Eurotherm GUIcon 2.0 User manual

Category
Software
Type
User manual
ADLD0102
GUICON 2.0
USER MANUAL
All Rights Reserved Worldwide.
The information contained herein is provided in good faith, but is subject to change without
notice. It is supplied with no warranty whatsoever, and does not represent a commitment on
the part of Invensys/Eurotherm or its licensors. Companies, names and data used as examples
herein are fictitious unless otherwise stated. No part of this document may be reproduced or
transmitted in any form or by any means, electronic or mechanical, without the express
written permission of Invensys/Eurotherm Inc. or its licensors.
The Invensys/Eurotherm logo is a registered trademark of Invensys/Eurotherm Inc.
GUIcon and the GUIcon logo are trademarks of Invensys/Eurotherm Inc.
All other trademarks are acknowledged as the property of their respective owners.
TABLE OF CONTENTS
PAGE I
TABLE OF CONTENTS
GETTING STARTED ..........................................................................................1
SYSTEM REQUIREMENTS .................................................................................... 1
INSTALLING THE SOFTWARE ............................................................................... 1
REGISTRATION ............................................................................................... 2
CHECKING FOR UPDATES ................................................................................... 2
INSTALLING THE USB DRIVERS ........................................................................... 2
TROUBLESHOOTING ......................................................................................... 2
GETTING ASSISTANCE ...................................................................................... 4
BALLOON HELP ................................................................................................................................ 4
TECHNICAL SUPPORT......................................................................................................................... 4
GUICON BASICS .............................................................................................5
WINDOW LAYOUT ........................................................................................... 5
THE NAVIGATION PANE...................................................................................................................... 5
THE RESOURCE PANE ........................................................................................................................ 5
THE EDITING PANE ........................................................................................................................... 6
COLLAPSING PANES........................................................................................................................... 6
THE CATEGORIES ............................................................................................ 6
COMMUNICATIONS ............................................................................................................................ 6
DATA TAGS ..................................................................................................................................... 6
DISPLAY PAGES ................................................................................................................................ 6
PROGRAMS ..................................................................................................................................... 7
WEB SERVER ................................................................................................................................... 7
DATA LOGGER ................................................................................................................................. 7
SECURITY ....................................................................................................................................... 7
GETTING AROUND ........................................................................................... 8
BACK AND FORWARD ......................................................................................................................... 8
CATEGORY SHORTCUTS ...................................................................................................................... 8
ITEM SHORTCUTS ............................................................................................................................. 8
NAVIGATION LISTS .......................................................................................... 9
WORKING WITH FOLDERS ................................................................................................................... 9
SORTING LISTS AND FOLDERS ........................................................................................................... 10
DRAG AND DROP OPERATIONS .......................................................................................................... 10
SEARCHING IN LISTS ....................................................................................................................... 10
UNDO AND REDO ...........................................................................................10
GLOBAL SEARCHING ........................................................................................10
WORKING WITH DATABASES..............................................................................11
DATABASE IDENTIFIERS ................................................................................................................... 11
SAVING AN IMAGE .......................................................................................................................... 11
DATABASE PROTECTION ................................................................................................................... 12
CONVERTING A DATABASE ................................................................................................................ 12
FINDING DATABASE ERRORS ............................................................................................................. 13
DOWNLOADING TO A DEVICE .............................................................................13
CONFIGURING THE LINK ................................................................................................................... 13
TABLE OF CONTENTS GUICON 2.0 USER MANUAL
PAGE II
SENDING THE DATABASE .................................................................................................................. 14
EXTRACTING DATABASES .................................................................................................................. 15
SENDING THE TIME AND DATE ........................................................................................................... 15
THE COMPACTFLASH CARD .............................................................................. 15
MOUNTING THE CARD ..................................................................................................................... 15
FORMATTING THE CARD ................................................................................................................... 16
REMOTE MONITORING .................................................................................... 16
USING THE EMULATOR ................................................................................... 18
ENABLING THE EMULATOR ............................................................................... 18
PORT MAPPING ............................................................................................. 18
EMULATOR CONFIGURATION ............................................................................. 19
EMULATOR LIMITATIONS ................................................................................. 19
USING COMMUNICATIONS .............................................................................. 20
SERIAL PORT SELECTION ................................................................................. 20
SELECTING A PROTOCOL ................................................................................. 20
PROTOCOL OPTIONS ...................................................................................... 21
WORKING WITH DEVICES ................................................................................ 21
