Avid DS Nitris 7.5 User manual

Type
User manual
make manage move | media
Avid
®
Avid
®
DS
Nitris
Getting Started Guide
Version 7.5
2
Copyright and Disclaimer
Product specifications are subject to change without notice and do not represent a commitment on the part
of Avid Technology, Inc. The software described in this document is furnished under a license agreement.
You can obtain a copy of that license by visiting Avid's Web site at www.avid.com. The terms of that license
are also available in the product in the same directory as the software. The software may not be reverse
assembled and may be used or copied only in accordance with the terms of the license agreement. It is
against the law to copy the software on any medium except as specifically allowed in the license
agreement.
No part of this document may be reproduced or transmitted in any form or by any means, electronic or
mechanical, including photocopying and recording, for any purpose without the express written permission
of Avid Technology, Inc.
Copyright © 2003–2004 Avid Technology, Inc. and its licensors. All rights reserved. Printed in
USA.
The Avid DS and Avid DS Nitris application uses JScript and Visual Basic Scripting Edition from Microsoft
Corporation.
Attn. Government User(s). Restricted Rights Legend
U.S. GOVERNMENT RESTRICTED RIGHTS. This Software and its documentation are “commercial
computer software” or “commercial computer software documentation.” In the event that such Software or
documentation is acquired by or on behalf of a unit or agency of the U.S. Government, all rights with
respect to this Software and documentation are subject to the terms of the License Agreement, pursuant to
FAR §12.212(a) and/or DFARS §227.7202-1(a), as applicable.
Trademarks
888 I/O, Adrenaline, AirPlay, AirSPACE, AirSPACE HD, AniMatte, AudioSuite, AudioVision, AutoSync, Avid,
Avid DNA, Avid DNxHD, AVIDdrive, AVIDdrive Towers, AvidNet, AvidNetwork, AVIDstripe, Avid Mojo, Avid
Unity, Avid Xpress, AVoption, AVX, CamCutter, ChromaCurve, ChromaWheel, DAE, D-Fi, D-fx, Digidesign,
Digidesign Audio Engine, Digidesign Intelligent Noise Reduction, DigiDrive, Digital Nonlinear Accelerator,
DigiTranslator, DINR, D-Verb, Equinox, ExpertRender, FieldPak, Film Composer, FilmScribe, FluidMotion,
HIIP, HyperSPACE, HyperSPACE HDCAM, IllusionFX, Image Independence, Intraframe, iS9, iS18, iS23,
iS36, Lo-Fi, Magic Mask, make manage move | media, Marquee, Matador, Maxim, MCXpress,
Media Composer, MediaDock, MediaDock Shuttle, Media Fusion, Media Illusion, MediaLog, Media Reader,
Media Recorder, MEDIArray, MediaShare, Meridien, MetaSync, NaturalMatch, Nearchive, NetReview,
NewsCutter, Nitris, OMF, OMF Interchange, OMM, Open Media Framework, Open Media Management,
ProEncode, Pro Tools, QuietDrive, Recti-Fi, RetroLoop, rS9, rS18, Sci-Fi, Softimage, Sound Designer II,
SPACE, SPACEShift, Symphony, the Avid DS logo, Trilligent, UnityRAID, Vari-Fi, Video Slave Driver,
VideoSPACE, Xdeck, and XSI are either registered trademarks or trademarks of Avid Technology, Inc. in
the United States and/or other countries.
All other trademarks contained herein are the property of their respective owners.
Footage
Saturn “Calvin Egg” — Courtesy of Cossette Communications.
GOT FOOTAGE?
Editors — Filmmakers — Special Effects Artists — Game Developers — Animators — Educators —
Broadcasters — Content creators of every genre — Just finished an incredible project and want to
share it with the world?
Send us your reels and we may use your footage in our show reel or demo!*
For a copy of our release and Avid’s mailing address, go to www.avid.com/footage.
*Note: Avid cannot guarantee the use of materials submitted.
