Learning Resources LER 6970 User manual

Category
Skill games
Type
User manual

Learning Resources LER 6970 is an electronic game designed for 1 or 2 players. It features two LCD screens, one for each player, and a set of numbered buttons that players use to enter combinations of numbers. The game includes several different modes, including Main Event, Head to Head, and Top Scores.

In Main Event mode, players compete to get the lowest score by adding or subtracting the numbers on the dice. Players take turns rolling the dice and entering combinations of numbers that add up to the total. The game keeps track of the sum of the unused numbers at the end of each round, and the player with the lowest total score at the end of three rounds wins.

Learning Resources LER 6970 is an electronic game designed for 1 or 2 players. It features two LCD screens, one for each player, and a set of numbered buttons that players use to enter combinations of numbers. The game includes several different modes, including Main Event, Head to Head, and Top Scores.

In Main Event mode, players compete to get the lowest score by adding or subtracting the numbers on the dice. Players take turns rolling the dice and entering combinations of numbers that add up to the total. The game keeps track of the sum of the unused numbers at the end of each round, and the player with the lowest total score at the end of three rounds wins.

SELECT
Make sure 3 AA batteries have been
inserted correctly in the game.
(See BATTERY INFORMATION
located on the back of this guide
for complete instructions and
battery care.)
Turn the game on using the On/Off
(Power) dial located on the side of
the game. This dial also controls
the volume of the game.
®
LER 6970
For 1 or 2
Players
Player 2
Enter
Player 1
Enter
Power and
Volume Control
Player 1
Number Buttons
Player 2
Number Buttons
Player 2
Screen
Player 1
Screen
Roll Dice
Roll Dice
®
Selecting a Game
Use the display screen for Player 1.
Press the arrow buttons to move the
selection cursor .
Press the SELECT button to enter a selection.
1. Choose a game:
The Main Event = 1 or 2 Players compete
for lowest score in Addition or Subtraction
Head to Head = 2 Players compete at the
same time in Addition or Subtraction
Top Scores = Allows review of all-time lowest
scores for Main Event
2. Next, select Addition or Subtraction.
3. Select 1 or 2 players (Head to Head requires
2 Players).
The Main Event
+
Addition
How to Play Number Knockout
A game consists of three rounds of play. In
each round, roll the dice and add. Match the
total of the dice using any combination of
number buttons. Keep rolling, adding, and
matching until you can no longer make any
combinations. Try to get a Knockout by using
all your numbers! The game begins with all
number buttons lit.
Player 1 begins.
1. On your turn, press and add up the
two dice.
2 . Press a number button or any combination
of number buttons that add up to the
dice value rolled. These numbers are now
“knocked out” and cannot be used for the
remainder of the round.
Example:
Possible number combinations to “knock
out” (press) for 6:
6 2 & 4
1 & 5 1 & 2 & 3
Press a number button once to select the
number & turn its light OFF.
Press a number button a second time
(before pressing ENTER) to deselect it and
turn its light back ON.
3. Press ENTER (marked Player 1 or Player 2) to
check the selected number(s).
If the numbers match the dice value, you
will hear a positive tone.
If the numbers do not match the dice value,
you will hear a negative tone and see the
incorrect number button(s) flash several
times and turn back ON. You will then hear
a 5-second countdown to submit a new
entry. If you run out of time or the numbers
you select still do not match the dice value,
this round is over for you.
4. If you are playing alone, press and try
to match the new dice value with the
remaining lit number buttons. If you are
playing a 2-player game, it is now the next
player’s turn.
5. Take turns rolling and entering matches
until the ROUND ends in one of the
following ways:
• The remaining numbers cannot be used to
match the dice value
• All remaining numbers are successfully
KNOCKED OUT
• A reentry is incorrect or the 5-second
countdown time expires
If you are eliminated from the current
round in a 2-player game, you must wait
until your opponent completes the round.
You may play again in the next round.
6. All number buttons reset to ON after the
