refer to the documentation that came with the audio
hardware.
IMPORTANTIMPORTANTIMPORTANT
IMPORTANT
Nuendo does not provide any input level adjustments for the signals that are coming
into your audio hardware, since these are handled differently for each card.
Adjusting input levels is either done in a special application that is included with the
hardware or its control panel.
Word Clock Connections
If you are using a digital audio connection, you may also need a word clock
connection between the audio hardware and external devices. For details, refer to
the documentation that came with the audio hardware.
IMPORTANTIMPORTANTIMPORTANTIMPORTANT
Set up word clock synchronization correctly, or you may experience clicks and
crackles in your recordings.
Selecting a Driver
You must select the correct driver in Nuendo to make sure that the program can
communicate with the audio hardware.
NOTE
On Windows operating systems, we recommend that you access your hardware via
an ASIO driver developed specifically for the hardware. If no ASIO driver is installed,
refer to your audio hardware manufacturer about available ASIO driver. You can use
the Generic Low Latency ASIO driver if no specific ASIO driver is available.
When you start Nuendo, a dialog opens that prompts you to select a driver. You can
also select your audio hardware driver in the following way.
PROCEDURE
1. Launch Nuendo and select Devices > Devices Setup.
2. In the devices list, select VST Audio System.
Setting Up Your System
Setting Up Audio
15
3. On the ASIO Driver menu, select your audio hardware driver.
The selected driver is added to the devices list.
4. In the devices list, select the driver to open the driver settings for your audio
hardware.
5. Open the control panel for the audio hardware in the following way:
On Windows operating systems, click the Control Panel button.
On Mac OS X operating systems, click the Open Config App button.
This button is available only for some hardware products. If it is not available in
your setup, refer to the documentation of your audio hardware for information
on where to make hardware settings.
NOTE
The control panel is provided by the audio hardware manufacturer and is different for
each audio card brand and model. However, control panels for the ASIO DirectX
driver and the Generic Low Latency ASIO Driver (Windows only) are provided by
Steinberg.
6. Make the settings as recommended by the audio hardware manufacturer.
7. Click Apply.
8. Click OK.
RELATED LINKS
Using Audio Hardware with a DirectX Driver (Windows only) on page 15
Using Audio Hardware with a DirectX Driver (Windows only)
A DirectX driver is an alternative to a specific ASIO driver and the Generic Low
Latency ASIO driver.
Nuendo comes with the ASIO DirectX Full Duplex driver.
To select the driver, select Devices > Device Setup > VST Audio System
and open the ASIO Driver menu.
When the ASIO DirectX Full Duplex driver is selected, you can open ASIO DirectX
Full Duplex Driver from the Devices List, and click Control Panel button. On the
Control Panel for the driver, the following settings are available:
Direct Sound Output and Input Ports
Lists all available Direct Sound output and input ports. To activate/deactivate
a port in the list, click the checkbox in the left column.
Buffer Size
Allows you to edit the buffer size. Audio buffers are used when audio data is
transferred between Nuendo and the audio card. Larger buffers ensure that
playback occurs without glitches, but larger buffers also increase the latency.
Setting Up Your System
Setting Up Audio
16
Offset
Allows you to adjust the output or input latency time, if a constant offset is
audible during playback of audio and MIDI recordings.
Audio Channels
Lists the available audio channels.
Bits Per Sample
Shows the number of bits per sample.
Sync Reference
Shows if the driver is used as sync reference.
NOTE
To take advantage of DirectX Full Duplex driver, the audio hardware must support
Windows Driver Model (WDM).
Using Hardware that is Based on an External Clock Source
For proper audio playback and recording, you must set the sample rate of the
project to the sample rate of the incoming clock signals. If you are using an external
clock source, Nuendo must be notified that it receives external clock signals and
derives its speed from that source.
PROCEDURE
1. Select Devices > Devices Setup.
2. In the devices list, select the page of your audio hardware driver.
3. Activate Externally clocked.
RESULT
Nuendo accepts the sample rate mismatch, and playback is therefore faster or
slower.
When a sample rate mismatch occurs, the Record Format field on the status line
is highlighted in a different color.
Setting Up Your System
Setting Up Audio
17
Using Several Audio Applications Simultaneously
If you want to use several audio applications simultaneously, you must allow other
applications to play back via your audio hardware even though Nuendo is running.
PROCEDURE
1. Select Devices > Devices Setup.
2. In the devices list, select the VST Audio System page.
3. Activate Release Driver when Application is in Background.
RESULT
The application that is currently active gets access to the audio hardware.
NOTE
Make sure that any other audio application accessing the audio hardware is also set
to release the ASIO or Mac OS X driver.
Setting Up Busses
Nuendo uses a system of input and output busses to transfer audio between the
program and the audio hardware.
Input busses let you route audio from the inputs of your audio hardware into
Nuendo. This means that audio is always recorded through one or several
input busses.
