Samsung SM-R322 User manual

Type
User manual

Samsung SM-R322 offers an immersive virtual reality experience by connecting to compatible Samsung Galaxy smartphones. With a 101-degree field of view and 60 Hz refresh rate, it provides realistic visuals. The touchpad and motion sensors allow for intuitive control, while the built-in speakers deliver 360-degree spatial audio. Access various VR content through the Oculus Store, including games, videos, social apps, and educational experiences.

Samsung SM-R322 offers an immersive virtual reality experience by connecting to compatible Samsung Galaxy smartphones. With a 101-degree field of view and 60 Hz refresh rate, it provides realistic visuals. The touchpad and motion sensors allow for intuitive control, while the built-in speakers deliver 360-degree spatial audio. Access various VR content through the Oculus Store, including games, videos, social apps, and educational experiences.

www.samsung.com
R322_UG_CA_ENG.indb 2 10/14/2015 8:43:48 AM
Printed in Korea
GH68-??? Rev.1.0
English (CA). 10/2015
USER
MANUAL
SM-R322
R322_UG_CA_ENG.indb 3 10/14/2015 8:43:48 AM
2
Table of Contents
Read me first
6 Health and safety warnings
Getting started
16 About the Gear VR
17 Package contents
18 Device layout
23 Wearing the Gear VR
34 Installing the Gear VR
software
Basics
37 Using the touchpad
40 Oculus Home screen and VR
App screen
42 Moving the pointer or the
screen
43 Selecting items
46 Managing apps
47 Receiving calls
49 Viewing notifications
50 Using the Universal menu
R322_UG_CA_ENG.indb 2 10/14/2015 8:43:48 AM
3
Table of Contents
Apps
52 Oculus Store
54 Oculus Video
55 VR Gallery
59 Oculus 360 Photos
Troubleshooting
Safety information
R322_UG_CA_ENG.indb 3 10/14/2015 8:43:48 AM
4
Read me first
Please read this manual before using the Samsung Gear VR
(also referred to as Gear VR) to ensure safe and proper use.
Use the Gear VR for its intended purpose only. Using the
Gear VR for other purposes may result in injury.
To use the Gear VR, it must be connected to a Samsung
Galaxy Note5, Samsung Galaxy S6 edge+, Samsung Galaxy
S6, or Samsung Galaxy S6 edge. The Gear VR cannot be
operated by itself.
To use Samsung Galaxy Note5 or Samsung Galaxy S6 edge+
with the Gear VR, upgrade the mobile device's software to
the latest version.
Descriptions are based on the default settings of the
Samsung Galaxy Note5 (also referred to as the mobile
device).
R322_UG_CA_ENG.indb 4 10/14/2015 8:43:48 AM
5
Read me first
Some languages or content may not be available
depending on the region or network.
To view the open source licence for the Gear VR, refer to
opensource.samsung.com
.
Instructional icons
Warning: situations that could cause injury to yourself or
others
Caution: situations that could cause damage to your
device or other equipment
Notice: notes, usage tips, or additional information
R322_UG_CA_ENG.indb 5 10/14/2015 8:43:48 AM
6
Read me first
Health and safety warnings
Please ensure that all users of the Gear VR read the warnings
below carefully before using the Gear VR to reduce the risk
of personal injury, discomfort or property damage.
These health and safety warnings are periodically updated
for accuracy and completeness. Check
oculus.com/warnings
for the latest version.
Before using the Gear VR
Read and follow all setup and operating instructions
provided with the Gear VR.
The Gear VR should be adjusted for each individual user, and
calibrated by using the configuration software (if available)
before starting a virtual reality experience. Failure to follow
this instruction may increase the risk of discomfort.
R322_UG_CA_ENG.indb 6 10/14/2015 8:43:48 AM
7
Read me first
We recommend consulting a physician before using the
Gear VR if you are pregnant, elderly, have pre-existing
binocular vision abnormalities or psychiatric disorders,
or suffer from a heart condition or other serious medical
condition.
Seizures
Some people (about 1 in 4000) may have severe dizziness,
seizures, epileptic seizures or blackouts triggered by light
flashes or patterns, and this may occur while they are watching
TV, playing video games or experiencing virtual reality, even
if they have never had a seizure or blackout before or have no
history of seizures or epilepsy. Such seizures are more common
in children and young people under the age of 20. Anyone who
has had a seizure, loss of awareness, or other symptoms linked
to an epileptic condition should consult a physician before
using the Gear VR.
R322_UG_CA_ENG.indb 7 10/14/2015 8:43:48 AM
8
Read me first
Children
The Gear VR should not be used by children under the age of
13. Adults should monitor children (age 13 and older) who
are using or have used the Gear VR for any of the symptoms
described below, and should limit the time children spend
using the Gear VR and ensure they take breaks during use.
Prolonged use should be avoided, as this could negatively
