7
ChapTer 2: neW sTuff
InTroduCTIon
Civilization V: Gods & Kings includes many exciting new elements, adding an even greater
variety of new empires for you to lead while also bringing new units, buildings, wonders, and
technologies for you to adopt and explore. With the reintroduction of the religion and espio-
nage systems, there are more choices than ever awaiting your civilization!
relIgIon
Although similar in some respects to the
Religion system of previous Civilization titles,
in Civilization V: Gods & Kings, you now
have more power than ever to customize
and adapt a Religion to your Civilization.
Choosing from a number of individual
Pantheons and Beliefs, you can now truly
guide the religious leanings of the people
within your nation.
Faith is the “currency” of Religion, and is a
new type of yield similar to Culture. You can
nd Faith among ancient ruins, earn it from
Natural Wonders, World Wonders or Buildings
like the Shrine, and gain it by being allied
with religious City-States. Once you accumulate enough Faith, you’ll be prompted to Found
a Pantheon, a precursor to the full-blown Religions to be founded later. Choosing which
Pantheon to found depends on your goals in the game. For example, choosing Fertility Rites
will award your civ 10% faster Growth Rate in your cities.
After you’ve founded your Pantheon, you can continue earning Faith. Once you accumu-
late enough Faith, you have a chance each turn of spawning your rst Great Prophet, which
you can use to establish a major Religion. Similar to choosing your Pantheon Belief, you will
be able to choose a Founder Belief (a player-level benet) and a Follower Belief (a city-level
benet). The Follower Belief will apply to any city where your Religion has spread.
In general, your Religion will always be pressing outward at a slow pace. You can manipulate
this through the use of Religious Units — namely Missionaries, Inquisitors, and Great Prophets
— to carefully manage the spread of your Religion into other Civilizations, and prevent the
inux of outside Religions within your empire.
You can also use Faith to acquire special Buildings to further the reach of your budding
Religion. In addition to Faith, these Buildings can provide bonuses, such as Happiness or
Culture.