Propellerhead Reason 10.3, Reason 10.4 User manual

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Version 10
Operation Manual
The information in this document is subject to change without notice and does not represent a commitment on the
part of Propellerhead Software AB. The software described herein is subject to a License Agreement and may not be
copied to any other media except as specifically allowed in the License Agreement. No part of this publication may be
copied, reproduced or otherwise transmitted or recorded, for any purpose, without prior written permission by
Propellerhead Software A
B.
©2019 Propellerhead Software and its licensors. All specifications subject to change without notice. Reason,
Reason Intro, Reason Lite and Rack Extension are trademarks of Propellerhead Software. All other commercial
symbols are protected trademarks and trade names of their respective holders. All rights reserved.
Table of Contents
TABLE OF CONTENTS
4
Introduction 29
Welcome! 30
About this chapter 30
About this manual 30
About the Reason operating system
versions 30
Conventions in the manual 30
The Authorization system 32
Registering Reason 32
Running Reason with Internet Verification 33
Authorizing your Computer/Ignition Key (for off-line use)
33
About deauthorizing the computer/Ignition Key 34
Running Reason on an authorized computer - or with an
authorized Ignition Key hardware 34
Running Reason in Demo Mode 35
Managing additional content 36
Reassigning the Function Keys in Mac
OS X 37
About automatic program updates 38
Common Operations and
Concepts 41
About this chapter 42
Areas, windows and basic navigation 42
Song window overview 42
The Browser 43
The Main Mixer 44
The Tutorial area 44
The Rack 45
The Sequencer 46
The Transport Panel 46
The ReGroove Mixer 47
Navigating between the areas 47
Showing/hiding the Navigators 47
About different Themes 48
Using several Reason Song windows 49
The Tool Window 49
The On-screen Piano Keys window 50
General window techniques 51
Resizing 51
Scrolling 52
Zooming in the Sequencer 53
Scrolling and zooming using a wheel mouse 54
Editing parameters 55
Knobs 55
Faders and sliders 56
Buttons 56
Fold/Unfold buttons 57
Multi Mode selectors 57
Numerical controls 58
Alpha-numeric controls 58
Numerical segment displays 59
Tool Tips 60
Context menus 61
Parameter context menus 61
Device context menus 62
Main Mixer channel strip context menu 63
Rack “background” context menu 64
Main Mixer “background” context menu 64
Sequencer context menus 64
Undo and Redo 65
On-screen Piano Keys 67
About this chapter 68
Using the On-screen Piano Keys 68
Opening the Piano Keys window 68
Mouse mode 69
Computer Keys mode 70
Audio Basics 73
About this chapter 74
TABLE OF CONTENTS
5
How Reason communicates with your
audio hardware 74
Manual audio routing 75
Audio quality 75
Audio settings 76
About audio levels 78
System signal paths 81
Audio Track signal paths 81
Instrument Track signal paths 82
General information about audio and
computers 83
About latency 83
About processors 84
About RAM 84
Sequencer Functions 85
About this chapter 86
Introduction 86
Sequencer area overview 86
Song View and Edit Mode 87
Toolbar overview 88
Track List overview 88
Tracks overview 89
Lanes overview 89
Clips overview 90
Inspector overview 90
Ruler overview 90
Edit/Arrangement Pane overview 90
Track scrollbar overview 91
Song Navigator overview 91
Transport Panel overview 91
Track details 92
Track definition 92
The relationship between the track, the rack and the
Main Mixer 93
Master Keyboard Input 98
The relationship between tracks, lanes, clips and events
99
Track types 99
Track List elements 101
Creating tracks 101
Selecting tracks 105
Moving tracks 106
Deleting tracks 106
Duplicating/copying tracks and devices 107
Coloring tracks 108
Naming tracks 108
Folding tracks 108
Muting tracks 109
Soloing tracks 109
Lane details 110
Audio lane 110
Note lane 111
Parameter automation lane 112
Pattern lane 113
Creating/adding lanes 114
Deleting lanes 116
Moving note lanes 117
Copying (duplicating) note lanes 117
Muting lanes 118
Clip basics 118
Clip types 118
Toolbar details 119
Toolbar tools 119
Alternate tools 121
Edit Mode buttons 122
Snap 122
Sequencer Toolbar keyboard shortcuts 124
Ruler details 124
Transport Panel details 125
Transport keyboard commands 128