Avid DS Nitris Getting Started Guide • 0130-05573-02. August 2004.
Contents
Getting Started . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
Prerequisites . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
Using the Avid DS Training Station . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
Accessing the Media . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
Logging on to Your Workstation. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
If You Need Help. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
Avid DS Customer Support . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
E-mail Support . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
Web Support . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
Upload Utility . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
Avid Community Forum . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
Accessing the Online Library . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
How to Order Documentation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
Avid Educational Services. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
Chapter 1 Starting a Project. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
The Digital Post-Production Process . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
Working with Project Files and Media . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
What is a Project? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
Creating a New Project . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
Chapter 2 Working on the Desktop . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25
Restoring the Default Layout. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26
Title Bar. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27
Layouts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28
Accessing the Default Layouts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30
Using the Menus . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31
4
Status Bar. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32
Accessing the Views . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33
Combo Views . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34
Using the Toolbars . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35
Dialog Boxes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
Entering Values . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37
Chapter 3 Capturing Material . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39
Capturing Source Material . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40
The Avid Explorer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40
Organizing your Project Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42
Changing the View Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43
Identifying File Types in a Bin . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43
Configuring the External Device. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44
Capturing from Tape . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46
Capturing from File. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48
Chapter 4 Getting Ready to Edit . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53
Editing Layout. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54
Previewing Clips. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56
Using J-K-L Keys for Three-Button Play . . . . . . . . . . . . . . . . . . . . . . . . 57
Marking In and Out-Points in the Source Viewer. . . . . . . . . . . . . . . . . . 58
Creating Subclips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59
Changing the Thumbnail of a Clip . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60
Chapter 5 Creating a First Cut . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61
The Timeline. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62
Working with Tracks. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63
Selecting Tracks and Regions of Tracks. . . . . . . . . . . . . . . . . . . . . . . . 64
Adding, Reordering and Deleting Tracks. . . . . . . . . . . . . . . . . . . . . . . . 64
Setting the Track Height . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 65
Muting Audio and Video Tracks. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66
5
Setting Tracks to Solo . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66
Navigating the Timeline. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67
Using the Scale and Scroll Bars. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67
Selecting Objects on the Timeline. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68
Placing Clips on the Timeline . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68
Dragging and Dropping Clips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68
Inserting Clips. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70
Overwriting Clips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71
Replacing Clips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71
Chapter 6 Refining the Edit . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 73
Rearranging Clips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74
Copying Clips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75
Removing Clips from the Timeline . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75
Trimming Clips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 76
Using the Trim Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 77
Using Ripple Mode When Trimming Clips . . . . . . . . . . . . . . . . . . . . . . . 78
Chapter 7 Applying Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 81
The Effects Library . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 82
Effect Bar Colors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 83
Applying Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84
Applying Effects to Clips. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85
Using the Property Editors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 86
Applying Effects to Tracks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 87
Applying Transition Effects. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 92
Applying Audio Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94
Creating a Stack of Effects. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97
The Effects Layout . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98
Using the Viewers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 101
6
Chapter 8 Working with Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 103
Editing Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 104
Opening an Effect’s Property Editor . . . . . . . . . . . . . . . . . . . . . . . . . . 104
Bypassing Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 106
Saving Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 107
Substituting Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 111
Animating Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 111
Chapter 9 Processing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 113
Processing Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 114
How Do I Process?. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 116
Chapter 10 Adding Graphics and 2D Titles . . . . . . . . . . . . . . . . . . . . . . . . . . 119
Starting a Graphics Session. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 120
The Graphics Combo View . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 121
The Graphics Layout . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 122
Displaying the Safe/Action Title Guides . . . . . . . . . . . . . . . . . . . . . . . . . . . 124
Using the Graphics Property Tree . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 125
Setting the Drawing Tool Properties. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 126
Defining Color. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 127
Creating Graphics and Titles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 128
Using the Graphics Object View (GOV) . . . . . . . . . . . . . . . . . . . . . . . 129
Changing the Properties of Objects. . . . . . . . . . . . . . . . . . . . . . . . . . . 130
Finishing a Graphics Session. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 131
Chapter 11 Compositing. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 133
About Compositing. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 135
Compositing Methods. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 136
Creating a Basic Matte. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 138
Viewing the Alpha Channel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 138
Keying out the Blue Background . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 139
Simple Track Compositing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 142
7
Using Composite Container Clips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 144
The Layers View. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 147
Applying Effects to Layers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 148
Viewing the Results of Composited Layers . . . . . . . . . . . . . . . . . . . . . 150
Chapter 12 Outputting a Sequence. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 153
Outputting to Tape . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 154
Outputting to File. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 155
Chapter 13 Conforming . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 157
Methods for Conforming . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 158
Conforming a Project . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 159
Defining Your Storages . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 159
Conforming the Sequence . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 165
Index . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 169
8
Getting Started
The Avid DS Nitris system lets you create broadcast-quality output,
incorporating every possible production element—from full-speed,
high-resolution footage, to multimedia artwork and animation, to
computer-generated effects and titling.