ADVANCED SETTINGS ..................................................................................... 22
CREATING TAGS ............................................................................................ 23
PORT AND DEVICE USAGE ................................................................................ 23
NETWORK CONFIGURATION .............................................................................. 23
ETHERNET SETTINGS ....................................................................................................................... 23
MULTIPLE PORTS............................................................................................................................ 24
ROUTING SETTINGS ........................................................................................................................ 25
DOWNLOAD SETTINGS ..................................................................................................................... 26
ADDING PORTS .............................................................................................................................. 26
PROTOCOL SELECTION ..................................................................................................................... 27
USING VIRTUAL PORTS .................................................................................................................... 27
USING EXPANSION CARDS ............................................................................... 27
SLAVE PROTOCOLS ........................................................................................ 28
SELECTING THE PROTOCOL ............................................................................................................... 29
ADDING GATEWAY BLOCKS ............................................................................................................... 29
ADDING ITEMS TO A BLOCK .............................................................................................................. 30
ACCESSING INDIVIDUAL BITS ............................................................................................................ 31
PROTOCOL CONVERSION ................................................................................. 31
MASTER AND SLAVE ........................................................................................................................ 31
MASTER AND MASTER ...................................................................................................................... 32
WHICH WAY AROUND? .................................................................................................................... 32
CONTROLLING MASTER BLOCKS ......................................................................................................... 33
DATA TRANSFORMATION ................................................................................. 33
DISABLING COMMUNICATIONS .......................................................................... 34
WORKING WITH TAGS ................................................................................... 35
ALL ABOUT TAGS .......................................................................................... 35
DATA SOURCES .............................................................................................................................. 35
TYPES OF TAGS .............................................................................................................................. 35
TABLE OF CONTENTS
PAGE III
TAG ATTRIBUTES ........................................................................................................................... 36
ADVANTAGES OF TAGS .....................................................................................36
EDITING PROPERTIES ......................................................................................37
EXPRESSION PROPERTIES ................................................................................................................. 37
TRANSLATABLE STRINGS .................................................................................................................. 40
TWO-WAY PROPERTIES ................................................................................................................... 41
ACTION PROPERTIES ....................................................................................................................... 41
COLOR PROPERTIES ........................................................................................................................ 41
LOG PROPERTIES ...........................................................................................42
CREATING TAGS ............................................................................................42
DUPLICATING TAGS ........................................................................................43
EDITING MULTIPLE TAGS .................................................................................43
USING COPY FROM ......................................................................................................................... 43
USING PASTE SPECIAL ..................................................................................................................... 43
PROPERTY SELECTIONS .................................................................................................................... 44
IMPORTING AND EXPORTING .............................................................................45
FINDING TAG USAGE .......................................................................................45
NUMERIC TAGS ..............................................................................................46
DATA PROPERTIES .......................................................................................................................... 46
FORMAT PROPERTIES ...................................................................................................................... 49
COLOR PROPERTIES ........................................................................................................................ 50
ALARM PROPERTIES ........................................................................................................................ 51
TRIGGER PROPERTIES ..................................................................................................................... 53
PLOT PROPERTIES .......................................................................................................................... 54
SECURITY PROPERTIES .................................................................................................................... 55
FLAG TAGS ...................................................................................................55
DATA PROPERTIES .......................................................................................................................... 55
FORMAT PROPERTIES ...................................................................................................................... 58
COLOR PROPERTIES ........................................................................................................................ 58
ALARM PROPERTIES ........................................................................................................................ 59
TRIGGER PROPERTIES ..................................................................................................................... 61
SECURITY PROPERTIES .................................................................................................................... 61
STRING TAGS ................................................................................................61
DATA PROPERTIES .......................................................................................................................... 62
FORMAT PROPERTIES ...................................................................................................................... 64
COLOR PROPERTIES ........................................................................................................................ 65
SECURITY PROPERTIES .................................................................................................................... 65
