Propellerhead Reason Lite 11.2 User manual

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©20
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Table of Contents
TABLE OF CONTENTS4
Introduction 25
Welcome! 26
About this chapter 26
About this manual 26
About the Reason Lite operating system
versions 26
Conventions in the manual 26
The Authorization system 28
Registering Reason Lite 28
Running Reason Lite with Internet Verification 28
Running Reason Lite in Demo Mode 29
Reassigning the Function Keys in macOS
30
About automatic program updates 31
Common Operations and
Concepts 33
About this chapter 34
Areas, windows and basic navigation 34
Song window overview 34
The Browser 35
The Main Mixer 36
The Tutorial area 36
The Rack 37
The Sequencer 38
The Transport Panel 38
The ReGroove Mixer 39
Navigating between the areas 39
Showing/hiding the Navigators 39
About different Themes 40
Using several Reason Lite Song windows 40
The Tool Window 41
The On-screen Piano Keys window 41
General window techniques 43
Resizing 43
Scrolling 44
Zooming in the Sequencer 45
Scrolling and zooming using a wheel mouse 46
Editing parameters 47
Knobs 47
Faders and sliders 48
Buttons 48
Fold/Unfold buttons 49
Multi Mode selectors 49
Numerical controls 50
Alpha-numeric controls 50
Numerical segment displays 51
Tool Tips 52
Context menus 53
Parameter context menus 53
Device context menus 54
Main Mixer channel strip context menu 55
Rack “background” context menu 56
Main Mixer “background” context menu 56
Sequencer context menus 56
Undo and Redo 57
On-screen Piano Keys 59
About this chapter 60
Using the On-screen Piano Keys 60
Opening the Piano Keys window 60
Mouse mode 61
Computer Keys mode 62
Audio Basics 65
About this chapter 66
How Reason Lite communicates with
your audio hardware 66
Manual audio routing 67
TABLE OF CONTENTS5
Audio quality 67
Audio settings 68
About audio levels 70
System signal paths 73
Audio Track signal paths 73
Instrument Track signal paths 74
General information about audio and
computers 75
About latency 75
About processors 76
About RAM 76
Sequencer Functions 77
About this chapter 78
Introduction 78
Sequencer area overview 78
Song View and Edit Mode 79
Toolbar overview 80
Track List overview 80
Tracks overview 81
Lanes overview 81
Clips overview 82
Inspector overview 82
Ruler overview 82
Edit/Arrangement Pane overview 82
Track scrollbar overview 83
Song Navigator overview 83
Transport Panel overview 83
Track details 84
Track definition 84
The relationship between the track, the rack and the
Main Mixer 85
Master Keyboard Input 90
The relationship between tracks, lanes, clips and events
91
Track types 91
Track List elements 93
Creating tracks 93
Selecting tracks 97
Resizing tracks 98
Moving tracks 98
Deleting tracks 99
Duplicating/copying tracks and devices 99
Coloring tracks 100
Naming tracks 101
Folding tracks 101
Muting tracks 101
Soloing tracks 102
Lane details 103
Audio lane 103
Note lane 104
Parameter automation lane 105
Pattern lane 106
Creating/adding lanes 107
Deleting lanes 109
Moving note lanes 110
Copying (duplicating) note lanes 110
Muting lanes 111
Clip basics 111
Clip types 111
Toolbar details 112
Toolbar tools 112
Alternate tools 115
Edit Mode buttons 115
Snap 115
Sequencer Toolbar keyboard shortcuts 117
Ruler details 118
Transport Panel details 118
Transport keyboard commands 122
About the Inspector 123
About subticks in the Position and Length displays 123
About the “Match Values” function 123
Recording in the Sequencer
125
About this chapter 126
General recording functions 126
Record enabling 126
Click and Pre-count 130
Loop mode 132
General recording procedure 133
Undoing a recording 134
Recording tips 134
TABLE OF CONTENTS6
Audio recording details 134
Setting up the audio track 134
Recording audio 139
Recording audio in Loop mode 141
Overdubbing audio using the “Dub” function 142
Duplicating audio tracks using the “Alt” function 142
Recording over or into an existing audio clip 143
Recording audio from Mix Channel outputs 144
Recording a mixdown of several audio tracks 146
Note recording details 150
Setting up the instrument track 150
Recording notes 150
