Jaton Video-107AGP3D User manual

Category
Graphics cards
Type
User manual
Video-107AGP
3D & TV
multimedia accelerator
User Manual
version 4.00
Copyright © 1999 Jaton Corporation, USA.
2
NOTICE
The information in this document is subject to change in order to
improve reliability, design, or function without prior notice and does
not represent a commitment on the part of the company. In no event
will the company be liable for direct, indirect, special, incidental, or
consequential damages arising out of the use or the inability to use the
product or documentation, even if advised of the possibility of such
damages. No part of this manual may be reproduced or transmitted in
any form or by any means without the prior written permission of the
company.
August 1999, Rev. D
3
Contents
1. INTRODUCTION........................................................................ 5
2. FEATURES.................................................................................. 6
2.1 AGP ............................................................................................ 6
2.2 HIGH PERFORMANCE RCADE3D™ ACCELERATOR........................ 6
2.3 DVD WITH THAMA
TM
............................................................... 8
2.4 TRUEVIDEO® SCALING PROCESSOR .............................................. 8
2.5 VIDEO CAPTURE/DIGITAL TV INTERFACE...................................... 8
2.6 MEMORY INTERFACE .................................................................... 9
2.7 CRT INTERFACE........................................................................... 9
2.8 OVERVIEW.................................................................................... 9
2.9 SYSTEM FEATURES.......................................................................10
2.10 HIGH PERFORMANCE 64-BIT 2D GUI..........................................10
2.11 HIGHLY INTEGRATED RAMDAC
TM
& CLOCK SYNTHESIZER .....11
2.12 FULL FEATURE HIGH PERFORMANCE 3D ENGINE.........................12
2.13 TRUEVIDEO® PROCESSOR .........................................................12
2.14 VIDEO CAPTURE AND DVD ........................................................13
2.15 VERSATILE FRAME BUFFER INTERFACE.......................................13
2.16 HI-RES AND HI-REF DISPLAY SUPPORT .......................................14
2.17 CRT POWER MANAGEMENT (VESA DPMS) ..............................14
2.18 STANDARD PCI BUS INTERFACE WITH BUS MASTERING SUPPORT 15
2.19 ACCELERATED GRAPHICS PORT SUPPORT....................................15
2.20 COMPLETE HARDWARE COMPATIBILITY......................................15
3. CHECK LIST.............................................................................16
4. SYSTEM REQUIREMENTS.....................................................16
5. HARDWARE DESCRIPTION...................................................17
5.1 BOARD LAYOUT (PCB 82107A)...................................................17
5.2 BOARD LAYOUT (PCB 82107B) ...................................................17
5.3 BOARD LAYOUT (PCB 82107C)...................................................18
5.4 BOARD LAYOUT (PCB 82107D)...................................................18
5.5 IDENTIFY AN AGP SLOT (SHORT AND BROWN)..............................19
5.6 DISPLAY DEVICES CONNECTION ...................................................19
6. HARDWARE INSTALLATION................................................21
6.1 INSTALLATION PROCEDURES ........................................................21
6.2 STEPS:.........................................................................................21
4
7. SOFTWARE INSTALLATION.................................................22
7.1 MICROSOFT WINDOWS®95..........................................................22
7.1.1 Welcome screen from Video-107AGP’ CD ..........................22
7.1.2 Microsoft USB suipplement Installation..............................23
7.1.3 Microsoft Windows®98........................................................24
7.1.4 Microsoft Windows NT™4.0.................................................24
