Propellerhead Reason 9.0 User manual

  • Hello! I am an AI chatbot trained to assist you with the Propellerhead Reason 9.0 User manual. I’ve already reviewed the document and can help you find the information you need or explain it in simple terms. Just ask your questions, and providing more details will help me assist you more effectively!
OPERATION MANUAL
The information in this document is subject to change without notice and does not represent a commitment on the
part of Propellerhead Software AB. The software described herein is subject to a License Agreement and may not be
copied to any other media except as specifically allowed in the License Agreement. No part of this publication may be
copied, reproduced or otherwise transmitted or recorded, for any purpose, without prior written permission by
Propellerhead Software AB.
©2017 Propellerhead Software and its licensors. All specifications subject to change without notice. Reason,
Reason Essentials and Rack Extension are trademarks of Propellerhead Software. All other commercial symbols
are protected trademarks and trade names of their respective holders. All rights reserved.
Table of Contents
TABLE OF CONTENTS
4
Introduction 25
Welcome! 26
About this chapter 26
About this manual 26
About the Reason operating system
versions 26
Conventions in the manual 26
The Authorization system 28
Registering Reason 28
Running Reason with Internet Verification 29
Authorizing your Computer/Ignition Key (for off-line use)
29
About deauthorizing the computer/Ignition Key 30
Running Reason on an authorized computer - or with an
authorized Ignition Key hardware 30
Running Reason in Demo Mode 31
Reassigning the Function Keys in Mac
OS X 32
About automatic program updates 33
Common Operations and
Concepts 35
About this chapter 36
Areas, windows and basic navigation 36
Song window overview 36
The Browser 37
The Main Mixer 38
The Rack 39
The Sequencer 40
The Transport Panel 40
The ReGroove Mixer 41
Navigating between the areas 41
Showing/hiding the Navigators 41
About different Themes 42
Using several Reason Song windows 42
The Tool Window 43
The On-screen Piano Keys window 43
General window techniques 45
Resizing 45
Scrolling 46
Zooming in the Sequencer 47
Scrolling and zooming using a wheel mouse 48
Editing parameters 49
Knobs 49
Faders and sliders 50
Buttons 50
Fold/Unfold buttons 51
Multi Mode selectors 51
Numerical controls 52
Alpha-numeric controls 52
Numerical segment displays 53
Tool Tips 54
Context menus 55
Parameter context menus 55
Device context menus 56
Main Mixer channel strip context menu 57
Rack “background” context menu 58
Main Mixer “background” context menu 58
Sequencer context menus 58
Undo and Redo 59
On-screen Piano Keys 61
About this chapter 62
Using the On-screen Piano Keys 62
Opening the Piano Keys window 62
Mouse mode 63
Computer Keys mode 64
Audio Basics 67
About this chapter 68
TABLE OF CONTENTS
5
How Reason communicates with your
audio hardware 68
Manual audio routing 69
Audio quality 69
Audio settings 70
About audio levels 72
System signal paths 75
Audio Track signal paths 75
Instrument Track signal paths 76
General information about audio and
computers 77
About latency 77
About processors 78
About RAM 78
Sequencer Functions 79
About this chapter 80
Introduction 80
Sequencer area overview 80
Song View and Edit Mode 81
Toolbar overview 82
Track List overview 82
Tracks overview 83
Lanes overview 83
Clips overview 84
Inspector overview 84
Ruler overview 84
Edit/Arrangement Pane overview 84
Track scrollbar overview 85
Song Navigator overview 85
Transport Panel overview 85
Track details 86
Track definition 86
The relationship between the track, the rack and the
Main Mixer 87
Master Keyboard Input 92
The relationship between tracks, lanes, clips and events
93
Track types 93
Track List elements 95
Creating tracks 95
Selecting tracks 99
Moving tracks 100
Deleting tracks 100
Duplicating/copying tracks and devices 101
Coloring tracks 102
Naming tracks 102
Folding tracks 102
Muting tracks 103
Soloing tracks 103
Lane details 104
Audio lane 104
Note lane 105
Parameter automation lane 106
Pattern lane 107
Creating/adding lanes 108
Deleting lanes 110
Moving note lanes 111
Copying (duplicating) note lanes 111
Muting lanes 112
