Korg opsix SE Owner's manual

Category
Guitar accessories
Type
Owner's manual

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Owner’s Manual
E 6
2
Table of Contents
Introduction .......................................................................... 6
1. Main Features ...............................................................................6
2. About the sound generator of the opsix ....................................7
Operator (modulator, carrier) .................................................................................................................... 7
Algorithms ........................................................................................................................................................ 7
Operator modes ............................................................................................................................................. 7
3. Block Diagram ............................................................................11
Panel description and functions ....................................... 12
1. Front panel ..................................................................................12
2. Rear panel connections ..............................................................15
Connecting the AC adapter ...................................................................................................................... 15
Other connections ....................................................................................................................................... 16
Operation Guide ................................................................. 17
1. Turning the power on/o ...........................................................17
Turning the opsix On ..................................................................................................................................17
Turning the opsix O .................................................................................................................................. 17
Auto Power-O .............................................................................................................................................18
2. Playing the opsix ........................................................................19
Selecting a program to use when playing ..........................................................................................19
Using the analyzer .......................................................................................................................................20
Performing with the arpeggiator ...........................................................................................................21
3. Editing the programs .................................................................23
Editing with the OPERATOR MIXER ........................................................................................................ 23
Easy program editing .................................................................................................................................24
Randomized editing....................................................................................................................................24
Detailed editing ............................................................................................................................................ 25
Saving a program .........................................................................................................................................26
Initializing a program..................................................................................................................................28
Canceling the program edits ...................................................................................................................28
3
4. Using the step sequencer...........................................................29
How the sequencer works ........................................................................................................................29
Playback and recording on the step sequencer................................................................................30
Step recording ...............................................................................................................................................30
Recording motions to the motion sequencer with the knobs and sliders ..............................31
Editing sequence data ................................................................................................................................31
Parameter Guide ................................................................. 34
List of parameters ............................................................................34
HOME/ALGO .....................................................................................41
HOME/ALGO (Home/Algorithm) ............................................................................................................41
OPERATORS: MODE .......................................................................... 42
MODE: OP1...6 (Operator Mode) .............................................................................................................42
OPERATORS: PITCH ..........................................................................48
PITCH: OP1...6 (Operator Pitch) ................................................................................................................48
P MOD: OP1...6 (Operator Pitch Modulation) .....................................................................................49
OPERATORS: LEVEL/EG ....................................................................50
EG: OP1...6 (Operator Level/EG) ..............................................................................................................50
KTRK: OP1...6 (Operator Level Key Track) ............................................................................................. 51
L MOD: OP1...6 (Operator Level Modulation) ..................................................................................... 52
MOD ..................................................................................................53
EG1 PITCH, EG2 FLTR (Filter), EG3 (Assignable) .................................................................................. 53
LFO1 OP (Operators), LFO2 FLTR (Filter), LFO3 (Assignable) .........................................................53
FILTER ................................................................................................56
FILTER ................................................................................................................................................................56
FLTR MOD (Filter Modulation) .................................................................................................................58
EFFECT ..............................................................................................59
FX 1, 2, 3 (Eect 1, 2, 3) ...............................................................................................................................59
ARP (Arpeggiator) ............................................................................60
ARPEGGIATOR ................................................................................................................................................ 60
SEQ (Sequencer) ............................................................................... 62
SEQUENCER .................................................................................................................................................... 62
SEQ NOTE (Sequencer Note) .................................................................................................................... 63
MOTION ...........................................................................................................................................................64
SEQ UTIL (Sequencer Utility) .................................................................................................................... 65
VOICE ................................................................................................67
VOICE (Voice Assign) ................................................................................................................................... 67
4
V.PATCH .............................................................................................69
V.PATCH 1...12 (Virtual Patch 1...12) ........................................................................................................ 69
MISC ..................................................................................................70
PROG PITCH (Program Pitch) ....................................................................................................................70
PROG MISC (Program Misc) ......................................................................................................................71
USER ALG (User Algorithm) ......................................................................................................................71
OP UTIL (Operator Utilities) ......................................................................................................................73
GLOBAL .............................................................................................74
TUNE .................................................................................................................................................................74
MIDI ................................................................................................................................................................... 74
CTRL (Controller) ..........................................................................................................................................77
SEQ ....................................................................................................................................................................79
SYS ..................................................................................................................................................................... 80
Algorithm List...................................................................................81
Waveform List...................................................................................82
Control Source List ...........................................................................83
Motion Destination List ...................................................................84
Virtual Patch Source List..................................................................86
Virtual Patch Destination List .........................................................87
Eect Parameter List ........................................................................ 89
Appendix ............................................................................. 93
Connecting the opsix to a MIDI device or computer .....................93
Connecting/ a computer or MIDI device .............................................................................................93
MIDI-related settings ..................................................................................................................................95
Librarian software ........................................................................................................................................96
Loading DX7 sounds ........................................................................97
System exclusive messages that can be loaded ...............................................................................97
Receiving DX7 system exclusive messages ........................................................................................97
Restoring the opsix to factory-set default settings ......................99
Troubleshooting ............................................................................101
Specications .................................................................................103
Program Name List ........................................................................105
Favorite List ....................................................................................113
MIDI Implementation Chart ..........................................................114
5
About this manual
e owner’s manuals and how to use them
e opsix comes with the following manuals.
