Propellerhead Reason 11.2, Reason 11.3 User manual

  • Hello! I am an AI chatbot trained to assist you with the Propellerhead Reason 11.2 User manual. I’ve already reviewed the document and can help you find the information you need or explain it in simple terms. Just ask your questions, and providing more details will help me assist you more effectively!
The information in this document is subject to change without notice and does not represent a
commitment on the part of Reason Studios AB. The software described herein is subject to a
License Agreement and may not be copied to any other media except as specifically allowed in
the License Agreement. No part of this publication may be copied, reproduced or otherwise
transmitted or recorded, for any purpose, without prior written permission by Reason Studios AB.
©20
20 Reason Studios and its licensors. All specifications subject to change without notice.
Reason, Reason Intro, Reason Lite and Rack Extension are trademarks of Reason Studios AB.
All other commercial symbols are protected trademarks and trade names of their respective
holders. All rights reserved.
Table of Contents
TABLE OF CONTENTS4
Introduction 29
Welcome! 30
About this chapter 30
About this manual 30
About the Reason operating system
versions 30
Conventions in the manual 30
The Authorization system 32
Registering Reason 32
Running Reason with Internet Verification 33
Authorizing your Computer/Ignition Key (for off-line use)
33
About deauthorizing the computer/Ignition Key 34
Running Reason on an authorized computer - or with an
authorized Ignition Key 34
Running Reason in Demo Mode 35
Managing additional content 36
Reassigning the Function Keys in macOS
37
About automatic program updates 38
Common Operations and
Concepts 41
About this chapter 42
Areas, windows and basic navigation 42
Song window overview 42
The Browser 43
The Main Mixer 44
The Tutorial area 44
The Rack 45
The Sequencer 46
The Transport Panel 46
The ReGroove Mixer 47
Navigating between the areas 47
Showing/hiding the Navigators 47
About different Themes 48
Using several Reason Song windows 49
The Tool Window 49
The On-screen Piano Keys window 50
General window techniques 51
Resizing 51
Scrolling 52
Zooming in the Sequencer 53
Scrolling and zooming using a wheel mouse 54
Editing parameters 55
Knobs 55
Faders and sliders 56
Buttons 56
Fold/Unfold buttons 57
Multi Mode selectors 57
Numerical controls 58
Alpha-numeric controls 58
Numerical segment displays 59
Tool Tips 60
Context menus 61
Parameter context menus 61
Device context menus 62
Main Mixer channel strip context menu 63
Rack “background” context menu 64
Main Mixer “background” context menu 64
Sequencer context menus 64
Undo and Redo 65
On-screen Piano Keys 67
About this chapter 68
Using the On-screen Piano Keys 68
Opening the Piano Keys window 68
Mouse mode 69
Computer Keys mode 70
TABLE OF CONTENTS5
Audio Basics 73
About this chapter 74
How Reason communicates with your
audio hardware 74
Manual audio routing 75
Audio quality 75
Audio settings 76
About audio levels 78
System signal paths 81
Audio Track signal paths 81
Instrument Track signal paths 82
General information about audio and
computers 83
About latency 83
About processors 84
About RAM 84
Sequencer Functions 85
About this chapter 86
Introduction 86
Sequencer area overview 86
Song View and Edit Mode 87
Toolbar overview 88
Track List overview 88
Tracks overview 89
Lanes overview 89
Clips overview 90
Inspector overview 90
Ruler overview 90
Edit/Arrangement Pane overview 90
Track scrollbar overview 91
Song Navigator overview 91
Transport Panel overview 91
Track details 92
Track definition 92
The relationship between the track, the rack and the
Main Mixer 93
Master Keyboard Input 98
The relationship between tracks, lanes, clips and events
99
Track types 99
Track List elements 101
Creating tracks 101
Selecting tracks 105
Resizing tracks 106
Moving tracks 106
Deleting tracks 107
Duplicating/copying tracks and devices 107
Coloring tracks 108
Naming tracks 109
Folding tracks 109
Muting tracks 110
Soloing tracks 110
Lane details 111
Audio lane 111
Note lane 112
Parameter automation lane 113
Pattern lane 114
Creating/adding lanes 115
Deleting lanes 117
Moving note lanes 118
Copying (duplicating) note lanes 118
Muting lanes 119
Clip basics 119