8. TECHNICAL ASSISTANCE.....................................................24
8.1 TIPS ............................................................................................27
8.2 FREQUENTLY ASKED QUESTIONS (FAQ).......................................28
9. VIDEO MODE TABLE..............................................................30
9.1 STANDARD MODES ......................................................................30
9.2 EXTENDED MODES.......................................................................31
10. PINOUT AND SYNC FREQUENCIES...................................34
10.1 ANALOG COLOR DISPLAY PINOUTS (DB 15)................................34
10.2 CONVERSION TABLE: PIN ADAPTERS .........................................34
10.3 9-TO-15 PIN CONVERSION TABLE...............................................35
10.4 ANALOG VIDEO SIGNALS............................................................35
11. FCC SHIELDED CABLE WARNING....................................35
11.1 NOTICE .....................................................................................36
11.2 TRADEMARK ACKNOWLEDGMENTS................................36
11.3 TECHNICAL SUPPORT .................................................................37
12. LIMITED WARRANTY.............................................................37
12.1 OTHER LIMITS. ..........................................................................38
12.2 EXCLUSIVE OBLIGATION. ...........................................................38
12.3 OTHER STATEMENTS..................................................................38
12.4 ELEMENTS AND CIRCUMSTANCES. ..............................................38
12.5 MANUFACTURERS SERVICES AND AGREEMENT: ..........................39
12.6 ENTIRE OBLIGATION..................................................................39
13. REDUCING WARRANTY CLAIM REJECTIONS. ...................40
5
1. Introduction
The Video 107AGP 3D & TV brings to the PC unparalleled
price/performance 3D graphics. With rCADE3D™ acceleration for
pipelined single cycle graphics engines, 3D games can now take
advantage of Accelerated Graphics Port (AGP) 2x with sideband
addressing for upto 533Mbyte per second. By adding Trident’s
TVXpress video encoder, THAMA™ brings no compromise DVD
playback to the desktop.
The Video 107AGP 3D & TV integrates the advanced rCADE3D™
3D/2D Accelerator with DVD, video, and digital TV into a single chip
solution. The rCADE3D™ combines advanced per pixel 3D setup and
rendering with 2D graphical user interface (GUI) acceleration. For high
speed low latency access, the Video 107AGP 3D & TV can fetch
textures stored in up to 8Mbytes of local memory. Taking advantage of
AGP’s Direct Memory Execution (DME) to fetch textures from main
memory, textures are no longer limited by local memory. For maximum
throughput, the Video 107AGP 3D & TV uses full AGP 2x with
sideband addressing. The Video 107AGP 3D & TV supports PCI
Version 2.1 with bus mastering.
The Video 107AGP 3D & TV’s Trident Hardware Assisted MPEG-2
Architecture (THAMA™) brings DVD playback to the multimedia PC.
Compared to software only DVD players, the combination of software
based decode and hardware based motion compensation delivers
smooth frame rates without overloading the processor.
With integrated circuitry supporting the Accelerated Graphics Port
(AGP), the Video 107AGP 3D & TV is a highly integrated display
control device that incorporates a 64-bit 3D/2D graphic engine and
video accelerator with advanced DVD video capability. It provides a
flexible and high performance solution for graphics and video playback
acceleration for various color depth and resolution modes.
The Video 107AGP 3D & TV supports a video capture port to import
captured live MPEG or MPEG2 video streams, or DVD decompressed
video streams to be overlaid with a graphics stream of mixed color
depth displays. In supporting dual live videos, the Video 107AGP 3D &
TV offers independent dual video windows ready for Videoconferencing
and with linear scaling capability.
Jaton Corporation, USA.
