East West Sounds The Dark Side User manual

Type
User manual
USER MANUALUSER MANUAL
1.0.3
EASTWEST | THE DARK SIDE
ii ii
IMPORTANT COMPATIBILITY NOTE!
Our Revolutionary New Opus Software Engine
Our brand new Opus software engine has been years in development, and replaces
the Play engine. All EastWest Libraries (with the exception of the original Hollywood
Orchestra, the original Hollywood Solo Instruments, and the MIDI Guitar Series) are
supported in Opus, allowing them to take advantage of a faster, more powerful, more
flexible, and better looking software engine.
Opus comes with some incredible new features such as individual instrument down-
loads, customized key-switches, new effects for the mixer page, scalable retina user
interface upgrades for legacy products, a powerful new script language, and many more
features that allow you to completely customize the sound of each instrument.
It’s one of the most exciting developments in the history of our company and will be the
launching pad for many exciting new products in the future.
Using Opus and Play Together
Opus and Play are two separate software products, anything you have saved in your
projects will still load up inside the saved Play version of the plugins. You can update
your current/existing projects to Opus if you so choose, or leave them saved within Play.
After purchasing or upgrading to Opus you do not need to use Play, but it may be more
convenient to make small adjustments to an older composition in your DAW loading the
instruments saved in Play instead of replacing them with Opus. For any new composi-
tion, just use Opus.
A Note About User Manuals
All EastWest Libraries have their own user manuals (like this one) that refer to instru-
ments and controls that are specific to their respective libraries, as well as referencing
the Play User Manual for controls that are common to all EastWest Libraries.
For EastWest Libraries supported for use within Opus, we highly recommend taking
advantage of all the powerful new features it has to offer.
Reference this user manual for details related to the instruments and controls specific
to this library and, in place of the previously mentioned Play Software Manual, refer to
the Opus Software Manual from the link below instead.
OPUS SOFTWARE MANUAL: https://media.soundsonline.com/manuals/EW-Opus-Software-Manual.pdf
EASTWEST | THE DARK SIDE
iii
The information in this document is subject to change without notice and does not rep-
resent a commitment on the part of East West Sounds, Inc. The software and sounds
described in this document are subject to License Agreements and may not be copied
to other media. No part of this publication may be copied, reproduced or otherwise
transmitted or recorded, for any purpose, without prior written permission by East West
Sounds, Inc. All product and company names are ™ or ® trademarks of their respective
owners.
PLAY™ is a trademark of East West Sounds, Inc.
© East West Sounds, Inc., 2010. All rights reserved.
East West Sounds, Inc.
6000 Sunset Blvd.
Hollywood, CA 90028
USA
For questions about licensing of products: [email protected]
For more general information about products: [email protected]
http://support.soundsonline.com
EASTWEST | THE DARK SIDE
1
1. Welcome
2 Producer: Doug Rogers
3 Producer: David Fridmann
4 Credits
5 How to Use This and the Other Manuals
5 Online Documentation and Other Resources
EASTWEST | THE DARK SIDE
2Chapter 1: Welcome
Welcome
Producer: Doug Rogers
With over 30 years experience in the audio industry, EASTWEST founder and producer
DOUG ROGERS is the recipient of many industry awards including “Recording Engineer
of the Year. “The Art of Digital Music” named him one of “56 Visionary Artists & Insiders”
in the book of the same name.
In the late eighties he founded EASTWEST, the most critically acclaimed virtual (soft-
ware) instrument developer in the world, and recipient of over 60 international indus-
try awards. His uncompromising approach to quality, and innovative ideas has enabled
EASTWEST to lead the industry for more than 20 years.
Producers: (left to right) Doug Rogers and David Fridmann
He released the very first commercial Drum Samples CD in 1988, and followed it with
the multiple award-winning “Bob Clearmountain Drums.” In the years that followed, he
practically reinvented the sound-ware industry, introducing loop sample libraries to the
market in the early nineties, followed closely by the first MIDI-driven loops collection
(Dance/Industrial), the first sample library to include multiple dynamics, followed by the
first sample library to stream from hard disk, an innovation that led to the detailed col-
lections users expect today.