impact hand-eye coordination, balance, and multi-tasking
ability. Adults should monitor children closely during and after
use of the Gear VR for any decrease in these abilities.
R322_UG_CA_ENG.indb 8 10/14/2015 8:43:48 AM
9
Read me first
General instructions and precautions
You should always follow these instructions and observe these
precautions while using the Gear VR to reduce the risk of injury
or discomfort.
Use only in a safe environment
The Gear VR produces an immersive virtual reality
experience that distracts you from and blocks your view of
your actual surroundings. For the safest experience, always
remain seated when using the Gear VR. Take special care to
ensure that you are not near other people, objects, stairs,
balconies, windows, furniture, or other items that you can
bump into or knock down when using, or immediately
after using, the Gear VR. Do not handle sharp or otherwise
dangerous objects while using the Gear VR. Never wear the
Gear VR in situations that require attention, such as walking,
bicycling, or driving.
R322_UG_CA_ENG.indb 9 10/14/2015 8:43:48 AM
10
Read me first
Make sure the Gear VR is level and secured comfortably on
your head, and that you see a single, clear image.
Ease into the use of the Gear VR to allow your body to
adjust. Use for only a few minutes at a time at first, and only
increase the amount of time using the Gear VR gradually
as you grow accustomed to virtual reality. Looking around
when first entering virtual reality can help you adjust to any
small differences between your real-world movements and
the resulting virtual reality experience.
A comfortable virtual reality experience requires an
unimpaired sense of motion and balance. Do not use the
Gear VR when you are tired, need sleep, are under the
influence of alcohol or drugs, are hung-over, have digestive
problems, are under emotional stress or anxiety, or when
suffering from cold, flu, headaches, migraines, or earaches,
as this can increase your susceptibility to adverse symptoms.
R322_UG_CA_ENG.indb 10 10/14/2015 8:43:48 AM
11
Read me first
Do not use the Gear VR while in a moving vehicle such as a
car, bus, or train, as this can increase your susceptibility to
adverse symptoms.
Take at least a 10 to 15 minute break every 30 minutes, even
if you don’t think you need it. Each person is different, so
take more frequent and longer breaks if you feel discomfort.
You should decide what works best.
The Gear VR may be equipped with a passthrough feature
which permits you to temporarily see your surroundings
for brief real world interaction. You should always remove
the Gear VR for any situation that requires attention or
coordination.
Stop using the Gear VR if it seems to be hot. Prolonged
contact with an overheated device can cause burns.
Do not wear the Gear VR without the mobile device
attached.
R322_UG_CA_ENG.indb 11 10/14/2015 8:43:48 AM
12
Read me first
Listening to sound at high volumes can cause irreparable
damage to your hearing. Background noise, as well as
continued exposure to high volume levels, can make sounds
seem quieter than they actually are. Due to immersive
nature of virtual reality, do not use the Gear VR with the
sound at a high volume so that you can maintain awareness
of your surroundings and reduce the risk of hearing
damage.
Discomfort
Immediately discontinue use if anyone using the Gear VR
experiences any of the following symptoms: seizures, loss of
awareness, eye strain, eye or muscle twitching, involuntary
movements, altered, blurred, or double vision or other visual
abnormalities, dizziness, disorientation, impaired balance,
impaired hand-eye coordination, excessive sweating,
increased salivation, nausea, lightheadedness, discomfort
or pain in the head or eyes, drowsiness, fatigue, or any
symptoms similar to motion sickness.
R322_UG_CA_ENG.indb 12 10/14/2015 8:43:48 AM
13
Read me first
Just as with the symptoms people can experience after
they disembark a cruise ship, symptoms of virtual reality
exposure can persist and become more apparent hours
after use. These post-use symptoms can include the
symptoms above, as well as excessive drowsiness and
decreased ability to multi-task. These symptoms may put
you at an increased risk of injury when engaging in normal
activities in the real world.
Do not drive, operate machinery, or engage in other visually
or physically demanding activities that have potentially
serious consequences (i.e., activities in which experiencing
any symptoms could lead to death, personal injury, or
damage to property), or other activities that require
unimpaired balance and hand-eye coordination (such as
playing sports or riding a bicycle, etc.) until you have fully
recovered from any symptoms.
Do not use the Gear VR until all symptoms have completely
subsided for several hours. Make sure you have properly
configured the Gear VR before resuming use.
R322_UG_CA_ENG.indb 13 10/14/2015 8:43:48 AM
