14
Patch Mode
Drum Kit Parameters
MEMO
A drum kit consists of a percussion instrument sound (tone) assigned to each key. The tone that’s assigned to each key consists of a combination of up to four waves. Drum Kit
Edit lets you edit the settings of the tone that’s assigned to each key.
COMMON
Parameter Value/Explanation
A0–C8
(Tone name)
Species the key to which the tone you want to edit is assigned.
* You can also press a key to select this.
Drum Kit Level
Sets the volume of the drum kit.
0–127
Tone Name
Changes the name (tone name) of the tone that’s assigned to the specied
key.
Refer to “Editing the tone name” (p. 14).
Assign Type
Sets the way sounds are played when the same key is pressed a number of
times.
MULTI
Layer the sound of the same keys. Even with continuous
sounds where the sound plays for an extended time, such as
with crash cymbals, the sounds are layered, without previously
played sounds being eliminated.
SINGLE
Only one sound can be played at a time when the same key is
pressed. With continuous sounds where the sound plays for
an extended time, the previous sound is stopped when the
following sound is played.
Mute Group
On an actual acoustic drum set, an open hi-hat and a closed hi-hat sound
can never occur simultaneously. To reproduce the reality of this situation,
you can set up a Mute Group.
The Mute Group function allows you to designate two or more tones that
are not allowed to sound simultaneously. Up to 31 Mute Groups can be
used. Tones that are not belong to any such group should be set to “OFF.”
OFF, 1–31
Tone Env Mode
When a loop waveform (p. 12) is selected, the sound will normally
continue as long as the key is pressed. If you want the sound to decay
naturally even if the key remains pressed, set this to “NO-SUS.”
* If a one-shot type waveform (p. 12) is selected, it will not sustain even
if this parameter is set to “SUSTAIN.”
NO-SUS, SUSTAIN
Tone Pitch Bend
Range
Species the amount of pitch change in semitones (4 octaves) that will
occur when the pitch bend lever is moved. The amount of change when
the lever is tilted is set to the same value for both left and right sides.
0–48
Tone Rx
Expression
For each tone, specify whether MIDI Expression messages will be received
(ON), or not (OFF).
OFF, ON
Tone Rx Hold-1
For each tone, specify whether MIDI Hold-1 messages will be received (ON),
or not (OFF).
* If “NO-SUS” is selected for Tone Env Mode (p. 14), this setting will have
no eect.
OFF, ON
Rx Pan Mode
For each tone, specify how pan messages will be received.
* The channels cannot be set so as not to receive Pan messages.
CONT
Whenever Pan messages are received, the stereo position of
the tone will be changed.
K-ON
The pan of the tone will be changed only when the next note
is played. If a pan message is received while a note is sounding,
the panning will not change until the next key is pressed.
One Shot Mode
The sound will play back until the end of the waveform (or the end of the
envelope, whichever comes rst). The result will be the same as when the
envelope’s Tone Env Mode (p. 14) is set to “NO-SUS.”
OFF, ON
Editing the tone name
1.
Move the cursor to “Tone Name,” and press the [ENTER] button.
The DRUM KIT TONE NAME screen appears.
2.
Assign a tone name
Operation Explanation
[
K
] [
J
] buttons Move the cursor.
Value dial, [–] [+] buttons Select the character.
[
I
] [
H
] buttons Switch between uppercase and lowercase.
Inserting/ Deleting Characters
1.
While entering a name, press the [MENU] button.
The NAME MENU window appears. The window closes if you press the button
once again.
2.
Move the cursor to “INSERT” or “DELETE,” and press the [ENTER] button.
Function Explanation
INSERT Press the [ENTER] button to insert a space (blank) at the cursor location.
DELETE
Press the [ENTER] button to delete the character at the cursor location;
subsequent characters will be moved forward to ll the gap.
3.
When you’ve specied the name, press the [ENTER] button.
WAVE
Parameter Value/Explanation
*
1–
*
4
Specify the on/o status of tones 1–4. If a tone is on, a “
(
” mark is shown.
OFF, ON
Wave Group
Select the groups containing the Waves comprising the tone.
INTA, B Waveforms stored in internal
EXP Waveforms for expansion sounds
SAMP Imported user sample waveforms
MSAM Multisamples created by JUNO-DS Tone Manager (PC software)
Wave No. L (Mono)
Wave No. R
Selects the Waves comprising the tone. Along with the Wave number, the
Wave name appears at the lower part of the display.
When in mono, only the left side (L) is specied. When in stereo, the right
side (R) is also specied.
OFF, 1–2402 (The upper limit will depend on the wave group.)
Wave Gain
Sets the gain (amplication) of the waveform. The value changes in 6 dB
(decibel) steps—an increase of 6 dB doubles the waveform’s gain.
-6, 0, +6, +12
Wave Tempo Sync
When you wish to synchronize a Phrase Loop to the clock (tempo), set this
to “ON.”
OFF, ON
Wave FXM Switch
Sets whether FXM will be used (ON) or not (OFF).
OFF, ON
Wave FXM Color
Species how FXM will perform frequency modulation. Higher settings
result in a grainier sound, while lower settings result in a more metallic
sound.
1–4
Wave FXM Depth
Species the depth of the modulation produced by FXM.
0–16
Wave Coarse Tune
Adjusts the pitch of the waveform’s sound up or down in semitone steps (±4
octaves).
-48–+48
Wave Fine Tune
Adjusts the pitch of the waveform’s sound up or down in 1-cent steps (±50
cents).
-50–+50
Wave Level
Sets the volume of the waveform.
0–127
Wave Pan
Species the pan of the waveform. “L64” is far left, “0” is center, and “63R” is
far right.
L64–0–63R
Wave Random Pan
Sw
Use this setting to cause the waveform’s panning to change randomly
each time a key is pressed (ON) or not (OFF).
* The range of the panning change is set by the Random Pan Depth
(p. 16).
OFF, ON
Wave Alter Pan Sw
This setting causes panning of the waveform to be alternated between left
and right each time a key is pressed.
OFF Pan does not change.
ON
The waveform is panned according to the Alternate Pan Depth
(p. 16) setting.
REVS The waveform is panned in reverse.
WMT
Parameter Value/Explanation
WMT Velocity
Control
WMT Velocity Control determines whether a dierent tone is played or not
depending on the force with which the key is played (velocity).
OFF Waveforms are not velocity-switched.
ON
Waveforms are switched according to the keyboard playing
velocity.
RANDOM
The waveform’s constituent tones will sound randomly,
regardless of the velocity.
Velo Fade Upper,
Lower
This determines what will happen to the tone’s level when the tone is
played at a velocity Upper/lower than its specied velocity range. Higher
settings produce a more gradual change in volume. If you want notes
played outside the specied key velocity range to not be sounded at all,
set this to “0.”
0–127
Velo Range
Upper, Lower
This sets the highest/lowest velocity at which the waveform will sound.
Make these settings when you want dierent waveforms to sound in
response to notes played at dierent strengths.
* If you attempt to set the Lower velocity limit above the Upper, or the
Upper below the Lower, the other value will automatically be adjusted
to the same setting.
(Upper) LOWER–127, (Lower) 1–UPPER