About the Inspector 130
About subticks in the Position and Length displays 130
About the “Match Values” function 130
Recording in the Sequencer
131
About this chapter 132
General recording functions 132
Record enabling 132
TABLE OF CONTENTS
6
Click and Pre-count 136
Loop mode 138
General recording procedure 139
Undoing a recording 140
Recording tips 140
Audio recording details 140
Setting up the audio track 140
Recording audio 145
Recording audio in Loop mode 147
Overdubbing audio using the “Dub” function 148
Duplicating audio tracks using the “Alt” function 148
Recording over or into an existing audio clip 149
Recording audio from Mix Channel outputs 150
Recording a mixdown of several audio tracks 152
Note recording details 156
Setting up the instrument track 156
Recording notes 156
Recording notes in Loop mode 156
Recording over or into an existing note clip 157
Recording notes using the “Dub” and “Alt” functions 158
Parameter automation recording details
160
Performance controllers vs. track parameter automation
160
Recording performance controller automation 161
Recording parameter automation into Note Clips 162
Recording performance controller automation over or
into an existing clip 162
About performance controller automation on multiple
lanes 163
Recording parameter automation 163
Recording parameter automation in Loop mode 164
Recording parameter automation over or into an existing
clip 165
Adjusting automated parameters during playback - “Live
mode” 166
Recording parameter automation on multiple tracks 166
Pattern automation recording details 167
Recording pattern automation 167
Tempo automation recording 168
Recording tempo automation 168
Arranging in the Sequencer
171
About this chapter 172
Clip handling 172
Creating Clips 172
Selecting clips 172
Setting audio clip Level and Fades 175
Deleting clips 176
Resizing (masking) clips 177
About masked recordings and events 178
Tempo scaling clips 180
Moving clips 182
About overlapping clips 184
Duplicating clips 184
Cutting, Copying and Pasting clips 184
Naming clips 185
Coloring clips 185
Splitting clips 186
Joining clips 187
Reversing clips 188
Muting clips 189
Merging clips on note lanes 189
Bounce in Place 190
Matching clips using the “Match Values” function 192
Inserting bars 194
Removing bars 194
About removing bars that contain audio recordings 195
Audio Editing in the
Sequencer 197
About this chapter 198
Edit Modes, Stretch & Transpose Types
and Clip Types 198
Edit Modes 198
Selecting Stretch and Transpose Type 198
Clip Types 199
Opening audio clips for editing 200
TABLE OF CONTENTS
7
Editing audio in Slice Edit mode 201
Audio clip elements in Slice Edit mode 201
Slice Edit mode tools 201
Selecting Slices and Slice Markers 202
Adding Slice Markers 203
Deleting Slice Markers 204
Repositioning Slice Markers 204
Moving/stretching Slices 204
Nudging Slices 206
Quantizing audio 206
Split at Slices 207
Bounce Clip to REX Loop 207
Revert All Slices 208
Editing audio in Pitch Edit mode 209
Pitch Editor elements 209
Selecting notes 210
Auditioning notes 210
Correcting pitches 211
Changing transposition 211
Resetting pitches 211
Splitting the clip at notes 211
Reverting all notes 211
Attenuating pitch drift/vibrato 212
Editing transition times 212
Moving notes and changing note lengths 213
Quantizing notes 214
Splitting and joining notes 214
About switching from Pitch Edit mode to Slice Edit mode
215
Audio pitch editing in the Inspector 215
Editing audio in the Comp Editor 217
Audio clip elements in the Comp Editor 217
The relationship between Clips, Comp Rows and
Recordings 221
Comp Editor window handling 223
Comp Editor audio editing tools 223
Selecting a Comp Row for playback in a Single Take clip
224
Selecting Comp Rows 225
Deleting Comp Rows 226
Moving Comp Rows 226
Duplicating Comp Rows 226
Cutting, copying and pasting Comp Rows 227
Adjusting the Comp Row Level 227
Adjusting the Recording Offset 228
Comping audio 229
Adding Cuts 229
Adding Segments 230
Adding Crossfades to Cuts 230
Deleting Cuts 231
Moving Cuts 231
Changing Comp Row assignments 232
Bounce Clip(s) to New Recording(s) 233
Creating a comped audio clip 234
Common audio editing functions 238
Delete Unused Recordings 238
Bounce Clip(s) to New Sample(s) 238
Bouncing audio to MIDI notes 238