• Quick Start Guide (printed and PDF)
• Owner’s Manual (this document, PDF)
A printed copy is included only for the Quick Start Guide.
You can download these PDF manuals from the Korg website (www.korg.com).
Symbols, , Note, Tip
ese symbols respectively indicate a caution, a supplementary note, or a tip.
Example screen displays
e parameter values shown in the example screens of this manual are only for explanatory
purposes, and may not necessary match the values that appear in the LCD screen of your
instrument.
MIDI-related explanations
CC# is an abbreviation for Control Change Number. In explanations of MIDI messages, numbers
in square brackets [ ] always indicate hexadecimal numbers.
About the opsix and opsix SE
is Owner’s Manual is used for both the opsix and the opsix SE. Explanations in this manual
that are marked as “SE only” apply only to the opsix SE. e panel illustrations and display
examples used in this manual are from the opsix, but the display and operations are basically the
same on the opsix SE as well.
COPYRIGHT WARNING
is professional device is intended only for use with works for which you yourself own the copy-
right, for which you have received permission from the copyright holder to publicly perform,
record, broadcast, sell, and duplicate, or in connection with activities which constitute “fair use
under copyright law. If you are not the copyright holder, have not received permission from the
copyright holder, or have not engaged in fair use of the works, you may be violating copyright
law, and may be liable for damages and penalties. KORG TAKES NO RESPONSIBILITY FOR
ANY INFRINGEMENT COMMITTED THROUGH USE OF KORG PRODUCTS.
e content that is built into this product or included with it may not be extracted, recorded, or
stored in a form similar to its original state, and distributed or made publicly available on the
internet. e content of this product (such as sound programs, style data, accompaniment
patterns, MIDI data, PCM sample data, audio data, operating system etc.) is the copyrighted
property of KORG Inc. or is copyrighted material used by KORG Inc. under license from a third
party. You do not need permission from KORG Inc. to use the above content to produce or
perform musical works, or to record and distribute such works.
* All product names and company names are the trademarks or registered trademarks of their
respective owners.
6
Introduction
ank you for purchasing the Korg opsix/opsix SE altered FM synthesizer. To help you get the
most out of your new instrument, please read this manual carefully.
1. Main Features
e opsix features an FM sound generator that produces complex harmonics by rapidly
modulating the basic waveforms of its oscillators using other oscillators.
In addition to FM synthesis, the opsix also features various Operator modes such as a ring modu-
lator, wavefolder, Eect and so on. e six Operators can be combined to create a wide variety of
sounds.
You can use the OPERATOR MIXER (with sliders and knobs) to directly control the parameters
of each Operator. is is useful for intuitive editing and making dynamic sound changes when
you are performing.
e opsix includes a rich selection of lters including Polysix and MS-20 models, which covers
the bases for making sounds like those generated with subtractive synthesis.
ree high-denition multi-eects are available, and you can select from 30 types for each.
500 programs (350 preset programs and 150 user programs as the factory-set default) can be
called up and saved in an instant.
Powerful 16-step polyphonic sequencer.
A spectrum analyzer and an oscilloscope that let you visualize your sound.
e opsix SE features a 61-key keyboard with aertouch. Aertouch is an eect thats applied
when you play a key and then press into the keyboard further while holding the key down. e
more you press into the key, the stronger the eect. Aertouch is generally used to control the
volume, the sound (cuto frequency) and the LFO sensitivity.