Recording notes in Loop mode 150
Recording over or into an existing note clip 151
Recording notes using the “Dub” and “Alt” functions 152
Parameter automation recording details
154
Performance controllers vs. track parameter automation
154
Recording performance controller automation 155
Recording parameter automation into Note Clips 156
Recording performance controller automation over or
into an existing clip 156
About performance controller automation on multiple
lanes 157
Recording parameter automation 157
Recording parameter automation in Loop mode 158
Recording parameter automation over or into an existing
clip 159
Adjusting automated parameters during playback - “Live
mode” 160
Recording parameter automation on multiple tracks 160
Pattern automation recording details 161
Recording pattern automation 161
Tempo automation recording 162
Recording tempo automation 162
Arranging in the Sequencer
165
About this chapter 166
Clip handling 166
Creating Clips 166
Selecting clips 166
Setting audio clip Level and Fades 169
Deleting clips 170
Resizing (masking) clips 171
About masked recordings and events 172
Tempo scaling clips 174
Moving clips 176
About overlapping clips 178
Duplicating clips 178
Cutting, Copying and Pasting clips 178
Naming clips 179
Coloring clips 179
Splitting clips 180
Crossfading audio clips 181
Joining clips 182
Reversing clips 184
Muting clips 184
Merging clips on note lanes 185
Bounce in Place 185
Matching clips using the “Match Values” function 188
Inserting bars 190
Removing bars 190
About removing bars that contain audio recordings 191
Audio Editing in the
Sequencer 193
About this chapter 194
Edit Modes, Stretch & Transpose Types
and Clip Types 194
Edit Modes 194
Selecting Stretch and Transpose Type 194
Clip Types 195
Opening audio clips for editing 196
Editing audio in Slice Edit mode 197
Audio clip elements in Slice Edit mode 197
Slice Edit mode tools 197
Selecting Slices and Slice Markers 198
Adding Slice Markers 199
Deleting Slice Markers 200
Repositioning Slice Markers 200
TABLE OF CONTENTS7
Moving/stretching Slices 200
Nudging Slices 202
Quantizing audio 202
Split at Slices 203
Bounce Clip to REX Loop 203
Revert All Slices 204
Editing audio in Pitch Edit mode 205
Pitch Editor elements 205
Selecting notes 206
Auditioning notes 206
Correcting pitches 207
Changing transposition 207
Resetting pitches 207
Splitting the clip at notes 207
Reverting all notes 207
Attenuating pitch drift/vibrato 208
Editing transition times 208
Moving notes and changing note lengths 209
Quantizing notes 210
Splitting and joining notes 210
About switching from Pitch Edit mode to Slice Edit mode
211
Audio pitch editing in the Inspector 211
Editing audio in the Comp Editor 213
Audio clip elements in the Comp Editor 213
The relationship between Clips, Comp Rows and
Recordings 217
Comp Editor window handling 219
Comp Editor audio editing tools 219
Selecting a Comp Row for playback in a Single Take clip
220
Selecting Comp Rows 221
Deleting Comp Rows 222
Moving Comp Rows 222
Duplicating Comp Rows 222
Cutting, copying and pasting Comp Rows 223
Adjusting the Comp Row Level 223
Adjusting the Recording Offset 224
Comping audio 225
Adding Cuts 225
Adding Segments 226
Adding Crossfades to Cuts 226
Deleting Cuts 227
Moving Cuts 227
Changing Comp Row assignments 228
Bounce Clip(s) to New Recording(s) 229
Creating a comped audio clip 230
Common audio editing functions 234
Delete Unused Recordings 234
Bounce Clip(s) to New Sample(s) 234
Bouncing audio to MIDI notes 234
Normalizing audio clips 236
Reversing audio clips 237
Changing the tempo and transposition of
the audio 238
Tempo scaling Clips 238
Transposing Audio Clips 239
Audio and tempo matching 241
Matching imported audio to the song tempo 241
Editing audio using the Inspector 242
Editing recordings and cuts in the Inspector 242
Matching audio values using the "Match Values"
function 242
Note and Automation Editing
245
About this chapter 246
The Edit Mode 246
Selecting what to edit 247
Opening note and automation clips for editing 247
Edit Mode elements 249
Edit Mode window handling 251
Note Edit Modes 251
Creating empty clips 254
Tool Window editing tools 255