EASTWEST | THE DARK SIDE
3Chapter 1: Welcome
His recent productions are:
Hollywood Strings (co-produced with Nick Phoenix and Thomas Bergersen), engi-
neered by Shawn Murphy (Indiana Jones and the Kingdom of the Crystal Skull, Star
Wars: Episode II—Attack of the Clones, Star Wars: Episode III—Revenge of the Sith,
Star Wars: A Musical Journey, Jurassic Park, Jurassic Park The Lost World, and more)
Symphonic Orchestra (awarded Keyboard Magazine “Key Buy Award,” EQ Magazine
“Exceptional Quality Award,” Computer Music Magazine “Performance Award,” and
G.A.N.G. [Game Audio Network Guild] “Best Sound Library Award”)
Symphonic Choirs (awarded Electronic Musician “2006 Editors Choice Award,”
G.A.N.G. “Best Sound Library Award,” and Keyboard Magazine “Key Buy Award”).
Most recently, his productions have included EastWest/Quantum Leap Pianos, the most
detailed virtual piano collection ever produced; Fab Four, inspired by the sounds of the
Beatles, and M.I.P.A Winner, judged “most innovative virtual instrument” by 100 inter-
national music magazines; and now The Dark Side.
Producer: David Fridmann
David Fridmann is an American record producer and musician. He often brings a dis-
tinctive, expansive, open sound to the albums he produces. From 1990 onwards, he
co-produced all releases by Mercury Rev and The Flaming Lips (with the exception of
Transmissions from the Satellite Heart by The Lips). Other bands he has worked with
include: Weezer, Saxon Shore, Ammonia, Ed Harcourt, Sparklehorse, Café Tacuba, Elf
Power, Mogwai, Thursday, The Delgados, Low, Phantom Planet, Gemma Hayes, Goldrush,
Tapes ’n Tapes, Hopewell, Black Moth Super Rainbow, Number Girl, Zazen Boys, Sleater-
Kinney, Clap Your Hands Say Yeah, MGMT, OK Go, and Tame Impala.
As a musician, David was the bassist and a founding member of Mercury Rev. He gave
up his role as a touring member of the band in 1993 to concentrate on producing other
artists. He generally produces, engineers, and mixes his projects. In 2001, Dave was
included on MOJO’s 100 Sonic Visionaries list and was described as “the Phil Spector
of the Alt-Rock era.” In 2007, he received a Grammy for The Flaming Lips’ At War With
The Mystics at the 49th Annual Grammy Awards (Best Engineered Album, Non-Classi-
cal). In 2010, three Fridmann-produced albums were listed on the Rolling Stone 100
Best Albums of The Decade: MGMT’s Oracular Spectacular, The Flaming Lips’ Yoshimi
Battles The Pink Robots, and Sleater-Kinney’s The Woods.
Numerous albums that David has worked on have received sales certifications: MGMT’s
Oracular Spectacular (Platinum in the U.K., Gold in the U.S., Canada, and Australia),
The Flaming Lips’s Yoshimi Battles The Pink Robots (Gold in the U.S. and U.K.), The
Flaming Lips’ Soft Bulletin (Gold in the U.K.), Mercury Rev’s Deserters Songs (Gold in
the U.K.), Jane’s Addiction’s Kettle Whistle (Gold in the U.S.), Weezers Pinkerton (Gold
in the U.S.) and The Flaming Lips’ At War With The Mystics (Silver in the U.K.). In ad-
dition, three MGMT singles (Time To Pretend, Kids, and Electric Feel) were all certified
Gold in the U.S.
EASTWEST | THE DARK SIDE
4Chapter 1: Welcome
Credits
Created and Produced by
Doug Rogers and David Fridmann
Production Assistance
Rhys Moody
Programming and Editing by
Justin Harris and Michael DiMattia
Art Direction
Steven Gilmore, Doug Rogers, Shaun Ellwood, Julian Ringel
Software
Doug Rogers, Nick Phoenix, Rhys Moody, Klaus Voltmer, Klaus Lebkucher,
Julian Ringel, Patrick Stinson, Adam Higerd, Ezra Buchla,
David Kendall, Nick Cardinal, Jonathan Kranz
Manual
John Philpit
EASTWEST | THE DARK SIDE
5Chapter 1: Welcome
How to Use This and the Other Manuals
All documentation for the EastWest PLAY Advanced Sample System and its libraries is
provided as a collection of Adobe Acrobat files, also called PDFs. They can be viewed on
the computer screen or printed to paper.
Each time you install one of the PLAY System libraries, two manuals are copied to the
file system on your computer:
The manual that describes the whole PLAY System. This, the largest of the manuals,
addresses how to install and use all aspects of the software that are common to all
libraries.
The library-specific manual, such as the one you are currently reading. This smaller
document describes aspects that differ from one library to the next, such as the list
of included instruments and articulations.