BASIC TAGS ..................................................................................................65
ADVANCED TOPICS .........................................................................................66
ARRAY PROPERTIES ........................................................................................................................ 66
TAG DATA FLOW ............................................................................................................................ 66
USING ON WRITE........................................................................................................................... 67
USING FORMATS ........................................................................................... 69
FORMAT TYPES ..............................................................................................69
GENERAL FORMAT ..........................................................................................70
LINKED FORMAT ............................................................................................70
NUMERIC FORMAT ..........................................................................................70
TABLE OF CONTENTS GUICON 2.0 USER MANUAL
PAGE IV
SCIENTIFIC FORMAT ....................................................................................... 71
TIME AND DATE FORMAT ................................................................................. 72
IP ADDRESS FORMAT ..................................................................................... 73
TWO-STATE FORMAT ..................................................................................... 73
THE MULTI-STATE FORMAT.............................................................................. 74
THE STRING FORMAT ..................................................................................... 75
USING COLORINGS ....................................................................................... 77
TYPES OF COLORING ...................................................................................... 77
GENERAL COLORING ...................................................................................... 77
LINKED COLORING ......................................................................................... 77
FIXED COLORING .......................................................................................... 78
TWO-STATE COLORING ................................................................................... 78
MULTI-STATE COLORING ................................................................................. 78
CREATING DISPLAY PAGES ............................................................................. 81
EDITOR BASICS ............................................................................................ 81
WORKING WITH PAGES .................................................................................................................... 81
CHANGING THE ZOOM LEVEL ............................................................................................................. 81
THE RESOURCE PANE ...................................................................................................................... 82
ADDING ITEMS TO A PAGE ................................................................................................................ 83
WORKING WITH PRIMITIVES ............................................................................. 83
SELECTING PRIMITIVES .................................................................................................................... 83
BURIED PRIMITIVES ........................................................................................................................ 84
USING THE QUICK BAR .................................................................................................................... 84
MOVING PRIMITIVES BETWEEN PAGES ................................................................................................. 84
MOVING PRIMITIVES BETWEEN DATABASES .......................................................................................... 84
CHANGING THE SIZE OF PRIMITIVES ................................................................................................... 84
USING LAYOUT HANDLES ................................................................................................................. 85
SMART ALIGNMENT ......................................................................................................................... 85
QUICK ALIGNMENT ......................................................................................................................... 86
USING THE GRID ............................................................................................................................ 86
ALIGNING PRIMITIVES ..................................................................................................................... 87
SPACING PRIMITIVES ....................................................................................................................... 87
REORDERING PRIMITIVES ................................................................................................................. 87
DUPLICATING PRIMITIVES ................................................................................................................ 88
EDITING MULTIPLE PRIMITIVES ......................................................................................................... 88
JUMPING TO OTHER ITEMS ............................................................................................................... 90
PRIMITIVE PROPERTIES ................................................................................... 90
SHOWING OR HIDING PRIMITIVES ...................................................................................................... 90
DEFINING PRIMITIVE COLORS ........................................................................................................... 91
DEFINING FLASHING COLORS ............................................................................................................ 92
DEFINING 2-STATE COLORS .............................................................................................................. 93
DEFINING 4-STATE COLORS .............................................................................................................. 93
DEFINING BLENDED COLORS ............................................................................................................. 93
DEFINING COLOR EXPRESSIONS ......................................................................................................... 94
DEFINING TANK FILLS ..................................................................................................................... 95
DEFINING FILL FORMATS .................................................................................................................. 96
DEFINING EDGE FORMATS ................................................................................................................ 96
TABLE OF CONTENTS
PAGE V
USING GROUPS .............................................................................................97
MAKING AND BREAKING GROUPS ........................................................................................................ 97
EDITING WITHIN GROUPS ................................................................................................................ 97
NESTED GROUP EDITING .................................................................................................................. 98
EXPANDING GROUPS ....................................................................................................................... 98
ADDING MOVEMENT TO PRIMITIVES ....................................................................98
ADDING TEXT TO PRIMITIVES ............................................................................99
ADDING DATA TO PRIMITIVES.......................................................................... 101
ADDING ACTIONS TO PRIMITIVES ..................................................................... 106
PROTECTING ACTIONS ................................................................................................................... 106