Clip basics 112
Clip types 112
Toolbar details 113
Toolbar tools 113
Alternate tools 115
Edit Mode buttons 116
Snap 116
Sequencer Toolbar keyboard shortcuts 117
Ruler details 118
Transport Panel details 118
Transport keyboard commands 122
About the Inspector 123
About subticks in the Position and Length displays 123
About the “Match Values” function 123
Recording in the Sequencer
125
About this chapter 126
General recording functions 126
Record enabling 126
TABLE OF CONTENTS
6
Click and Pre-count 130
Loop mode 132
General recording procedure 133
Undoing a recording 134
Recording tips 134
Audio recording details 134
Setting up the audio track 134
Recording audio 139
Recording audio in Loop mode 141
Overdubbing audio using the “Dub” function 142
Duplicating audio tracks using the “Alt” function 142
Recording over or into an existing audio clip 143
Recording audio from Mix Channel outputs 144
Recording a mixdown of several audio tracks 146
Note recording details 150
Setting up the instrument track 150
Recording notes 150
Recording notes in Loop mode 150
Recording over or into an existing note clip 151
Recording notes using the “Dub” and “Alt” functions 152
Parameter automation recording details
154
Performance controllers vs. track parameter automation
154
Recording performance controller automation 155
Recording parameter automation into Note Clips 156
Recording performance controller automation over or
into an existing clip 156
About performance controller automation on multiple
lanes 157
Recording parameter automation 157
Recording parameter automation in Loop mode 158
Recording parameter automation over or into an existing
clip 159
Adjusting automated parameters during playback - “Live
mode” 160
Recording parameter automation on multiple tracks 160
Pattern automation recording details 161
Recording pattern automation 161
Tempo automation recording 162
Recording tempo automation 162
Arranging in the Sequencer
165
About this chapter 166
Clip handling 166
Creating Clips 166
Selecting clips 166
Setting audio clip Level and Fades 169
Deleting clips 170
Resizing (masking) clips 171
About masked recordings and events 172
Tempo scaling clips 174
Moving clips 176
About overlapping clips 178
Duplicating clips 178
Cutting, Copying and Pasting clips 178
Naming clips 179
Coloring clips 179
Splitting clips 180
Joining clips 181
Reversing clips 182
Muting clips 183
Merging clips on note lanes 183
Bounce in Place 184
Matching clips using the “Match Values” function 186
Inserting bars 188
Removing bars 188
About removing bars that contain audio recordings 189
Audio Editing in the
Sequencer 191
About this chapter 192
Edit Modes, Stretch & Transpose Types
and Clip Types 192
Edit Modes 192
Selecting Stretch and Transpose Type 192
Clip Types 193
Opening audio clips for editing 194
TABLE OF CONTENTS
7
Editing audio in Slice Edit mode 195
Audio clip elements in Slice Edit mode 195
Slice Edit mode tools 195
Selecting Slices and Slice Markers 196
Adding Slice Markers 197
Deleting Slice Markers 198
Repositioning Slice Markers 198
Moving/stretching Slices 198
Nudging Slices 200
Quantizing audio 200
Split at Slices 201
Bounce Clip to REX Loop 201
Revert All Slices 202
Editing audio in Pitch Edit mode 203
Pitch Editor elements 203
Selecting notes 204
Auditioning notes 204
Correcting pitches 205
Changing transposition 205
Resetting pitches 205
Splitting the clip at notes 205
Reverting all notes 205
Attenuating pitch drift/vibrato 206
Editing transition times 206
Moving notes and changing note lengths 207
Quantizing notes 208
Splitting and joining notes 208
About switching from Pitch Edit mode to Slice Edit mode
209
Audio pitch editing in the Inspector 209
Editing audio in the Comp Editor 211
Audio clip elements in the Comp Editor 211
The relationship between Clips, Comp Rows and
Recordings 215
Comp Editor window handling 217
Comp Editor audio editing tools 217
Selecting a Comp Row for playback in a Single Take clip
218
Selecting Comp Rows 219
Deleting Comp Rows 220
Moving Comp Rows 220
Duplicating Comp Rows 220
Cutting, copying and pasting Comp Rows 221
Adjusting the Comp Row Level 221
Adjusting the Recording Offset 222
Comping audio 223
Adding Cuts 223
Adding Segments 224
Adding Crossfades to Cuts 224
Deleting Cuts 225
