Apple Soundtrack Pro 2 User manual

Type
User manual

This manual is also suitable for

Soundtrack Pro 2
Getting Started
K
Apple Inc.
Copyright © 2007 Apple Inc. All rights reserved.
Your rights to the software are governed by the
accompanying software license agreement. The owner
or authorized user of a valid copy of Soundtrack Pro
software may reproduce this publication for the purpose
of learning to use such software. No part of this
publication may be reproduced or transmitted for
commercial purposes, such as selling copies of this
publication or for providing paid for support services.
The Apple logo is a trademark of Apple Inc., registered
in the U.S. and other countries. Use of the “keyboard”
Apple logo (Shift-Option-K) for commercial purposes
without the prior written consent of Apple may
constitute trademark infringement and unfair
competition in violation of federal and state laws.
Every effort has been made to ensure that the
information in this manual is accurate. Apple is not
responsible for printing or clerical errors.
Note:
Because Apple frequently releases new versions
and updates to its system software, applications, and
Internet sites, images shown in this book may be slightly
different from what you see on your screen.
Apple Inc.
1 Infinite Loop
Cupertino, CA 95014–2084
408-996-1010
www.apple.com
Apple, the Apple logo, AppleScript, Final Cut,
Final Cut Pro, Final Cut Studio, Logic, Mac, Mac OS,
QuickTime, and Soundtrack are trademarks of Apple
Inc., registered in the U.S. and other countries.
Finder and NeXT are trademarks of Apple Inc.
AppleCare is a service mark of Apple Inc., registered
in the U.S. and other countries.
Other company and product names mentioned herein
are trademarks of their respective companies. Mention
of third-party products is for informational purposes
only and constitutes neither an endorsement nor a
recommendation. Apple assumes no responsibility with
regard to the performance or use of these products.
Production stills from the film “Koffee House Mayhem
provided courtesy of Jean-Paul Bonjour. “Koffee House
Mayhem © 2004 Jean-Paul Bonjour. All rights reserved.
http://www.jbonjour.com
3
2
Contents
Preface 5 Welcome to Soundtrack Pro
5
About Soundtrack Pro
5
About This Book
6
What You’ll Need
Chapter 1 7 Starting Your Project and Assembling Media
8
Opening Soundtrack Pro
9
Setting Up Your Computers Audio System
10
Creating a New Multitrack Project
12
Assembling Media in Soundtrack Pro
Chapter 2 17 Assembling Your Multitrack Project
18
Working with Multitrack Projects
19
Playing and Saving a Multitrack Project
22
Creating a Soundtrack Pro Multitrack Project from a Final Cut Pro Sequence
23
Adding Clips to the Timeline
24
Editing Clips in the Timeline
26
Adding Markers to the Timeline
28
Creating a Fade in an Audio Clip
29
Adding a Crossfade Between Two Clips
30
Adding Tracks, Busses, and Submixes to a Multitrack Project
32
Working with Stereo and Surround Track Panners
35
Routing Your Multitrack Project
36
Adding Effects to Your Multitrack Project
39
Automating Track, Bus, Submix, and Master Bus Parameters with Envelope Points
Chapter 3 41 Working with Individual Audio Files
41
Editing Audio Files
42
How Soundtrack Pro Processes Audio Files
42
Where to Edit Audio Files
46
Opening a Logic Pro Audio File in Soundtrack Pro
47
Adding Processes and Effects to a File with Actions
50
Using the File Editor Tools
4
Contents
Chapter 4 57 Solving Audio Problems
57
Analyzing and Fixing Problems in an Audio File
60
Creating an AppleScript Droplet to Analyze and Fix Audio Files
Chapter 5 61 Mixing Stereo
and Surround Projects
61
Fundamentals of Mixing
62
Working in the Soundtrack Pro Mixer
64
Steps for Mixing a Project
Chapter 6 73 Exporting Your Multitrack Project
74
The Export Dialog
75
Exporting a Final Mix
76
Exporting a Submix
76
Exporting a Multitrack Project to Final Cut Pro
77
Exporting a Podcast
79
Saving a Multitrack Project with Its Media Files
Chapter 7 81 What’s Next?
81
More Soundtrack Pro Resources
Appendix 83 An Introduction to the Soundtrack Pro Interface
84
Working with Tabs
85
The Timeline
86
The File Editor
87
The Multitake Editor
87
Conform
88
The Mixer
89
The Bin
89
The Toolbar
90
Tabs in the Left Pane
91
Tabs in the Right Pane
92
Arranging the Soundtrack Pro Interface
5
Preface
Welcome to Soundtrack Pro
About Soundtrack Pro
Soundtrack Pro is a professional digital audio application designed for film and video
post-production. As a Logic Studio owner, you will use Logic Pro to create, compose,
and score your music, and Soundtrack Pro to edit and restore dialogue, create and edit
sound effects and backgrounds, and mix a full soundtrack. The advanced integration of
Soundtrack Pro and Final Cut Pro allows you to easily import and export audio projects,
giving you the ability to collaborate with the world of Final Cut Studio editors.
