Dataman 48XP/48UXP Owner's manual

Type
Owner's manual
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General Information
CHAPTER
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Introduction
The DATAMAN-48XP is an intelligent high performance,
PC-based universal programmer that works through your PCs
parallel port. It features a 48-pin ZIF socket and supports many
of the programmable chips on the market. These include CPLD,
EPROM, EEPOM, Serial EEPROM, Flash memory and MCU.
The D48XP has an extremely high throughput, supports both
5V and 3V devices in both Vcc and I/O. Lower voltage chips
(for example 1.8V Vcc and I/O) can also be programmed
through a special adapter. Device insertion and continuity
checks are also part of the PC-based design. Device support
updates are issued through our software, giving our customers
quick and easy access to new device support without hardware
upgrades.
Features
Universal adapter up to 48 pin
The DATAMAN-48XP is designed to meet your future needs in
high density Flash chips. Using the resources of your PC, it
supports 32K bit up to over 1G bit memory chips without
upgrading its hardware. The DATAMAN-48XP also has
universal adapters that accommodate 48-pin TSOP, 44-pin
PLCC, 40-pin TSOP or 32-pin TSOP packages. Each adaptor
supports all the chips in a package regardless of pin swapping.
This is possible due to the universal pin driver technology on
the DATAMAN-48XP, eliminating the need to buy multiple
adapters and saving you money.
Unbeatable speed
The DATAMAN-48XPs on-board intelligence reduces system
overhead to a minimum. It can program Flash devices within
2.5 seconds per Mbit (for example, AMD29DL323 can be
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programmed by DATAMAN-48XP within 80 seconds). An
experienced operator can program thousands of high-density
chips per day.
Device-insertion and continuity checks – No mistakes!
The DATAMAN-48XP performs device-insertion and
continuity checks before programming each device. It can
detect poor pin contact, upside-down device insertion, incorrect
position, and pin number mismatch. This function prevents
expensive chip damage caused by operator error.
Auto-sensing and self-programming
The DATAMAN-48XP has implemented patented technology
to meet mass-production requirements. When a chip is inserted
into the ZIF socket, the DATAMAN-48XP will start to program
automatically, the operator just needs to follow the LEDs to
know when to remove the chip and insert a new one without
them needing to press any keys.
Project file “Save and Load”
You can save the program configuration project to a file that
contains the device selection, the buffer data, and all of the
program setup options. This file can be recalled at any time for
future use without having to go through the setup procedure
again. This allows you to pass your design file to the
production department without mistakes.
Variable VCC with one or two-pass verification
The DATAMAN-48XP allows users to select the verification
voltage after programming is complete, e.g., Vcc +/-5%,
Vcc+/-10%, Vcc can range from 2V to 7.5V. Verification
ensures that the chips have been properly programmed with no
data retention problems.
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Device support summary
Over 5000 devices are currently supported on the D48XP and
you can increase the chip support by downloading software
updates from www.dataman.com. Normally we add more than
100 new devices in each quarters software update.
For details of updates and added device support, please visit
our website: www.dataman.com
Using the DATAMAN-48XP Software
Menus
Accessing the menus can be done in two ways:
1. Use the mouse and click on the menu option displayed at
the top of the screen. A drop-down menu will appear, and
you can select your desired option by clicking on it.
2. If you do not have a mouse available, you can also use the
keyboard to access the menus. Press [F10] to activate the
main menu bar. Select the sub-menu that you want to use
with the left and right arrow keys, and press <ENTER> to
activate the sub-menu. Use the up and down arrows to
select an option to execute. Press <ENTER> to execute the
command.
Hot keys
Most of the options available on the menus can also be
executed by pressing the hot key associated with that option.
To see what the hot key is for a certain option, look on the
menu where the option is located. If a hot key is available, it
will be displayed next to the option name.
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Installation
CHAPTER
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Minimum PC System Requirements
Windows 95/98/ME/2000/XP/NT 4.0 or latest (NT, need
System Admin privileges to install the software).
CPU: 486 and above.
RAM: 8MB minimum, 32 MB recommended.
HD: 16 MB of free hard disk space.
Interface: D-25 connector with standard parallel port,
(ECP, EPP or Bi-directional).
CD ROM Drive.
Installing the DATAMAN-48XP Hardware
1. Connect the power cable to the DATAMAN-48XP power
socket.
2. Connect the DATAMAN-48XP to a parallel port using the
cable supplied.
3. Turn the DATAMAN-48XP on.
4. The DATAMAN-48XP will perform a self test, the green
LED will be on (good) if the system has passed the self
test.
Installing the DATAMAN-48XP Software
1. Go to ‘My Computer and double-click the CD-ROM
drive containing the D48XP CD.
2. Double click the ‘Setup’ icon to begin installation.
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3. Following installation, run the software by double-
clicking the DATAMAN-48XP icon. The screen will
display the DATAMAN-48XP firmware version and
indicate which parallel port the DATAMAN-48XP has
been discovered on.
Upgrading the DATAMAN-48XP Software
Dataman provide official quarterly releases of the
DATAMAN-48XP software which are available on our
website; please download all software updates from
www.dataman.com
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Command Hierarchy
CHAPTER
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DATAMAN-48XP Command Hierarchy
System command Operation command Hot Key
File (ALT-F) Save Buffer ALT-S
Load File ALT-L
Exit ALT-X
Project (ALT-J) Save Project ALT-F1
Load Project ALT-F2
Device (ALT-D) Change ALT-C
Edit ALT-E
Read ALT-R
Blank Check ALT-B
Program/Auto ALT-P
Verify ALT-V
Erase Ctrl-F1
Compare Ctrl-F3
Configuration ALT-G
Options (ALT-O) Modify Programming Parameter F3
Device Operation Options F4
Parallel Port Selection F5
Statistics F6
Diagnostic Self Test F7
Help (ALT-H) Help Topic
About
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Operation
CHAPTER
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LED Display
The DATAMAN-48XP has a three LED display to indicate the
status of the socket. Read this section carefully to avoid