Clip types 119
Toolbar details 120
Toolbar tools 120
Alternate tools 123
Edit Mode buttons 123
Snap 123
Sequencer Toolbar keyboard shortcuts 125
Ruler details 126
Transport Panel details 126
Transport keyboard commands 130
About the Inspector 131
About subticks in the Position and Length displays 131
About the “Match Values” function 131
TABLE OF CONTENTS6
Recording in the Sequencer
133
About this chapter 134
General recording functions 134
Record enabling 134
Click and Pre-count 138
Loop mode 140
General recording procedure 141
Undoing a recording 142
Recording tips 142
Audio recording details 142
Setting up the audio track 142
Recording audio 147
Recording audio in Loop mode 149
Overdubbing audio using the “Dub” function 150
Duplicating audio tracks using the “Alt” function 150
Recording over or into an existing audio clip 151
Recording audio from Mix Channel outputs 152
Recording a mixdown of several audio tracks 154
Note recording details 158
Setting up the instrument track 158
Recording notes 158
Recording notes in Loop mode 158
Recording over or into an existing note clip 159
Recording notes using the “Dub” and “Alt” functions 160
Parameter automation recording details
162
Performance controllers vs. track parameter automation
162
Recording performance controller automation 163
Recording parameter automation into Note Clips 164
Recording performance controller automation over or
into an existing clip 164
About performance controller automation on multiple
lanes 165
Recording parameter automation 165
Recording parameter automation in Loop mode 166
Recording parameter automation over or into an existing
clip 167
Adjusting automated parameters during playback - “Live
mode” 168
Recording parameter automation on multiple tracks 168
Pattern automation recording details 169
Recording pattern automation 169
Tempo automation recording 170
Recording tempo automation 170
Arranging in the Sequencer
173
About this chapter 174
Clip handling 174
Creating Clips 174
Selecting clips 174
Setting audio clip Level and Fades 177
Deleting clips 178
Resizing (masking) clips 179
About masked recordings and events 180
Tempo scaling clips 182
Moving clips 184
About overlapping clips 186
Duplicating clips 186
Cutting, Copying and Pasting clips 186
Naming clips 187
Coloring clips 187
Splitting clips 188
Crossfading audio clips 189
Joining clips 190
Reversing clips 192
Muting clips 192
Merging clips on note lanes 193
Bounce in Place 193
Matching clips using the “Match Values” function 196
Inserting bars 198
Removing bars 198
About removing bars that contain audio recordings 199
Audio Editing in the
Sequencer 201
About this chapter 202
TABLE OF CONTENTS7
Edit Modes, Stretch & Transpose Types
and Clip Types 202
Edit Modes 202
Selecting Stretch and Transpose Type 202
Clip Types 203
Opening audio clips for editing 204
Editing audio in Slice Edit mode 205
Audio clip elements in Slice Edit mode 205
Slice Edit mode tools 205
Selecting Slices and Slice Markers 206
Adding Slice Markers 207
Deleting Slice Markers 208
Repositioning Slice Markers 208
Moving/stretching Slices 208
Nudging Slices 210
Quantizing audio 210
Split at Slices 211
Bounce Clip to REX Loop 211
Revert All Slices 212
Editing audio in Pitch Edit mode 213
Pitch Editor elements 213
Selecting notes 214
Auditioning notes 214
Correcting pitches 215
Changing transposition 215
Resetting pitches 215
Splitting the clip at notes 215
Reverting all notes 215
Attenuating pitch drift/vibrato 216
Editing transition times 216
Moving notes and changing note lengths 217
Quantizing notes 218
Splitting and joining notes 218
About switching from Pitch Edit mode to Slice Edit mode
219
Audio pitch editing in the Inspector 219
Editing audio in the Comp Editor 221
Audio clip elements in the Comp Editor 221
The relationship between Clips, Comp Rows and
Recordings 225
Comp Editor window handling 227
Comp Editor audio editing tools 227
Selecting a Comp Row for playback in a Single Take clip
228
Selecting Comp Rows 229
Deleting Comp Rows 230
Moving Comp Rows 230
Duplicating Comp Rows 230
Cutting, copying and pasting Comp Rows 231
Adjusting the Comp Row Level 231
Adjusting the Recording Offset 232
Comping audio 233
Adding Cuts 233
Adding Segments 234
Adding Crossfades to Cuts 234
Deleting Cuts 235
Moving Cuts 235