ENABLING ACTIONS ...................................................................................................................... 106
THE GOTO PAGE ACTION ............................................................................................................... 107
THE USER DEFINED ACTION ........................................................................................................... 108
THE PUSH BUTTON ACTION ............................................................................................................ 109
THE CHANGE VALUE ACTION ........................................................................................................... 110
THE RAMP VALUE ACTION .............................................................................................................. 110
THE PLAY TUNE ACTION ................................................................................................................ 111
THE LOG ON USER ACTION ............................................................................................................ 111
THE LOG OFF USER ACTION ........................................................................................................... 111
ADDING ACTIONS TO KEYS ............................................................................. 112
EDITING PAGE PROPERTIES ............................................................................. 113
USER INTERFACE SETTINGS ............................................................................ 115
GLOBAL PROPERTIES ..................................................................................................................... 115
ENTRY PROPERTIES ...................................................................................................................... 116
IMAGES PROPERTIES ..................................................................................................................... 117
FONTS PROPERTIES ...................................................................................................................... 118
MANAGING IMAGES ....................................................................................... 118
MANAGING FONTS ........................................................................................ 120
PRIMITIVE TYPES ........................................................................................ 123
CORE PRIMITIVES ........................................................................................ 123
GEOMETRIC PRIMITIVES ................................................................................................................. 123
3D PRIMITIVES ............................................................................................................................ 124
BUTTON PRIMITIVES ..................................................................................................................... 124
TEXT AND DATA PRIMITIVES ........................................................................................................... 125
LINE PRIMITIVE ........................................................................................................................... 126
IMAGE PRIMITIVE ......................................................................................................................... 126
SCALE PRIMITIVE ......................................................................................................................... 128
ARROWS .................................................................................................... 130
POLYGONS AND STARS ................................................................................... 131
POLYGONS .................................................................................................................................. 131
STARS ....................................................................................................................................... 131
BALLOONS AND CALL-OUTS ............................................................................. 132
SEMI-TRIMMED FIGURES ................................................................................ 133
ACTIONS BUTTONS ....................................................................................... 133
ILLUMINATED BUTTONS ................................................................................. 134
INDICATORS ............................................................................................... 135
TABLE OF CONTENTS GUICON 2.0 USER MANUAL
PAGE VI
2-STATE TOGGLES ........................................................................................ 136
3-STATE TOGGLES ........................................................................................ 138
2-STATE SELECTORS ..................................................................................... 139
3-STATE SELECTORS ..................................................................................... 139
LEGACY PRIMITIVES ...................................................................................... 140
ELLIPSE FRAGMENTS ..................................................................................................................... 140
RICH SLIDERS ............................................................................................................................. 140
SYSTEM PRIMITIVES ...................................................................................... 142
VIEWER FORMAT .......................................................................................................................... 142
ALARM VIEWER ............................................................................................................................ 143
EVENT VIEWER ............................................................................................................................ 143
FILE VIEWER ............................................................................................................................... 145
USER MANAGER ........................................................................................................................... 145
TREND VIEWER ............................................................................................................................ 146
TOUCH CALIBRATION .................................................................................................................... 148
TOUCH TESTER ............................................................................................................................ 148
PDF VIEWER ............................................................................................................................... 148
ACTIVE PRIMITIVES ...................................................................................... 149
REMOTE DISPLAY ......................................................................................................................... 149
CAMERA ..................................................................................................................................... 150
LOCALIZATION ........................................................................................... 153
SELECTING LANGUAGES .................................................................................. 153
CONFIGURING AUTO-TRANSLATION ................................................................... 154
TRANSLATING YOUR DATABASE ........................................................................ 154
ENTERING TRANSLATIONS .............................................................................................................. 155
GLOBAL AUTO-TRANSLATION .......................................................................................................... 155
EXPORTING AND IMPORTING ........................................................................................................... 155
APPLYING A LEXICON ..................................................................................................................... 155
PREVIEWING TRANSLATIONS ........................................................................... 156
SWITCHING LANGUAGES ................................................................................. 156
USING WIDGETS ........................................................................................ 157