possible damage to chips.
Warning: Do not insert or remove a device from the socket
while the yellow ’Busy’ LED is on!
Green LED on (Good) the last operation was successful.
Yellow LED on (Busy) The socket is busy; do not insert or
remove devices from the ZIF socket
before green LED or red LED is on.
Red LED on (Error) the last operation resulted in failure.
Flashing LED at 5Hz frequency. This only applies to mass
production mode. The chip has passed the program and
verify cycle and is waiting for the operator to remove it and
insert a new one.
File Commands
Save Buffer to File
Menu File / Save Buffer
Hot key Alt-S
This option is used to save the memory buffer to a file on the
hard disk. Select a file using the mouse, or type a filename in
the box provided. You can also type in a file extension. (e.g.
*.hex) at the ‘Name’ prompt. This will display all the files of
the specified type. You can then select the required file to
overwrite.
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File name Specify the filename and destination you
want to save to.
File format Select the file format of your output file. To
display a list of available file formats, click
on the down arrow to the right of the text
field. Supported file formats include:
Binary, HP64000ABS, Intel Hex, MOS
Technology Hex, Motorola S format,
Tektronic Hex, and Straight Hex.
Buffer mode This Buffer mode is to split your buffer
according to the mode selection, details of
the split function are explained below.
Normal (default)
Every byte is written to the output file.
Odd
Every Odd byte is written to the output file.
Even
Every Even byte is written to the output file. The
following four options are used to write the buffer into
four different files:
1st byte of 4
This writes the bytes 1,5,9,13, … into the output file.
2nd byte of 4
This writes the bytes 2,6,10,14, ... into the output file.
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3rd byte of 4
This writes the bytes 3,7,11,15, ... into the output file.
4th byte of 4
This writes the bytes 4,8,12,16, … into the output file.
From Buffer address This specifies the start address of
the buffer you want to save to the
file, default is from 0000h, any
address (from 0h to the Max. of
the buffer address can be
selected)
Buffer size The buffer size depends on the chip you
select, for example if you select 29F010 (the
buffer size will be 1Mbit which is 20000h)
Load File to Buffer
Menu File / Load File
Hot key Alt-L
This option loads a file from disk into the memory buffer. The
type of files that can be loaded for a device depends on the
device type.
Select a file to load using the mouse, or type the filename in
the box provided. You can also type in a file extension. (e.g.
*.hex) at the name prompt. This will display all the files of the
specified type, and you can then select the required file to load.
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Filename This specifies the file name and its destination
Auto Format Detected
The software automatically detects the format of the file that
is to be loaded. If the desired format of the file is different
from the format detected, select the correct file format by
moving the cursor to the selection menu and changing it to
the desired file format. Available file formats include: Binary,
HP64000ABS, Intel Hex, MOS Tech Hex, Motorola S
format, TEK Hex, and Straight Hex.
From File to Buffer
This option indicates which bytes must be read from the
input file. By default it will load the entire file into the buffer.
You can specify that the file be loaded in the following ways:
Even (loads the even bytes into the buffer), Odd (loads the
odd bytes into the buffer), also 1st byte of 4, 2nd byte of 4, 3rd
byte of 4, 4th byte of 4. For details, see the “Save Buffer to
File” section of this manual.
To Buffer
This option indicates where the previously read byte is to be
written. This enables you to ‘build’ the memory buffer from
several files. By default, the whole file will be loaded into
the buffer. Even means the file will be loaded as every even
byte in the buffer. Odd means the file will be loaded as every
odd byte in the buffer. The other options are 1st of 4 byte, 2nd
of 4 byte, 3rd of the 4 byte, and 4th of the 4 byte.
From File Address
Only a selected range of the file will be loaded into the
buffer, enter the address that contains the first byte into this
box, this is the starting address of the section of the file to be
loaded.
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To Buffer Address
Starting address of the buffer to load the file into. If the data
is to be copied into a specific area of the buffer, enter the
starting address here.
Size
This box contains the buffer size. By default, it is the same
size as the device selected on the DATAMAN-48XP main
screen. If you want to download a file into the memory that
is bigger than the active device, enter the size here (or in
Options | Operation Options).
Clear Buffer Options
Four options are available while loading data into the buffer.
The default option is to clear the buffer to its blank state
prior to loading data.
Disable
This option leaves the original buffer data unchanged, but
then overwrites it with the contents of the newly loaded
file.
Blank state (default)
This option clears the buffer to the devices blank state,
(using command 00 or FF, depending on device selection),
then overwrites the buffer during file loading.
0x00
First clears the buffer of its contents using command 00,
then overwrites the buffer with the new file contents
0xFF
First clears the buffer of its contents using command FF,
then over-writes the buffer with the new file contents.
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Exit
Menu File / Exit
Hot key Alt-X
Quit the DATAMAN-48XP program
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Project File Commands
Save Project
Menu Project / Save Project
Hot key Alt-F1
This option saves the current setup of the DATAMAN-48XP
software into a project file. The file includes selected devices,
buffer data, operation setup, and device configuration setup.
You can also attach a footnote to the project file. The project
file acts as a macro, eliminating the need to go through the
whole setup procedure during future programming sessions.
Load Project
Menu Project / Load Project File
Hot key Alt-F2
This option loads the desired project file. After the project file
has been loaded, you can immediately program a device using
the preset data and setup functions from the Project file.
Device Commands
Change Device
Menu Device / Change Device
Hot key Alt-C
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Dataman 48XP/48UXP Owner's manual

Type
Owner's manual

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