Changing Comp Row assignments 236
Bounce Clip(s) to New Recording(s) 237
Creating a comped audio clip 238
Common audio editing functions 242
Delete Unused Recordings 242
Bounce Clip(s) to New Sample(s) 242
Bouncing audio to MIDI notes 242
Normalizing audio clips 244
Reversing audio clips 245
Changing the tempo and transposition of
the audio 246
Tempo scaling Clips 246
Transposing Audio Clips 247
Audio and tempo matching 249
Matching imported audio to the song tempo 249
Editing audio using the Inspector 250
Editing recordings and cuts in the Inspector 250
Matching audio values using the "Match Values"
function 250
Note and Automation Editing
253
About this chapter 254
The Edit Mode 254
Selecting what to edit 255
Opening note and automation clips for editing 255
Edit Mode elements 257
Edit Mode window handling 259
Note Edit Modes 259
Creating empty clips 262
Tool Window editing tools 263
TABLE OF CONTENTS8
Note editing 264
Selecting notes 264
Drawing notes 265
Deleting notes 268
Resizing notes 268
Muting notes 270
Splitting notes 271
Moving notes 272
Duplicating notes 275
Using Cut, Copy and Paste 276
Quantize 277
Pitch (Transpose) 280
Extract Notes to Lanes 281
Scale Tempo 284
Editing note velocity 285
Reverse 287
Multi Lanes editing 289
Overview 289
Selecting multiple lanes for editing 289
Editing notes in Multi Lanes mode 290
Automation editing 291
Overview 291
Editing parameter automation 291
Drawing parameter automation events 294
Creating curves between automation points 295
Deleting automation events 296
Reversing automation events 296
Editing performance controller automation 296
About Automation Cleanup 298
Editing pattern automation 299
Drawing pattern automation 300
Moving, resizing and duplicating pattern automation clips
301
Deleting pattern automation clips 301
The “Convert Pattern Automation to Notes” function 302
Editing tempo automation 302
About tempo changes and tempo automation of audio
tracks 303
Automating time signature 304
Moving, resizing and duplicating time signature
automation clips 305
Deleting time signature automation clips 305
Note and automation editing in the
Inspector 306
Editing notes and events in the Inspector 306
Matching notes or events using the “Match Values”
function 306
Working with Blocks in the
Sequencer 309
About this chapter 310
Introduction 310
The idea behind Blocks 310
Arrangement Views 311
Song View (with Blocks disabled) 311
Song View (with Blocks enabled) 311
Block View 312
Editing Blocks in the Block View 312
Selecting a Block for editing 312
Renaming Blocks 313
Defining the Block length 313
Changing Block color 313
Recording in the Block View 313
Editing clips in the Block View 313
Arranging clips in the Block View 314
Arranging Blocks in the Song View 314
Creating Block Automation Clips 314
Resizing Block Automation Clips 316
Reassigning Blocks in Block Automation Clips 316
Muting lanes in Block Automation Clips 317
Converting Block Automation Clips to Song Clips 319
Combining Block Automation Clips with Song Clips 321
Working with the Rack 325
About this chapter 326
Rack device procedures 326
Navigating in the rack 326
Resizing and detaching the rack 327
About Device Groups 328
Creating devices 330
Selecting devices 332
Deleting devices 334
Re-ordering devices 334
Re-routing devices 336
Creating new rack columns 336
About the “Sort Selected Device Groups” function 336
Replacing devices 337
Duplicating devices 338
TABLE OF CONTENTS9
Cut, Copy and Paste devices 338
Naming devices 339
Folding and unfolding devices 340
Working with Players 341
About this chapter 342
Overview 342
General recording methods 343
Using Players 344
Creating Players 344
Chaining Players 344
Replacing Players 344
Deleting Players 344
Naming Players 344
About Players in Combinators 345
Common Player device parameters 345
Dual Arpeggio 346
The Display sections 348
Note Echo 354
Scales & Chords 355
Scales 355
Filter Notes 356
Chords 357
Beat Map 360
Included content 360
The front panel 361
Map Select 362
Density 362
Lock Position 363
Mirror notes 363
Setting MIDI note numbers 364
Global settings 365
Beat Map and the sequencer 365
Editing the drum notes 367
Using CV 367
Tips & Tricks 368
Generating scale-correct arpeggios from single notes
368
Generating chord arpeggios 368
Creating parallel chords 368
