Setting Up Your System
About Latency
9
About Latency
Latency is the delay between when audio is sent from the program and
when you actually hear it. While a very low latency can be crucial in a
real-time DAW application such as Steinberg Nuendo or Cubase, this
is not strictly the case with WaveLab LE.
When working with WaveLab LE, the important issues are optimum and
stable playback and editing precision. You should not try to reach the
lowest possible latency figures.
The latency in an audio system depends on the audio hardware, its
drivers, and settings. In case of dropouts, crackles, or glitches during
playback, raise the Buffer Number setting on the VST Audio
Connections dialog, or increase the buffer size in the ASIO control
panel, specific to the audio card.
Defining VST Audio Connections
To be able to play back and record audio in WaveLab LE, you must
specify how the internal input and output channels in WaveLab LE are
connected to your sound card and which device you intend to use for
audio playback and recording.
You can define the buffer settings for your device as well as set up
connections to external gear, such as external effects units. You should
select at least two channels for stereo playback and recording.
If you have no third-party audio card, you can select the Windows MME
driver or Built-in Audio (Mac) options. You can also use MME with most
third party audio cards, with the advantage that you can record and play
at different sample rates. However, Windows MME drivers do not allow
audio monitoring in the Recording dialog or multichannel operation, and
other drivers generally offer better sound quality and performance.