Note editing 256
Selecting notes 256
Drawing notes 257
Deleting notes 260
Resizing notes 260
Muting notes 262
Splitting notes 263
Moving notes 264
Duplicating notes 267
Using Cut, Copy and Paste 268
Quantize 269
TABLE OF CONTENTS8
Pitch (Transpose) 272
Extract Notes to Lanes 273
Scale Tempo 276
Editing note velocity 277
Reverse 279
Multi Lanes editing 281
Overview 281
Selecting multiple lanes for editing 281
Editing notes in Multi Lanes mode 282
Automation editing 283
Overview 283
Editing parameter automation 283
Drawing parameter automation events 286
Creating curves between automation points 287
Deleting automation events 288
Reversing automation events 288
Editing performance controller automation 288
About Automation Cleanup 290
Editing pattern automation 291
Drawing pattern automation 292
Moving, resizing and duplicating pattern automation clips
293
Deleting pattern automation clips 293
The “Convert Pattern Automation to Notes” function 294
Editing tempo automation 294
About tempo changes and tempo automation of audio
tracks 295
Automating time signature 296
Moving, resizing and duplicating time signature
automation clips 297
Deleting time signature automation clips 297
Note and automation editing in the
Inspector 298
Editing notes and events in the Inspector 298
Matching notes or events using the “Match Values”
function 298
Working with Blocks in the
Sequencer 301
About this chapter 302
Introduction 302
The idea behind Blocks 302
Arrangement Views 303
Song View (with Blocks disabled) 303
Song View (with Blocks enabled) 303
Block View 304
Editing Blocks in the Block View 304
Selecting a Block for editing 304
Renaming Blocks 305
Defining the Block length 305
Changing Block color 305
Recording in the Block View 305
Editing clips in the Block View 305
Arranging clips in the Block View 306
Arranging Blocks in the Song View 306
Creating Block Automation Clips 306
Resizing Block Automation Clips 308
Reassigning Blocks in Block Automation Clips 308
Muting lanes in Block Automation Clips 309
Converting Block Automation Clips to Song Clips 311
Combining Block Automation Clips with Song Clips 313
Working with the Rack 317
About this chapter 318
Rack device procedures 318
Navigating in the rack 318
Resizing and detaching the rack 319
About Device Groups 320
Creating devices 322
Selecting devices 324
Deleting devices 326
Re-ordering devices 326
Re-routing devices 328
Creating new rack columns 328
About the “Sort Selected Device Groups” function 328
Replacing devices 329
Duplicating devices 330
Cut, Copy and Paste devices 330
Naming devices 331
Folding and unfolding devices 332
TABLE OF CONTENTS9
Working with Players 333
About this chapter 334
Overview 334
General recording methods 335
Using Players 336
Creating Players 336
Chaining Players 336
Replacing Players 336
Deleting Players 336
Naming Players 336
About Players in Combinators 337
Common Player device parameters 337
Dual Arpeggio 338
The Display sections 340
Note Echo 346
Scales & Chords 347
Scales 347
Filter Notes 348
Chords 349
Tips & Tricks 352
Generating scale-correct arpeggios from single notes
352
Generating chord arpeggios 352
Creating parallel chords 352
Using a Scales & Chords device as a “MIDI Note monitor”
353
Working with Rack Extensions
355
About this chapter 356
What are Rack Extensions? 356
Future compatibility 356
Trying and buying Rack Extensions 356
Trial versions of Rack Extensions 356
Buying Rack Extensions 356
Installing and managing Rack
Extensions 357
Using Rack Extensions in Reason Lite
358
About missing Rack Extensions 360
Working with VST Plugins 361
About this chapter 362
About VST plugins 362
VST compatibility in Reason Lite 362
Installing and enabling VST plugins 362
About VST licenses 362
Installing VST plugins under Windows 362
Installing VST plugins under Mac 363
Enabling VST plugins in Reason Lite 363
Using VST plugins in Reason Lite 364
Adding VSTs to the rack 364
The Plugin Rack Device 365
Front panel 365
Rear panel 366
About auto-routing of VSTs in the rack 367
The Plugin Window 367
Editing the VST parameters 369
Automating VST parameters 369
CV modulation of VST parameters 370
Remote controlling VST parameters 373