CREATING A WIDGET .................................................................................... 157
SUMMARY ................................................................................................................................... 161
WHY THIS MATTERS ..................................................................................................................... 162
DOWN TO DETAILS ....................................................................................................................... 162
WIDGET DATA DEFINITIONS ........................................................................... 162
FILING WIDGETS .......................................................................................... 164
FOLDER BINDING ......................................................................................... 164
ADVANCED BINDING ...................................................................................... 166
CLASS MATCHING ......................................................................................................................... 166
BINDING PREFIXES ....................................................................................................................... 166
USING BIND TO ........................................................................................................................... 167
DETAILS WIDGETS........................................................................................ 167
ENABLING DETAILS CREATION ......................................................................................................... 168
DEFINING DATA ITEMS .................................................................................................................. 168
RESULTS OF BINDING .................................................................................................................... 168
TABLE OF CONTENTS
PAGE VII
MULTIPLE DETAILS PAGES .............................................................................................................. 169
USING THE DATA LOGGER ............................................................................. 171
CREATING DATA LOGS ................................................................................... 171
BATCH LOGGING .......................................................................................... 172
CONTROLLING A BATCH ................................................................................................................. 173
DIGITAL SIGNATURES .................................................................................... 173
LOG FILE STORAGE ....................................................................................... 174
THE LOGGING PROCESS ................................................................................. 174
ACCESSING LOG FILES ................................................................................... 175
USING THE WEB SERVER .............................................................................. 177
IMPORTANT NOTE ........................................................................................ 177
WEB SERVER PROPERTIES .............................................................................. 177
ADDING WEB PAGES ..................................................................................... 179
USING A CUSTOM WEB SITE ........................................................................... 180
CREATING THE SITE ...................................................................................................................... 180
EMBEDDING DATA ........................................................................................................................ 180
DEPLOYING THE SITE .................................................................................................................... 180
USING THE SECURITY SYSTEM ....................................................................... 181
SECURITY BASICS ......................................................................................... 181
OBJECT-BASED SECURITY ............................................................................................................... 181
NAMED USERS ............................................................................................................................. 181
USER RIGHTS .............................................................................................................................. 182
ACCESS CONTROL ......................................................................................................................... 182
WRITE LOGGING .......................................................................................................................... 182
DEFAULT ACCESS ......................................................................................................................... 183
ON-DEMAND LOGON ..................................................................................................................... 183
MAINTENANCE ACCESS .................................................................................................................. 183
CHECK BEFORE OPERATE ............................................................................................................... 183
SECURITY SETTINGS ..................................................................................... 184
CREATING USERS ......................................................................................... 185
SPECIFYING TAG SECURITY ............................................................................. 185
SPECIFYING PAGE SECURITY ............................................................................ 186
SECURITY RELATED FUNCTIONS ....................................................................... 186
USING SERVICES......................................................................................... 187
USING TIME MANAGEMENT ............................................................................. 187
CONFIGURING THE SERVICE ............................................................................................................ 187
CHOOSING AN SNTP SERVER .......................................................................................................... 189
TIME-ZONE CONFIGURATION .......................................................................................................... 189
USING THE FTP SERVER ................................................................................ 190
CONFIGURING THE SERVICE ............................................................................................................ 190
FTP SECURITY............................................................................................................................. 190
USING FILE SYNCHRONIZATION ........................................................................ 192
CONFIGURING THE SERVICE ............................................................................................................ 192
USING ELECTRONIC MAIL ............................................................................... 194
ADDING CONTACTS ....................................................................................................................... 194
TABLE OF CONTENTS GUICON 2.0 USER MANUAL
PAGE VIII
CONFIGURING SMTP .................................................................................................................... 195
CONFIGURING SMS ...................................................................................................................... 196
USING SQL SYNC ......................................................................................... 197
CONFIGURING THE SERVICE ............................................................................................................ 197
SHARING PORTS ......................................................................................... 198
ENABLING TCP/IP ........................................................................................ 199
SHARING THE REQUIRED PORT ........................................................................ 199
CONNECTING VIA ANOTHER PORT ..................................................................... 200