Moving Cuts 225
Changing Comp Row assignments 226
Bounce Clip(s) to New Recording(s) 227
Creating a comped audio clip 228
Common audio editing functions 232
Delete Unused Recordings 232
Bounce Clip(s) to New Sample(s) 232
Bouncing audio to MIDI notes 232
Normalizing audio clips 234
Reversing audio clips 235
Changing the tempo and transposition of
the audio 236
Tempo scaling Clips 236
Transposing Audio Clips 237
Audio and tempo matching 239
Matching imported audio to the song tempo 239
Editing audio using the Inspector 240
Editing recordings and cuts in the Inspector 240
Matching audio values using the "Match Values"
function 240
Note and Automation Editing
243
About this chapter 244
The Edit Mode 244
Selecting what to edit 245
Opening note and automation clips for editing 245
Edit Mode elements 247
Edit Mode window handling 249
Note Edit Modes 249
Creating empty clips 252
Tool Window editing tools 253
Note editing 254
Selecting notes 254
Drawing notes 255
Deleting notes 257
TABLE OF CONTENTS
8
Resizing notes 257
Splitting notes 260
Moving notes 261
Duplicating notes 264
Using Cut, Copy and Paste 265
Quantize 266
Pitch (Transpose) 269
Extract Notes to Lanes 270
Scale Tempo 273
Editing note velocity 274
Reverse 276
Automation editing 277
Overview 277
Editing parameter automation 278
Drawing parameter automation events 280
Deleting automation events 281
Reversing automation events 281
Editing performance controller automation 281
About Automation Cleanup 283
Editing pattern automation 284
Drawing pattern automation 285
Moving, resizing and duplicating pattern automation clips
286
Deleting pattern automation clips 286
The “Convert Pattern Automation to Notes” function 287
Editing tempo automation 287
About tempo changes and tempo automation of audio
tracks 288
Automating time signature 289
Moving, resizing and duplicating time signature
automation clips 290
Deleting time signature automation clips 290
Note and automation editing in the
Inspector 291
Editing notes and events in the Inspector 291
Matching notes or events using the “Match Values”
function 291
Working with Blocks in the
Sequencer 295
About this chapter 296
Introduction 296
The idea behind Blocks 296
Arrangement Views 297
Song View (with Blocks disabled) 297
Song View (with Blocks enabled) 297
Block View 298
Editing Blocks in the Block View 298
Selecting a Block for editing 298
Renaming Blocks 299
Defining the Block length 299
Changing Block color 299
Recording in the Block View 299
Editing clips in the Block View 299
Arranging clips in the Block View 300
Arranging Blocks in the Song View 300
Creating Block Automation Clips 300
Resizing Block Automation Clips 302
Reassigning Blocks in Block Automation Clips 302
Muting lanes in Block Automation Clips 303
Converting Block Automation Clips to Song Clips 305
Combining Block Automation Clips with Song Clips 307
Working with the Rack 311
About this chapter 312
Rack device procedures 312
Navigating in the rack 312
Resizing and detaching the rack 313
About Device Groups 314
Creating devices 316
Selecting devices 318
Deleting devices 320
Re-ordering devices 320
Re-routing devices 322
Creating new rack columns 322
About the “Sort Selected Device Groups” function 322
Replacing devices 323
Duplicating devices 324
Cut, Copy and Paste devices 324
Naming devices 325
Folding and unfolding devices 326
TABLE OF CONTENTS
9
Working with Players 327
About this chapter 328
Overview 328
Recording modes 329
Using Players 330
Creating Players 330
Chaining Players 330
Replacing Players 330
Deleting Players 330
Naming Players 330
About Players in Combinators 331
Common Player device parameters 331
Dual Arpeggio 332
The Display sections 334
Note Echo 340
Scales & Chords 341
Scales 341
Filter Notes 342
Chords 343
Tips & Tricks 346
Generating scale-correct arpeggios from single notes
346
Generating chord arpeggios 346
Creating parallel chords 346
Using a Scales & Chords device as a “MIDI Note monitor”
347
Working with Rack Extensions
349
About this chapter 350
What are Rack Extensions? 350
Future compatibility 350
Trying and buying Rack Extensions 350
Trial versions of Rack Extensions 350
Buying Rack Extensions 350
Installing and managing Rack
Extensions 351
Using Rack Extensions in Reason 352