Using a Scales & Chords device as a “MIDI Note monitor”
369
Working with Rack Extensions
371
About this chapter 372
What are Rack Extensions? 372
Future compatibility 372
Trying and buying Rack Extensions 372
Trial versions of Rack Extensions 372
Buying Rack Extensions 372
Installing and managing Rack
Extensions 373
Using Rack Extensions in Reason 374
About missing Rack Extensions 376
Working with VST Plugins 377
About this chapter 378
About VST plugins 378
VST compatibility in Reason 378
Installing and enabling VST plugins 378
About VST licenses 378
Installing VST plugins under Windows 378
Installing VST plugins under Mac 379
Enabling VST plugins in Reason 379
Using VST plugins in Reason 380
Adding VSTs to the rack 380
The Plugin Rack Device 381
Front panel 381
Rear panel 382
About auto-routing of VSTs in the rack 383
TABLE OF CONTENTS10
The Plugin Window 383
Editing the VST parameters 385
Automating VST parameters 385
CV modulation of VST parameters 386
Remote controlling VST parameters 389
Selecting VST programs 391
About saving songs that contain VSTs 391
Combining VST plugins in Combinator devices 391
About missing VST plugins 392
Managing VST plugins 392
Plugin Status 393
Defining custom VST folders 394
Sounds, Patches and the
Browser 395
About this chapter 396
About patches 396
Reason devices that use patches 396
Loading patches 397
Setting browse focus 400
Saving patches 401
Copying and pasting patches between devices 402
Initializing patches and resetting device parameters 402
About ReFills 403
Using the Browser 404
Opening the browser 405
Browser elements 406
Navigating in the Browser 410
Using Locations and Favorites 412
Favorites Lists 412
Selecting and auditioning samples and REX loops 415
Selecting multiple files 415
Cross-browsing patch files 416
Create Instrument/Create Effect 417
About patch formats and sampler devices 417
Using the “Search” function 418
Loading files 418
About browse lists 419
Handling Missing Sounds 420
Reason file formats 422
Routing Audio and CV 425
About this chapter 426
Signal types 426
Audio signals 426
CV/Gate signals 426
P-LAN signals 427
About MIDI routing 427
About cables 427
Cable appearance 427
Checking and following cable connections 428
Cable color 429
Automatic routing 429
Auto-routing of audio input signals 429
Auto-routing of Instrument devices 430
Auto-routing of Effect devices 430
Auto-routing of CV/Gate signals 431
Auto-routing devices after they have been created 431
About re-routing devices in songs created in Reason
Version 5 or earlier 432
Manual routing 433
Connecting cables 434
Connecting cables using pop-up menus 434
Disconnecting cables 435
Disconnecting devices 435
Using CV and Gate 436
Routing CV and Gate signals 436
About CV Trim knobs 436
The Main Mixer 437
About this chapter 438
Overview 438
The Audio Track, its device and mixer channel strip 439
The Mix Channel device and channel strip 440
The Master Section device and mixer strip 441
Navigating in the Main Mixer 442
Viewing the Main Mixer area 442
Scrolling and navigating in the Main Mixer 442
Showing and hiding channel strip sections 443
TABLE OF CONTENTS11
Switching between channels, rack devices and tracks
444
Managing mixer channels 445
Creating and deleting channels 445
Selecting channels 445
Moving channels 446
Copying and duplicating channels 446
Copy channel settings 447
Resetting channel settings 447
Naming mixer channels 447
Coloring mixer channels 448
The channel strip 449
Input section 449
Dynamics section 450
EQ section 453
The Spectrum EQ Window 454
Insert FX section 457
FX Sends section 458
Fader section 459
Channel Header section 461
The Master Section strip 462
Master Compressor section 463
FX Send section 464
Master Inserts section 465
FX Return section 466
Master Fader section 467
Master Section Header 468
Automating mixer parameters 468
Working with effects 468
Insert FX 468
Send FX 473
Output Busses 476
Creating an Output Bus 476
Deleting an Output Bus 478
Recording a sub-mix onto an audio track 479
Parallel Channels 480
Creating Parallel Channels 480
Deleting Parallel Channels 483
Naming Parallel Channels 483
Solo, Mute and Send FX logic 484
Solo and Mute logic 484
Send FX level and mute logic 486
Remote controlling the Main Mixer 488
Remote controlling a single mixer channel 488