Output busses let you route audio from Nuendo to the outputs of your audio
hardware. This means that audio is always played back through one or several
output busses.
Once you understand the bus system and know how to set up the busses properly,
you can continue with recording, playing back, mixing, and doing surround work.
RELATED LINKS
VST Connections on page 22
Configuring the Audio Hardware
Most audio cards provide one or more small applications that allow you to
customize your hardware.
This includes:
Selecting which inputs/outputs are active.
Setting up word clock synchronization (if available).
Turning on/off monitoring via the hardware.
Setting Up Your System
Setting Up Audio
18
Setting levels for each input.
Setting levels for the outputs so that they match the equipment that you use
for monitoring.
Selecting digital input and output formats.
Making settings for the audio buffers.
In most cases, the settings for the audio hardware are gathered on a control panel
that can be opened from within Nuendo or separately, when Nuendo is not running.
For details, refer to the audio hardware documentation.
Plug and Play Support for ASIO Devices
The Steinberg UR824 hardware series supports plug and play in Nuendo. These
devices can be plugged in and switched on while the application is running. Nuendo
automatically uses the driver of the UR824 series and re-maps the VST
connections accordingly.
Steinberg cannot guarantee that this works with other hardware. If you are unsure
of whether your device supports plug and play, refer to the documentation of your
device.
IMPORTANTIMPORTANTIMPORTANTIMPORTANT
If a device that does not support plug and play is connected or disconnected while
the computer is running, it can get damaged.
Setting Up the Input and Output Ports
Once you have selected the driver for your audio hardware and have set it up, you
must specify which inputs and outputs to use.
PROCEDURE
1. Select Devices > Device Setup.
2. In the Device Setup dialog, select your driver from the Devices list on the left.
3. Make your settings.
4. Optional: To hide a port, click its Visible column.
IMPORTANT
Hiding a port disconnects it.
Ports that are not visible cannot be selected in the VST Connections window where
you set up your input and output busses.
5. Optional: To rename a port, click its name in the Show as column and type in
a new name.
6. Click OK.
Setting Up Your System
Setting Up MIDI
19
About Monitoring
In Nuendo, monitoring means listening to the input signal while preparing to record
or while recording.
The following ways of monitoring are available.
Externally by listening to the signal before it reaches Nuendo.
•Via Nuendo.
By using ASIO Direct Monitoring.
This is a combination of the other methods.
RELATED LINKS
External Monitoring on page 244
Monitoring via Nuendo on page 243
ASIO Direct Monitoring on page 244
Setting Up MIDI
IMPORTANTIMPORTANTIMPORTANTIMPORTANT
Turn off all equipment before making any connections.
PROCEDURE
1. Connect your MIDI equipment (keyboard, MIDI interface, etc.) to your
computer.
2. Install the drivers for your MIDI equipment.
RESULT
You can use your MIDI equipment in Nuendo.
About MIDI Ports
To play back and record MIDI data from your MIDI device, for example, a MIDI
keyboard, you need to set up the MIDI ports in Nuendo.
Connect the MIDI output port of your MIDI device to the MIDI input port of your
computer. This way, the MIDI device sends MIDI data to be played back or recorded
inside your computer.
Connect the MIDI input port of your MIDI device to the MIDI output port of your
computer. This way, you can send MIDI data from Nuendo to the MIDI device. For
example, you can record your own playing, edit the MIDI data in Nuendo, and then
play it back on the keyboard and record the audio that is coming out of the keyboard
for a better edited performance.
Setting Up Your System
Setting Up MIDI
20
Showing or Hiding MIDI Ports
You can specify if a MIDI port is listed on the MIDI pop-up menus in the program.
PROCEDURE
1. Select Devices > Device Setup.
2. In the Device Setup dialog, select MIDI Port Setup from the Devices list on
the left.
3. To hide a MIDI port, deactivate its Visible column.
4. Click OK.
Setting Up All MIDI Inputs
When you record MIDI, you can specify which MIDI input each recording MIDI track
should use. However, you can also record any MIDI data from any MIDI input. You
can specify which inputs are included when you select All MIDI Inputs for a MIDI
track.
PROCEDURE
1. Select Devices > Device Setup.
2. In the Device Setup dialog, select MIDI Port Setup from the Devices list on
the left.
3. Activate In ‘All MIDI Inputs’ for a port.
NOTE
If you have a MIDI remote control unit connected, make sure to deactivate the In ‘All
MIDI Inputs’ option for that MIDI input. This avoids accidental recording of data from
the remote control when All MIDI Inputs is selected as input for a MIDI track.
4. Click OK.
RESULT
When you select All MIDI Inputs on the Input Routing menu of a MIDI track in the
Inspector, the MIDI track uses all MIDI inputs that you specified in the Device Setup
dialog.
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