CONNECTING VIA ETHERNET ............................................................................ 200
PURE VIRTUAL PORTS .................................................................................... 202
LIMITATIONS .............................................................................................. 202
USING MODEMS ......................................................................................... 203
ADDING A DIAL-IN CONNECTION ...................................................................... 203
ADDING A DIAL-OUT CONNECTION ................................................................... 205
ADDING AN SMS CONNECTION ........................................................................ 207
SMS MESSAGE PROCESSING ............................................................................ 207
CHECKING THE MODEM STATUS ....................................................................... 207
TROUBLESHOOTING MODEM COMMUNICATION...................................................... 209
USING MULTIPLE INTERFACES .......................................................................... 209
USING THE USB HOST ................................................................................. 211
MEMORY STICK SUPPORT ............................................................................... 211
GENERAL PROPERTIES ................................................................................................................... 211
TRANSFER PROPERTIES .................................................................................................................. 212
KEYBOARD SUPPORT ..................................................................................... 212
USING PROGRAMS ...................................................................................... 213
THE PROGRAM LIST ...................................................................................... 213
FINDING PROGRAM USAGE .............................................................................. 213
EDITING PROGRAMS ...................................................................................... 213
GETTING HELP ............................................................................................ 214
THE RESOURCE PANE .................................................................................... 214
PROGRAM DATA TYPES .................................................................................. 215
PROGRAM PROPERTIES .................................................................................. 215
ADDING COMMENTS ...................................................................................... 217
RETURNING VALUES ...................................................................................... 217
HERE BE DRAGONS! ...................................................................................................................... 217
PASSING ARGUMENTS .................................................................................... 218
PROGRAMMING TIPS ..................................................................................... 218
MULTIPLE ACTIONS ....................................................................................................................... 218
IF STATEMENTS ........................................................................................................................... 218
SWITCH STATEMENTS .................................................................................................................... 219
LOCAL VARIABLES ......................................................................................................................... 220
LOOP CONSTRUCTS ....................................................................................................................... 220
WRITING EXPRESSIONS ............................................................................... 223
TABLE OF CONTENTS
PAGE IX
DATA VALUES ............................................................................................. 223
CONSTANTS ................................................................................................................................ 223
TAG VALUES................................................................................................................................ 225
TAG PROPERTIES.......................................................................................................................... 225
PAGE PROPERTIES ........................................................................................................................ 225
COMMS REFERENCES ..................................................................................................................... 225
SIMPLE MATH ............................................................................................. 226
OPERATOR PRIORITY .................................................................................... 226
TYPE CONVERSION ....................................................................................... 226
COMPARING VALUES ..................................................................................... 227
TESTING BITS ............................................................................................. 227
MULTIPLE CONDITIONS .................................................................................. 228
CHOOSING VALUES ....................................................................................... 228
MANIPULATING BITS ..................................................................................... 228
AND, OR AND XOR ....................................................................................................................... 229
SHIFT OPERATORS ........................................................................................................................ 229
BITWISE NOT ............................................................................................................................. 229
INDEXING ARRAYS ........................................................................................ 229
INDEXING STRINGS ....................................................................................... 230
ADDING STRINGS ......................................................................................... 230
CALLING PROGRAMS ..................................................................................... 230
USING FUNCTIONS ....................................................................................... 230
PRIORITY SUMMARY ...................................................................................... 230
WRITING ACTIONS ...................................................................................... 233
CHANGING PAGE .......................................................................................... 233
CHANGING NUMERIC VALUES ........................................................................... 233
SIMPLE ASSIGNMENT ..................................................................................................................... 233
COMPOUND ASSIGNMENT ............................................................................................................... 233
INCREMENT AND DECREMENT .......................................................................................................... 233
CHANGING BIT VALUES .................................................................................. 233
RUNNING PROGRAMS .................................................................................... 234
USING FUNCTIONS ....................................................................................... 234
OPERATOR PRIORITY .................................................................................... 234
GUICON 2.0
USER MANUAL
GETTING STARTED SYSTEM REQUIREMENTS
PAGE 1
GETTING STARTED
Welcome to GUIcon 2.0—the latest version of Invensys/Eurotherm’s widely-acclaimed
operator interface configuration software. If you have used an earlier version of GUIcon, you
will soon notice that GUIcon 2.0 provides a huge number of improvements—while retaining
all of the power that you have grown used to. If you are new to GUIcon, be sure to read at
least the first few chapters of this manual to get an introduction to how the software works.
