Reference Manual Contents - Page 9
TitanUniversal_Man_v5-0_TT.doc 23 September 2011
7.1.1 How the Tiger Touch works when programming.....................................109
7.1.2 Creating a cue...................................................................................110
7.1.3 Quick Build cues ................................................................................111
7.1.4 Using shapes in cues..........................................................................111
7.1.5 Blind mode........................................................................................111
7.2 Using a cue......................................................................... 112
7.2.1 HTP and LTP......................................................................................112
7.2.2 Playing back a cue .............................................................................112
7.2.3 Changing playback pages....................................................................112
7.2.4 Releasing running playbacks................................................................113
7.3 Editing cues........................................................................ 113
7.3.1 Editing a cue by merging ....................................................................113
7.3.2 Updating stored values and palettes used in a cue .................................114
7.3.3 Playback and Cue view .......................................................................114
7.3.4 Using parts of existing cues - the Include function..................................115
7.3.5 Removing attributes from cues using “Off” ............................................116
7.4 Copying, moving, linking and deleting .................................... 117
7.4.1 Copying or moving a cue ....................................................................117
7.4.2 Deleting a cue ...................................................................................117
7.5 Cue timing.......................................................................... 118
7.5.1 Setting fade times and Overlap for a cue ..............................................118
7.5.2 Changing fixture order........................................................................120
7.5.3 Setting attribute fade times for a cue ...................................................120
7.6 Advanced options ................................................................ 121
7.6.1 Release mask....................................................................................121
7.6.2 Shape size/speed on fader ..................................................................121
7.6.3 Curve...............................................................................................121
7.6.4 Handle Paging ...................................................................................121
7.6.5 Playback priority................................................................................122
7.6.6 Blind mode........................................................................................122
7.6.7 Key Profile ........................................................................................122
8. Chases 123
8.1 Creating a chase ................................................................. 123
8.1.1 Programming a chase.........................................................................123
8.1.2 Creating a chase with Quick Build ........................................................124
8.2 Playback ............................................................................ 124
8.2.1 Playing back a chase ..........................................................................124
8.2.2 Connecting a chase for control.............................................................125
8.2.3 Setting speed and crossfade for a Chase...............................................125
8.2.4 Manually controlling the steps of a chase ..............................................126
8.2.5 Changing chase direction ....................................................................126
8.2.6 Jumping to a step ..............................................................................126
8.3 Editing a chase.................................................................... 126
8.3.1 Opening a chase for editing.................................................................126
8.3.2 Editing a chase using Unfold................................................................127
8.4 Copying, moving, linking and deleting .................................... 128
8.4.1 Copying or moving a chase .................................................................128
8.4.2 Deleting a chase................................................................................128
8.4.3 Deleting a step from a chase ...............................................................128
8.5 Chase timing....................................................................... 128
8.5.1 Global timings for chases....................................................................128
8.5.2 Individual cue times in chases .............................................................130
8.5.3 Setting attribute fade times for a cue in a chase ....................................131
8.6 Advanced options ................................................................ 131
8.6.1 Loop/Stop on Final Cue.......................................................................131
8.6.2 Forwards/backwards/bounce/random ...................................................131
8.6.3 Cue linking........................................................................................131
8.6.4 Renumber cues..................................................................................132
9. Cue Lists 133
9.1 Creating a cue list................................................................ 133
9.1.1 Programming a cue-list.......................................................................133
9.1.2 Changing legends for cues in a cue list .................................................135
9.1.3 Autoloading a playback within a cue list................................................135
9.1.4 Running a key macro from a cue list.....................................................136
9.2 Cue List playback ................................................................ 136
9.2.1 Running a cue list ..............................................................................136
9.2.2 Killing a cue list .................................................................................137