6
2. Features
2.1 AGP
AGP 2X Signaling
Full Sideband Addressing
Direct memory Execute
3 Point Support
PCI Version 2.1 with Bus Mastering
2.2 High Performance rCADE3D™ Accelerator
Single Cycle Pipelined Engine
Per Pixel Mip-Mapping
Multiple Levels of Details (LOD)
1/16
TH
Sub-Pixel Precision
32-bit Color Rendering
Perspective Correct Textures
DirectX 6 Texture Compression & Anisotropic Filtering
4Kbyte Texture Cache
DirectDraw™ acceleration
Multiple Buffering
2.2.1.1.1 Setup Engine
32-bit IEEE Floating Point Input Date
Slope and vertex calculations
back Facing Triangle Culling
1/16 Sub-Pixel Positioning
Deep Command List
7
Flexible Vertex Buffers
Triangle Strips and fans
2.2.1.1.2 Rendering Engine
Gourard and Flat Shading
Scene Anti-Aliasing
OpenGL compliant blending for fog and depth
cueing
16-bit Z-buffer
2.2.1.1.3 Texturing Engine
Anistropic, Tri-Linear, Bi-Linear, point-
Sampled Filtering
Mip-Mapping with 11 Levels-Of-Detail
Perspective Correction
Color Key and Alpha Blending
1/2/4/8-bit per pixel Palletized Textures
16/32-bit per pixel Non-Palletized Textures
Texture Special Affects: Mirror, Clamp, Warp
DirectX 6 Texture Compression
2.2.1.1.4 2D GUI Engine
8/15/16/24/32-bit per pixel color formats
256 Raster Operations (ROPs)
DirectDraw
TM
acceleration
BitBLTs, lines, polygons, fills, patterns,
clipping, bit masking
Panning, scrolling, clipping, color expansion,
sprites
8
32x32 and 64x64 Hardware Cursor
DOS graphics and text modes
2.3 DVD with THAMA
TM
Trident Hardware-Assist MPEG-2 & AC-3
Simultaneous Motion Compensation and Front End
Processing
Dynamic Frame and field De-Interlacing
Pan and Scan Support
Tamper-Proof Software Copy Protection
Support DVD 1.0, VCD 2.0 and CD-Karaoke
Microsoft DirectShow native support, MCI backwards
compatibility
No additional frame buffer requirements
2.4 TrueVideo® Scaling Processor
Horizontal & vertical interpolation using Trident Edge
Recovery Technique (TERT)
Edge smoothing
Dual frame buffer apertures
Vertical Blank Interval for Intercast
TM
Overlay different video and graphic color depths
Two scalers and color space converters (CSC) for
independent windows
2.5 Video Capture/Digital TV Interface
8-bit VMI Compatible Interface
4:2:2/4:1:1 YUV & RGB Data Format
Optional TVXpress for digital TV
9
l²C Interface
2.6 Memory Interface
8Mbyte Frame Buffer
64-bit SGRAM/SDRAM
2.7 CRT Interface
Integrated 24-bit RAMDAC
DDC2B
VESA
TM
DPMS
2.8 Overview
The Video 107AGP 3D & TV is a SGRAM/SDRAM based, fully
integrated CRT and TV 64-bit 2D/3D Accelerator for AGP and
PCI systems. It is a high performance chip, offering high
speed 3D image processing in full compliance and
compatibility with IBM® VGA and VESA™ extended VGA; 32-
bit PCI 2.1 local bus interface with Bus Mastering capability;
and with the Accelerated Graphics Port (AGP) 1.0 interface.
The Video 107AGP 3D & TV, equipped with a single-cycle 3D
GUI Engine, pipelines 3D rendering process architecture in
hardware, providing real-time interactions with solid 3D
models in CAD/CAM, 3D modeling, and 3D games. It
supports all key 3D rendering operations, including: Gouraud
shading for smooth object surfaces, texture mapping for
realistic object textures, 16-bit hardware Z-buffering for fast
3D depth calculations, and Alpha Blending for transparency
effects.
Video 107AGP 3D & TV ‘s highly innovative design, a full 64-
bit memory interface with the high performance graphics
engine which can support the RAMDAC™ running up to
230MHz, dramatically improves GUI functions and
significantly promotes overall system operation.
The Video 107AGP 3D & TV supports the AGP
implementation including 2x operation with sideband
addressing, in addition to the PCI 2.1 specification of 66MHz
10
operation. The AGP operations can include direct access of
the system memory by the 2D/3D engine to provide increased
texture memory.
To meet the requirements of a PC98 graphics adapter in a
multimedia PC, the Video 107AGP 3D & TV supports planar
video format for MPEG-1, MPEG-2, and DVD-video playback.