Normalizing audio clips 240
Reversing audio clips 241
Changing the tempo and transposition of
the audio 242
Tempo scaling Clips 242
Transposing Audio Clips 243
Audio and tempo matching 245
Matching imported audio to the song tempo 245
Editing audio using the Inspector 246
Editing recordings and cuts in the Inspector 246
Matching audio values using the "Match Values"
function 246
Note and Automation Editing
249
About this chapter 250
The Edit Mode 250
Selecting what to edit 251
Opening note and automation clips for editing 251
Edit Mode elements 253
Edit Mode window handling 255
Note Edit Modes 255
Creating empty clips 258
Tool Window editing tools 259
Note editing 260
Selecting notes 260
Drawing notes 261
Deleting notes 263
Resizing notes 263
Splitting notes 266
TABLE OF CONTENTS
8
Moving notes 267
Duplicating notes 270
Using Cut, Copy and Paste 271
Quantize 272
Pitch (Transpose) 275
Extract Notes to Lanes 276
Scale Tempo 279
Editing note velocity 280
Reverse 282
Multi Lanes editing 284
Overview 284
Selecting multiple lanes for editing 284
Editing notes in Multi Lanes mode 285
Automation editing 286
Overview 286
Editing parameter automation 286
Drawing parameter automation events 289
Deleting automation events 290
Reversing automation events 290
Editing performance controller automation 290
About Automation Cleanup 292
Editing pattern automation 293
Drawing pattern automation 294
Moving, resizing and duplicating pattern automation clips
295
Deleting pattern automation clips 295
The “Convert Pattern Automation to Notes” function 296
Editing tempo automation 296
About tempo changes and tempo automation of audio
tracks 297
Automating time signature 298
Moving, resizing and duplicating time signature
automation clips 299
Deleting time signature automation clips 299
Note and automation editing in the
Inspector 300
Editing notes and events in the Inspector 300
Matching notes or events using the “Match Values”
function 300
Working with Blocks in the
Sequencer 303
About this chapter 304
Introduction 304
The idea behind Blocks 304
Arrangement Views 305
Song View (with Blocks disabled) 305
Song View (with Blocks enabled) 305
Block View 306
Editing Blocks in the Block View 306
Selecting a Block for editing 306
Renaming Blocks 307
Defining the Block length 307
Changing Block color 307
Recording in the Block View 307
Editing clips in the Block View 307
Arranging clips in the Block View 308
Arranging Blocks in the Song View 308
Creating Block Automation Clips 308
Resizing Block Automation Clips 310
Reassigning Blocks in Block Automation Clips 310
Muting lanes in Block Automation Clips 311
Converting Block Automation Clips to Song Clips 313
Combining Block Automation Clips with Song Clips 315
Working with the Rack 319
About this chapter 320
Rack device procedures 320
Navigating in the rack 320
Resizing and detaching the rack 321
About Device Groups 322
Creating devices 324
Selecting devices 326
Deleting devices 328
Re-ordering devices 328
Re-routing devices 330
Creating new rack columns 330
About the “Sort Selected Device Groups” function 330
Replacing devices 331
Duplicating devices 332
Cut, Copy and Paste devices 332
Naming devices 333
Folding and unfolding devices 334
TABLE OF CONTENTS
9
Working with Players 335
About this chapter 336
Overview 336
General recording methods 337
Using Players 338
Creating Players 338
Chaining Players 338
Replacing Players 338
Deleting Players 338
Naming Players 338
About Players in Combinators 339
Common Player device parameters 339
Dual Arpeggio 340
The Display sections 342
Note Echo 348
Scales & Chords 349
Scales 349
Filter Notes 350
Chords 351
Tips & Tricks 354
Generating scale-correct arpeggios from single notes
354
Generating chord arpeggios 354
Creating parallel chords 354
Using a Scales & Chords device as a “MIDI Note monitor”
355
Working with Rack Extensions
357
About this chapter 358
What are Rack Extensions? 358
Future compatibility 358
Trying and buying Rack Extensions 358
Trial versions of Rack Extensions 358
Buying Rack Extensions 358
Installing and managing Rack
Extensions 359
Using Rack Extensions in Reason 360
About missing Rack Extensions 362
Working with VST Plugins 363
About this chapter 364
About VST plugins 364
VST compatibility in Reason 364
Installing and enabling VST plugins 364
About VST licenses 364
