Nintendo Mario vs. Donkey Kong Tipping Stars Owner's manual

Type
Owner's manual
Mario vs. Donkey Kong™: Tipping Stars
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Please read this manual carefully before using this
software. If the software will be used by children,
the manual should be read and explained to them
by an adult.
Also, before using this software, please read the
content of th Health and Safety Information
application on the Wii U Menu. It contains
important information that will help you enjoy this
software.
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Connecting your system to the Internet lets you
enjoy the following features:
Miiverse
See the Internet Connection Requirements section of
the printed WiiU Operations Manual for more
information about the equipment required to connect
to the Internet.
11
3 Gud an ansiards toeNot entr Pa
You can restrict use of the following features by
selectin (Parental Controls) from the WiiU
Menu.
Access to this game (as well as other games)
can also be restricted through the Game Rating
item in Parental Controls.
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Mario vs. Donkey Kong™: Tipping Stars is a
puzzle-action game featuring Mario and his
friends as Mini characters wandering about and in
need of direction. They have to reach the Goal
Door to exit each level, and you can help them by
using touch controls to place platforms and
objects that create a path and guide them.
The game also features a Workshop mode that
allows you to create your own original levels for
the Minis to venture through. Connect to
Miiverseto post levels you've created, play
levels other players have posted, interact with
other players by tipping stars and posting
comments, and more!
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On the title screen, tap the mode you want to
play.
This game is mainly controlled by looking at the
Wii U GamePad controller and using the stylus.
Bonus Levels unlock as you progress through
the Game mode.
7
9
11
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ot meht tsop dna slevel
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When save data is created, it corresponds to the
current user profile. Saving or deleting one user's
save data will not affect the data of other users.
Saving Data
Deleting Data
Your game progress is automatically saved when
you clear a level in Game mode.
Any levels you have created in Workshop mode
will automatically be saved when you tap the play
ico . Alternatively, tap the settings ico )
and then tap Save to save your data manually.
You can delete all data by selecting Data
Management from System Setting ) in the
Wii U Menu.
Select an original level you created in Workshop
mode, and then ta to delete.
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Levels shared in Community mode must be unshared
before you can delete them.
Please be careful when deleting data. It cannot be
recovered once deleted.
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On the level-selectio
screen, tap the level yo
want to play, and then tap
again to begin
More levels will unlock as you progress through
the Game mode.
Game Screen
Shows the type and amount of the object that you
currently have on hand. You can place objects
with the touch controls.
1
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Place or remove various items using the stylus to
guide Minis to their Goal Doors. On larger levels,
ta or press // to scroll. Press to open
the Pause menu.
Clearing the Level
Some levels have a single Goal Door, while other
levels (Multi-Door mode) have several Character
Doors. The level is cleared when all Minis have
entered their respective doors. The number of
stars you'll receive upon clearing a level
depends on the trophy awarded.
After the first Mini enters the Goal Door, a door
timer will begin to fill. Once the timer is full, the
Goal Door will close and any remaining Minis will
be unable to enter.
In Multi-Door levels, each Mini has its own Goal
Door. Only the character depicted on the Goal
Door can enter it.
12
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Game Over
The game is over if one of the following happens:
A Mini touches spikes or an enemy.
A Mini falls a distance of 10 blocks or more.
The door closes before all the Minis enter (in
Single-Door mode only).
The time remaining reaches zero.
When the game is over, tap Retry to try again, or
tap Exit to return to the level-selection screen.
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In Workshop mode, you can create up to 50
original levels based on a Single-Door level or a
Multi-Door level.
There are three template levels available at the
start of the game.
Placing Objects
Place various objects to create an original level.
Select from object ) and characters
to place in your level.
The number displayed when selecting a part
indicates the amount you have left to place on
the level.
Here, you can choose a name and theme for your
level, set the part of the level you want to use as
a thumbnail, and save your data.
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You can obtain many ne
objects by exchanging star
for them at th
Workshop Store
Getting More Objects
Once you have cleared
play tes ) and collecte
all the coins in your level
you will be able to post yo
level to Miiverse
Posting Your Level to Miiverse
It may take some time before the posted level
appears in the Community.
12
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This is only a partial list of the objects available
to use. Explore the Workshop Editor to see
what else you can find!
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In Community mode, yo
can play original level
posted by other players vi
Miiverse. Select a level, an
then tap Play to begin. I
you tap Save, you can download the level.
You need to connect to the Internet and
complete the Miiverse initial setup first.
For details about Miiverse, please refer to the
Miiverse electronic manual. You can view the
Miiverse electronic manual by starting Miiverse
) and selecting Manua ) from the User
Menu.
Changing the Category
Tap Popular to change the category of levels that
are displayed.
Also, if you choose the Official Levels category
and then tap Search! you can download and play
additional levels available from Nintendo.
Giving Feedback
You can tap th icon to Yeah! or Unyeah a
level, and tap th icon to tip stars. To open
Miiverse, tap the comment window, and then tap
Ta to post a comment. You can also tap
the Mii on the comments screen to view the profile
of the player who posted the level.
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You can use a stamp when sending a comment.
You cannot send stars to Nintendo levels.
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Nintendo Mario vs. Donkey Kong Tipping Stars Owner's manual

Type
Owner's manual

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