The dual video playback is capable of overlaying windows for
videoconferencing and multimedia displays. Advanced
features of the Video 107AGP 3D & TV, such as color space
conversion, TrueVideo® scaling, dual video windows, dual-
view display, Video Module Interface (VMI), Vertical Blanking
Interleave (VBI), a 24-bit True Color DAC, and triple clock
synthesizers allowing performance at peak levels.
2.9 System Features
The Video 107AGP 3D & TV’s main system features include:
High Performance single cycle GUI
Highly Integrated RAMDAC™ and Triple Clock
Synthesizer
Full Feature High Performance 3D Graphics Engine
High speed AGP and PCI Bus Mastering data bus
supports DVD video playback
Hardware implementation of motion compensation
Dual Video Windows for Videoconferencing
TrueVideo® Processor
DirectDraw ™ and DirectVideo™ Hardware Support
Versatile Motion Video Capture/Overlay Support
Flexible Frame Buffer Memory Interface
Advanced Mobile Power Management
CRT Power Management (VESA™ DPMS)
Standard Bus Interface with Bus Mastering Support
Accelerated Graphics Port Support
PC98 Hardware Support
2.10 High Performance 64-bit 2D GUI
The 64-bit graphics engine of the Video 107AGP 3D & TV
significantly improves graphics performance through
11
specialized hardware that accelerates the most frequently
used GUI operations and matches the high-speed
requirements of CPUs. Functions directly supported in
hardware include: BitBLTs, image and text transfer, line draw,
short stroke vector draw, rectangle fills, and clipping.
The graphics engine supports 256 Raster Operations (ROPs)
for up to 32-bit packed pixel graphic modes. The ROP3
Processor in the Video 107AGP 3D & TV is able to perform
Boolean functions which allow many additional operations,
including transparency, pattern masking, color expansion
alignment, and pattern enhancement. Additionally, the
graphics engine features linear display memory addressing
(up to 4GB memory space), accelerated color expansion
modes for graphics text procession, and memory-mapped I/O
registers on the graphics engine for faster access time.
Graphic functions are optimized by a 64-bit internal data bus
and a four-color hardware cursor/pop-up icon, operating up to
a 128x128x2 pixel image, which off-loads the CPU. The
hardware cursor mechanism can also be used to display
patterns stored in the system memory. This pop-up icon is
very useful to display user friendly information instantly
through simple hot key operations.
This advanced function combination allows significant
performance increases over standard Super VGA designs and
provides outstanding graphics acceleration on GUIs, such as
Microsoft ® Windows 95® .
2.11 Highly Integrated RAMDAC
TM
& Clock
Synthesizer
The highly integrated design of the Video 107AGP 3D & TV
offers a “no TTL” solution for cost-effective, high-performance
multimedia subsystem designs for the IBM ® PC and
compatible notebooks. The 64-bit memory data bus
supporting SDRAM and SGRAM memory provides faster data
transfer rates for improved system throughput. The Video
107AGP 3D & TV has a built-in, high speed RAMDAC™. The
RAMDAC™ is composed of one 256x24 and one 256x18 color
lookup table and a triple loop frequency synthesizer, providing
the read/write timing control for the Frame Buffer Memory and
the refresh of the TV/CRT display.
Video processor features include: on-chip hardware Color
Space Conversion (CSC) for faster data conversion on the fly,
Horizontal/Vertical (H/V) scaling with interpolation, edge
recovery algorithm, gamma correction, and overlay control
with different color depths from graphics. The Video 107AGP
3D & TV also includes a fully integrated GUI accelerator, read
12
cache, and command FIFO that optimize memory bandwidth
and maximize graphics performance.