Installing VST plugins under Windows 364
Installing VST plugins under Mac 365
Enabling VST plugins in Reason 365
Using VST plugins in Reason 366
Adding VSTs to the rack 366
The Plugin Rack Device 367
Front panel 367
Rear panel 368
About auto-routing of VSTs in the rack 369
The Plugin Window 369
Editing the VST parameters 371
Automating VST parameters 371
CV modulation of VST parameters 372
Remote controlling VST parameters 375
Selecting VST programs 377
About saving songs that contain VSTs 377
Combining VST plugins in Combinator devices 377
About missing VST plugins 378
Managing VST plugins 378
Plugin Status 379
Defining custom VST folders 380
Sounds, Patches and the
Browser 381
About this chapter 382
TABLE OF CONTENTS
10
About patches 382
Reason devices that use patches 382
Loading patches 383
Setting browse focus 386
Saving patches 387
Copying and pasting patches between devices 388
Initializing patches and resetting device parameters 388
About ReFills 389
Using the Browser 390
Opening the browser 391
Browser elements 392
Navigating in the Browser 396
Using Locations and Favorites 398
Favorites Lists 398
Selecting and auditioning samples and REX loops 401
Selecting multiple files 401
Cross-browsing patch files 402
Create Instrument/Create Effect 403
About patch formats and sampler devices 403
Using the “Search” function 404
Loading files 404
About browse lists 405
Handling Missing Sounds 406
Reason file formats 408
Routing Audio and CV 411
About this chapter 412
Signal types 412
Audio signals 412
CV/Gate signals 412
P-LAN signals 413
About MIDI routing 413
About cables 413
Cable appearance 413
Checking and following cable connections 414
Cable color 415
Automatic routing 415
Auto-routing of audio input signals 415
Auto-routing of Instrument devices 416
Auto-routing of Effect devices 416
Auto-routing of CV/Gate signals 417
Auto-routing devices after they have been created 417
About re-routing devices in songs created in Reason
Version 5 or earlier 418
Manual routing 419
Connecting cables 420
Connecting cables using pop-up menus 420
Disconnecting cables 421
Disconnecting devices 421
Using CV and Gate 422
Routing CV and Gate signals 422
About CV Trim knobs 422
The Main Mixer 423
About this chapter 424
Overview 424
The Audio Track, its device and mixer channel strip 425
The Mix Channel device and channel strip 426
The Master Section device and mixer strip 427
Navigating in the Main Mixer 428
Viewing the Main Mixer area 428
Scrolling and navigating in the Main Mixer 428
Showing and hiding channel strip sections 429
Switching between channels, rack devices and tracks
430
Managing mixer channels 431
Creating and deleting channels 431
Selecting channels 431
Moving channels 432
Copying and duplicating channels 432
Copy channel settings 433
Resetting channel settings 433
Naming mixer channels 433
Coloring mixer channels 434
The channel strip 435
Input section 435
Dynamics section 436
EQ section 439
The Spectrum EQ Window 440
Insert FX section 443
FX Sends section 444
Fader section 445
Channel Header section 447
TABLE OF CONTENTS
11
The Master Section strip 448
Master Compressor section 449
FX Send section 450
Master Inserts section 451
FX Return section 452
Master Fader section 453
Master Section Header 454
Automating mixer parameters 454
Working with effects 454
Insert FX 454
Send FX 459
Output Busses 462
Creating an Output Bus 462
Deleting an Output Bus 464
Recording a sub-mix onto an audio track 465
Parallel Channels 466
Creating Parallel Channels 466
Deleting Parallel Channels 469
Naming Parallel Channels 469
Solo, Mute and Send FX logic 470
Solo and Mute logic 470
Send FX level and mute logic 472
Remote controlling the Main Mixer 474
Remote controlling a single mixer channel 474
Remote controlling multiple mixer channels 474
Advanced routing tips and tricks 477
Chaining Send effects from Redrum or Mixer devices
477
Using compression sidechaining 479
Using the Mix Channel and Audio Track devices’ Direct
Outs 480
Creating an input channel for recording with effects 481
Delay Compensation 485
About this chapter 486
About Delay Compensation in Reason
486
Activating the Delay Compensation 486
Delay Compensation rules and limitations 487
How the Delay Compensation works 490
Delay Compensation in individual mixer channels 490