Additionally, the advanced multichannel waveform editor in Soundtrack Pro can be
used as a powerful external sample editor with Logic Pro.
About This Book
This book takes you on a guided tour of Soundtrack Pro. It begins by explaining how to
set up a multitrack project and import audio files, then walks you through building a
multitrack project, working with audio clips, and correcting common problems in audio
clips. Then it explains how to mix and export your final mix, create a podcast, and send
your mix back to Final Cut Pro.
After youre done reading this
Getting Started
book, you should have a basic
understanding of what you can do with Soundtrack Pro. You can then continue to
explore and learn by working with Soundtrack Pro and referring to the user manual.
6 Preface
Welcome to Soundtrack Pro
What You’ll Need
Simply reading this book will give you enough information to get you working
confidently in Soundtrack Pro. However, having Soundtrack Pro open on your computer
and using some audio files—either your own or the audio files provided with
Soundtrack Pro—will make some of the tasks described in these pages easier to master.
If you want to be able to practice the steps as you read, you will need:
Â
Your computer, running Soundtrack Pro
Â
Audio files (if you don’t have any, you can use the audio content that you installed
with Soundtrack Pro)
Â
A video file (to play along with your project)
Now you can start exploring Soundtrack Pro.
1
7
1
Starting Your Project
and Assembling Media
In Soundtrack Pro, you can create audio projects for a variety of uses: audio for video
and film, submixes for DVD and other video needs, sound design, podcasts, and more.
Before you can start editing your project, you need to set up your computers audio
system and assemble your media files.
In this chapter, you’ll learn about:
Â
Opening Soundtrack Pro (p. 8)
Â
Setting Up Your Computers Audio System (p. 9)
Â
Creating a New Multitrack Project (p. 10)
Â
Assembling Media in Soundtrack Pro (p. 12)
8 Chapter 1
Starting Your Project and Assembling Media
Opening Soundtrack Pro
The Soundtrack Pro interface is divided into several panes, each of which contains
multiple tabs. These tabs contain all of the controls in Soundtrack Pro. As youre
working, you can show and hide the left, right, and lower panes of the interface using
the buttons in the top-right corner of the Soundtrack Pro Toolbar.
You can learn more about the Soundtrack Pro interface in the Appendix , An
Introduction to the Soundtrack Pro Interface,” on page 83.
To open Soundtrack Pro:
m
Double-click the Soundtrack Pro icon located in your Applications folder.
When you open Soundtrack Pro, a new, untitled multitrack project is automatically created.
These tabs contain
information about the
clips, tracks, and other
contents of a multitrack
project.
These tabs help you
locate media files.
You can store
frequently used files
in the Favorites tab.
These tabs show
input and output
levels and settings.
These buttons show and
hide the left, right, and
lower panes of the
interface.
If you add a video file to
the video track, it’s
displayed in the
Video tab.
Each project has
its own tab.
The Timeline is where
you create a multitrack
project with video and
audio clips.
These tabs help you edit and
mix your project.
The Toolbar contains
buttons for common
commands.
Chapter 1
Starting Your Project and Assembling Media
9
Setting Up Your Computers Audio System
The sound from your audio files is output through the speaker or headphone jack that
comes with your computer.
If you have external monitors, speakers, or other audio equipment, you’ll want to
connect them through the speaker jack so you can monitor your projects audio
output. You can also connect other external audio equipment such as an audio
interface or a mixer and use these audio tools to mix and listen to your project.
To view the audio input and output settings for your computer:
m
Open the Audio Midi Setup utility (located in /Applications/Utilities/Audio Midi Setup).
To view the audio input and output settings for Soundtrack Pro:
m
Select the Recording tab in the right pane of the Soundtrack Pro interface.
To learn more about working in the Recording tab, see the
Soundtrack Pro User Manual
.
To learn more about stereo and surround audio systems, control surfaces, and other
audio equipment, see the
Soundtrack Pro User Manual
.
Do You Need More Equipment?
By default, Soundtrack Pro uses the input and output devices that are defined in your
computer’s System Preferences.
For basic mixing, you can connect the built-in audio output on your computer to a
pair of external speakers. This gives you two output channels for stereo playback.