end of a round.
Scoring
The game tracks the sum of the unused (lit)
numbers at the end of each round. Your total
score equals the sum from each of the 3 rounds
of play.
Knockout
Use all of the numbers in a round and it’s a
“Knockout!” Hear the special announcement
and receive 0 points (the best possible score)
for that round!
Player Rank
In a Main Event game, your score is ranked
as follows:
+
Addition
51 or more points = Amateur
2650 points = Contender
25 or less points = Champion
-
Subtraction
76 or more points = Amateur
36–75 points = Contender
35 or less points = Champion
4 + 2 = 6
(Roll) (Add Together)
Top Scores
The top scores for both Main Event
+
Addition
and
-
Subtraction are saved by the computer.
When you get a top score, enter your initials
using the arrows to scroll and the SELECT
button. You may enter up to three characters.
Top scores are saved until the batteries are
removed from the game or the reset button
is pressed.
The Main Event -Subtraction
Follow the same basic rules for The Main Event
+
Addition except in Subtraction mode:
First, add the dice. Then, subtract the dice
value from 12 to find the number to match.
Example:
Possible number combinations to “knock
out”(press) for 8:
8 3 & 5
1 & 7 1 & 3 & 4
2 & 6 1 & 2 & 5
Head to Head
+
Addition
Speed is the key to this game! Instead of taking
turns, both players compete at the same time
using the same roll of the dice.
1. Either player may press to begin.
2. When the dice stop rolling, race to add the
dice and enter a matching number
combination.
If both players try to enter the same
number combination, only the first entry is
valid. If your entry is denied, try to enter a
completely different number combination
in order to make a match before the
5-second countdown expires. If a different
entry is unavailable, you are eliminated and
the round is over.
Example:
If Player 1 enters 4 & 2 first on this example
roll, then Player 2 must enter one of the
other possible number combinations
(6 or 1 & 5 or 1 & 2 & 3) to continue play.
3. Play continues with new rolls of the dice
until a rounds ends when:
• One of the players fails to match the dice
or has no combinations available
• Both of the players fail to match the dice
or have no combinations available (tie)
• One of the players scores a KNOCKOUT
by using all numbers in a round (the
computer will only accept the first player
to use all numbers)
Scoring
The player not eliminated from a round is
awarded 1 point.
If both players are eliminated, the round is a tie
and no points are awarded.
The winner of the game is determined in a
“best of three rounds” format.
A player winning the first two rounds
automatically wins the “best of three” and
there is no third round.
If players are tied after three rounds, play
continues with new rounds until the tie
is broken.
A player scoring a KNOCKOUT in any round
automatically wins the game.
Head to Head -Subtraction
Follow the same basic rules for Head to Head
+
Addition except in Subtraction mode:
Both players add the dice. Then, players
subtract the dice value from 12 to find the
number to match.
Example:
Possible number combinations to “knock
out” (press) for 4:
4 1 & 3
The winner of the game is determined in the
same “best of three rounds” format of Head to
Head
+
Addition.
Notes
You may pause a game by pressing and
holding the SELECT button for several
seconds. A menu will appear on the screen
with the choice of continuing or quitting
the current game.
You can skip through game screens (such as
the game introduction or Top Score screens)
to advance play by pressing either of the
Player Enter buttons.
4 + 2 = 6
2 + 2 = 4
First:
12 – 4 = 8
Then:
5 + 3 = 8
First:
12 – 8 = 4
Then:
Troubleshooting
If experiencing erratic performance or poor audio, try
turning the unit off and replacing batteries with new
ones. A reset button is located on the bottom of the
game. Use the tip of a pen or paperclip to gently depress
the reset button while power is ON. This button will reset
programming to its original state.
To preserve battery life, this game is equipped with
automatic shut-off after 5 minutes of inactivity. Turn the
power dial off and back on again to reestablish power
after automatic shut-off.
Information to User
NOTE: This equipment has been tested and found to
comply within the limits for a Class B digital device,
pursuant to Part 15 of the FCC Rules. These limits are
designed to provide reasonable protection against