Delay Compensation with Busses and Parallel Channels
494
Delay Compensation to Send FX busses 495
About the Master Insert FX 495
Problematic configurations 496
About using the Direct Out connections of the mixer
channels 500
About the Metronome Click 500
Recording with Delay Compensation 500
Playing and monitoring with Delay Compensation 500
About bouncing mixer channels 500
Song File Handling 501
About this chapter 502
Opening Songs 502
Opening a Reason or Record Song 502
Opening a Reason Demo Song 503
Opening the last Song at program launch 503
Closing Songs 504
Closing a Song 504
Creating Songs 504
Creating a new Song 504
Setting up a Default Song 504
Creating a new Song from a template 505
Saving Songs 505
Saving a Song 505
Saving and optimizing a Song 506
Including Song Information 506
About Self-Contained Songs 507
Making a Song appear as a Template Song 508
A note about saving Songs as audio files 508
Audio data and Scratch Disk settings 509
About audio data in Song files 509
Changing Scratch Disk folder location 509
About “Orphan Audio Streams” 510
TABLE OF CONTENTS
12
Importing and exporting Standard MIDI
Files 510
Importing Standard MIDI Files 510
Exporting Standard MIDI Files 511
Importing and Exporting
Audio 513
About this chapter 514
Importing audio 514
Audio formats, sample rates and tempo matching 514
About tempo matching imported audio 514
Importing audio to the sequencer 515
Exporting audio 518
Exporting Songs or parts of Songs 518
Bouncing Mixer Channels 520
Bouncing Audio Clips 522
Sampling 525
About this chapter 526
Overview 526
One-click sampling 526
The Edit Sample window 526
About sample format, rate and resolution 527
General sampling functions 527
Setting up for sampling 527
Sampling 529
The Sample buttons 529
Sampling procedure 529
The Song Samples location 532
Editing samples 534
The Edit Sample window 534
Setting Sample Start and End 536
Cropping samples 538
Normalizing samples 538
Reversing samples 538
Fading in/out samples 539
Looping samples 540
Saving edited samples 542
Renaming samples 542
Sample management 543
About Assigned and Unassigned samples 543
Saving samples in a song 544
Deleting samples from a song 544
Loading samples into a device 545
Duplicating samples 546
Exporting samples 547
About self-contained samples 549
The ReGroove Mixer 551
Introduction 552
ReGroove basics 552
The ReGroove Mixer 553
Global parameters 553
Channel parameters 554
Copy, Paste and Initialize ReGroove channels 558
Groove Settings 559
Working with grooves 562
Applying grooves to your music 562
Commit to Groove - making the grooves “permanent”
565
Creating your own ReGroove patches 566
Groovy tips & tricks 567
ReGroove patches in the Factory Sounds
bank 568
Remote - Playing and
Controlling Devices 569
About the various MIDI inputs 570
About Remote 570
TABLE OF CONTENTS
13
Setting up 571
Automatic set-up using the Easy MIDI Inputs function
571
Adding a specific control surface or keyboard 572
Other functions 575
Example Setups 575
Remote basics 576
About Standard vs Remote Override mapping 576
About mapping variations 576
Locking a surface to a device 578
Locking a surface 578
Unlocking a surface 580
Remote Override 581
Activating Remote Override Edit mode 581
Remote Override mapping 582
Additional Remote Overrides... 585
Assigning Additional Overrides 586
Keyboard Control 587
Enabling Keyboard Control 587
Editing Keyboard Control 587
Saving Remote Setups 588
ReWire 589
About this chapter 590
Why use Reason with ReWire? 590
Introducing ReWire! 590
In ReWire version 1 590
In ReWire 2 590
How does it work? 590
Terminology 591
About system requirements 591
About synchronization 591
Launching and quitting applications 591
Using the Transport and Tempo controls
592
Routing audio 592
Preparations in Reason 592
Routing in the ReWire host application 593
Routing MIDI via ReWire 2 593
Converting ReWire channels to audio
tracks 594
Synchronization and
Advanced MIDI 595
About this chapter 596
Synchronization to MIDI Clock 596
ReWire users – read this! 596
What is synchronization and MIDI Clock? 596
Using Reason as MIDI Clock Host 596
Syncing Reason to an external MIDI application or
instrument 598
Syncing Reason to another program on the same
computer 598
External synchronization considerations 599
Synchronization using Ableton Link 601
About Ableton Link 601