Selecting VST programs 375
About saving songs that contain VSTs 375
Combining VST plugins in Combinator devices 375
About missing VST plugins 376
Managing VST plugins 376
Plugin Status 377
Defining custom VST folders 378
TABLE OF CONTENTS10
Sounds, Patches and the
Browser 379
About this chapter 380
About patches 380
Reason Lite devices that use patches 380
Loading patches 381
Setting browse focus 384
Saving patches 385
Copying and pasting patches between devices 386
Initializing patches and resetting device parameters 386
About ReFills 387
Using the Browser 388
Opening the browser 389
Browser elements 390
Navigating in the Browser 394
Using Locations and Favorites 396
Favorites Lists 396
Selecting and auditioning samples and REX loops 399
Selecting multiple files 399
Cross-browsing patch files 400
Create Instrument/Create Effect 401
About patch formats and sampler devices 401
Using the “Search” function 402
Loading files 402
About browse lists 403
Handling Missing Sounds 404
Reason Lite file formats 406
Routing Audio and CV 409
About this chapter 410
Signal types 410
Audio signals 410
CV/Gate signals 410
P-LAN signals 411
About MIDI routing 411
About cables 411
Cable appearance 411
Checking and following cable connections 412
Cable color 413
Automatic routing 413
Auto-routing of audio input signals 413
Auto-routing of Instrument devices 414
Auto-routing of Effect devices 414
Auto-routing of CV/Gate signals 415
Auto-routing devices after they have been created 415
Manual routing 417
Connecting cables 418
Connecting cables using pop-up menus 418
Disconnecting cables 419
Disconnecting devices 419
Using CV and Gate 420
Routing CV and Gate signals 420
About CV Trim knobs 420
The Main Mixer 421
About this chapter 422
Overview 422
The Audio Track, its device and mixer channel strip 423
The Mix Channel device and channel strip 424
The Master Section device and mixer strip 425
Navigating in the Main Mixer 426
Viewing the Main Mixer area 426
Scrolling and navigating in the Main Mixer 426
Showing and hiding channel strip sections 427
Switching between channels, rack devices and tracks
428
Managing mixer channels 429
Creating and deleting channels 429
Selecting channels 429
Moving channels 430
Copying and duplicating channels 430
Copy channel settings 431
Resetting channel settings 431
Naming mixer channels 431
Coloring mixer channels 432
The channel strip 433
Input section 433
Dynamics section 434
EQ section 437
The Spectrum EQ Window 438
TABLE OF CONTENTS11
Insert FX section 441
FX Sends section 442
Fader section 443
Channel Header section 445
The Master Section strip 446
Master Compressor section 447
FX Send section 448
Master Inserts section 449
FX Return section 450
Master Fader section 451
Master Section Header 452
Automating mixer parameters 452
Working with effects 452
Insert FX 452
Send FX 457
Output Busses 460
Creating an Output Bus 460
Deleting an Output Bus 462
Recording a sub-mix onto an audio track 463
Parallel Channels 464
Creating Parallel Channels 464
Deleting Parallel Channels 467
Naming Parallel Channels 467
Solo, Mute and Send FX logic 468
Solo and Mute logic 468
Send FX level and mute logic 470
Remote controlling the Main Mixer 472
Remote controlling a single mixer channel 472
Remote controlling multiple mixer channels 472
Advanced routing tips and tricks 475
Chaining Send effects from Redrum or Mixer devices
475
Using compression sidechaining 477
Using the Mix Channel and Audio Track devices’ Direct
Outs 478
Creating an input channel for recording with effects 479
Delay Compensation 483
About this chapter 484
About Delay Compensation in Reason
Lite 484
Activating the Delay Compensation 484
Delay Compensation rules and limitations 485
How the Delay Compensation works 488
Delay Compensation in individual mixer channels 488
Delay Compensation with Busses and Parallel Channels
492
Delay Compensation to Send FX busses 493
About the Master Insert FX 493
Problematic configurations 494
About using the Direct Out connections of the mixer
channels 498
About the Metronome Click 498
Recording with Delay Compensation 498
Playing and monitoring with Delay Compensation 498