Using the Adobe Acrobat Features
By opening the Bookmarks pane along the left edge of the Adobe Acrobat Reader, the
user can jump directly to a topic from the section names. Note that some older versions
of Acrobat Reader might not support all such features. The latest Acrobat Reader can
be downloaded and installed at no cost from the Adobe web site. (As an example of a
hyperlink, you can click on the last words of the previous sentence (“Adobe web site”)
to be taken directly to the Adobe site.)
When reading this and other manuals on the computer screen, you can zoom in to see
more detail in the images or zoom out to see more of the page at once. If an included
picture of the user interface, or a diagram, seems fuzzy or illegible, then zoom in using
one of several means provided in the Acrobat Reader software. Note that images are
clearest and screen shots most legible at 200% and next best at 100%.
Online Documentation and Other Resources
For the most up to date information, visit the support pages at EastWest’s web site.
There you can find:
information made available after these manuals were written
FAQ pages that may already list answers to questions you have
suggestions from EastWest and other users of the EastWest PLAY System
news about upcoming releases
The address is:
http://support.soundsonline.com
EASTWEST | THE DARK SIDE
6
2. The Dark Side, An Overview
7 The Concept For The Dark Side
8 What’s Included
8 Hardware Requirements
EASTWEST | THE DARK SIDE
7Chapter 2: The Dark Side, An Overview
The Dark Side, An Overview
The Concept For The Dark Side
From Producer Doug Rogers:
This collection of instruments got its start when I was mentoring a young alternative
group about some demos they sent me. To my ears, their tracks didn’t sound tough
enough for their intended market, so I advised them they needed to toughen up their
sound. To that they replied, “Well, what should we use?”
Since they use a lot of virtual instruments in their music, I looked around and found
nothing, even in our own vast 1 terabyte collection. Then and there, I decided to make it
my next project after recent orchestral projects, a complete aural turn-around.
My first choice as a production partner for The Dark Side was David Fridmann. I had
much admired his unconventional work for many years, and I asked him to join me in
producing this collection. His “no rules” style of recording and mixing was exactly what
I was looking for to help produce The Dark Side instruments.
Many of these instruments have been purposely—and skillfully!—mangled, distorted, or
effected out of all recognition. Some individual instruments went through 5 or 6 effects
units, including many rare vintage tube units that David and I have collected.
There is also a large selection of dark and eerie sounding instruments and FX you won’t
find anywhere else, perfect for film, TV, and especially games music production; you
probably won’t find any collection more suitable for games music production.
Of course, anyone can distort an instrument, but it’s not easy to distort it with the right
combination of tube processing so it still sounds musical. With today’s brick wall limiting
to get tracks as loud as possible, distortion may be the only trick left to get an instrument
to jump out of a track and gain the listeners’ attention: a production tool that Muse, Nine
Inch Nails, Radiohead, and many others have used successfully.
In some cases, we used MIDI velocity to specify the playback of different sounds at dif-
ferent velocity ranges. For example, in Chameleon Morpher drum kits, instead of a higher
velocity triggering a louder version of the same sound, the sound character changes
completely; you get a different sound character depending on how hard you hit the key.
This produces unusual (and disturbing) results.
We have also used the Mod Wheel to cross-fade one sound into another. These program
names end in “mod” and are really inspiring.
EASTWEST | THE DARK SIDE
8Chapter 2: The Dark Side, An Overview
Our objective was to create a large collection of unique instruments that would work for
everything from alternative to symphonic rock, and of course, film, TV, and game music
production.
Once we got started we were like bulls in a china shop: mass aural destruction was the
name of the game, and we had so much fun doing it. We amassed 40 gigabytes of instru-
ments, all organized into instrumental groups for convenience.
Of course, feel free to use these instruments any way you want, but our intent was to
have users mix the more distorted and mangled instruments with clean instruments
(of which there aren’t many included in this library) to make these sounds really stand
out—or disturb the senses!
Have fun!
What’s Included
The Dark Side library you purchased includes all the following:
a complete set of sample-based instruments, enumerated later in this manual
approximately 40 Gigabytes of 24-bit, 88.2 kHz samples
the EastWest PLAY 2 Sample Engine
the unique authorization code that identifies the license you bought
manuals in Adobe Acrobat (.PDF) format for both the EastWest PLAY System and The
Dark Side Virtual Instrument
an installation program to set up the library, software, and documentation on your
computer
an Authorization Wizard for registering your license in an online database
One required item not usually included is an iLok security key. If you already have one
from an earlier purchase of software, you can use it. Otherwise, you need to acquire one.