Either way, you will soon find out how GUIcon 2.0 makes it easier and quicker for you to
design powerful and attractive operator interface solutions.
SYSTEM REQUIREMENTS
GUIcon 2.0 is designed to run on any version of Microsoft Windows from Windows XP
onwards. Memory requirements are modest, and any system that meets the minimum system
requirements for its operating system will be capable of running GUIcon without any
problems. About 150MB of free disk space will be needed for installation, and you should
ideally have a display with sufficient resolution to allow the editing of display pages without
having to scroll too much. For a VGA target device, an XGVA PC is recommended.
INSTALLING THE SOFTWARE
GUIcon 2.0 is supplied as a Microsoft Installer package or an msi file. You will typically
have downloaded this file from Invensys/Eurotherm’s website, but if you have downloaded it
from another source, please check that Windows is satisfied with the package’s digital
signature so that you are assured of receiving genuine Invensys/Eurotherm software…
As shown above, the publisher should show as Invensys/Eurotherm Inc, and you should be
able to click on the publisher’s name to verify the integrity of the digital signature. Once you
are happy with the package, press the Run button to start the installation.
The installation process is fairly standard, and ought to proceed without much interaction
beyond your specifying the target directory. One the process complete, look at your Start
Menu and find the Eurotherm folder. Click the GUIcon 2.0 icon to start the software.
REGISTRATION GUICON 2.0 USER MANUAL
PAGE 2
REGISTRATION
When you first run GUIcon 2.0, you will be offered a chance to register your software…
While registration is optional, we strongly recommend that you take the opportunity to
provide us with your contact details so that we can inform you of GUIcon updates and of
associated products. Since registration requires an Internet connection, you may skip the
process if so do not have such a connection available. GUIcon will periodically remind you if
you are running an unregistered copy of the software.
CHECKING FOR UPDATES
If you have an Internet connection, you can use the Check for Update command in the Help
menu to scan Invensys/Eurotherm’s web site for a new version of GUIcon 2.0. If a later
version than the one you are using is found, GUIcon will ask if it should download the
upgrade and update your software automatically. You may also manually download the
upgrade from Invensys/Eurotherm’s website by visiting the Downloads page within the
Support section.
INSTALLING THE USB DRIVERS
If you’ve followed the instructions that came with your target hardware, you will not yet have
connected the hardware to your PC. Now that you have completed the GUIcon 2.0
installation, you may safely connect the device using a standard USB cable. After some
churning, Windows should indicate that it has found the drivers for the new hardware and that
it is ready for operation. No further user intervention should be required.
TROUBLESHOOTING
If you connected the target device to your PC before installing GUIcon 2.0, it is possible that
an aborted installation has made it impossible for you to install the drivers correctly. To check
for this, open the Windows Device Manager by finding the My Computer icon, right-clicking
and selecting the Manage command. A window similar to the one below should appear…
GETTING STARTED TROUBLESHOOTING
PAGE 3
The exact process for getting to this point will vary from one operating system to another, but
the basic idea is the same: Find the My Computer icon—either on the desktop or on your start
menu—right-click it and select Manage. If that doesn’t work, select the System option from
the Control Panel, and activate the Device Manager from the Hardware tab.
If you have a problem with your USB drivers, you will see a yellow icon carrying an
exclamation point under the Universal Serial Bus controllers category. The name of the icon
may be HMI or Loader or something similar. The broken driver is shown in close-up below…
To fix the problem, right-click on the broken device and select Uninstall from the menu…
After asking for confirmation, Windows will remove the device from your system. You can
now power the GUIcon target device off. After a couple of seconds, reapply power and
Windows will start the driver installation process once again.
As mentioned above, GUIcon actually uses distinct device drivers for the boot loader and for
the GUIcon runtime. You may thus have to repeat this repair process for each driver, although
it is unlikely that things got beyond the boot loader if that install failed.
Incorrectly Installed Device
GETTING ASSISTANCE GUICON 2.0 USER MANUAL
PAGE 4
GETTING ASSISTANCE
If you hit a problem or need assistance, several resources are available.