2.12 Full Feature High Performance 3D Engine
The Video 107AGP 3D & TV is equipped with an advanced
Graphics Drawing, Single Cycle 3D Graphics Engine that
performs premium 3D functions at a high level of more than
1M triangles per second. The 3D engine supports Microsoft ®
Direct3D. The 3D Engine is set up to off-load the CPU from
major 3D tasks including slope calculation, sub-pixel
positioning, and Tri-striping. By balancing 3D pipe line and
reducing parameter passing, the Video 107AGP 3D & TV
approaches the high levels of performance. The 3D engine is
integrated with a triangle set-up engine that sets up triangles
according to the input data of triangle vertex and
accomplishes various functions for 3D rendering. Gouraud
shading provides smooth shading for colors across surfaces,
perspective correction texture mapping to correct texture data
based on the perspective, bi-linear texture filtering for
interpolating, alpha blending to compensate colors for the
opacity of two colors blended, Z-buffering (16-bit/24-bit), video
texturing to overlay 2D video play-back onto 3D images,
fogging to simulate weather effects, palletized texture
mapping (1-, 4-, or 8-bit) for memory and bandwidth
reduction, and anti-aliasing to reduce or eliminate jaggies
resulted from alias rendering. The 3D engine also works with
the APM system, conserving power while the 3D operations
are suspended.
2.13 TrueVideo® Processor
The Video 107AGP 3D & TV, with an integrated Video Display
and a Capture Engine, supports dual apertures on the PCI
bus which enables independent graphic and video data to be
transported simultaneously to and from different memory
areas and greatly accelerates the performance of both
DirectDraw™ and DirectVideo™. The Video 107AGP 3D & TV
can provide dual video windows that display different images
from different video sources (from the PCI bus and from the
capture port) on the same screen. The video image is stored
in the off-screen memory and is retrieved by the Video Display
Processing block for TrueVideo® processing.
With the help of DirectDraw™ acceleration for sprites, page
flipping, double buffering, and color keying, TrueVideo®
processing is performed by utilizing Trident’s proprietary edge
recovery algorithm for sharper line visibility, de-interlacing,
anti-tearing, multitap horizontal filtering, dithering, and scaling
13
operations with bilinear interpolation in both horizontal and
vertical directions. The linear scaling permits zoom in/out to
any size without any restrictions. In addition, the on-chip
hardware Color Space Conversion (CSC) accelerates
conversion for 16 bit YUV pixels into linear true color 32 bit
RGB pixels on the fly. The additional X and Y minifiers are
capable of shrinking the video images to any linear fractions,
which saves bus bandwidths and memory space. The YUV
planar of the Video 107AGP 3D & TV supports a YUV 420
format that can remove redundant video stream decoding
procedures. The load of the CPU is reduced while performing
SW MPEG or SW video conferencing. The color and
luminance control provided by the Video 107AGP 3D & TV
offers color compensations to prevent color distortion for
display devices such as a CRT or TV with Gamma correction
and hue adjustment control.
The Video Conferencing feature allows remote and local video
images to be displayed simultaneously on the same screen.
2.14 Video Capture and DVD
The Video 107AGP 3D & TV has an 8-bit Video Module
Interface (VMI) compatible interface, allowing it to be directly
connected to many MPEG and video decoders such as the C-
Cube CL450/480, SGS 3400/3500, Philips 7110/1 and
Brooktree BT819/817/827/829.
The Video 107AGP 3D & TV, integrated with a DVD video
hardware block for motion compensation, gives existing PCs
the ability to play DVD video in MPEG-2 format at high
bandwidths with very good video quality.
A new industry standard is being set for transmission of non-
video data over a TV broadcast signal during vertical blanking
dead time. This technology is referred to as Intercast. The
Video 107AGP 3D & TV has the ability to take the entire video
stream over the video port, sending the visible video stream to
the display memory for display in a window, stripping the VBI
data from the stream, and then sending this data to the CPU
for processing using PCI Bus Mastering.
2.15 Versatile Frame Buffer Interface
The Video 107AGP 3D & TV features a versatile frame buffer
interface, providing SDRAM/SGRAM interface flexibility to
meet the demand of high-end and mid-end notebook designs.
Optimized performance can be achieved with the single cycle
memory bus interface using programmable DRAM timing. The
display queue has been increased to reduce the frequency of
the memory bus requests, optimizing the memory bus
14
efficiency for the graphic controller. The employment of
SGRAM provides an abundant memory bandwidth for both
high resolution display and playback. A minimal SGRAM
interface requirement of four SGRAMs for a 1280x1024-64k
color SXGA minimizes chip count, system cost, and board
space for a cost-effective design solution.