Synchronizing Reason’s sequencer with Ableton Link
601
Advanced MIDI - The External Control
Bus inputs 603
About the External Control Bus inputs 603
Routing MIDI to devices 604
Receiving Controller data via MIDI 604
About recording Pattern Changes 604
Optimizing Performance 605
Introduction 606
Checking Processing Power 606
TABLE OF CONTENTS
14
Optimization and latency reduction 606
About Latency Compensation 607
Optimizing your computer system 608
Optimizing Songs 610
RAM requirements 612
Hardware Interface 613
Introduction 614
About using ReWire 615
Sampling Input section 615
Advanced MIDI Device 616
More Audio 616
The Big Meter 617
Kong Drum Designer 619
Introduction 620
Overview 620
The Pad Section 620
The Drum Control Panel 621
The Drum and FX Section 621
About using custom backdrops 621
About file formats 621
Using patches 622
Loading a Kit Patch 622
Checking the sounds in a Kit Patch 623
Creating a new Kit Patch 623
Creating an empty Kit Patch 624
Saving Kit Patches 624
Pad Settings 625
Assigning Drums to Pads 625
Renaming Pads 626
Copying & Pasting Drums between Pads 626
Assigning Hit Type to Pads 626
Muting and Soloing Pads 627
Working with Pad Groups 628
The Drum and FX section 629
Signal flow 630
The Drum Control Panel 632
Sampling in Kong 634
The Drum Module slot 634
The FX slots 635
The Drum modules 636
NN-Nano Sampler 636
Nurse Rex Loop Player 640
Physical Bass Drum, Snare Drum and Tom Tom 645
Synth Bass Drum, Snare Drum and Tom Tom 647
Synth Hi-hat 648
The Support Generator modules 649
Noise Generator 649
Tone Generator 650
The FX modules 651
Using CV modulation of Bus FX and Master FX
parameters 651
Drum Room Reverb 652
Transient Shaper 652
Compressor 653
Filter 654
Parametric EQ 654
Ring Modulator 655
Rattler 656
Tape Echo 656
Overdrive/Resonator 657
Connections 658
Sequencer Control 658
Modulation Input 658
Aux Send Out 658
Gate In and Out 659
Audio Out 3-16 659
Main Audio Out 659
Using Kong as an effect device 659
Using external effects with Kong 660
TABLE OF CONTENTS
15
Redrum Drum Computer 661
Introduction 662
Sampling in Redrum 662
About file formats 663
Using patches 664
Loading a patch 664
Checking the sounds in a patch 664
Creating a new patch 665
Creating an empty patch 665
Programming patterns 666
Pattern basics 666
Pattern tutorial 667
Setting pattern length 668
Setting pattern resolution 669
Step dynamics 669
Pattern Shuffle 670
Flam 670
The Pattern Enable switch 671
The Enable Pattern Section switch 671
Pattern functions 672
Chaining patterns 672
Converting Pattern data to notes in the main sequencer
673
Redrum parameters 674
Drum sound settings 674
Global settings 677
Using Redrum as a sound module 678
Connections 679
Dr. Octo Rex Loop Player 681
Introduction 682
ReCycled Loops 682
About REX file formats 683
Loading and saving Dr. Octo Rex patches
683
About the Dr. Octo Rex patch format 683
About opening songs that previously used Dr. Rex
devices 683
Playing Loops 684
Switching playback between Loop Slots 684
Adding Loops 685
Loading Loops “On the Fly” 686
Removing Loops 686
Cut/Copy and Paste Loops between Loop Slots 686
Playing individual Loop Slices 686
Creating sequencer notes 687
Slice handling 690
Selecting Slices 690
Editing individual Slices 690
Editing in the Waveform Display 691
The Slice Edit Mode 692
Dr. Octo Rex panel parameters 693
Pitch and Mod wheels 693
Trig Next Loop 693
Note To Slot 693
Loop Slot buttons 694
Enable Loop Playback and Run 695
Volume 695
Global Transpose 695
Dr. Octo Rex synth parameters 696
Select Loop & Load Slot 696
Loop Transpose 696
Loop Level 697
Oscillator section 697
Mod. Wheel 698
Velocity section 698
The Filter Section 699
Envelope section 700
LFO section 701
Pitch Bend Range 702
Setting number of voices - polyphony 703
Audio Quality settings 703
Connections 703
Modulation Inputs 704
TABLE OF CONTENTS
16
Modulation Outputs 704
Gate Inputs 704
Gate Output 704
Slice Outputs 704
Main Outputs 704
Europa Shapeshifting
Synthesizer 705
Introduction 706
Panel overview 707
Signal flow 708
Playing and using Europa 709
Loading and saving patches 709
Global output controls 709
Global performance and “play” controls 709
Panel reference 711
Sound Engines On/Off and Edit Focus section 711
The Oscillator section 711
The Modifiers section 714
The Spectral Filter 716