About bouncing mixer channels 498
Song File Handling 499
About this chapter 500
Opening Songs 500
Opening a Reason Lite Song 500
Opening a Reason Lite Demo Song 501
Opening the last Song at program launch 501
Closing Songs 501
Closing a Song 501
Creating Songs 501
Creating a new Song 501
Setting up a Default Song 502
Creating a new Song from a template 502
Saving Songs 503
Saving a Song 503
Saving and optimizing a Song 503
Including Song Information 504
About Self-Contained Songs 505
Making a Song appear as a Template Song 506
A note about saving Songs as audio files 506
TABLE OF CONTENTS12
Audio data and Scratch Disk settings 507
About audio data in Song files 507
Changing Scratch Disk folder location 507
About “Orphan Audio Streams” 508
Importing and exporting Standard MIDI
Files 508
Importing Standard MIDI Files 508
Exporting Standard MIDI Files 509
Importing and Exporting
Audio 511
About this chapter 512
Importing audio 512
Audio formats, sample rates and tempo matching 512
About tempo matching imported audio 512
Importing audio to the sequencer 513
Exporting audio 516
Exporting Songs or parts of Songs 516
Bouncing Mixer Channels 518
Bouncing Audio Clips 520
Sampling 523
About this chapter 524
Overview 524
One-click sampling 524
The Edit Sample window 524
About sample format, rate and resolution 525
General sampling functions 525
Setting up for sampling 525
Sampling 527
The Sample buttons 527
Sampling procedure 527
The Song Samples location 530
Editing samples 532
The Edit Sample window 532
Setting Sample Start and End 534
Cropping samples 536
Normalizing samples 536
Reversing samples 536
Fading in/out samples 537
Looping samples 538
Saving edited samples 540
Renaming samples 540
Sample management 541
About Assigned and Unassigned samples 541
Saving samples in a song 542
Deleting samples from a song 542
Loading samples into a device 543
Duplicating samples 544
Exporting samples 545
About self-contained samples 547
The ReGroove Mixer 549
Introduction 550
ReGroove basics 550
The ReGroove Mixer 551
Global parameters 551
Channel parameters 552
Copy, Paste and Initialize ReGroove channels 556
Groove Settings 557
Working with grooves 560
Applying grooves to your music 560
Commit to Groove - making the grooves “permanent”
563
Creating your own ReGroove patches 564
Groovy tips & tricks 565
ReGroove patches in the Factory Sounds
bank 566
TABLE OF CONTENTS13
Remote - Playing and
Controlling Devices 567
About the various MIDI inputs 568
About Remote 568
Setting up 569
Automatic set-up using the Easy MIDI Inputs function
569
Adding a specific control surface or keyboard 570
Other functions 573
Example Setups 573
Remote basics 574
About Standard vs Remote Override mapping 574
About mapping variations 574
Locking a surface to a device 576
Locking a surface 576
Unlocking a surface 578
Remote Override 579
Activating Remote Override Edit mode 579
Remote Override mapping 580
Additional Remote Overrides... 583
Assigning Additional Overrides 584
Keyboard Control 585
Enabling Keyboard Control 585
Editing Keyboard Control 585
Saving Remote Setups 586
Synchronization and
Advanced MIDI 587
About this chapter 588
Synchronization to MIDI Clock 588
What is synchronization and MIDI Clock? 588
Using Reason Lite as MIDI Clock Host 588
Syncing Reason Lite to an external MIDI application or
instrument 590
Syncing Reason Lite to another program on the same
computer 590
External synchronization considerations 591
Synchronization using Ableton Link 593
About Ableton Link 593
Synchronizing Reason Lite’s sequencer with Ableton
Link 593
Advanced MIDI - The External Control
Bus inputs 595
About the External Control Bus inputs 595
Routing MIDI to devices 596
Receiving Controller data via MIDI 596
About recording Pattern Changes 596
Optimizing Performance 597
Introduction 598
Checking Processing Power 598
Optimization and latency reduction 598
About Latency Compensation 599
Optimizing your computer system 600
Optimizing Songs 602
RAM requirements 604
Hardware Interface 605
Introduction 606
Sampling Input section 607
Advanced MIDI Device 608
More Audio 608
The Big Meter 609
TABLE OF CONTENTS14
Kong Drum Designer 611
Introduction 612