Remote controlling multiple mixer channels 488
Advanced routing tips and tricks 491
Chaining Send effects from Redrum or Mixer devices
491
Using compression sidechaining 493
Using the Mix Channel and Audio Track devices’ Direct
Outs 494
Creating an input channel for recording with effects 495
Delay Compensation 499
About this chapter 500
About Delay Compensation in Reason
500
Activating the Delay Compensation 500
Delay Compensation rules and limitations 501
How the Delay Compensation works 504
Delay Compensation in individual mixer channels 504
Delay Compensation with Busses and Parallel Channels
508
Delay Compensation to Send FX busses 509
About the Master Insert FX 509
Problematic configurations 510
About using the Direct Out connections of the mixer
channels 514
About the Metronome Click 514
Recording with Delay Compensation 514
Playing and monitoring with Delay Compensation 514
About bouncing mixer channels 514
Song File Handling 515
About this chapter 516
Opening Songs 516
Opening a Reason or Record Song 516
Opening a Reason Demo Song 517
Opening the last Song at program launch 517
TABLE OF CONTENTS12
Closing Songs 518
Closing a Song 518
Creating Songs 518
Creating a new Song 518
Setting up a Default Song 518
Creating a new Song from a template 519
Saving Songs 519
Saving a Song 519
Saving and optimizing a Song 520
Including Song Information 520
About Self-Contained Songs 521
Making a Song appear as a Template Song 522
A note about saving Songs as audio files 522
Audio data and Scratch Disk settings 523
About audio data in Song files 523
Changing Scratch Disk folder location 523
About “Orphan Audio Streams” 524
Importing and exporting Standard MIDI
Files 524
Importing Standard MIDI Files 524
Exporting Standard MIDI Files 525
Importing and Exporting
Audio 527
About this chapter 528
Importing audio 528
Audio formats, sample rates and tempo matching 528
About tempo matching imported audio 528
Importing audio to the sequencer 529
Exporting audio 532
Exporting Songs or parts of Songs 532
Bouncing Mixer Channels 534
Bouncing Audio Clips 536
Sampling 539
About this chapter 540
Overview 540
One-click sampling 540
The Edit Sample window 540
About sample format, rate and resolution 541
General sampling functions 541
Setting up for sampling 541
Sampling 543
The Sample buttons 543
Sampling procedure 543
The Song Samples location 546
Editing samples 548
The Edit Sample window 548
Setting Sample Start and End 550
Cropping samples 552
Normalizing samples 552
Reversing samples 552
Fading in/out samples 553
Looping samples 554
Saving edited samples 556
Renaming samples 556
Sample management 557
About Assigned and Unassigned samples 557
Saving samples in a song 558
Deleting samples from a song 558
Loading samples into a device 559
Duplicating samples 560
Exporting samples 561
About self-contained samples 563
The ReGroove Mixer 565
Introduction 566
ReGroove basics 566
The ReGroove Mixer 567
Global parameters 567
Channel parameters 568
Copy, Paste and Initialize ReGroove channels 572
TABLE OF CONTENTS13
Groove Settings 573
Working with grooves 576
Applying grooves to your music 576
Commit to Groove - making the grooves “permanent”
579
Creating your own ReGroove patches 580
Groovy tips & tricks 581
ReGroove patches in the Factory Sounds
bank 582
Remote - Playing and
Controlling Devices 583
About the various MIDI inputs 584
About Remote 584
Setting up 585
Automatic set-up using the Easy MIDI Inputs function
585
Adding a specific control surface or keyboard 586
Other functions 589
Example Setups 589
Remote basics 590
About Standard vs Remote Override mapping 590
About mapping variations 590
Locking a surface to a device 592
Locking a surface 592
Unlocking a surface 594
Remote Override 595
Activating Remote Override Edit mode 595
Remote Override mapping 596
Additional Remote Overrides... 599
Assigning Additional Overrides 600
Keyboard Control 601
Enabling Keyboard Control 601
Editing Keyboard Control 601
Saving Remote Setups 602
Synchronization and
Advanced MIDI 603
About this chapter 604
Synchronization to MIDI Clock 604
What is synchronization and MIDI Clock? 604
Using Reason as MIDI Clock Host 604
Syncing Reason to an external MIDI application or
instrument 606
Syncing Reason to another program on the same
computer 606
External synchronization considerations 607