For 5.1 surround mixing, you will need to connect an audio I/O device with six output
channels to your computer to monitor the surround sound. The six output channels
need to be connected to a discrete 5.1 surround speaker system for you to hear the
surround sound.
10 Chapter 1
Starting Your Project and Assembling Media
Creating a New Multitrack Project
A multitrack project contains multiple audio files and an optional video clip. Multitrack
projects are used exclusively by Soundtrack Pro and are compatible with other
Final Cut Studio applications.
When you open Soundtrack Pro, a new multitrack project is automatically created. You
can also create a new project at any time while working in Soundtrack Pro.
To create a new multitrack project:
m
Click the New Project button in the Toolbar.
A new, empty multitrack project appears.
New Soundtrack Pro projects are, by default, set with a sample rate of 48 kilohertz (kHz).
Soundtrack Pro multitrack projects can have a sample rate of 32 to 192 kHz. Standard
CD-quality audio uses 44.1 kHz; standard digital video–quality audio uses 48 kHz.
Click this button to
create a new project.
Chapter 1
Starting Your Project and Assembling Media
11
To set a project’s sample rate:
m
Choose a value from the Sample Rate pop-up menu.
To configure other project properties, including metadata and music settings:
m
Click the Project tab and enter settings for your project.
Choose a sample rate for
your multitrack project
from the Sample Rate
pop-up menu.
The Project tab contains
various settings and
properties for the
selected project.
12 Chapter 1
Starting Your Project and Assembling Media
Assembling Media in Soundtrack Pro
Now that you’ve created your project and configured its settings, it’s time to assemble your
media files. Soundtrack Pro has several tabs dedicated to locating your audio files and a
method for indexing the folders of media stored on your hard drive or other volumes.
Browsing for Media
The Browser tab works like the Mac OS X Finder; in it, you can look through your
computer’s hard disk, external hard drive, or any other connected media device for files
to use in Soundtrack Pro.
To locate files using the Browser:
m Select the Browser tab, then navigate through the file structure to find your file.
Use the Browser and
Search tabs to locate
your media.
Click to select the file
you want.
The “Preview on
selection” button
The Play button
Chapter 1 Starting Your Project and Assembling Media 13
By default, any file you select will play automatically. To turn preview selection off,
deselect the “Preview on selection button. Then you can preview a selected file
manually by clicking the Play button.
When you’ve located the media you’ll use in your project, you can store it in the
Favorites tab. The Favorites tab is a handy container in which you can put references to
clips and files.
The Bin tab is also useful for locating audio files. By default, the Bin shows the media
files associated with each open project.
Searching for Files
You can search for audio files using the metadata categories that are tracked by
Soundtrack Pro.
To search for files using the Search tab:
1 In the Search tab, choose the type of metadata to search for from the Keywords
pop-up menu. (For example, you can choose All to see every keyword in your files
metadata, or you can search with categories like Instruments, Genres, and so on.)
You can change the layout of the Search tab using the Column View and Button View
buttons at the left of the Keywords pop-up menu.
You can change the
layout of the Search tab
using the Column View
and Button View buttons.
Narrow your metadata
search using the
Keywords pop-up menu.
14 Chapter 1 Starting Your Project and Assembling Media
2 Select a keyword. The files that contain the keyword you selected appear in the list at
the bottom of the Search tab.
If you want to listen to an audio file, select it and then click the Play button in the
bottom-left corner of the Search tab.
Adding Files to the Favorites Tab
You can put references to frequently used files and folders in the Favorites tab. The
Favorites tab is a good place to put references to files or folders you’ll want to use in
multiple projects.
To add a file to the Favorites tab:
m Control-click the file, then choose Add to Favorites from the shortcut menu.
The matches for
Ambience” are
displayed here.
The keyword
Ambience” is selected.
Over a hundred audio
clips have the keyword
Ambience.”
To preview an audio clip,
select it and then click
the Play button.
Chapter 1 Starting Your Project and Assembling Media 15
Indexing Your Personal Media Files
The audio files that come with Soundtrack Pro are already indexed and ready to search.
If you have a collection of audio files that are tagged with compatible metadata,
including filename, genre, keyword, date, and so on, you can index them so you can
search for them in the Soundtrack Pro Search tab.
For instructions on indexing your media files, see the Soundtrack Pro User Manual.
Wheres Your Media?
Soundtrack Pro can process the following file types: AIFF, CAF, WAVE, Sound Designer II,
NeXT sound files, and QuickTime movies. Soundtrack Pro can also decompress and
process compressed file formats, including MP3 and AAC, and play QuickTime movies.
If a file you want to use is not in one of the supported file types, you can convert it.
An easy way to convert a file is to open it in its original application and then export it
as one of the Soundtrack Pro–compatible file types listed here.
