18 CIVILIZATION: BEYOND EARTH
vehicles and military Units are sleek, efficient and often unrecognizable from
their origins. Late-game Units under the Supremacy Affinity include the likes
of combat robots, unmanned vehicles, and battle platforms.
PURITY:
If the Harmony and Supremacy Affinities represent an augmentation of
human physiology to adapt to the new world, the Purity Affinity is a rejection
of that adaptation. Purity is focused on the preservation and glorification
of human history and physiology. Purity cities are characterized by their
anachronistic classical appearance. Purity Units also harken back to the past,
and commonly feature sigils, banners and other ornamentation not seen on
other Units. Purity Units have no adaptations to the alien ecosystem and
instead rely on sophisticated exosuits and vehicles.
AFFINITY PROGRESS:
Some technologies have an Affinity associated with them. Researching these
is the primary method for progressing a player’s Affinities. The more difficult
the technology is to research, the greater the resulting Affinity progress. Thus,
for instance, researching Genetic Mapping will move you a bit along the path
towards Purity, while attaining Metamaterials gives you significant progress
towards Harmony.
Progress is also possible through other means, such as Virtues and
Expeditions.
MILITARY PROGRESSION:
Once enough progress is made in an Affinity, it will progress to a higher level.
When an Affinity becomes dominant for a colony, its basic military Units will
upgrade to an Affinity-related type. For instance, the basic Marine Unit will be
replaced by a Brawler unit for a Harmony player, by a Sentinel unit for Purity,
and by a Disciple unit for Supremacy. With higher Affinity levels come ever
greater Unit upgrades.
Some unique Units are aligned with an Affinity type, and will only upgrade to
their fullest strength by progression in that Affinity. In turn, only players with
that Affinity will be able to build those Units; thus, only a player with Harmony
may build or upgrade the Xeno Swarm unit, and the LEV Tank may only be
built by a Purity player. Higher levels of Affinity require more effort to acquire,
especially for an Affinity that is not already the player’s dominant one.
ADVISOR
As the colonial governor, you have access to an advisor that is unaffected
by emotion or desire: the Ship Computer. If you have elected on the Game
Options menu to receive contextualized advisor messages, the Ship
Computer will offer suggestions, guidance and advice. It points out things it
believes are important, or that you might have forgotten about, based on your
current situation and actions.
Many new players will want to jump right into a game of Civilization: Beyond
Earth and skip the more detailed tutorials of the Guided Experience (please
see page 9), so messages from the Ship Computer provide a less-intrusive
form of assistance which are integrated with the full game. Some advisor
messages have buttons linking to a related interstitial tutorial, should the