They are available from many retailers that sell EastWest and Quantum Leap products, or
you can buy one online at www.soundsonline.com.
Hardware Requirements
See the Play System manual for a complete list of the Hardware and Software Require-
ments for installing and running any PLAY System library.
The available space on the hard drive required for an installation of The Dark Side is ap-
proximately 40 GB (Gigabytes).
EASTWEST | THE DARK SIDE
9
3. The Dark Side User Interface
11 Filter Controls
11 ADT Controls
12 Round Robin Reset Button
12 Stereo Double Controls
13 The Master Button in the Reverb Controls
13 The Graphical Representation of the Envelope
13 The Browser View
EASTWEST | THE DARK SIDE
10Chapter 3: The Dark Side User Interface
The Dark Side User Interface
Overview
Each PLAY library presents its own interface when one of its instruments is the current
one, as specified in the Instruments drop-down in the upper right corner. The image at
the bottom of the page provides an overview of the entire window in Player View when
the current instrument is from The Dark Side library.
Much of this interface is shared by all PLAY System libraries, and the common features
are described in the PLAY System manual. The Dark Side-specific controls described
later in this section are those listed on the next page. If you don’t see a control described
in this chapter, look at the PLAY System manual.
EASTWEST | THE DARK SIDE
11Chapter 3: The Dark Side User Interface
Here are the controls described in this manual (and not in the PLAY System manual):
Filter
Artificial Double Tracking (ADT)
Round Robin Reset
Stereo Double
The Master button in the Reverb controls
The graphical representation of the Envelope
Filter Controls
The Filter controls take the sound of the instrument, and modify
it by filtering out some of the sound above a certain frequency.
This type of effect is commonly called a Low Pass Filter.
The Frequency knob determines where the sound starts to be
filtered out. The Resonance knob specifies how much the filter
“rings” at the dialed frequency. The higher the resonance knob
is set, the more focused this ringing becomes.
The graph gives you visual cues about the frequency distribution you are creating with
the settings you select.
ADT Controls
Artificial Double Tracking is a technique, invented at Abbey
Road when the Beatles were recording there, that approx-
imates the effect of double tracking (recording two nearly
identical takes of a vocalist or instrument on the same part
and layering one on top of the other) without actually taking
the time to record two takes. And some would say ADT improves on actual double track-
ing even beyond the savings in time. The original ADT process was based on magnetic
tape; in the PLAY Engine, the effect is created digitally. The software programmers, how-
ever, added a tape simulator to mimic the slight speed variations of the two analog tape
machines that created the ADT effect.
The Delay knob specifies in milliseconds, the delay between the original signal and the
secondary signal. A delay of around 40 ms is typical, so is often a good starting point
when crafting a specific effect.
The Depth knob specifies the amount by which that delay is modulated. You don’t want
an exactly consistent delay; the delay of the secondary signal will vary forward and back-
ward in time by this much.
The Speed knob varies the speed at which that delay is modulated.
The Level knob specifies the relative loudness of the secondary signal. Set it to 0.0 dB
to hear the effect at its strongest, with the same level on both signals; higher or lower
gives preference to one of the signals. The overall effect depends on their combination.
EASTWEST | THE DARK SIDE
12Chapter 3: The Dark Side User Interface
The Power button allows you to kill the ADT effect instantly and then reinstate it with the
same settings, as needed.
Round Robin Reset Button
A round robin articulation is one in which several different samples are recorded with all
parameters, such as volume, speed of attack, and so on, being essentially constant. The
PLAY Engine then knows to alternate between the two or more samples during playback.
The goal is to avoid what’s often called the “machine gun effect,” in which playing the
same sampled note repeatedly causes the unnatural sound of consecutive notes being
mechanically identical.
There’s one potential problem with round robin technology, and one way
to solve it is the Round Robin Reset button. The PLAY Engine remem-
bers which sample should be played the next time the note sounds. If, for example, a
round-robin patch contains two samples, A and B, and a piece uses that note 7 times,
the PLAY Engine plays A B A B A B A. If the piece is played again from the beginning,
the engine will play starting with B, because that’s next in order. The second rendition
will be subtly different. Being able to reset all round-robin articulations to the beginning
of the cycle allows for consistent playback.
You can use this button to reset all round robin articulations on demand. Or use your
choice of a MIDI note or MIDI control code to reset them one instrument at a time
from a MIDI keyboard or the data stored in a sequencer project. See the description of
the Settings dialog (in the main PLAY System manual) for more information about this
articulation-specific approach.
