C–16 ISO Latin-Cyrillic Supplemental Character Set . .............. C–28
C–17 ISO Latin-2 Supplemental Character Set ................... C–29
C–18 JIS Katakana Character Set ............................. C–30
D–1 All Character Set, All Code-pages, Left Side . . . .............. D–9
D–2 All Character Set, Code-page 437 U.S.A. , Right Side .......... D–10
D–3 All Character Set, Code-page 850 Multilingual, Right Side ...... D–11
Tables
3–1 Loading Methods and Types of Paper ...................... 3–5
A–1 Set-up Features and Values - Common Features for both Dec and
IBM protocols . . ....................................... A–2
A–2 Set-up Features and Values - Dec Protocol Features ........... A–6
A–3 Set-up Features and Values - IBM Protocol Features .......... A–11
A–4 Set-up Features and Values - Factory Setting . . .............. A–13
C–1 Conventions . . . ....................................... C–2
C–2 Positioning Controls .................................... C–2
C–3 Sheet size and margins . . ............................... C–3
C–4 Type size and spacing, managing implicit cursor motion . . ...... C–3
C–5 Font management and attribute selection ................... C–4
C–6 Tabs................................................ C–5
C–7 Selecting character sets . . ............................... C–6
C–8 Character Sets Power-up Settings . . . ...................... C–7
C–9 Reports.............................................. C–8
C–10 Miscellaneous . . ....................................... C–9
C–11 SCS Final Characters . . . ............................... C–10
C–12 National Replacement Character sets ...................... C–14
D–1 Conventions . . . ....................................... D–1
D–2 Control Characters ..................................... D–2
D–3 Terminal Management . . . ............................... D–2
D–4 Vertical Form Handling . . ............................... D–3
D–5 Horizontal Form Handling and Printing Modes . .............. D–4
D–6 Print-Mode Priority Chart ............................... D–6
D–7 Graphics Modes ....................................... D–6
D–8 Alternate Graphics Mode (AGM)1......................... D–7
D–9 Character Set Selection . . ............................... D–7
vi