About missing Rack Extensions 354
Sounds, Patches and the
Browser 355
About this chapter 356
About patches 356
Reason devices that use patches 356
Loading patches 357
Setting browse focus 360
Saving patches 361
Copying and pasting patches between devices 362
Initializing patches and resetting device parameters 362
About ReFills 363
Using the Browser 364
Opening the browser 365
Browser elements 366
Navigating in the Browser 370
Using Locations and Favorites 372
Favorites Lists 372
Selecting and auditioning samples and REX loops 375
Selecting multiple files 375
Cross-browsing patch files 376
Create Instrument/Create Effect 377
About patch formats and sampler devices 377
Using the “Search” function 378
Loading files 378
About browse lists 379
Handling Missing Sounds 380
Reason file formats 382
Routing Audio and CV 385
About this chapter 386
Signal types 386
Audio signals 386
TABLE OF CONTENTS
10
CV/Gate signals 386
P-LAN signals 387
About MIDI routing 387
About cables 387
Cable appearance 387
Checking and following cable connections 388
Cable color 389
Automatic routing 389
Auto-routing of audio input signals 389
Auto-routing of Instrument devices 390
Auto-routing of Effect devices 390
Auto-routing of CV/Gate signals 391
Auto-routing devices after they have been created 391
About re-routing devices in songs created in Reason
Version 5 or earlier 392
Manual routing 393
Connecting cables 394
Connecting cables using pop-up menus 394
Disconnecting cables 395
Disconnecting devices 395
Using CV and Gate 396
Routing CV and Gate signals 396
About CV Trim knobs 396
The Main Mixer 397
About this chapter 398
Overview 398
The Audio Track, its device and mixer channel strip 399
The Mix Channel device and channel strip 400
The Master Section device and mixer strip 401
Navigating in the Main Mixer 402
Viewing the Main Mixer area 402
Scrolling and navigating in the Main Mixer 402
Showing and hiding channel strip sections 403
Switching between channels, rack devices and tracks
404
Managing mixer channels 405
Creating and deleting channels 405
Selecting channels 405
Moving channels 406
Copying and duplicating channels 406
Copy channel settings 407
Resetting channel settings 407
Naming mixer channels 407
Coloring mixer channels 408
The channel strip 409
Input section 409
Dynamics section 410
EQ section 413
The Spectrum EQ Window 414
Insert FX section 417
FX Sends section 418
Fader section 419
Channel Header section 420
The Master Section strip 421
Master Compressor section 422
FX Send section 423
Master Inserts section 424
FX Return section 425
Master Fader section 426
Master Section Header 427
Automating mixer parameters 427
Working with effects 427
Insert FX 427
Send FX 432
Output Busses 435
Creating an Output Bus 435
Deleting an Output Bus 437
Recording a sub-mix onto an audio track 438
Parallel Channels 439
Creating Parallel Channels 439
Deleting Parallel Channels 442
Naming Parallel Channels 442
Solo, Mute and Send FX logic 443
Solo and Mute logic 443
Send FX level and mute logic 445
Remote controlling the Main Mixer 447
Remote controlling a single mixer channel 447
Remote controlling multiple mixer channels 447
Advanced routing tips and tricks 450
Chaining Send effects from Redrum or Mixer devices
450
Using compression sidechaining 452
TABLE OF CONTENTS
11
Using the Mix Channel and Audio Track devices’ Direct
Outs 453
Creating an input channel for recording with effects 454
Song File Handling 457
About this chapter 458
Opening Songs 458
Opening a Reason or Record Song 458
Opening a Reason Demo Song 459
Opening the last Song at program launch 459
Closing Songs 460
Closing a Song 460
Creating Songs 460
Creating a new Song 460
Setting up a Default Song 460
Creating a new Song from a template 461
Saving Songs 461
Saving a Song 461
Saving and optimizing a Song 462
Including Song Information 462
About Self-Contained Songs 463
Making a Song appear as a Template Song 464
A note about saving Songs as audio files 464
Audio data and Scratch Disk settings 465
About audio data in Song files 465
Changing Scratch Disk folder location 465
About “Orphan Audio Streams” 466
Importing and exporting Standard MIDI
Files 466
Importing Standard MIDI Files 466
Exporting Standard MIDI Files 467
Importing and Exporting
Audio 469
