F.33 RGB BRG Mult—Multiply Factor and Invert variations .......................... 295
F.34 RGB BGR Add—swap and invert ...................................................... 296
F.35 RGB GRB Add—various levels of color swap ...................................... 297
F.36 RGB BGR Add—swap and add effects ............................................. 298
F.37 RGB GRB Mult—various levels of color swap ...................................... 300
F.38 More RGB GRB Mult—various levels of color swap .............................. 301
F.39 RGB GRB Mult—Green Multiply and Multiply Factor variations ............. 302
F.40 RGB RBG Add—swap and invert ...................................................... 303
F.41 RGB RBG Add—various levels of color swap ...................................... 304
F.42 RGB RGB Add—swap and add effects ............................................. 305
F.43 RGB BGR Mult—various levels of color swap ...................................... 307
F.44 More RGB RBG Mult—various levels of color swap .............................. 308
F.45 RGB RBG Mult—Blue Multiply and Multiply Factor variations ................ 309
F.46 Media layers used in Key effects ...................................................... 310
F.47 Media layers used in Key effects ...................................................... 311
F.48 Black Key—Hard threshold and Soft Threshold ................................... 312
F.49 Black Key—Invert and Mask ............................................................. 313
F.50 Black Key—transparent and opaque ................................................ 314
F.51 White Key—Hard threshold and Soft Threshold ................................... 315
F.52 Black Key—Invert and Mask ............................................................. 316
F.53 Black Key—transparent and opaque ................................................ 317
F.54 Luma Key—Hard threshold, Soft threshold, Invert, and Mask ................ 319
F.55 Luma Key—Luma values .................................................................. 320
F.56 RGB Key—red, blue, and green as gray ............................................ 321
F.57 RGB Key—red, green, and blue colors .............................................. 323
F.58 Cylindrical coordinates—hue, saturation, and brightness .................... 324
F.59 Chroma Key effects ........................................................................ 325
F.60 Contrast ........................................................................................ 326
F.61 Cylindrical coordinates—hue, saturation, and brightness .................... 327
F.62 Hue Rotate—Hue Offset .................................................................. 327
F.63 Hue Rotate—Saturation ................................................................... 328
F.64 Hue Rotate—Saturation ................................................................... 329
F.65 Hue Rotate—varying more than one parameter ................................ 330
F.66 Levels ............................................................................................ 331
F.67 Levels—examples with a photograph ............................................... 332
F.68 Levels ............................................................................................ 334
F.69 Levels ............................................................................................ 335
F.70 Flip ................................................................................................ 336
F.71 Trails .............................................................................................. 337
G.1 Project name on the Outputs pane of the Output workflow layout ...... 339
G.2 Project name on the Viewport pane of the Programming workflow
layout .................................................................................................. 339
G.3 Window menu—Properties ............................................................... 340
G.4 Properties pane showing project settings ........................................... 341
H.1 Project properties—units ................................................................... 346
H.2 Sketchup—units ............................................................................... 346
H.3 Sketchup—export 3D model ............................................................. 347
H.4 Sketchup—OBJ Export Options ......................................................... 348
H.5 Sketchup—FBX Export Options .......................................................... 349
H.6 Sketchup—AutoCAD (DWG) Export Options ....................................... 350
Barco Pn: 60600325
xiv
Barco
®
Media ServerBarco Media Server XPR-Series User Guide