7
2. About the sound generator of the opsix
e principles of FM sound generation were discovered and established by Dr. John Chowning at
Stanford University in the 1970s, when he was experimenting with vibrato. FM sound generation was
later packaged into an LSI chip and put into practical use by Yamaha Corporation. From the
beginning of the 1980s, FM tone generation was used as an internal sound source on the DX series,
personal computers, game machines and cellphones.
Operator (modulator, carrier)
e FM (Frequency Modulation) sound generator is based on syn-
thesis elements called “Operators.” Operators are modulated using
simple input waveforms (WAVE) such as sine waves, outputting
sounds with complex harmonics. Operators can act as either a
modulator or a carrier. e output sound from a modulator feeds
into another Operator and modies that Operator’s output.
Carriers receive the output sound from modulators and output the
modulated result as audio.
Algorithms
In the FM sound generator, the combination of the roles and
connections of the Operators is called an “algorithm.” Selecting an
algorithm is a good starting point for creating sound. e opsix
sound generator includes six Operators, and more than 40 preset
algorithms are provided. You can use the user algorithm function
to create new combinations as well.
Operator modes
Although the basis of the opsix is the FM sound generator, you
can change the Operator mode to perform dierent kinds of
modulation besides FM. e combination of ring modulator, lter,
and wavefolder makes it possible to create new kinds of sounds
that surpass the range of typical FM sounds.
An Operator includes an input, an output and an oscillator. e
carrier’s Operator mode determines how the oscillator is modulat-
ed by the input of the modulator. is modulation gives the sound
its character. To add to the FM, Ring Mod, Filter, Filter FM, Wave Folder and Eect Operator modes,
the opsix features Mute and Bypass modes that are useful when editing.
2
1 3
4
5
6
Audio Ouptut
What happens when
modulators modulate
the carriers
Algorithm example
(preset algorithm 1)
Modulator output
Basic carrier waveform
Carrier output
Carriers
Modulators
8
FM
Oscillator
Output
Modulator
FB
WIDTHPhase
Pitch
As an example, when the LFO is used to raise and lower the pitch,
you will hear a vibrato-like eect. FM (Frequency Modulation) is
an ultra high-speed vibrato. e phase of an oscillator is modulated
using the input signal from the modulator, which rapidly raises and
lowers its pitch. (is works the same as Korg’s VPM tone
generator and typical FM synthesizers.)
As modulation is incredibly fast, we hear the result not as vibrato,
but as a change in tone.
In this Operator mode, we can use the FB and WIDTH parameters
to control the amount of self-feedback and the width of the
oscillator waveform.
• Typical program: 057: Strum Down, 327: [TMP] 2OP FM
Ring Mod.
Oscillator Rectifier
Output
Modulator
DEPTH1-DEPTH
Modulating the amplitude of a signal creates tremolo. Ring
modulation, or Ring Mod for short, is ultra-fast tremolo. It is
historically called this because of the shape of the electrical circuit
originally used to create the eect. e input signal from the
modulators are multiplied with the carrier oscillator to rapidly
change the amplitude of the signal. As with FM, the extremely fast
modulation is perceived as a change in tonal character. e input
from the modulator(s) can be processed by a rectier, where the
“SHAPE” parameter controls the amount of rectication. e larger
the value, the more overtones will be added.
• Typical program: 134: Ring It On, 331: [TMP] Ring Mod
9
Filter
Oscillator
Filter
Output
Modulator
OSCMIX
CUTOFF
Pitch
Frequency
TYPE
RESO
is is a lter with a key tracking function. e input signals
from the oscillator and modulator(s) are input into the lter.
e “OSCMIX” parameter controls the amount of the oscillator
signal fed to the lter. e cuto frequency is synchronized to
the oscillator pitch and the “CUTOFF” parameter adds an
oset.
• Typical program: 178: Formant Pad, 324: [TMP] Reso Noise
Filter FM
Oscillator
Filter
Output
Modulator
CUTOFF
Pitch
Frequency
TYPE
RESO
Modulating a lters cuto with an LFO creates an eect like a
wah pedal. Filter FM creates an ultra high-speed wah eect. e
cuto frequency is modulated using the input signals from the
modulator(s), and the oscillator signal is used as audio input for
the lter. As with Filter mode, the modulation center frequency
is synchronized with the oscillator pitch, and you can use the
CUTOFF parameter to add an oset.