B
ALLOON HELP
GUIcon contains a very useful feature called Balloon Help…
This facility allows you to see help information for each item within GUIcon. It is controlled
via the icon at the right-hand edge of the toolbar or via options on the Help menu. The default
mode allows the help text to be displayed by pressing the
F1 key, providing a quick way of
getting information if you are unsure of the settings for a given field. Keep this in mind, and
your life will be a lot easier!
T
ECHNICAL SUPPORT
Technical assistance is available on the web at…
www.eurotherm.com
Or, we can be contacted via email at…
info.eurotherm[email protected]
You may also call +1 (703) 724-7300.
GUICON BASICS WINDOW LAYOUT
PAGE 5
GUICON BASICS
To run GUIcon, select the GUIcon 2.0 icon in the Invensys/Eurotherm section of your Start
Menu. After a couple of seconds, GUIcon will appear. The first thing you will notice is the
updated user interface that we have adopted. This new interface allows quicker navigation
and faster database construction. We hope that it will greatly improve your productivity.
WINDOW LAYOUT
The main GUIcon window comprises three sections…
THE NAVIGATION PANE
The left-hand portion of the window is called the Navigation Pane. It is used to move between
different categories of items within a GUIcon configuration file. Each category is represented
by a bar at the base of the pane, and clicking on that bar will navigate to that section. The top
section of the Navigation Pane shows the available items in the current category, and provides
a toolbar to allow those items to be manipulated. If you want to make the top section larger,
you can pick up and drag the dividing line between it and the category bars.
T
HE RESOURCE PANE
The right-hand portion of the window is called the Resource Pane. It is used to access various
items that are of use when editing the current category. Just like the Navigation Pane, it
contains a number of categories which can be accessed via the category bars. Items in a given
resource category can be drag-and-dropped to the places where you wish to use them. For
example, a data tag can be picked up from the Resource Pane and dropped on a configuration
field to make that field dependant on the value of the selected tag. Many items can also be
double-clicked, thereby setting the current field to that item.
THE CATEGORIES GUICON 2.0 USER MANUAL
PAGE 6
THE EDITING PANE
The central portion of the window is used to edit the currently selected item. Depending on
the selection, it may contain a number of tabs, each showing a given set of the properties for
that item, or it may contain an editor specific to the item that you are working on.
C
OLLAPSING PANES
Either or both of the Navigation Pane and Resource Pane can be collapsed to the edge of the
main window in order to free-up more space for the Editing Pane. To close a pane, click on
the ‘x’ in the top left-hand corner of its title bar. It will then be replaced by a smaller bar
marked with arrows. Clicking this bar will expand the associated pane. Clicking on the
pushpin icon of a temporarily-expanded pane will lock it in place.
THE CATEGORIES
The main categories in a GUIcon database are as follows…
C
OMMUNICATIONS
This category specifies which protocols are to be used on the target device’s serial
ports and Ethernet ports. Where master protocols are used (ie. protocols in which
the Invensys/Eurotherm hardware initiates data transfer to and from a remote
device) you can also use this icon to specify one or more devices to be accessed.
Where slave protocols are used (ie. protocols in which the Invensys/Eurotherm hardware
receives and responds to requests from other systems) you can specify which data items are to
be exposed for read or write access. You can also use this category to move data between
remote devices via the protocol converter, to configure expansion cards and to configure
services.
D
ATA TAGS
This category defines the data items that are to be used to be access data within the
remote devices, or to store information within the target device. Each tag has a
variety of properties, including formatting data, which specifies how the data held
within a tag is to be shown on the device’s display or in other contexts such as web
pages. By specifying this information within the tag, GUIcon removes the need for you to
reenter formatting data each time a tag is displayed. More advanced tag properties include
alarms that may activate when various conditions relating to the tag occur, or triggers, which
perform programmable actions when those conditions are met.
D
ISPLAY PAGES
This category is used to create and edit display pages. The page editor allows you
to display various graphical items known as primitives. These vary from simple
items, such as rectangles and lines, to more complex items that can be tied to the
value of a particular tag or to an expression. By default, such primitives use the
formatting information defined when the tag was created, although this information can be
overridden if required. You may also use the editor to specify what actions should be taken
when keys or primitives are pressed, released or held down.
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Eurotherm GUIcon 2.0 User manual

Category
Software
Type
User manual

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