Most of the instruments in The Dark Side library take advantage of round robin technol-
ogy, even though, unlike some other EastWest libraries, the instruments do not include
“RR” in their names. So be sure to use either this button of the MIDI code for resetting
the round robin sequencing if a consistent performance is important to you in the given
project.
Stereo Double Controls
This knob, with its three buttons, gives the user the option of using ex-
clusively the left stereo signal or right when “Stereo” is selected from
the Channel Source drop-down. For any other setting, this control has no
effect.
The knob lets the user determine the spread of the signals, how far apart the ear per-
ceives the stereo channels to be. A value of 0% brings the two channels together at the
center (unless the Pan knob positions the output differently), and is the equivalent of
turning off the controls with the Power button at the right. A value of 100% calls for the
maximum spread available. Select between the left and right signal with the L and R
buttons, respectively.
EASTWEST | THE DARK SIDE
13Chapter 3: The Dark Side User Interface
The Master Button in the Reverb Controls
In some libraries, including The Dark Side, the
Reverb controls in the UI include an extra button
called Master. Turning on this feature feeds the
audio signals from all the open instruments in this
instance of PLAY through a single Reverb. Turning this on can save on processing power
by running only one instance of the Reverb software (instead of each instrument process-
ing its own Reverb effect). But if you turn Master on, you then cannot run different reverb
spaces for different patches, or different settings for the Pre-Delay and Amount knobs.
The parameters for the Reverb space named in the instrument with Master turned on are
the space and the values that will apply to all instruments in this instance of PLAY.
Note then when you turn on the Master option, the message above appears to remind you
of the consequences of this action.
The Graphical Representation of the Envelope
The Envelope Controls are described in the main PLAY
System manual because they are common to all PLAY
System libraries. Only some libraries include the graph,
as shown here, so it is included in the manuals for
those libraries only. For more information about the En-
velope controls, see that topic in the main PLAY System
manual.
Note that the total width of the graph represents the
total length of all phases of the envelope. Therefore, when you change something in one
part of the graph, for example, the length of the decay, you may see the slopes of other
components, the attack and the release, change as well because those phases become
a larger or smaller percent of the whole; this is as expected.
The Browser View
The Browser behaves identically among all PLAY System libraries. Read the main PLAY
System manual for information about how to use that view.
There’s one difference in The Dark Side Browser, though. When opening an instrument,
the Abort button appears in a different place than for other libraries, temporarily replac-
ing the Add and Replace buttons, as shown below. Click on this button to stop the instru-
ment from opening.
EASTWEST | THE DARK SIDE
14
4. Instruments, Articulations, and Keyswitches
15 Instruments with Effects
16 Uses of the Mod Wheel in The Dark Side
16 The Table of All The Dark Side Instruments
22 Mod Wheel Cross-Fades
23 Keyswitches
29 Descriptions of Selected Instruments
EASTWEST | THE DARK SIDE
15Chapter 4: Instruments, Articulations, and Keyswitches
Instruments, Articulations, and Keyswitches
The instruments in The Dark Side library are divided into 9 categories based on the type
of physical instrument that was sampled before the distortion was added. These instru-
ments were then grouped into these 6 folders:
1 Drums
2 Basses
3 Guitars
• 4 Keys and Strings
5 Ethnic and Choirs
7 Miscellaneous and Percussion
These types of instruments form 6 of the 7 folders visible in the
PLAY Browser. From these folders you can select the various and
diverse instruments created specifically for The Dark Side. (The
numbers at the beginning of each folder name are there only to
keep them in this order.)
Instruments with Effects
To create the seventh folder, “6 Instruments wFX,” the producers collected a selection
of instruments from the other folders and applied to each patch one or more of the ef-
fects available in the Player view of PLAY. For example, the instrument called “Guitars
on Mars wFX” adds to the basic “Guitars on Mars” patch the Live Cathedral convolution
reverb and the ADT processing. There are two reasons for including such a folder:
The inclusion of these effects generates sounds different enough from the basic ver-
sion and usable enough to be worthy of standing on their own.
The sounds provide examples of how you can create your own variations on any and all
of The Dark Side patches with the controls in the Player view. Feel free to experiment
with these controls by adjusting the parameters and/or by layering multiple effects
together to achieve new and unique sounds to include in your own compositions. And
when you hit upon a combination of patch and effects that you like, save your new
sound to the file system as a new instrument with a new name (i.e., as a new .ewi file).