The Harmonics section 718
The Unison section 720
The User Wave and Mixer section 721
The Filter section 722
The Amplifier section 724
The Envelopes section 726
The LFO section 730
The Effects section 731
The Modulation Bus section 734
Connections 738
Sequencer Control inputs 738
CV Modulation inputs and outputs 738
Audio Output 738
Tips and Tricks 739
Creating an individual “pre amp envelope” for a Sound
Engine 739
Recording display movements in the sequencer 740
Grain Sample Manipulator 741
Introduction 742
A few words about granular synthesis 742
Panel overview 744
Playing and using Grain 745
Loading and saving patches 745
Global performance and “play” controls 745
Global output controls 746
Panel reference 747
The Sample section 747
The Playback Algorithms section 749
The Oscillator section 754
The Filter section 755
The Amplifier section 756
The Envelopes section 757
The LFO section 761
The Effects section 761
The Modulation Bus section 765
Connections 769
Sequencer Control inputs 769
CV Modulation inputs and outputs 769
Audio Output 769
Tips and Tricks 770
Automating sample playback parameters from the
sequencer 770
Thor Polysonic Synthesizer
773
Introduction 774
Loading and Saving Patches 774
Thor elements 775
The Controller panel 776
Using the Programmer 778
Basic connections - a tutorial 779
The Oscillator section 782
Mix section 789
TABLE OF CONTENTS
17
Filter slots 789
Shaper 793
Amp section 793
LFO 1 794
Envelope sections 795
Global section 796
Modulation bus routing section 798
Step Sequencer 807
Basic operation 807
Connections 811
Subtractor Synthesizer 813
Introduction 814
Loading and Saving Patches 814
The Oscillator Section 815
Oscillator 1 Waveform 815
Setting Oscillator 1 Frequency - Octave/Semitone/Cent
817
Oscillator Keyboard Tracking 817
Using Oscillator 2 817
Oscillator 2 Waveform 818
Noise Generator 818
Phase Offset Modulation 819
Frequency Modulation (FM) 821
Ring Modulation 822
The Filter Section 823
Filter 1 Type 823
Filter 1 Frequency 826
Resonance 826
Filter Keyboard Track (Kbd) 826
Filter 2 827
Envelopes - General 828
Amplitude Envelope 829
Filter Envelope 829
Mod Envelope 830
LFO Section 831
LFO 1 Parameters 831
LFO 2 Parameters 832
Play Parameters 833
Velocity Control 833
Pitch Bend and Modulation Wheels 834
Legato 835
Retrig 835
Portamento (Time) 835
Setting Number of Voices - Polyphony 836
About the Low Bandwidth button 836
External Modulation 836
Connections 837
Audio Output 837
Sequencer Control 837
Modulation Inputs 838
Modulation Outputs 838
Gate Inputs 838
Malström Synthesizer 839
Introduction 840
Features 840
Theory of operation 841
Loading and Saving Patches 841
The Oscillator section 842
Setting oscillator frequency 843
Controlling playback of the graintable 843
The amplitude envelopes 844
The Modulator section 845
Modulator parameters 845
Destinations 846
The Filter section 847
The Filters 848
The Filter Envelope 850
The Shaper 851
Routing 853
Routing examples 854
The output controls 857
The play controls 857
Polyphony - setting the number of voices 858
Porta (portamento) 858
Legato 858
TABLE OF CONTENTS
18
The Pitch Bend and Modulation wheels 859
The Velocity controls 859
The Modulation wheel controls 860
Connections 861
Audio Output 861
Audio Input 861
Sequencer Control 861
Gate Input 862
Modulation Input 862
Modulation Output 862
Routing external audio to the filters 863
ID8 Instrument Device 865
Introduction 866
The Sounds 866
The ID8 and Standard MIDI Files 866
Using the ID8 867
Selecting Sounds 867
Controlling Sounds 867
About saving edited Sounds 868
Radical Piano 869
Introduction 870
The pianos 870
Using Radical Piano 872
Loading and saving patches 872
Selecting piano sound sets 872
Character 872
Volume 873
Velocity Response 873
Tune 874
Sustain 874
Resonance 875
Envelope 875
Mechanics 876
EQ 876
Ambience 877
Output 877
Connections 878
Sequencer Control 878
Modulation In 878
Audio In 878
Audio Out 878
Additional external control 879
Klang Tuned Percussion 881
Introduction 882
Panel overview 882
Using Klang 883
Loading and saving patches 883
Global performance and “play” controls
883
Panel controls 884
The Instruments section 884
The Filter section 889
The Amp section 891
The Delay section 892
The Reverb section 894
Connections 895
Sequencer Control inputs 895
Modulation Inputs 895