Overview 612
The Pad Section 612
The Drum Control Panel 613
The Drum and FX Section 613
About using custom backdrops 613
About file formats 613
Using patches 614
Loading a Kit Patch 614
Checking the sounds in a Kit Patch 615
Creating a new Kit Patch 615
Creating an empty Kit Patch 616
Saving Kit Patches 616
Pad Settings 617
Assigning Drums to Pads 617
Renaming Pads 618
Copying & Pasting Drums between Pads 618
Assigning Hit Type to Pads 618
Muting and Soloing Pads 619
Working with Pad Groups 620
The Drum and FX section 621
Signal flow 622
The Drum Control Panel 624
Sampling in Kong 626
The Drum Module slot 626
The FX slots 627
The Drum modules 628
NN-Nano Sampler 628
Nurse Rex Loop Player 632
Physical Bass Drum, Snare Drum and Tom Tom 637
Synth Bass Drum, Snare Drum and Tom Tom 639
Synth Hi-hat 640
The Support Generator modules 641
Noise Generator 641
Tone Generator 642
The FX modules 643
Using CV modulation of Bus FX and Master FX
parameters 643
Drum Room Reverb 644
Transient Shaper 644
Compressor 645
Filter 646
Parametric EQ 646
Ring Modulator 647
Rattler 648
Tape Echo 648
Overdrive/Resonator 649
Connections 650
Sequencer Control 650
Modulation Input 650
Aux Send Out 650
Gate In and Out 651
Audio Out 3-16 651
Main Audio Out 651
Using Kong as an effect device 651
Using external effects with Kong 652
Redrum Drum Computer 653
Introduction 654
Sampling in Redrum 654
About file formats 655
Using patches 656
Loading a patch 656
Checking the sounds in a patch 656
Creating a new patch 657
Creating an empty patch 657
Programming patterns 658
Pattern basics 658
Pattern tutorial 659
Setting pattern length 660
Setting pattern resolution 661
Step dynamics 661
Pattern Shuffle 662
Flam 662
The Pattern Enable switch 663
The Enable Pattern Section switch 663
TABLE OF CONTENTS15
Pattern functions 664
Chaining patterns 664
Converting Pattern data to notes in the main sequencer
665
Redrum parameters 666
Drum sound settings 666
Global settings 669
Using Redrum as a sound module 670
Connections 671
Dr. Octo Rex Loop Player 673
Introduction 674
ReCycled Loops 674
About REX file formats 675
Loading and saving Dr. Octo Rex patches
675
About the Dr. Octo Rex patch format 675
About opening songs that previously used Dr. Rex
devices 675
Playing Loops 676
Switching playback between Loop Slots 676
Adding Loops 677
Loading Loops “On the Fly” 678
Removing Loops 678
Cut/Copy and Paste Loops between Loop Slots 678
Playing individual Loop Slices 678
Creating sequencer notes 679
Slice handling 682
Selecting Slices 682
Editing individual Slices 682
Editing in the Waveform Display 683
The Slice Edit Mode 684
Dr. Octo Rex panel parameters 685
Pitch and Mod wheels 685
Trig Next Loop 685
Note To Slot 685
Loop Slot buttons 686
Enable Loop Playback and Run 687
Volume 687
Global Transpose 687
Dr. Octo Rex synth parameters 688
Select Loop & Load Slot 688
Loop Transpose 688
Loop Level 689
Oscillator section 689
Mod. Wheel 689
Velocity section 690
The Filter Section 690
Envelope section 692
LFO section 693
Pitch Bend Range 694
Setting number of voices - polyphony 695
Audio Quality settings 695
Connections 695
Modulation Inputs 696
Modulation Outputs 696
Gate Inputs 696
Gate Output 696
Slice Outputs 696
Main Outputs 696
Europa Shapeshifting
Synthesizer 697
Introduction 698
Panel overview 699
Signal flow 700
Playing and using Europa 701
Loading and saving patches 701
Global output controls 701
Global performance and “play” controls 701
TABLE OF CONTENTS16
Panel reference 703
Sound Engines On/Off and Edit Focus section 703
The Oscillator section 703
The Modifiers section 706
The Spectral Filter 708
The Harmonics section 710
The Unison section 712
The User Wave and Mixer section 713
The Filter section 714
The Amplifier section 716
The Envelopes section 718
The LFO section 722
The Effects section 723
The Modulation Bus section 726
Connections 730
Sequencer Control inputs 730
CV Modulation inputs and outputs 730
Audio Output 730
Tips and Tricks 731
Creating an individual “pre amp envelope” for a Sound
Engine 731
Recording display movements in the sequencer 732
Thor Polysonic Synthesizer
733
Introduction 734
Loading and Saving Patches 734