• Typical program: 157: FilterFM Pad, 335: [TMP] Filter FM
10
Wave Folder
Oscillator
Wave Folder
Output
Modulator
OSCMIX
GAIN
BIAS
is is a waveshaping eect. e wave folder circuit generates
harmonics by inverting the waveform of the input signals from the
oscillator and the modulator at a xed threshold. e “OSCMIX”
parameter controls the amount of the oscillator signal fed into the
wavefolder.
• Typical program: 024: Dynamik, 334: [TMP] Wavefolder
Eect
In this mode, the operator functions as an eect like delay, comb
lter or distortion. e signal from the oscillator and the input
signal from the modulator are inputted into the eect. e
OSCMIX parameter controls the input level of the oscillator.
Other eect parameters dier depending on the type of eect you
select.
• Typical program:
Peaking EQ 020: Ana Eleki Piano, 240: Dirty Trautonium
Shelving EQ 311: KONGs Footstep
Phaser 087: Snow Ball, 340: [TMP] Phaser Noise
Short Delay 314: Delay Modulator, 337: [TMP] Delay Mod
Comb Filter 022: Comb Piano, 338: [TMP] Comb Flanger
Distortion 238: ick Screamer, 266: Purple Dist EG
Drive 237: Cinematic FB Doom
Decimator 313: Cockpit Emergency
Waveshaper 007: Waveshape EP, 336: [TMP] Waveshape
Punch 009: Punchy Wire Piano, 086: FM Airy Bell
11
3. Block Diagram
Operator
Operator
Operator
Operator
Operator
Operator Filter
EG2
EG1
Algorithm
LFO 1
Pitch Level EG
Key Track
LFO 2
Operator 1...6 FX1 FX2 FX3
LFO 3
EG3
Motion
Sequencer
Arpeggiator
Note
Sequencer
Note
Keyboard
OUTPUT
Master
Volume
Virtual Patch
12
Panel description and functions
1. Front panel
opsix
12 3
4
6
9
51213141516
17 18
78 10
11
19 20 21 22 23 2524 26
opsix SE
9
78
10
11
1.
VOLUME knob
is adjusts the volume of the AUDIO OUTPUT jacks (L/MONO, R) and headphone jack.
2.
TAP TEMPO button
During playback, you can enter a tempo manually by lightly tapping this button a few times at
the desired tempo (Tap Tempo).
3.
RATIO OP 1–6 knobs
ese knobs change the pitch of each Operator. Operate the knobs while holding down the SHIFT
button to change the Operator modes. See “Editing with the OPERATOR MIXER, p.23.
13
4.
LEVEL OP 1–6 sliders
ese sliders change the output level of each Operator. Operate the sliders while holding down
the SHIFT button to change the oscillator waveforms. See “Editing with the OPERATOR
MIXER, p.23.
5.
Display
is shows various information such as program data and parameter values.
6.
PROGRAM knob
Selects the program. See “Selecting a program to use when playing”, p.19.
7.
PAGE < and > buttons
Use the < and > buttons to switch between edit pages.
ese are enabled when the page guide is shown in the
display.
8.
OP SELECT +/− buttons and YES/NO buttons
Use these buttons to select the Operator to edit. ese
are also used to select (YES) or cancel (NO) items in a
list or when saving programs.
9.
ANALYZER button
Switches the display to the spectrum analyzer and oscilloscope. See “Using the analyzer”, p.20.
10.
(ALGO) button
Displays the HOME/ALGO page.
11.
Operator select LEDs
e selected Operator will light up when the Operator edit page (MODE, PITCH, LEVEL) is
displayed.
12.
DATA ENTRY A–F knobs
ese knobs change the parameter values shown in the
display. Hold down the SHIFT button while turning a knob
to make ne-tune changes to the value. See “Easy program
editing, p.24.
13.
EDIT SELECT button
ese buttons change the edit page shown on the display. Press while holding the SHIFT button
down to display the page shown below the buttons.
14.
(Randomize) button
is begins randomized editing. Hold down the SHIFT button while pressing this button to
initialize the program. See “Randomized editing”, p.24.
15.
WRITE button
Saves the settings for the edited program. Hold down SHIFT while pressing this button to revert
the settings of the program you are editing to the saved state. See “Saving a program, p.26.
Page guide
(the second page is selec
ted)
Page guide
D knob E knob F knob
A knob B knob C knob
14
16.