n
The documentation describes the features and hardware of all models.
Therefore, your system might not contain certain features and hardware that
are covered in the documentation.
The Getting Started Guide consists of 13 chapters of the basic information
you’ll need to get working in Avid DS Nitris. The following table lists the
approximate amount of time needed to complete each chapter.
Chapter Time to complete
Chapter 1: Starting a Project 15 minutes
Chapter 2: Working on the Desktop 30 minutes
Chapter 3: Capturing Material 60 minutes
Chapter 4: Getting Ready to Edit 30 minutes
Chapter 5: Creating a First Cut 45 minutes
Chapter 6: Refining the Edit 30 minutes
Chapter 7: Applying Effects 90 minutes
Chapter 8: Working with Effects 30 minutes
Chapter 9: Processing 30 minutes
Chapter 10: Adding Graphics and 2D Titles 30 minutes
Chapter 11: Compositing 60 minutes
Getting Started
10
Prerequisites
Before using the Avid DS Nitris Getting Started Guide, your Avid DS Nitris
system should be properly configured with the appropriate hardware.
You should also have a working knowledge of your computer and its operating
system. You must know how to use the mouse or pen, standard menus and
commands, as well as how to open, save, and close files. If you need to review
these techniques, refer to Windows online help.
Installing the DivX Codec and QuickTime
Before you can view or capture the media files for this guide, you will need to
install the DivX codec and Apple QuickTime (if you do not already have them).
DivX codec: Install the free standard codec from: www.divx.com/divx/
QuickTime: Install the latest version of QuickTime from
www.apple.com/quicktime/
Using the Avid DS Training Station
If you are using the software-only Avid DS Training Station, you should know
that although it functions just like the software running on Avid DS Nitris
systems, there are some notable exceptions:
A license or hardware key (dongle) is not needed to run the Avid DS
Training Station.
You won’t be able to output to tape or file, nor export OMF
®
, EDL,
or AAF files.
There are no indexing services.
Any archives created on an Avid DS Training Station can only be used
on other Avid DS Nitris Training Stations.
Chapter 12: Outputting a Sequence 20 minutes
Chapter 13: Conforming 45 minutes
Chapter Time to complete
11
Archiving is limited to project data (media cannot be included).
Remote processing is not available.
Captured and processed media, sequences, clips, and presets use
a different format than the standard Avid DS Nitris software.
Accessing the Media
The media files that you’ll be using in this guide were installed along with the
Avid DS software. You can find the media in the C:\Program
Files\Avid\DS_v7.5\Media_GetStarted folder. In addition, you’ll need
a videotape with some material on it to practice capturing material from tape
and outputting to tape.
Logging on to Your Workstation
Before you start Avid DS Nitris, you must log on to your workstation with
your Windows user name and password. Since many users can work on the
same workstation at different times, Windows gives you security and a unique
user profile, so as not to conflict with the settings of other users.