Thor elements 735
The Controller panel 736
Using the Programmer 738
Basic connections - a tutorial 739
The Oscillator section 742
Mix section 749
Filter slots 749
Shaper 753
Amp section 753
LFO 1 754
Envelope sections 755
Global section 756
Modulation bus routing section 758
Step Sequencer 767
Basic operation 767
Connections 771
Subtractor Synthesizer 773
Introduction 774
Loading and Saving Patches 774
The Oscillator Section 775
Oscillator 1 Waveform 775
Setting Oscillator 1 Frequency - Octave/Semitone/Cent
777
Oscillator Keyboard Tracking 777
Using Oscillator 2 777
Oscillator 2 Waveform 778
Noise Generator 778
Phase Offset Modulation 779
Frequency Modulation (FM) 781
Ring Modulation 782
The Filter Section 783
Filter 1 Type 783
Filter 1 Frequency 786
Resonance 786
Filter Keyboard Track (Kbd) 786
Filter 2 787
Envelopes - General 788
Amplitude Envelope 789
Filter Envelope 789
Mod Envelope 790
LFO Section 791
LFO 1 Parameters 791
LFO 2 Parameters 792
Play Parameters 793
Velocity Control 793
Pitch Bend and Modulation Wheels 794
Legato 795
Retrig 795
Portamento (Time) 795
Setting Number of Voices - Polyphony 796
About the Low Bandwidth button 796
External Modulation 796
TABLE OF CONTENTS17
Connections 797
Audio Output 797
Sequencer Control 797
Modulation Inputs 798
Modulation Outputs 798
Gate Inputs 798
Monotone Bass Synthesizer
799
Introduction 800
Panel overview 801
Signal flow 802
Playing and using Monotone 803
Loading and saving patches 803
Global output controls 803
Global performance and “play” controls 803
Panel reference 804
The Oscillator section 804
The Filter section 805
The Amplifier section 807
Chorus 808
Delay 809
The LFO section 809
The Envelope section 810
Connections 811
Sequencer Control inputs 811
Modulation inputs 811
Audio Output 811
ID8 Instrument Device 813
Introduction 814
The Sounds 814
The ID8 and Standard MIDI Files 814
Using the ID8 815
Selecting Sounds 815
Controlling Sounds 815
About saving edited Sounds 816
Rytmik Drum Machine 817
Introduction 818
Panel overview 819
Signal flow 820
Global controls 820
Loading and saving patches 820
The Drum Channel sections 821
Auditioning samples 821
Selecting a Drum Channel 821
Muting and soloing Drum Channels 821
Setting the Drum Channel volumes 821
Setting the Send Effect levels 822
The Sample Playback section 822
Selecting Samples 822
Setting the Sample Start and End 823
Setting the Panning 823
Setting the Pitch 823
Setting Fade In and Fade Out 824
The Insert Effects section 824
Distortion 824
Low Cut and Hi Cut Filter 825
The Master FX section 825
Delay 826
Reverb 827
Compressor 828
Master Pitch 830
Master Reverb 830
Master Filter 830
Master Volume 831
Connections 832
Drum Gate In/Out 832
Separate Outputs 832
Main Output L & R 832
TABLE OF CONTENTS18
NN-XT Sampler 833
Introduction 834
Sampling in NN-XT 834
Panel overview 835
The main panel 835
The Remote Editor panel 835
Loading complete Patches and REX files
836
Loading NN-XT Patches 836
Loading NN-19 Patches 836
Loading SoundFonts 837
Loading complete REX files as Patches 837
Using the main panel 838
The Pitch and Modulation wheels 838
The External Control wheel 838
High Quality Interpolation 839
Global Controls 839
Overview of the Remote Editor panel 841
The Key Map display 841
Sample parameters 842
Group parameters 842
Synth Parameters 843
About Samples and Zones 843
Selections and Edit Focus 844
Selecting Zones 845
Moving Edit Focus 847
Adjusting parameters 847
Adjusting Synth parameters 847
Adjusting Group parameters 847
Sample parameters 848
Managing Zones and Samples 849
Creating a Key Map 849
About file formats and REX slices 850
Adding more samples to the Key Map 850
Replacing a sample 850
Quick browsing through samples 851
Removing samples 851
Auditioning samples 851
Adding empty Zones 851
Duplicating Zones 852
Removing Zones 852
Rearranging Zones in the List 852
Working with Grouping 852
About Groups 852
Creating a Group 852
Moving a Group to another position in the List 853
Moving a Zone from one Group to another 853
Selecting a Group and/or Zones in a Group 854
The Group Parameters 854
Working with Key Ranges 854
About Key Ranges 854
Setting up Key Ranges 854
