iv MBOX® REMOTE USER MANUAL
Setup of Outputs ................................................................................................................................................. 27
Setup of Keystone/Warp .................................................................................................................................... 27
Setup of Vignettes ............................................................................................................................................... 30
Advanced Mode (Mbox Designer/Studio License Levels Only) ................................................................................. 34
Advanced Projection Setup ................................................................................................................................ 34
Topography ......................................................................................................................................................... 36
ModelInfo ............................................................................................................................................................ 45
Vignettes ............................................................................................................................................................. 45
3D Object Creation Guidelines ................................................................................................................................... 45
Pixel Mapping
Overview ..................................................................................................................................................................... 48
What is Pixel Mapping ........................................................................................................................................ 48
What Can Be Mapped ......................................................................................................................................... 48
How Does Mbox Convert Onscreen Color to Pixel Map Data ............................................................................ 48
How Does Mbox Output Pixel Map Data ............................................................................................................ 49
Ethernet Interface Guidelines .............................................................................................................................. 50
Protocols ............................................................................................................................................................. 51
Fixture Prole Model ........................................................................................................................................... 52
File Structure ....................................................................................................................................................... 52
Compatibility Between Mbox License Levels ..................................................................................................... 52
Syncing Between Servers ................................................................................................................................... 53
Important Pixel Mapping Preferences in Mbox ................................................................................................... 53
Enabling Mbox Pixel Mapping .................................................................................................................................... 54
Getting Started ........................................................................................................................................................... 55
Pixel Map Tab ...................................................................................................................................................... 55
Pixel Map Menu .................................................................................................................................................. 55
Session Types ............................................................................................................................................................ 56
Ofine Editing ...................................................................................................................................................... 57
Live Editing .......................................................................................................................................................... 58
Copy To Mbox ..................................................................................................................................................... 61
Source ........................................................................................................................................................................ 62
Source Dimensions ............................................................................................................................................. 62
Adding and Conguring Sources ........................................................................................................................ 64
Contexts ..................................................................................................................................................................... 65
Context Grid Controls ......................................................................................................................................... 68
Automatically Resizing Contexts ......................................................................................................................... 68
Fixtures ....................................................................................................................................................................... 69
Adding Fixtures ................................................................................................................................................... 70
Fixtures Out of Bounds ....................................................................................................................................... 72
Addressing Fixtures ............................................................................................................................................. 72
Re-Addressing Fixtures ....................................................................................................................................... 75
Copy and Paste Fixtures ..................................................................................................................................... 78
Fixture Editing ............................................................................................................................................................ 80
Deleting Fixtures ................................................................................................................................................. 80
Undo and Redo ................................................................................................................................................... 80