With the support of AGP, the Video 107AGP 3D & TV has
access to system memory with sideband addressing. In the
execute mode, the Video 107AGP 3D & TV is able to use both
the graphics memory and the system memory as the primary
graphics memory. As a result, 3D rendering performance and
quality are greatly enhanced.
2.16 Hi-Res and Hi-Ref Display Support
The Video 107AGP 3D & TV display enhancements
dramatically improve CRT resolution. These enhancements
include support of non-interlaced 1280x1024x64K,
1024x768x16M, 800x600x16M, and 640x480x16M colors for
“full spectrum” color. Extended text modes of 80 or 132
columns by 25, 30, 43, or 60 rows provide an extended
graphics area frequently used in many spreadsheet and
database applications. Extended graphics and text modes are
supported by software drivers that provide a “ready-to-go”
solution, minimizing the need for additional driver
development.
A virtual screen can be created with the Video 107AGP 3D &
TV.
When this function is enabled, a selected portion of a large
image can be shown on a smaller display. The image can
also be moved across the whole screen, either up or down.
The Video 107AGP 3D & TV is able to automatically detect
DDC monitors with I²C signaling.
2.17 CRT Power Management (VESA DPMS)
The Video 107AGP 3D & TV conforms to standard power
management schemes, as defined by VESA™ for CRT.
The Video 107AGP 3D & TV supports four states of VESA™
Display Power Management Signaling (DPMS), which
decreases monitor power consumption after timeout periods.
VESA™ DPMS power down states (ready, standby, suspend,
and off) specify HSYNC and VSYNC signals to control the
monitor power down state.
15
2.18 Standard PCI Bus Interface with Bus Mastering
Support
A simple Bus Interface Unit (BIU) provides a low cost, single
chip solution for IBM® PCs or compatibles on PCI 2.1 bus
systems with Bus Mastering capability and speeds up to
66MHz. Bus Mastering gives the Video 107AGP 3D & TV
access to the PCI bus, allowing data transfer from the
video/graphic chip to other devices on the same PCI bus. For
instance, the local CCD captured data can be sent to the PCI
bus for compression and delivery to a remote site.
The 8-bit Video Module Interface (VMI) compatible interface
supports video input devices such as MPEG decoders and
television tuners. Additionally, the zero-wait state host write
buffer, read cache, and memory mapped I/O increase
operating speeds and contribute to peak performance levels.
All the I/O interfaces are 5V tolerant, capable of interfacing
with external devices operating at 5V, even though the Video
107AGP 3D & TV runs at 2.5V. Graphics system throughput
is further enhanced by a command FIFO, allowing maximum
bus transfer speed for applications such as Windows® or
AutoCAD™ that directly access video memory.
2.19 Accelerated Graphics Port Support
The Video 107AGP 3D & TV supports the Accelerated
Graphics Port, an Intel defined standard, to increase the
available bandwidth for transferring 3D texture data and DVD
video playback. The Video 107AGP 3D & TV supports
different configurations of the AGP either in a base line AGP
using PCI Bus Master Protocol or in a full blown (double
clocking) for future expansion. In AGP address queuing, the
Video 107AGP 3D & TV is able to use system memory in
sideband addressing to improve the performance in texture
mapping, alpha blending, and Z-buffering in 3D and motion
compensation in DVD video playback.
2.20 Complete Hardware Compatibility
The Video 107AGP 3D & TV is fully compliant with the PCI
2.1 Bus specifications and supports VESA™ DDC and VAFC
standards. The Video 107AGP 3D & TV is 100% IBM® VGA
compatible on the BIOS and Drivers, allowing full
compatibility with virtually any VGA application software.
The Video 107AGP 3D & TV provides hardware support to
DirectDraw™, offering high speed game graphics on Windows®
. The Video 107AGP 3D & TV meets the requirements of PC98
16
and PC99, supporting a unique ID for each customer and a
unique ID for each model.