About the Lock Root Keys function 858
About the Solo Sample function 859
Sorting Zones by Note 860
Setting Root Notes and Tuning 861
About the Root Key 861
Setting the Root Note manually 861
Tuning samples manually 861
Setting the Root Note and Tuning using pitch detection
862
About changing the pitch of samples 862
Using Automap 862
Layered, crossfaded and velocity
switched sounds 863
Creating layered sounds 863
About velocity ranges 863
Setting velocity range for a Zone 865
About Crossfading Between Zones 865
Setting crossfading for a Zone 867
Using Alternate 867
About the Alternate function 867
Sample parameters 868
Root Note and Tune 868
Sample Start and End 868
Loop Start and End 868
Play Mode 869
Lo Key and Hi Key 869
Lo Vel and Hi Vel 869
Fade In and Fade Out 869
Alt 869
Out 869
TABLE OF CONTENTS19
Group parameters 870
Key Poly 870
Legato and Retrig 871
LFO 1 Rate 871
Portamento 871
Synth parameters 872
The Modulation controls 872
The Velocity controls 874
The Pitch section 875
The Filter section 876
The Modulation Envelope 877
The Amplitude Envelope 879
The LFOs 880
Connections 883
Sequencer Control 883
Modulation Input 883
Gate Input 883
Audio Output 883
NN-19 Sampler 885
Introduction 886
General sampling principles 886
Background 886
Multisampling vs. single samples 886
About audio file formats 887
Loading a Sample Patch 887
Loading REX Files as Patches 888
Sampling in NN-19 888
About Key Zones and samples 889
Loading a Sample into an empty NN-19 889
Loading SoundFont samples 890
Loading REX slices as samples 890
Creating Key Zones 890
Selecting Key Zones 891
Setting the Key Zone Range 891
Deleting a Key Zone 892
About Key zones, assigned and unassigned samples
892
Adding sample(s) to a Key Map 892
Setting the Root Key 893
Removing sample(s) from a Key Map 893
Removing all unassigned samples 893
Rearranging samples in a Key Map 893
Setting Sample Level 893
Tuning samples 893
Looping Samples 894
About the Solo Sample function 894
Automap Samples 895
Mapping samples without Root Key or Tuning
information 895
How Mapping Information is saved 895
NN-19 synth parameters 896
The Oscillator Section 896
The Filter Section 897
Envelope Section 898
LFO Section 899
Play Parameters 901
Velocity Control 901
Pitch Bend and Modulation Wheels 901
Legato 902
Retrig 902
Portamento (Time) 902
Setting Number of Voices - Polyphony 903
Voice Spread 903
Low Bandwidth 903
Controller Section 903
Connections 904
Audio Outputs 904
Mono Sequencer Control 904
Modulation Inputs 904
Modulation Outputs 904
Gate Inputs 905
MIDI Out Device 907
Introduction 908
Using the MIDI Out Device 908
Setting up for controlling an external MIDI instrument
908
Controlling the sound of your external MIDI instrument
909
Using MIDI Program Change 909
Recording MIDI Controller automation 910
Modulating MIDI Controllers from CV signals 915
TABLE OF CONTENTS20
Connections 917
Sequencer Control 917
CV In to MIDI CC Out 917
Tips & Tricks 917
Audio recording of MIDI controlled external instruments
917
Audiomatic Retro Transformer
921
Introduction 922
Using Audiomatic Retro Transformer 922
Gain 922
The Presets 923
Transform 924
Dry/Wet 924
Volume 925
Connections 925
CV Modulation In 925
Input L&R 925
Output L&R 925
Softube Amps 927
Introduction 928
Basic usage 928
Front panel 929
Using the Softube Amps 930
Loading and saving patches 930
Selecting Amp and Cabinet model 930
About the Amp and Cabinet models 931
Amp panel controls 932
Connections 933
Scream 4 Sound Destruction
Unit 935
Scream 4 Sound Destruction Unit 936
Parameters 936
CV inputs and outputs 940
Screamy tips and tricks 941
RV7000 Mk II Advanced
Reverb 943
Overview 944
About the Patch format 944
Connections 944
The main panel 945
The Remote Programmer 945
Reverb algorithms and parameters 946
Common effect device parameters 946
About the main panel parameters 946
Selecting an algorithm 946
Small Space 947
Room 947
Hall 948
Arena 948
Plate 948
Spring 948
Echo 949
Multi Tap 949
Reverse 950
Convolution 951
The EQ section 954
The Gate section 955
CV Inputs 956
The MClass Effects 957
The MClass effects 958
The MClass Equalizer 959
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