When you run Avid DS Nitris, you are accessing an environment that can be
customized. If you set any personal or project preferences while logged on,
Avid DS Nitris saves them to your user profile. The next time you log on
to that workstation, it recalls your previous settings.
To log on to your workstation:
1. When the Welcome to Windows dialog box is displayed, press
Ctrl+Alt+Delete.
2. In the Log On to Windows dialog box, enter your user name and password.
3. Click OK.
Once you have logged on to Windows, you can access your applications
and files.
Getting Started
12
To start Avid DS Nitris, do one of the following:
t Double-click the Avid DS v7.5 icon on the Windows desktop.
t Select Start > Programs > Avid Products > Avid DS v7.5 > Avid DS v7.5.
The Avid DS Nitris Release Notes window displays. After you close the
Release Notes, the Open Project dialog box displays.
Later on, when you have created a project, here’s how you can exit
Avid DS Nitris. For now, do not exit Avid DS Nitris.
To exit Avid DS Nitris, do one of the following:
t Select File > Exit.
t Click the X (close) button at the top-right corner of the title bar.
t Press Alt+F4.
When you exit Avid DS Nitris, any changes that you made to the desktop
layout or user preferences are saved with your user profile and recalled the
next time you log on to the workstation.
If You Need Help
13
If You Need Help
If you are having trouble using Avid DS Nitris:
1. Retry the action, carefully following the instructions given for that task in
this guide. It is especially important to check each step of your workflow.
2. Check for the latest information that might have become available after
the documentation was published in one of two locations:
- If release notes are available, they ship with your application.
- If ReadMe files are available, they are supplied in your Avid
application folder. ReadMe files are also available from Help.
3. Check the documentation that came with your Avid application or your
hardware for maintenance or hardware-related issues.
4. See Avid DS Customer Support” below.
5. For Technical Support, please call 800-800-AVID (800-800-2843).
Avid DS Customer Support
The following sections describe various Avid DS Customer Support options.
E-mail Support
The e-mail address for Avid DS Customer Support is: dssupport@avid.com.
You can use it for sending bug reports, usability questions, and avidds.cab
audit reports for system analysis. All e-mails are logged in the support
database and assigned a case number. Send one support request per e-mail.
n
It is mandatory that you include your SID number in the body of your e-mail
message for verification of your maintenance contract and case logging.
Otherwise, response will be delayed.
Web Support
The Avid DS Support Center at http://www.softimage.com/avidds provides
quick access to a wide range of resources from the Avid DS teams and user
community. Downloads, including presets, drivers, and Quick Fix Engineering
(QFE), provide the latest solutions for use with your Avid DS system.
Getting Started
14
Online documentation, tutorials, and Knowledge Base articles ensure that you
get the most out of your work with Avid DS. It's like having a dedicated Avid
DS Customer Support engineer sitting at your desk!
Upload Utility
For troubleshooting purposes, you can upload your files for Avid DS
Customer Support to examine. You can upload a project's archive, media files,
or other necessary data. Simply zip the files that you need to upload and use
a short name (for easy retrieval), such as archive.zip or Case274877.zip.
To upload your files:
1. Go to the Avid web site at http://www.softimage.com/avidds.
2. Select Contact > Upload Tool.
3. Once the file upload is complete, send an e-mail to dssupport@avid.com
to inform Avid DS Customer Support as there is no automatic notification
when a file is uploaded on the FTP server. Please provide the complete
and exact file name (case sensitive) to retrieve.
Avid Community Forum
Although the Avid DS community forum is frequently monitored by Avid
employees, it is not part of the official support channels. You are invited
to send your support requests to any of the above channels when required.
If you have an e-mail account, you can join the worldwide network of Avid DS
users exchanging ideas. The mailing list has proven to be quite useful for
users, and there is a constant stream of new subscribers.
To subscribe, send an e-mail to majordomo@softimage.com with the
following text in the body of your message: subscribe ds. You can get further
information on using the automated list server by e-mailing
[email protected] with “help” as your message.