3. Check List
The package you have purchased should contain the following:
þ Video-107AGP 3D & DVD, or Video-107AGP
3D/Tvout & DVD adapter
þ Software and Documentation CDs
þ Video-107AGP Quick Start Guide
If any of these items is missing or damaged, contact your
dealer.
IMPORTANT: Keep all packaging materials that accompany
your adapter in the event you need to return the product.
4. System Requirements
Intel or compatible Pentium® II system with an AGP Bus
Extension Slot
CD-ROM drive, Double speed or faster
Hard Drive with at least 10MB Free space
Mouse, Sound Card and Speaker optional
MS Windows®95/98, Windows® NT4.0
Microsoft Universal Serial Bus supplement file
17
5. Hardware Description
5.1 Board Layout (PCB 82107A)
AGP BUS
DB 15 VGA
2
1
AGP's Plate
Display
Memory
26
25
Video - 107AGP 3D & DVD
PCB 82107A
Trident
BLADE3D 9880
PnP Jumperless
5.2 Board Layout (PCB 82107B)
Closed
Open
Jumper Setting:
AGP BUS
RCA Video
S_Video
DB 15 VGA
Trident
Blade3D 9880
Display memory
Y1
JP3
Video - 107AGP 3D/TVout & DVD
PCB 82107B
5.2.1.1 Jumper settings
JP3 CLOSE = NTSC OPEN = PAL
18
5.3 Board Layout (PCB 82107C)
Closed
Open
Jumper Setting:
AGP BUS
RCA Video
S_Video
DB 15 VGA
Trident
Blade3D 9880
Display memory
Y1
JP3
Video - 107AGP 3D/TVout&DVD
PCB 82107C
5.3.1.1 Jumper settings
JP3 CLOSE = NTSC OPEN = PAL
5.4 Board Layout (PCB 82107D)
AGP BUS
DB 15 VGA
Trident
Blade3D 9880
Display memory
Y1
Video - 107AGP 3D & DVD
PCB 82107D
2
1
26
25
PnP Jumperless
19
5.5 Identify an AGP Slot (short and brown)
AGP adapter
Main board
AGP Slot
PCI Slots
ISA Slots
5.6 Display Devices Connection
Television
Video Adapter's plate
RCA Video-Out
S_ Video-Out
DB15 VGA
VGA Connector
S_Video In
RCA Video In
3
Audio Out
Audio In
PC monitor
3
1
2
1. Connect your monitor to the adapter standard VGA 15-pin analog
connector. Be sure you have the right cable and cable connector.
20
2. If your system is equipped with a sound board, you can also
connect a Y-cable for speaker (single male mini stereo phono jack
to double male RCA jack) from the Speaker-Out jack of the sound
board to the Audio-In jack on your television set.
3. For optional TV connection, please check the back of your TV or
VCR for the presence of a S-Video connector. If such a connector
is present, you will need a S-Video cable to connect S-Video TV-
Out on the adapter to S-Video In on the TV or VCR. If such a
connector is not available, a RCA video cable is needed to connect
Composite TV-Out on the adapter to Composite Video In on the
TV or VCR. S-Video connection is recommended since it
provides a higher quality display.
CRT
VCR
TV
Television
Video IN
A/V IN
Audio L
Television
1
2
2
Video Adapter's Plate
2
1
S_Video Cable
S_Video Cable
S_Video InS_Video Out
Video-In
RCA video cable
RCA video cable
RCA video InRCA video Out
Antenna (VHF/UHF)
Video directly to TV. The TV must be in Video mode.
Video to VCR then to TV via Coax Cable.
The VCR must be in Video mode.
The TV must be in Channel 3/4 according to VCR.
2
1
2
For complicated connection (connect more devices between the TV
and video card) that may required different layout and accessories.
Please ask qualified technician or consultant for the details.
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Jaton Video-107AGP3D User manual

Category
Graphics cards
Type
User manual

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