About this chapter 470
Importing audio 470
Audio formats, sample rates and tempo matching 470
About tempo matching imported audio 470
Importing audio to the sequencer 471
Exporting audio 474
Exporting Songs or parts of Songs 474
Bouncing Mixer Channels 476
Bouncing Audio Clips 478
Drop to Allihoopa 480
Sampling 483
About this chapter 484
Overview 484
One-click sampling 484
The Edit Sample window 484
About sample format, rate and resolution 485
General sampling functions 485
Setting up for sampling 485
Sampling 487
The Sample buttons 487
Sampling procedure 487
The Song Samples location 490
Editing samples 492
The Edit Sample window 492
Setting Sample Start and End 494
Cropping samples 496
Normalizing samples 496
Reversing samples 496
Fading in/out samples 497
Looping samples 498
Saving edited samples 500
Renaming samples 500
Sample management 501
About Assigned and Unassigned samples 501
Saving samples in a song 502
Deleting samples from a song 502
Loading samples into a device 503
Duplicating samples 504
Exporting samples 505
About self-contained samples 507
TABLE OF CONTENTS
12
The ReGroove Mixer 509
Introduction 510
ReGroove basics 510
The ReGroove Mixer 511
Global parameters 511
Channel parameters 512
Copy, Paste and Initialize ReGroove channels 516
Groove Settings 517
Working with grooves 520
Applying grooves to your music 520
Commit to Groove - making the grooves “permanent”
523
Creating your own ReGroove patches 524
Groovy tips & tricks 525
ReGroove patches in the Factory Sounds
bank 526
Remote - Playing and
Controlling Devices 527
About the various MIDI inputs 528
About Remote 528
Setting up 529
Adding a control surface or keyboard 529
Other functions 531
Example Setups 531
Remote basics 532
About Standard vs Remote Override mapping 533
About mapping variations 533
Locking a surface to a device 534
Locking a surface 534
Unlocking a surface 536
Remote Override 537
Activating Remote Override Edit mode 537
Remote Override mapping 538
Additional Remote Overrides... 541
Assigning Additional Overrides 542
Keyboard Control 543
Enabling Keyboard Control 543
Editing Keyboard Control 543
Saving Remote Setups 544
ReWire 545
About this chapter 546
Why use Reason with ReWire? 546
Introducing ReWire! 546
In ReWire version 1 546
In ReWire 2 546
How does it work? 546
Terminology 547
About system requirements 547
About synchronization 547
Launching and quitting applications 547
Using the Transport and Tempo controls
548
Routing audio 548
Preparations in Reason 548
Routing in the ReWire host application 549
Routing MIDI via ReWire 2 549
Converting ReWire channels to audio
tracks 550
Synchronization and
Advanced MIDI 551
About this chapter 552
TABLE OF CONTENTS
13
Synchronization to MIDI Clock 552
ReWire users – read this! 552
What is synchronization and MIDI Clock? 552
Using Reason as MIDI Clock master 552
Slaving Reason to an external MIDI application or
instrument 554
Slaving Reason to another program on the same
computer 554
External synchronization considerations 555
Synchronization using Ableton Link 557
About Ableton Link 557
Synchronizing Reason’s sequencer with Ableton Link
557
Advanced MIDI - The External Control
Bus inputs 559
About the External Control Bus inputs 559
Routing MIDI to devices 560
Receiving Controller data via MIDI 560
About recording Pattern Changes 560
Optimizing Performance 561
Introduction 562
Checking Processing Power 562
Optimization and latency reduction 562
About Latency Compensation 563
Optimizing your computer system 564
Optimizing Songs 566
RAM requirements 568
Hardware Interface 569
Introduction 570
About using ReWire 571
Sampling Input section 571
Advanced MIDI Device 572
More Audio 572
The Big Meter 573
The Combinator 575
Introduction 576
Creating Combinator devices 577
Combinator elements 578
About internal and external connections
579
About External Routing 579
Adding devices to a Combi 581
About the Insertion line 581
Creating new devices in a Combi 581
Adding devices using drag and drop 582
Adding devices using copy/paste 583
Adding a Combi to a Combi 583
Combining two Combis 583
Combining devices in a Combi with devices in the rack
583
Combi handling 583
Moving the entire Combi 583
Moving devices within a Combi 584
Moving devices out of a Combi 584