2
17
2 Assembling Your Multitrack Project
You start building a multitrack project by arranging the project’s audio files on tracks in
the Timeline. As you arrange the clips, you can cut, crossfade, and otherwise edit them
in the Timeline.
In this chapter, you’ll learn about:
 Working with Multitrack Projects (p. 18)
 Playing and Saving a Multitrack Project (p. 19)
 Creating a Soundtrack Pro Multitrack Project from a Final Cut Pro Sequence (p. 22)
 Adding Clips to the Timeline (p. 23)
 Editing Clips in the Timeline (p. 24)
 Adding Markers to the Timeline (p. 26)
 Creating a Fade in an Audio Clip (p. 28)
 Adding a Crossfade Between Two Clips (p. 29)
 Adding Tracks, Busses, and Submixes to a Multitrack Project (p. 30)
 Working with Stereo and Surround Track Panners (p. 32)
 Routing Your Multitrack Project (p. 35)
 Adding Effects to Your Multitrack Project (p. 36)
 Automating Track, Bus, Submix, and Master Bus Parameters with Envelope
Points (p. 39)
18 Chapter 2 Assembling Your Multitrack Project
Working with Multitrack Projects
You build a multitrack project in the Soundtrack Pro Timeline. The Timeline contains
tracks for arranging files; after the clip tracks, there are additional rows for busses
(which are predominantly used to share effects to groups of tracks), submixes (which
are used to create groups of like audio and to route these groups to physical outputs),
and the Master bus (the final mix control).
Here is a typical organization for a film or video project that has submixes for effects,
music, and dialogue. While this illustration doesn’t mirror the Timeline’s organization, it
does show how to route signals from beginning to output using tracks, submixes, and
the Master bus.
The Soundtrack Pro multitrack project shown above has eight tracks, which are routed
to three surround submixes.
1
2
3
4
Tracks
5
6
7
8
Right
Left
Center
Right
surround
Left
surround
LFE
Submix
Channels 1–6
Hardware
outputs
Master
bus
4
3
2
1
6
7
8
5
Channels 1–6
Music
Channels 1–6
Effects
Master
bus
4
3
2
1
6
7
8
5
Music
Effects
Audio clip
Surround panner
Dialogue
Chapter 2 Assembling Your Multitrack Project 19
Each track in this multitrack project has a surround panner that feeds into one of the
three surround submixes. These submixes are then routed to the Master bus, which
feeds an 8-channel audio interface that connects to six surround sound speakers.
Don’t let this illustration and explanation worry you—assembling a multitrack project is
easy. You just drag audio clips from the Browser, Favorites, Search, or Bin tab directly
into any track in the Timeline. You can also drag audio clips directly into the
Soundtrack Pro Timeline from your hard disk or any external drives you have connected
to your system. When you’ve assembled your audio clips, you can edit them and route
them to the Master bus using some of the techniques explained in this chapter.
Playing and Saving a Multitrack Project
Before you learn about editing techniques, here are the basics of playing and saving
multitrack projects.
You can play your project at any time while editing your multitrack project.
While you can use the transport controls to play your project, it’s often easier to use
keyboard shortcuts.
To play your project:
m Press the Space bar.
The project starts playing at the playhead’s location.
You can use the
transport controls to
play, pause, and move to
the beginning and end
of the Timeline.
You can position the
playhead by entering a
timecode here.
20 Chapter 2 Assembling Your Multitrack Project
To stop playback:
m Press the Space bar again.
Here are a few more keyboard shortcuts to use for playing a multitrack project.
As you know, you should save your project and save it often! A Soundtrack Pro
multitrack project (.stmp) contains information about the clips it contains and how
those clips are arranged and edited.
A multitrack project file does not include the audio files used in the project; instead, it
refers to the files in their saved locations. This keeps the project file size relatively small.
Once you’ve specified a project’s name and location, saving can be as easy as playing
a project.
To do this Do this
To play your project at normal
(1x) speed
Press L.
To pause playback Press K.
To play your project in reverse at
normal (1x) speed
Press J.
To double, triple, or quadruple
the current playback speed
Press L or J two, three, or four times.
To move the playhead to the
beginning of clip cycle regions
Press Return.
To move the playhead to the
beginning of the Timeline
and immediately start playing
the project
Press Shift-Return.
To move the playhead to the
previous edit
Press the Up Arrow key.
To move the playhead to the
next edit
Press the Down Arrow key.
To solo a track Click the Solo button on the appropriate track, then press the
Space bar to play only the soloed track.
To mute a track Click the Mute button on the appropriate track, then press the
Space bar to play the project without the muted track.
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Apple Soundtrack Pro 2 User manual

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