The Frog Series
This section provides a summary of the
main functions of the Frog series of
lighting control desks.
LCD Interface
All setup, programming and playback
information is displayed on the main
LCD display.
The MEMORIES, SUBMASTERS and
OUTPUTS keys on the front panel
enable quick and direct access to the
main programming, playback and
information screens.
Channels
The Frog Lighting desk controls 48
generic channels.
The Fat Frog Lighting desk controls 48
generic channels and up to 288
separate moving light channels.
The Leap Frog Lighting desk controls
48 generic channels and up to 512
separate moving light channels.
The Bull Frog Lighting desk controls
96 generic channels and up to 1024
separate moving light channels.
Fixtures
The Fat Frog lighting desk can control
up to 12 moving light fixtures.
The Leap Frog and Bull Frog lighting
desks can control up to 24 moving light
fixtures.
DMX Patch
The generic channels and fixture
channels can be soft patched to the
DMX output channels (1 - 512).
Bull Frog - The generic channels and
fixtures can be patched to DMX
channels (1 - 512) on two different
DMX universes (A and B).
Palettes
The Fat Frog and Leap Frog desks
provide user programmable Colour,
Beamshape and Position palettes
(24 of each attribute).
The Bull Frog desk provides user
programmable Colour, Beamshape
and Position palettes (48 of each
attribute).
Memories
Memories can be recorded as scenes
or chases. All memories have their
own trigger, fade times and dwell time.
Chase memories have their own
modifiers which affect their output.
(Direction, Attack, Drive, and Speed).
Frog - All memories are recorded as
full memories.
Fat Frog, Leap Frog and Bull Frog -
Both full and partial memories can be
recorded.
Submasters
The Frog, Fat Frog and Leap Frog
desks provide a total of 108
submasters (9 pages of 12).
The Bull Frog desk provides a total of
216 submasters (9 pages of 24).
Submasters can be loaded with
channel data or transferred memories.
One page is always active, which is
indicated by the seven segment
display on the front panel.
Page Overlay is provided to allow
submasters from different pages to be
used at the same time.
Playback X
The Memory Stack is made up of all
the programmed memories (scenes
and chases).
Playback X provides a simple method
of playing back the memory stack
using the GO button.
There are also MASTER, PAUSE and
OVERRIDE controls.
Remote Switches
Up to six remote switches can be
connected to the desk and configured
as Go or Go to memory actions.
Super User
Super User functions are provided for
setting up the desk defaults, clearing
memories, submasters and show data,
and resetting the desk.
Loading and saving shows to floppy
disk, setting up a lock code and
resetting the DMX output functions are
also provided within Super User.
Lock Function
A lock function is provided to prevent
unauthorised editing of desk setup and
show data.
Desk Output
The generic channels and fixture
channels are output via DMX 512.
Monitor Displays
The desks have a video output for the
display of memory, submaster, outputs
and other data on a monitor screen.
External Keyboard
An external keyboard may be
connected to the desks via the mini
DIN connector on the rear panel.
This allows text and numeric data to be
entered in the appropriate fields on the
main LCD screen.
Floppy Disk Drive
The desks have a floppy disk drive to
enable show data to be saved and
loaded via floppy disk.
Loading fixture types, changing the
common fixture types and performing
software upgrades are also carried out
via floppy disk.
1 - 2Frog Series 73-750-00 Issue 6
Introduction