Synchronization using Ableton Link 609
About Ableton Link 609
Synchronizing Reason’s sequencer with Ableton Link
609
Advanced MIDI - The External Control
Bus inputs 611
About the External Control Bus inputs 611
Routing MIDI to devices 612
Receiving Controller data via MIDI 612
About recording Pattern Changes 612
Optimizing Performance 613
Introduction 614
Checking Processing Power 614
Optimization and latency reduction 614
About Latency Compensation 615
Optimizing your computer system 616
Optimizing Songs 618
RAM requirements 620
TABLE OF CONTENTS14
Hardware Interface 621
Introduction 622
Sampling Input section 623
Advanced MIDI Device 624
More Audio 624
The Big Meter 625
Kong Drum Designer 627
Introduction 628
Overview 628
The Pad Section 628
The Drum Control Panel 629
The Drum and FX Section 629
About using custom backdrops 629
About file formats 629
Using patches 630
Loading a Kit Patch 630
Checking the sounds in a Kit Patch 631
Creating a new Kit Patch 631
Creating an empty Kit Patch 632
Saving Kit Patches 632
Pad Settings 633
Assigning Drums to Pads 633
Renaming Pads 634
Copying & Pasting Drums between Pads 634
Assigning Hit Type to Pads 634
Muting and Soloing Pads 635
Working with Pad Groups 636
The Drum and FX section 637
Signal flow 638
The Drum Control Panel 640
Sampling in Kong 642
The Drum Module slot 642
The FX slots 643
The Drum modules 644
NN-Nano Sampler 644
Nurse Rex Loop Player 648
Physical Bass Drum, Snare Drum and Tom Tom 653
Synth Bass Drum, Snare Drum and Tom Tom 655
Synth Hi-hat 656
The Support Generator modules 657
Noise Generator 657
Tone Generator 658
The FX modules 659
Using CV modulation of Bus FX and Master FX
parameters 659
Drum Room Reverb 660
Transient Shaper 660
Compressor 661
Filter 662
Parametric EQ 662
Ring Modulator 663
Rattler 664
Tape Echo 664
Overdrive/Resonator 665
Connections 666
Sequencer Control 666
Modulation Input 666
Aux Send Out 666
Gate In and Out 667
Audio Out 3-16 667
Main Audio Out 667
Using Kong as an effect device 667
Using external effects with Kong 668
Redrum Drum Computer 669
Introduction 670
Sampling in Redrum 670
About file formats 671
Using patches 672
Loading a patch 672
Checking the sounds in a patch 672
Creating a new patch 673
TABLE OF CONTENTS15
Creating an empty patch 673
Programming patterns 674
Pattern basics 674
Pattern tutorial 675
Setting pattern length 676
Setting pattern resolution 677
Step dynamics 677
Pattern Shuffle 678
Flam 678
The Pattern Enable switch 679
The Enable Pattern Section switch 679
Pattern functions 680
Chaining patterns 680
Converting Pattern data to notes in the main sequencer
681
Redrum parameters 682
Drum sound settings 682
Global settings 685
Using Redrum as a sound module 686
Connections 687
Dr. Octo Rex Loop Player 689
Introduction 690
ReCycled Loops 690
About REX file formats 691
Loading and saving Dr. Octo Rex patches
691
About the Dr. Octo Rex patch format 691
About opening songs that previously used Dr. Rex
devices 691
Playing Loops 692
Switching playback between Loop Slots 692
Adding Loops 693
Loading Loops “On the Fly” 694
Removing Loops 694
Cut/Copy and Paste Loops between Loop Slots 694
Playing individual Loop Slices 694
Creating sequencer notes 695
Slice handling 698
Selecting Slices 698
Editing individual Slices 698
Editing in the Waveform Display 699
The Slice Edit Mode 700
Dr. Octo Rex panel parameters 701
Pitch and Mod wheels 701
Trig Next Loop 701
Note To Slot 701
Loop Slot buttons 702
Enable Loop Playback and Run 703
Volume 703
Global Transpose 703
Dr. Octo Rex synth parameters 704
Select Loop & Load Slot 704
Loop Transpose 704
Loop Level 705
Oscillator section 705
Mod. Wheel 705
Velocity section 706
The Filter Section 706
Envelope section 708
LFO section 709
Pitch Bend Range 710
Setting number of voices - polyphony 711
Audio Quality settings 711
Connections 711
Modulation Inputs 712
Modulation Outputs 712
Gate Inputs 712
Gate Output 712
Slice Outputs 712
Main Outputs 712
Europa Shapeshifting
Synthesizer 713
Introduction 714
Panel overview 715
TABLE OF CONTENTS16
Signal flow 716
Playing and using Europa 717
Loading and saving patches 717
Global output controls 717
Global performance and “play” controls 717
Panel reference 719
Sound Engines On/Off and Edit Focus section 719
The Oscillator section 719