Deleting devices in a Combi 584
Uncombining devices 584
Sequencer tracks and playing Combis
584
The Controller panel 585
Select backdrop... 586
Using the Programmer 587
Key Mapping instrument devices 588
Setting Velocity Ranges for instrument devices 589
Using Modulation Routing 590
CV Connections 593
TABLE OF CONTENTS
14
Mixer 14:2 595
Introduction 596
The Channel Strip 596
Channel Strip Controls 597
The Mixer signal flow 598
About the EQ modes 598
The Auxiliary Return Section 599
The Master Fader 599
Connections 599
Chaining several Mixer 14:2 devices 601
The Line Mixer 6:2 603
Introduction 604
Channel parameters 604
The Auxiliary Return section 604
Master level 604
Connections 605
ID8 Instrument Device 607
Introduction 608
The Sounds 608
The ID8 and Standard MIDI Files 608
Using the ID8 609
Selecting Sounds 609
Controlling Sounds 609
About saving edited Sounds 610
Subtractor Synthesizer 611
Introduction 612
Loading and Saving Patches 612
The Oscillator Section 613
Oscillator 1 Waveform 613
Setting Oscillator 1 Frequency - Octave/Semitone/Cent
615
Oscillator Keyboard Tracking 615
Using Oscillator 2 615
Oscillator 2 Waveform 616
Noise Generator 616
Phase Offset Modulation 617
Frequency Modulation (FM) 619
Ring Modulation 620
The Filter Section 621
Filter 1 Type 621
Filter 1 Frequency 624
Resonance 624
Filter Keyboard Track (Kbd) 624
Filter 2 625
Envelopes - General 626
Amplitude Envelope 627
Filter Envelope 627
Mod Envelope 628
LFO Section 629
LFO 1 Parameters 629
LFO 2 Parameters 630
Play Parameters 631
Velocity Control 631
Pitch Bend and Modulation Wheels 632
Legato 633
Retrig 633
Portamento (Time) 633
Setting Number of Voices - Polyphony 634
About the Low Bandwidth button 634
External Modulation 634
Connections 635
Audio Output 635
Sequencer Control 635
Modulation Inputs 636
Modulation Outputs 636
Gate Inputs 636
TABLE OF CONTENTS
15
Thor Polysonic Synthesizer
637
Introduction 638
Loading and Saving Patches 638
Thor elements 639
The Controller panel 640
Using the Programmer 642
Basic connections - a tutorial 643
The Oscillator section 646
Mix section 653
Filter slots 653
Shaper 657
Amp section 657
LFO 1 658
Envelope sections 659
Global section 660
Modulation bus routing section 662
Step Sequencer 671
Basic operation 671
Connections 675
Malström Synthesizer 677
Introduction 678
Features 678
Theory of operation 679
Loading and Saving Patches 679
The Oscillator section 680
Setting oscillator frequency 681
Controlling playback of the graintable 681
The amplitude envelopes 682
The Modulator section 683
Modulator parameters 683
Destinations 684
The Filter section 685
The Filters 686
The Filter Envelope 688
The Shaper 689
Routing 691
Routing examples 692
The output controls 695
The play controls 695
Polyphony - setting the number of voices 696
Porta (portamento) 696
Legato 696
The Pitch Bend and Modulation wheels 697
The Velocity controls 697
The Modulation wheel controls 698
Connections 699
Audio Output 699
Audio Input 699
Sequencer Control 699
Gate Input 700
Modulation Input 700
Modulation Output 700
Routing external audio to the filters 701
NN-19 Sampler 703
Introduction 704
General sampling principles 704
Background 704
Multisampling vs. single samples 704
About audio file formats 705
Loading a Sample Patch 705
Loading REX Files as Patches 706
Sampling in NN-19 706
About Key Zones and samples 707
Loading a Sample into an empty NN-19 707
Loading SoundFont samples 708
Loading REX slices as samples 708
Creating Key Zones 708
TABLE OF CONTENTS
16
Selecting Key Zones 709
Setting the Key Zone Range 709
Deleting a Key Zone 710
About Key zones, assigned and unassigned samples
710
Adding sample(s) to a Key Map 710
Setting the Root Key 711
Removing sample(s) from a Key Map 711
Removing all unassigned samples 711
Rearranging samples in a Key Map 711
Setting Sample Level 711
Tuning samples 711
Looping Samples 712
About the Solo Sample function 712
Automap Samples 713
Mapping samples without Root Key or Tuning
information 713
How Mapping Information is saved 713
NN-19 synth parameters 714
The Oscillator Section 714
The Filter Section 715
Envelope Section 716
LFO Section 717
Play Parameters 719
Velocity Control 719
Pitch Bend and Modulation Wheels 719
Legato 720
Retrig 720
Portamento (Time) 720