SHIFT button
is button lets you access extended functions for the knobs and buttons. Also, the current value
of each parameter shown will be indicated on the display for a while aer SHIFT is pressed.
Double-click the SHIFT button to hold the SHIFT state. Press SHIFT again to cancel the hold.
17.
PITCH wheel
Controls the pitch of the sound.
18.
MODULATION wheel
is wheel is generally used to control the cuto frequency or vibrato depth. You can also change
which parameters are controlled by the wheel.
19.
OCTAVE buttons
ese shi the range of notes assigned to the keyboard up or down in one-octave steps over a
range of four octaves.
20.
ARPEGGIATOR button
Switches the arpeggiator on/o. Hold this down to turn the arpeggiator latch function on/o. See
“Performing with the arpeggiator”, p.21.
21.
SEQUENCER/FAVORITES button
Selects the function that will be used by the STEP 1–16 buttons. When SEQUENCER is selected,
the buttons will act as step buttons for the step sequencer. See “Playback and recording on the
step sequencer”, p.30. When FAVORITE is selected, you can assign the programs you like to
the STEP 1–16 buttons and recall them instantly. See “FAVORITE function, p.20.
22.
PLAY button
is starts and stops playback of the step sequencer. When switching to playback, the sequencer
will always be reset to the rst step. While holding down the SHIFT button, press the PLAY
button to set key trigger mode. To set key trigger to latch, long-press the PLAY button while
holding down the SHIFT button.
23.
REC button
Enters step sequencer recording mode. When the sequencer is stopped, this will begin step
recording; and when the sequencer is playing back, this will begin real-time recording.
24.
CLEAR button
When the step sequencer is playing back, the sequence will be muted while this button is pressed.
Pressing the button in real-time recording will delete the notes that play during that time. At any
other time, you can hold down this button and press a step that you want to delete using the
STEP 1–16 buttons. See “Selecting steps to be muted, p.32.
25.
DUP. button
To copy a selected step to another step, hold down this button and press the copy source and
destination steps using the STEP 1–16 buttons. See “Copying step information, p.31.
26.
STEP 1–16 buttons
If you press the SEQUENCER/FAVORITES button while SEQUENCER is selected, you can turn
steps on/o in the step sequencer, edit the sequence data or select the steps displayed. See “4.
Using the step sequencer”, p.29.
If FAVORITES is selected, you can use the STEP 1–16 buttons to recall the programs you
registered. See “FAVORITE function, p.20.
15
2. Rear panel connections
opsix
OUTINDAMPERMIDI
OUTPUT
L/MONOR
DC 12V
MIDI IN, OUT connectors OUTPUT L/MONO, R jacks
Headphones
INPUT L
INPUT R
Mixer, Monitors,
Audio Interface, etc.
Damper pedal,
Pedal switch, etc.
DAMPER jack
Cord hook
(Headphones) jack
(Power) switch
(USB B) port
AC adapter
(included)
USB
Computer
USB cable
MIDI keyboard,
DAW MIDI interface, etc.
MIDI OUT
Sound module,
DAW MIDI interface, etc.
MIDI cable
MIDI IN
MIDI cable
DC 12V jack
opsix SE
MIDI IN, OUT connectors OUTPUT
L/MONO,
R jacks
Headphones
Input L
Input R
Mixer, Monitors,
Audio Interface, etc.
Damper pedal,
Pedal switch, etc.
DAMPER jack
Cord hook
(Headphones) jack
(Power) buttton (USB B) port
AC adapter
(included)
USB
Computer
USB cable
MIDI keyboard,
DAW MIDI interface, etc.
MIDI OUT
Sound module,
DAW MIDI interface, etc.
MIDI cable
MIDI IN
MIDI cable
DC 12V jack
Connecting the AC adapter
1. Connect the DC plug of the included AC adapter to the DC 12V jack on the rear panel of the opsix.
Be sure to use only the included AC adapter. Using any other AC adapter may cause
malfunctions.
2. Aer connecting the DC plug, loop the AC adapter cord onto the Cord Hook.
Do not use excessive force when pulling the cord o the hook. Doing so may damage
the plug.
3. Connect the plug of the AC adapter to an AC outlet.
Be sure to use an AC outlet of the correct voltage for your AC adapter.
16
Other connections
Connect the devices as appropriate that you will use.
Be sure that the power on all of your devices is turned o before you make connec-
tions. Leaving the power on when you make connections may cause malfunctions, or
damage your speaker system and other components.