Audio Out 895
Pangea World Instruments
897
Introduction 898
Panel overview 898
Using Pangea 899
Loading and saving patches 899
Global performance and “play” controls
899
TABLE OF CONTENTS
19
Panel controls 900
The Instruments section 900
The Filter section 905
The Amp section 907
The Delay section 909
The Reverb section 910
Connections 912
Sequencer Control inputs 912
Modulation Inputs 912
Audio Out 912
Humana Vocal Ensemble 913
Introduction 914
Panel overview 914
Using Humana 915
Loading and saving patches 915
Global performance and “play” controls
915
Panel controls 916
The Instruments section 916
The Filter section 922
The Amp section 924
The Delay section 926
The Reverb section 927
Connections 929
Sequencer Control inputs 929
Modulation Inputs 929
Audio Out 929
NN-XT Sampler 931
Introduction 932
Sampling in NN-XT 932
Panel overview 933
The main panel 933
The Remote Editor panel 933
Loading complete Patches and REX files
934
Loading NN-XT Patches 934
Loading NN-19 Patches 934
Loading SoundFonts 935
Loading complete REX files as Patches 935
Using the main panel 936
The Pitch and Modulation wheels 936
The External Control wheel 936
High Quality Interpolation 937
Global Controls 937
Overview of the Remote Editor panel 939
The Key Map display 939
Sample parameters 940
Group parameters 940
Synth Parameters 941
About Samples and Zones 941
Selections and Edit Focus 942
Selecting Zones 943
Moving Edit Focus 945
Adjusting parameters 945
Adjusting Synth parameters 945
Adjusting Group parameters 945
Sample parameters 946
Managing Zones and Samples 947
Creating a Key Map 947
About file formats and REX slices 948
Adding more samples to the Key Map 948
Replacing a sample 948
Quick browsing through samples 949
Removing samples 949
Auditioning samples 949
Adding empty Zones 949
Duplicating Zones 950
Removing Zones 950
Rearranging Zones in the List 950
Working with Grouping 950
About Groups 950
Creating a Group 950
Moving a Group to another position in the List 951
Moving a Zone from one Group to another 951
Selecting a Group and/or Zones in a Group 952
The Group Parameters 952
TABLE OF CONTENTS
20
Working with Key Ranges 952
About Key Ranges 952
Setting up Key Ranges 952
About the Lock Root Keys function 956
About the Solo Sample function 957
Sorting Zones by Note 958
Setting Root Notes and Tuning 959
About the Root Key 959
Setting the Root Note manually 959
Tuning samples manually 959
Setting the Root Note and Tuning using pitch detection
960
About changing the pitch of samples 960
Using Automap 960
Layered, crossfaded and velocity
switched sounds 961
Creating layered sounds 961
About velocity ranges 961
Setting velocity range for a Zone 963
About Crossfading Between Zones 963
Setting crossfading for a Zone 965
Using Alternate 965
About the Alternate function 965
Sample parameters 966
Root Note and Tune 966
Sample Start and End 966
Loop Start and End 966
Play Mode 967
Lo Key and Hi Key 967
Lo Vel and Hi Vel 967
Fade In and Fade Out 967
Alt 967
Out 967
Group parameters 968
Key Poly 968
Legato and Retrig 969
LFO 1 Rate 969
Portamento 969
Synth parameters 970
The Modulation controls 970
The Velocity controls 972
The Pitch section 973
The Filter section 974
The Modulation Envelope 975
The Amplitude Envelope 977
The LFOs 978
Connections 981
Sequencer Control 981
Modulation Input 981
Gate Input 981
Audio Output 981
NN-19 Sampler 983
Introduction 984
General sampling principles 984
Background 984
Multisampling vs. single samples 984
About audio file formats 985
Loading a Sample Patch 985
Loading REX Files as Patches 986
Sampling in NN-19 986
About Key Zones and samples 987
Loading a Sample into an empty NN-19 987
Loading SoundFont samples 988
Loading REX slices as samples 988
Creating Key Zones 988
Selecting Key Zones 989
Setting the Key Zone Range 989
Deleting a Key Zone 990
About Key zones, assigned and unassigned samples
990
Adding sample(s) to a Key Map 990
Setting the Root Key 991
Removing sample(s) from a Key Map 991
Removing all unassigned samples 991
Rearranging samples in a Key Map 991
Setting Sample Level 991
Tuning samples 991
Looping Samples 992
About the Solo Sample function 992
Automap Samples 993
Mapping samples without Root Key or Tuning
information 993
How Mapping Information is saved 993
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