The Modifiers section 722
The Spectral Filter 724
The Harmonics section 726
The Unison section 728
The User Wave and Mixer section 729
The Filter section 730
The Amplifier section 732
The Envelopes section 734
The LFO section 738
The Effects section 739
The Modulation Bus section 742
Connections 746
Sequencer Control inputs 746
CV Modulation inputs and outputs 746
Audio Output 746
Tips and Tricks 747
Creating an individual “pre amp envelope” for a Sound
Engine 747
Recording display movements in the sequencer 748
Grain Sample Manipulator 749
Introduction 750
A few words about granular synthesis 750
Panel overview 752
Playing and using Grain 753
Loading and saving patches 753
Global performance and “play” controls 753
Global output controls 754
Panel reference 755
The Sample section 755
The Playback Algorithms section 757
The Oscillator section 762
The Filter section 763
The Amplifier section 764
The Envelopes section 765
The LFO section 769
The Effects section 769
The Modulation Bus section 773
Connections 777
Sequencer Control inputs 777
CV Modulation inputs and outputs 777
Audio Output 777
Tips and Tricks 778
Automating sample playback parameters from the
sequencer 778
Thor Polysonic Synthesizer
781
Introduction 782
Loading and Saving Patches 782
Thor elements 783
The Controller panel 784
Using the Programmer 786
Basic connections - a tutorial 787
The Oscillator section 790
Mix section 797
Filter slots 797
Shaper 801
Amp section 801
LFO 1 802
Envelope sections 803
Global section 804
Modulation bus routing section 806
Step Sequencer 815
Basic operation 815
Connections 819
TABLE OF CONTENTS17
Subtractor Synthesizer 821
Introduction 822
Loading and Saving Patches 822
The Oscillator Section 823
Oscillator 1 Waveform 823
Setting Oscillator 1 Frequency - Octave/Semitone/Cent
825
Oscillator Keyboard Tracking 825
Using Oscillator 2 825
Oscillator 2 Waveform 826
Noise Generator 826
Phase Offset Modulation 827
Frequency Modulation (FM) 829
Ring Modulation 830
The Filter Section 831
Filter 1 Type 831
Filter 1 Frequency 834
Resonance 834
Filter Keyboard Track (Kbd) 834
Filter 2 835
Envelopes - General 836
Amplitude Envelope 837
Filter Envelope 837
Mod Envelope 838
LFO Section 839
LFO 1 Parameters 839
LFO 2 Parameters 840
Play Parameters 841
Velocity Control 841
Pitch Bend and Modulation Wheels 842
Legato 843
Retrig 843
Portamento (Time) 843
Setting Number of Voices - Polyphony 844
About the Low Bandwidth button 844
External Modulation 844
Connections 845
Audio Output 845
Sequencer Control 845
Modulation Inputs 846
Modulation Outputs 846
Gate Inputs 846
Malström Synthesizer 847
Introduction 848
Features 848
Theory of operation 849
Loading and Saving Patches 849
The Oscillator section 850
Setting oscillator frequency 851
Controlling playback of the graintable 851
The amplitude envelopes 852
The Modulator section 853
Modulator parameters 853
Destinations 854
The Filter section 855
The Filters 856
The Filter Envelope 858
The Shaper 859
Routing 861
Routing examples 862
The output controls 865
The play controls 865
Polyphony - setting the number of voices 866
Porta (portamento) 866
Legato 866
The Pitch Bend and Modulation wheels 867
The Velocity controls 867
The Modulation wheel controls 868
Connections 869
Audio Output 869
Audio Input 869
Sequencer Control 869
Gate Input 870
Modulation Input 870
Modulation Output 870
Routing external audio to the filters 871
Monotone Bass Synthesizer
873
Introduction 874
TABLE OF CONTENTS18
Panel overview 875
Signal flow 876
Playing and using Monotone 877
Loading and saving patches 877
Global output controls 877
Global performance and “play” controls 877
Panel reference 878
The Oscillator section 878
The Filter section 879
The Amplifier section 881
Chorus 882
Delay 883
The LFO section 883
The Envelope section 884
Connections 885
Sequencer Control inputs 885
Modulation inputs 885
Audio Output 885
ID8 Instrument Device 887
Introduction 888
The Sounds 888
The ID8 and Standard MIDI Files 888
Using the ID8 889
Selecting Sounds 889
Controlling Sounds 889
About saving edited Sounds 890
Rytmik Drum Machine 891
Introduction 892
Panel overview 893
Signal flow 894
Global controls 894
Loading and saving patches 894
The Drum Channel sections 895
Auditioning samples 895
Selecting a Drum Channel 895