Setting Number of Voices - Polyphony 721
Voice Spread 721
Low Bandwidth 721
Controller Section 721
Connections 722
Audio Outputs 722
Mono Sequencer Control 722
Modulation Inputs 722
Modulation Outputs 722
Gate Inputs 723
NN-XT Sampler 725
Introduction 726
Sampling in NN-XT 726
Panel overview 727
The main panel 727
The Remote Editor panel 727
Loading complete Patches and REX files
728
Loading NN-XT Patches 728
Loading NN-19 Patches 728
Loading SoundFonts 729
Loading complete REX files as Patches 729
Using the main panel 730
The Pitch and Modulation wheels 730
The External Control wheel 730
High Quality Interpolation 731
Global Controls 731
Overview of the Remote Editor panel 733
The Key Map display 733
Sample parameters 734
Group parameters 734
Synth Parameters 735
About Samples and Zones 735
Selections and Edit Focus 736
Selecting Zones 737
Moving Edit Focus 739
Adjusting parameters 739
Adjusting Synth parameters 739
Adjusting Group parameters 739
Sample parameters 740
Managing Zones and Samples 741
Creating a Key Map 741
About file formats and REX slices 742
Adding more samples to the Key Map 742
Replacing a sample 742
Quick browsing through samples 743
Removing samples 743
Auditioning samples 743
Adding empty Zones 743
Duplicating Zones 744
Removing Zones 744
Rearranging Zones in the List 744
TABLE OF CONTENTS
17
Working with Grouping 744
About Groups 744
Creating a Group 744
Moving a Group to another position in the List 745
Moving a Zone from one Group to another 745
Selecting a Group and/or Zones in a Group 746
The Group Parameters 746
Working with Key Ranges 746
About Key Ranges 746
Setting up Key Ranges 746
About the Lock Root Keys function 750
About the Solo Sample function 751
Sorting Zones by Note 752
Setting Root Notes and Tuning 753
About the Root Key 753
Setting the Root Note manually 753
Tuning samples manually 753
Setting the Root Note and Tuning using pitch detection
754
About changing the pitch of samples 754
Using Automap 754
Layered, crossfaded and velocity
switched sounds 755
Creating layered sounds 755
About velocity ranges 755
Setting velocity range for a Zone 757
About Crossfading Between Zones 757
Setting crossfading for a Zone 759
Using Alternate 759
About the Alternate function 759
Sample parameters 760
Root Note and Tune 760
Sample Start and End 760
Loop Start and End 760
Play Mode 761
Lo Key and Hi Key 761
Lo Vel and Hi Vel 761
Fade In and Fade Out 761
Alt 761
Out 761
Group parameters 762
Key Poly 762
Legato and Retrig 763
LFO 1 Rate 763
Portamento 763
Synth parameters 764
The Modulation controls 764
The Velocity controls 766
The Pitch section 767
The Filter section 768
The Modulation Envelope 769
The Amplitude Envelope 771
The LFOs 772
Connections 775
Sequencer Control 775
Modulation Input 775
Gate Input 775
Audio Output 775
Dr. Octo Rex Loop Player 777
Introduction 778
ReCycled Loops 778
About REX file formats 779
Loading and saving Dr. Octo Rex patches
779
About the Dr. Octo Rex patch format 779
About opening songs that previously used Dr. Rex
devices 779
Playing Loops 780
Switching playback between Loop Slots 780
Adding Loops 781
Loading Loops “On the Fly” 782
Removing Loops 782
Cut/Copy and Paste Loops between Loop Slots 782
Playing individual Loop Slices 782
Creating sequencer notes 783
Slice handling 786
Selecting Slices 786
TABLE OF CONTENTS
18
Editing individual Slices 786
Editing in the Waveform Display 787
The Slice Edit Mode 788
Dr. Octo Rex panel parameters 789
Pitch and Mod wheels 789
Trig Next Loop 789
Note To Slot 789
Loop Slot buttons 790
Enable Loop Playback and Run 791
Volume 791
Global Transpose 791
Dr. Octo Rex synth parameters 792
Select Loop & Load Slot 792
Loop Transpose 792
Loop Level 793
Oscillator section 793
Mod. Wheel 794
Velocity section 794
The Filter Section 795
Envelope section 796
LFO section 797
Pitch Bend Range 798
Setting number of voices - polyphony 799
Audio Quality settings 799
Connections 799
Modulation Inputs 800
Modulation Outputs 800
Gate Inputs 800
Gate Output 800
Slice Outputs 800
Main Outputs 800
Redrum Drum Computer 801
Introduction 802
Sampling in Redrum 802
About file formats 803
Using patches 804
Loading a patch 804
Checking the sounds in a patch 804
Creating a new patch 805
Creating an empty patch 805