Audio equipment
OUTPUT L/MONO, R jacks (impedance-balanced 6.3 mm TRS phone jacks): Connect these TRS
jacks to a mixer, audio interface, monitor system, etc. Adjust the volume level using the VOLUME
knob.
Headphone jack (6.3 mm stereo phone jack): Connect the headphones here. is carries the same
signal as that of OUTPUT L/MONO and R.
Pedal
DAMPER jack (6.3 mm phone jack, half-damper not supported): Connect a Korg DS-1H damper
pedal or a PS-1/PS-3 pedal switch (sold separately) to control the damper function. Pedal polarity is
detected automatically; to allow this, make sure that the pedal is not held down when connected, or
while turning on power.
MIDI device
MIDI IN, OUT connectors: Use these connectors to connect the opsix to an external MIDI device
for exchanging MIDI messages. Make sure that the MIDI channels are set appropriately. (See
Connecting/ a computer or MIDI device, p.93)
Computer
USB B port: Connect this to a computer to exchange MIDI messages and data. (See “Connecting the
opsix to a computer via USB, p.93)
For the following terminals, use a cable of 3 m or less to prevent malfunction.
(headphones) jack, DAMPER jack, USB-B port
17
Operation Guide
1. Turning the power on/o
Turning the opsix On
Make sure that both the opsix and any amplication devices such as powered monitor speakers are
turned o, and turn the volume of all devices all the way down.
1. Press the rear-panel (power) button. Once the “opsix” logo appears in the display, release the
(power) button.
2. Turn on any amplication devices such as powered monitor speakers, and then adjust their
volume. Adjust the opsixs volume using the VOLUME knob.
Turning the opsix O
1. Lower the volume of your powered monitors or other amplication devices, and turn them o.
2. Press the opsix (power) button until the display shows “Shutting down,” and then release the
(power) button.
18
Auto Power-O
By default, the opsix will automatically turn o aer about four hours have elapsed without use of the
front panel, keyboard, or MIDI input.
Disabling the auto power-o function
1. Hold down the SHIFT button and press the EFFECT/GLOBAL button.
2. Use the DATA ENTRY A knob to select “SYS.
3. Use the DATA ENTRY B knob to select “Auto Power-O.
4. Use the DATA ENTRY C knob to select “O.
19
2. Playing the opsix
Selecting a program to use when playing
Selected
program name
1. Turn the PROGRAM knob to select a program.
2. Play the keyboard to check the sound.
Adjust the volume level using the VOLUME knob.
3. To conrm that this is the program you want to select, press the YES button.
To cancel the selection and return to the previous program, press the NO button.
Tip: When the program list is shown, you can press the PAGE < and > buttons to switch between
each sound.
4. To change the tonal range of the keyboard, press the OCTAVE button. You can change the octave
within a range of ±4 octaves.
Octave +2
Octave +
Octave +4
Octave +3
Octave ±0
Octave
Octave 2
Octave 3
Octave 4
Numbers in parentheses ( ) are MIDI note numbers.
5. Use the PITCH wheel to change the pitch. e MODULATION wheel modies whatever
parameter is has been assigned to. It is oen used to change the cuto frequency or vibrato depth.
You can also change which parameters are controlled by the MODULATION wheel.
20
FAVORITE function
Use the FAVORITE function to register and then quickly change programs with the STEP 1–16
buttons.
1. Press the SEQUENCER/FAVORITES button to select FAVORITES.
2. Press one of the STEP 1–16 buttons to switch to the sound regis-
tered to that button.
3. While holding down the SHIFT button, press one of the STEP 1–4
buttons (FAVORITE BANK A–D) to switch FAVORITE banks.
ere are four favorite banks from A to D, and you can register 16 programs corresponding to
the STEP 1–16 buttons per bank.
Registering a favorite
Press the SEQUENCER/FAVORITES button to select FAVORITES. Aer selecting a program to
register in a STEP button, hold down the WRITE button and press the STEP button you want to
register.
Using the analyzer
You can show realtime analysis of the synthesizer’s audio output on the display by pressing the
ANALYZER button.
is button switches between a spectrum analyzer, oscilloscope, and the previously displayed page.
Spectrum analyzer Oscilloscope Previously displayed page (Home page)
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Korg opsix SE Owner's manual

Category
Guitar accessories
Type
Owner's manual
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