You can also join other Avid forums on the Avid web site at:
http://www.avid.com. Select Support > Forums.
Accessing the Online Library
15
Accessing the Online Library
The Online Library contains all the Avid DS Nitris documentation in PDF
format. If it was installed on your system, you can access it from the Help
menu in Avid DS Nitris.
n
You will need Adobe
®
Acrobat
®
Reader
®
to view the documentation online.
To access the Online Library:
Do one of the following:
t In Avid DS Nitris, select Help > Online Library,
t Insert the Software CD into the CD-ROM drive, and select Online
Library from the main menu.
To install Adobe Acrobat Reader:
1. If Acrobat Reader is not installed on your system, insert the Drivers CD
into the CD-ROM drive.
2. Under the Various section, select Utilities.
How to Order Documentation
To order additional copies of this documentation from within the
United States, call Avid Sales at 800-949-AVID (800-949-2843). If you are
placing an order from outside the United States, contact your local
Avid representative.
Avid Educational Services
For information on courses/schedules, training centers, certifications,
courseware, and books, please visit www.avid.com/training or call Avid Sales
at 800-949-AVID (800-949-2843).
Getting Started
16
Chapter 1
Starting a Project
This chapter introduces you to the Avid DS Nitris post-production process.
You will learn how to create a project in Avid DS Nitris.
This chapter takes approximately 15 minutes to complete.
Chapter 1 Starting a Project
18
The Digital Post-Production Process
The Avid DS Nitris system is a digital post-production environment. Once
you’ve acquired your footage in a digital format and put it on a storage device,
Avid DS Nitris gives you complete, random access to the media with instant
retrieval of clips and sequences. You also have quick, nonlinear access to any
part of your sequence, as well as the ability to apply a wide variety of digital
effects at any stage of your production.
Because each post-production facility and its projects are unique, you can use
the different tools and techniques available in Avid DS Nitris to complete
them. You can import sequences “offlined” on other systems and proceed with
your finishing tasks in Avid DS Nitris, or you can build a production from start
to finish directly in Avid DS Nitris.
After a project is complete, you can archive the media and files, making space
for your next project. If you need to go back and re-edit a project, you can
restore it at any time.
The following illustration gives you an overview of the Avid DS Nitris
production cycle.
The Digital Post-Production Process
19
Create a rough cut of clips and
decide on timing of cuts and
transitions.
Fine-tune timing of cuts,
transitions, and other effects.
Capture material
“Offline” edit
Digitize source material at
low resolution directly from
file or tape.
Output sequence to tape or
file, such as .avi.
Output media
- Archive project and/or media to tape.
- Project and media can be restored at
any time.
Process all effects applied to
clips and create new media
files (source media remains
untouched).
Archive the project
Process
Redigitize source
material in full,
uncompressed
resolution from file
or tape.
2
Repeat if necessary
- Create composites.
- Add 2D and 3D effects.
- Mix and sweeten audio.
- Add titles and graphics.
- Perform dust/scratch
removal and color correction.
4
Apply effects
3
5
6
7
1
If offlined externally, load *AAF, AFE,
OMF files or EDLs, and digitize
material from file, tape, or audio.
*AAF: Advanced Authoring Format, AFE: Avid File Exchange,
OMF: Open Media Framework, and EDL: Edit Decision List.
Fine-tune edit
Chapter 1 Starting a Project
20
Working with Project Files and Media
It is important to understand how Avid DS Nitris handles your data, so that you
can work efficiently when using large sizes of digitized video and audio files.
When you capture material, the digitized media is placed on an external
storage device, and the project files representing this media are stored in the
DS Projects folder on your workstation’s local disk drive. The project files
point Avid DS Nitris to the location of the corresponding digitized media
on the storage device.
Source material
Captured video and/or audio
are represented as master clips
in Avid DS Nitris.
Actual digitized material
(media)
is on storage device.
Clips refer to media
on storage device.
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Avid DS Nitris 7.5 User manual

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