14
Read me first
Be mindful of the type of content that you were using prior
to the onset of any symptoms because you may be more
prone to symptoms based upon the content being used.
Consult a physician if you have serious and/or persistent
symptoms.
Repetitive stress injury
Prolonged use of the Gear VR and input devices (e.g.,
controllers) can make your muscles, joints or skin hurt. If any
part of your body becomes tired or sore while playing, or if
you feel symptoms such as tingling, numbness, burning or
stiffness, stop and rest for several hours before playing again.
If you continue to have any of the above symptoms or other
discomfort during or after play, stop using the Gear VR and
consult a physician.
R322_UG_CA_ENG.indb 14 10/14/2015 8:43:48 AM
15
Read me first
Radio frequency interference
The Gear VR can emit radio waves that can affect the operation
of nearby electronics, including cardiac pacemakers. If you
have a pacemaker or other implanted medical device, do not
use the Gear VR without first consulting your physician or the
manufacturer of your medical device.
Electrical shock
To reduce risk of electric shock, follow the warnings below.
Do not modify or disassemble any of the components
provided.
Do not use the Gear VR if any cable is damaged or any wires
are exposed.
Sunlight damage
Do not leave the Gear VR in direct sunlight. Exposure to direct
sunlight may cause fire or may cause damage to your Gear VR
or the attached mobile device.
R322_UG_CA_ENG.indb 15 10/14/2015 8:43:48 AM
16
Getting started
About the Gear VR
The Samsung Gear VR (also referred to as Gear VR) is a head-
mounted, virtual reality device that provides an immersive
experience for a wide range of users.
When you connect a mobile device to the Gear VR, you can
enjoy 2D or 3D content and play games by launching apps
on the mobile device. Use the Gear VR with the mobile device
and connect it to other devices, such as a game controller or a
Bluetooth headset.
R322_UG_CA_ENG.indb 16 10/14/2015 8:43:48 AM
17
Getting started
Package contents
Check the product box for the following items:
Gear VR, strap, and user manual
The items supplied with the device and any available
accessories may vary depending on the region or
service provider.
The supplied items are designed only for this device
and may not be compatible with other devices.
Appearances and specifications are subject to change
without prior notice.
Use only Samsung-approved accessories. Using
unapproved accessories may cause performance
problems and malfunctions that are not covered by the
warranty.
Availability of all accessories is subject to change
depending entirely on manufacturing companies. For
more information about available accessories, refer to
the Samsung website.
R322_UG_CA_ENG.indb 17 10/14/2015 8:43:48 AM
18
Getting started
Device layout
Focus
adjustment
wheel
Connector
Charger port
Device holder
(right)
Device holder
(left)
Foam
cushioning
Proximity
sensor
Lenses
R322_UG_CA_ENG.indb 18 10/14/2015 8:43:49 AM
19
Getting started
Back key
Touchpad
Volume key
Front cover
The Gear VR does not require charging as it is powered
using the mobile devices battery.
R322_UG_CA_ENG.indb 19 10/14/2015 8:43:49 AM
  • Page 1 1
  • Page 2 2
  • Page 3 3
  • Page 4 4
  • Page 5 5
  • Page 6 6
  • Page 7 7
  • Page 8 8
  • Page 9 9
  • Page 10 10
  • Page 11 11
  • Page 12 12
  • Page 13 13
  • Page 14 14
  • Page 15 15
  • Page 16 16
  • Page 17 17
  • Page 18 18
  • Page 19 19
  • Page 20 20
  • Page 21 21
  • Page 22 22
  • Page 23 23
  • Page 24 24
  • Page 25 25
  • Page 26 26
  • Page 27 27
  • Page 28 28
  • Page 29 29
  • Page 30 30
  • Page 31 31
  • Page 32 32
  • Page 33 33
  • Page 34 34
  • Page 35 35
  • Page 36 36
  • Page 37 37
  • Page 38 38
  • Page 39 39
  • Page 40 40
  • Page 41 41
  • Page 42 42
  • Page 43 43
  • Page 44 44
  • Page 45 45
  • Page 46 46
  • Page 47 47
  • Page 48 48
  • Page 49 49
  • Page 50 50
  • Page 51 51
  • Page 52 52
  • Page 53 53
  • Page 54 54
  • Page 55 55
  • Page 56 56
  • Page 57 57
  • Page 58 58
  • Page 59 59
  • Page 60 60
  • Page 61 61
  • Page 62 62
  • Page 63 63
  • Page 64 64
  • Page 65 65
  • Page 66 66
  • Page 67 67
  • Page 68 68
  • Page 69 69
  • Page 70 70
  • Page 71 71
  • Page 72 72
  • Page 73 73

Samsung SM-R322 User manual

Type
User manual

Samsung SM-R322 offers an immersive virtual reality experience by connecting to compatible Samsung Galaxy smartphones. With a 101-degree field of view and 60 Hz refresh rate, it provides realistic visuals. The touchpad and motion sensors allow for intuitive control, while the built-in speakers deliver 360-degree spatial audio. Access various VR content through the Oculus Store, including games, videos, social apps, and educational experiences.

Ask a question and I''ll find the answer in the document

Finding information in a document is now easier with AI