Where these “wFX” instruments appear in the table below, the second column lists the
effects applied. These effects include Delay, Artificial Double Tracking (ADT), and any
one of the Reverbs (the phrase in quotation marks).
The number that follows the names of the keyswitch files in the table is a hyperlink. Click
on this number to be taken to a table that lists the articulations within the file.
EASTWEST | THE DARK SIDE
16Chapter 4: Instruments, Articulations, and Keyswitches
For more information about these instruments, see details after the table.
Uses of the Mod Wheel in The Dark Side
There are two ways that The Dark Side library allows you to use the Mod Wheel (also
called CC 1 when referred to as a MIDI control code):
For those instruments in the “_KS and Mod XFD” folder that have MOD in the name,
the Mod Wheel allows you to adjust how much of two different instruments in a cross-
fade are audible at any time. This feature is described in more detail for the various
cross-fade instruments starting on page 22.
For all other instruments (i.e., those that do not have MOD in the name), the Mod
Wheel controls a 2-Pole Low Pass Filter. With the Mod Wheel at the bottom of its
range, all frequencies are heard because the filter is all the way open. As you push up
the Mod Wheel (or increase CC 1 in a sequencer), the filter closes, cutting off high-
end frequencies at a progressively lower and lower point. This feature allows you to
do filter sweeps on the fly.
The Table of All The Dark Side Instruments
THE DARK SIDE INSTRUMENTS
1 Drums
Arena Kit
Bone Crunch
Broken Circuit
Chameleon Big Room (Regular & Distorted)
Chameleon Dry (Regular & Distorted 1 & Distorted 2)
Chameleon Morpher
Chameleon Open Mic (Regular & Distorted)
Chameleon Roomy (Regular & Distorted)
Dark Dirt
Demolition
Dungeon
Slamming
Slap Kit (24 inch & 50 inch & 106 inch)
Underground
Verb Kit Dry
Verb Kit Morpher
Verb Kit (Verb 1 – 5)
continued
EASTWEST | THE DARK SIDE
17Chapter 4: Instruments, Articulations, and Keyswitches
THE DARK SIDE INSTRUMENTS
_Keyswitch and Mod Wheel Cross-Fades
Chameleon Keyswitch C0–G#0 23
Slap Kit Keyswitch C0-D0 24
Verb Kit Keyswitch C0–F0 24
2 Basses
Bass Hemorrhage Sus
Bass Snatchers Legato
Bass Snatchers Slide (Up & Down)
Bass Snatchers Sus
Destroyer Bass
Distorted Attack Bass
Fuzz Bass
Mean Synth Bass
Nuclear Bass
Perc Bass
Radioactive
Rattly Bass
Relatively Clean Bass FX
Relatively Clean Bass Harmonics
Relatively Clean Bass Legato
Relatively Clean Bass Slide (Up & Down)
Relatively Clean Bass Sus
Slightly Dirty Bass
Slightly Dirty Bass Light
_Keyswitch and Mod Wheel Cross-Fades
Fuzz_Rattly Bass MOD
Hemorrhage_Fuzz Bass MOD
Rattly_Perc Bass MOD
Bass Snatchers Keyswitch C0–D#0 24
Relatively Clean Bass Keyswitch C0–F0 24
The Dark Side Basses Keyswitch C0–A0 25
continued
  • Page 1 1
  • Page 2 2
  • Page 3 3
  • Page 4 4
  • Page 5 5
  • Page 6 6
  • Page 7 7
  • Page 8 8
  • Page 9 9
  • Page 10 10
  • Page 11 11
  • Page 12 12
  • Page 13 13
  • Page 14 14
  • Page 15 15
  • Page 16 16
  • Page 17 17
  • Page 18 18
  • Page 19 19
  • Page 20 20
  • Page 21 21
  • Page 22 22
  • Page 23 23
  • Page 24 24
  • Page 25 25
  • Page 26 26
  • Page 27 27
  • Page 28 28
  • Page 29 29
  • Page 30 30
  • Page 31 31
  • Page 32 32
  • Page 33 33
  • Page 34 34
  • Page 35 35
  • Page 36 36
  • Page 37 37
  • Page 38 38
  • Page 39 39
  • Page 40 40
  • Page 41 41
  • Page 42 42
  • Page 43 43

East West Sounds The Dark Side User manual

Type
User manual

Ask a question and I''ll find the answer in the document

Finding information in a document is now easier with AI