Programming patterns 806
Pattern basics 806
Pattern tutorial 807
Setting pattern length 808
Setting pattern resolution 809
Step dynamics 809
Pattern Shuffle 810
Flam 810
The Pattern Enable switch 811
The Enable Pattern Section switch 811
Pattern functions 812
Chaining patterns 812
Converting Pattern data to notes in the main sequencer
813
Redrum parameters 814
Drum sound settings 814
Global settings 817
Using Redrum as a sound module 818
Connections 819
Kong Drum Designer 821
Introduction 822
Overview 822
The Pad Section 822
The Drum Control Panel 823
The Drum and FX Section 823
About using custom backdrops 823
About file formats 823
Using patches 824
Loading a Kit Patch 824
Checking the sounds in a Kit Patch 825
Creating a new Kit Patch 825
Creating an empty Kit Patch 826
Saving Kit Patches 826
Pad Settings 827
Assigning Drums to Pads 827
Renaming Pads 828
Copying & Pasting Drums between Pads 828
Assigning Hit Type to Pads 828
Muting and Soloing Pads 829
Working with Pad Groups 830
TABLE OF CONTENTS
19
The Drum and FX section 831
Signal flow 832
The Drum Control Panel 834
Sampling in Kong 836
The Drum Module slot 836
The FX slots 837
The Drum modules 838
NN-Nano Sampler 838
Nurse Rex Loop Player 842
Physical Bass Drum, Snare Drum and Tom Tom 847
Synth Bass Drum, Snare Drum and Tom Tom 849
Synth Hi-hat 850
The Support Generator modules 851
Noise Generator 851
Tone Generator 852
The FX modules 853
Using CV modulation of Bus FX and Master FX
parameters 853
Drum Room Reverb 854
Transient Shaper 854
Compressor 855
Filter 856
Parametric EQ 856
Ring Modulator 857
Rattler 858
Tape Echo 858
Overdrive/Resonator 859
Connections 860
Sequencer Control 860
Modulation Input 860
Aux Send Out 860
Gate In and Out 861
Audio Out 3-16 861
Main Audio Out 861
Using Kong as an effect device 861
Using external effects with Kong 862
External MIDI Instrument 863
Introduction 864
Using the External MIDI Instrument 864
Setting up for controlling an external MIDI instrument
864
Controlling the sound of your external MIDI instrument
865
Using MIDI Program Change 865
Recording MIDI Controller automation 866
Connections 871
Sequencer Control 871
Assignable CC 871
Tips & Tricks 871
Audio recording of MIDI controlled external instruments
871
The MClass Effects 875
The MClass effects 876
The MClass Equalizer 877
The MClass Stereo Imager 878
The MClass Compressor 879
The MClass Maximizer 882
Softube Amps 883
Introduction 884
Basic usage 884
Front panel 885
Using the Softube Amps 886
Loading and saving patches 886
Selecting Amp and Cabinet model 886
About the Amp and Cabinet models 887
Amp panel controls 888
Connections 889
TABLE OF CONTENTS
20
Scream 4 Sound Destruction
Unit 891
Scream 4 Sound Destruction Unit 892
Parameters 892
CV inputs and outputs 896
Screamy tips and tricks 897
Pulveriser 899
Introduction 900
About the Patch format 900
Parameters 900
Common effect device parameters 900
Signal Routing selector 901
The Squash section 902
The Dirt section 902
The Filter section 903
The Tremor section 904
The Follower section 905
Blend 906
Volume 906
Modulation inputs and outputs 907
CV Modulation inputs 907
Audio Modulation inputs 907
CV Modulation outputs 908
Demolition tips and tricks 908
Beef up your sounds 908
Make your pads tremble 908
Alligator Triple Filtered Gate
909
Introduction 910
About the Patch format 910
Overview and signal flow 910
Parameters 912
Common effect device parameters 912
Pattern section 912
Gate and Amp Envelope 913
Filters and Modulation 914
Effects 916
Mix controls 918
Audio connections 919
Main Inputs and Outputs 919
Separate Outputs 919
CV connections 920
Gate inputs 920
CV Modulation inputs 920
Gate Outputs 920
LFO CV Out 920
The built-in patterns 921
Methods and Tips 922
Playing the Alligator live 922
Playing the gates from Matrix patterns 922
Controlling other sounds and effects 922
RV7000 Mk II Advanced
Reverb 923
Overview 924
About the Patch format 924
Connections 924
The main panel 925
The Remote Programmer 925
Reverb algorithms and parameters 926
Common effect device parameters 926
About the main panel parameters 926
Selecting an algorithm 926
Small Space 927
Room 927
Hall 928
Arena 928
Plate 928
Spring 928
Echo 929
Multi Tap 929
Reverse 930
Convolution 931
The EQ section 934
/