Contact Us
AMP Display Inc.
9856 Sixth Street, Rancho Cucamonga, CA 91730
www.ampdisplay.com
Make sure that the SD card is formatted to FAT32, and
the images are formatted to 24 bit BMP with numbering
sequence from zero (for example: 00.bmp, 01.bmp,
02.bmp, etc.)
Note: Only kernel drivers that are K600+ can support DGUS. Please refer to
DGUS Development Guide_V3.1.0 for more information regarding DGUS
working principles. You can also obtain a copy of the DGUS software on the
AMP Display website under the Download Center here (Please refer to the
DGUS User Guide_V3.4.0 to guide you how to use DGUS software)
Customers who are using Terminal Assistant V6.0, we have Quick Guide
V1.0.0 to show you how to connect and some of the basic operations of
DGUS with picture illustrations
First connect the LCD module with HDL662 using
10pin flat cable, then connect HDL662 to PC with USB
cable.
Assuming that your PC is turned on, your display module should light
up and automatically begin the DWIN demo slide show, in order to
reference how easy it is to use this product. For more information
about this demo slide show, please contact AMP sales
We strongly recommend DWIN SD
cards to use along with DWIN LCM’s,
because DWIN SD cards are
specifically used for industrial
applications and is equipped with SLC
that allows you to read-and-write
10000 times as opposed to ordinary SD
cards that only allow you to read-and-
write 2000 times. Please note that the
LCM’s specification sheet should
indicate the SD card you will need:
Standard SD card or TF card with
adaptor sleeve. Please call or email your
AMP representative should you have
any questions.
Why choose DWIN
SD Cards?
How it Works: Communication
between controller and DWIN DGUS
There are only five simple commands used during DGUS
operation for storage purposes with space from 0000H-
6FFFH. User can write or read the data into *VP for data
variable adjustment without directly controlling the
display, while the display module will automatically
recognize the corresponding variables that user want to
display, based on the SP settings. For detailed commands,
please refer to the Development Guide.
。
For example: Register Access Command 0x80
Use this to switch to the fifth image: AA 5A 04 80 03 00
05.
AA 5A: User Defined Frame Header
04: Data length (four bytes sent from 0x80 in eg)
80: Command for accessing control register
03: Register Address(*VP) 00 05: Image ID. 2
SP: Stack Pointer is a storage address for file
descriptions where you can adjust such properties
like character color, size, pixels etc. Description
files can be downloaded from Flash drive and
stored in SP.
VP: Variable Pointer is an address of variables for
data which will be displayed or input.