Muting and soloing Drum Channels 895
Setting the Drum Channel volumes 895
Setting the Send Effect levels 896
The Sample Playback section 896
Selecting Samples 896
Setting the Sample Start and End 897
Setting the Panning 897
Setting the Pitch 897
Setting Fade In and Fade Out 898
The Insert Effects section 898
Distortion 898
Low Cut and Hi Cut Filter 899
The Master FX section 899
Delay 900
Reverb 901
Compressor 902
Master Pitch 904
Master Reverb 904
Master Filter 904
Master Volume 905
Connections 906
Drum Gate In/Out 906
Separate Outputs 906
Main Output L & R 906
Radical Piano 907
Introduction 908
The pianos 908
Using Radical Piano 910
Loading and saving patches 910
Selecting piano sound sets 910
Character 910
Volume 911
Velocity Response 911
Tune 912
Sustain 912
Resonance 913
Envelope 913
Mechanics 914
EQ 914
TABLE OF CONTENTS19
Ambience 915
Output 915
Connections 916
Sequencer Control 916
Modulation In 916
Audio In 916
Audio Out 916
Additional external control 917
Klang Tuned Percussion 919
Introduction 920
Panel overview 920
Using Klang 921
Loading and saving patches 921
Global performance and “play” controls
921
Panel controls 922
The Instruments section 922
The Filter section 927
The Amp section 929
The Delay section 930
The Reverb section 932
Connections 933
Sequencer Control inputs 933
Modulation Inputs 933
Audio Out 933
Pangea World Instruments
935
Introduction 936
Panel overview 936
Using Pangea 937
Loading and saving patches 937
Global performance and “play” controls
937
Panel controls 938
The Instruments section 938
The Filter section 943
The Amp section 945
The Delay section 947
The Reverb section 948
Connections 950
Sequencer Control inputs 950
Modulation Inputs 950
Audio Out 950
Humana Vocal Ensemble 951
Introduction 952
Panel overview 952
Using Humana 953
Loading and saving patches 953
Global performance and “play” controls
953
Panel controls 954
The Instruments section 954
The Filter section 960
The Amp section 962
The Delay section 964
The Reverb section 965
Connections 967
Sequencer Control inputs 967
Modulation Inputs 967
Audio Out 967
TABLE OF CONTENTS20
NN-XT Sampler 969
Introduction 970
Sampling in NN-XT 970
Panel overview 971
The main panel 971
The Remote Editor panel 971
Loading complete Patches and REX files
972
Loading NN-XT Patches 972
Loading NN-19 Patches 972
Loading SoundFonts 973
Loading complete REX files as Patches 973
Using the main panel 974
The Pitch and Modulation wheels 974
The External Control wheel 974
High Quality Interpolation 975
Global Controls 975
Overview of the Remote Editor panel 977
The Key Map display 977
Sample parameters 978
Group parameters 978
Synth Parameters 979
About Samples and Zones 979
Selections and Edit Focus 980
Selecting Zones 981
Moving Edit Focus 983
Adjusting parameters 983
Adjusting Synth parameters 983
Adjusting Group parameters 983
Sample parameters 984
Managing Zones and Samples 985
Creating a Key Map 985
About file formats and REX slices 986
Adding more samples to the Key Map 986
Replacing a sample 986
Quick browsing through samples 987
Removing samples 987
Auditioning samples 987
Adding empty Zones 987
Duplicating Zones 988
Removing Zones 988
Rearranging Zones in the List 988
Working with Grouping 988
About Groups 988
Creating a Group 988
Moving a Group to another position in the List 989
Moving a Zone from one Group to another 989
Selecting a Group and/or Zones in a Group 990
The Group Parameters 990
Working with Key Ranges 990
About Key Ranges 990
Setting up Key Ranges 990
About the Lock Root Keys function 994
About the Solo Sample function 995
Sorting Zones by Note 996
Setting Root Notes and Tuning 997
About the Root Key 997
Setting the Root Note manually 997
Tuning samples manually 997
Setting the Root Note and Tuning using pitch detection
998
About changing the pitch of samples 998
Using Automap 998
Layered, crossfaded and velocity
switched sounds 999
Creating layered sounds 999
About velocity ranges 999
Setting velocity range for a Zone 1001
About Crossfading Between Zones 1001
Setting crossfading for a Zone 1003
Using Alternate 1003
About the Alternate function 1003
Sample parameters 1004
Root Note and Tune 1004
Sample Start and End 1004
Loop Start and End 1004
Play Mode 1005
Lo Key and Hi Key 1005
Lo Vel and Hi Vel 1005
Fade In and Fade Out 1005
Alt 1005
Out 1005
/