harmful interference in a residential installation.
This equipment generates, uses, and can radiate radio
frequency energy and if not installed and used in
accordance with the instructions, may cause harmful
interference to radio communications. However, there is
no guarantee that interference will not occur in a
particular installation. If this equipment does cause
harmful interference to radio or television reception,
which can be determined by turning the equipment off
and on, the user is encouraged to try to correct the
interference by one or more of the following measures:
Reorient or relocate the receiving antenna.
Increase the separation between the equipment
and receiver.
Connect the equipment into an outlet on a circuit
different from that to which the receiver is connected.
Consult the dealer or experienced radio/TV
technician for help.
NOTE: Changes or modifications not expressly approved
by the party for compliance could void the user’s
authority to operate the equipment.
Battery Information
Installing or Replacing Batteries
WARNING! To avoid battery leakage, please follow these
instructions carefully. Failure to follow these instructions
can result in battery acid leakage that may cause burns,
personal injury, and property damage.
Requires: 3 AA batteries and a Phillips screwdriver
(not included)
Batteries should be installed or replaced by an adult.
Number Knockout
requires three AA batteries
(not included).
The battery compartment is located on the bottom
of the game.
To install batteries, first undo the screws with a Phillips
screwdriver and remove the battery-compartment
door. Install batteries as indicated inside the
compartment. Replace compartment door and secure
with screw.
Battery Care and Maintenance Tips
Warning: Do not dispose of batteries in fire. Batteries
may explode or leak.
Use 3 AA batteries only.
Be sure to insert batteries correctly (with adult
supervision) and always follow the toy and battery
manufacturer’s instructions.
Do not mix alkaline, standard (carbon-zinc), or
rechargeable (nickel-cadmium) batteries.
Do not mix new and used batteries.
Insert batteries with the correct polarity. Positive (+)
and negative (-) ends must be inserted in the correct
directions as indicated inside the battery compartment.
Do not recharge non-rechargeable batteries.
Only charge rechargeable batteries under
adult supervision.
Remove rechargeable batteries from the toy
before charging.
Only use batteries of the same or equivalent type.
Do not short-circuit the supply terminals.
Always remove weak or dead batteries from
the product.
Remove batteries if product will be stored for an
extended period of time.
Store at room temperature.
To clean, wipe the surface of the unit with a dry cloth.
Please retain these instructions for future reference.
An AC Adapter is available for purchase for use
with this product:
LER 6989 – AC Power Adapter
Important Information:
This toy is not intended for children under 3 years old.
Use only with the recommended transformer.
The recommended transformer is not a toy.
Disconnect the toy from the transformer before
cleaning the toy with liquid.
Examine the transformer regularly for damage to
cord, plug, enclosure, and other parts. In the event
of damage, the toy must not be used with the
transformer until the damage has received authorized
repair or the transformer has been replaced.
© Learning Resources, Inc., Vernon Hills, IL (U.S.A.)
Learning Resources Ltd., King’s Lynn, Norfolk (U.K.)
Please retain our address for future reference.
Made in China. LPK6970-GUD
Fabriqué en Chine. Informations à conserver.
Made in China. Bitte bewahren Sie unsere Adresse
für spätere Nachfragen auf.
Hecho en China. Conservar estos datos.
For a dealer near you, call:
(847) 573-8400 (U.S. & Int’l)
(800) 222-3909 (U.S. & Canada)
+44 (0)1553 762276 (U.K. & Europe)
MAX. 3.6V D.C. 300mA
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Learning Resources LER 6970 User manual

Category
Skill games
Type
User manual

Learning Resources LER 6970 is an electronic game designed for 1 or 2 players. It features two LCD screens, one for each player, and a set of numbered buttons that players use to enter combinations of numbers. The game includes several different modes, including Main Event, Head to Head, and Top Scores.

In Main Event mode, players compete to get the lowest score by adding or subtracting the numbers on the dice. Players take turns rolling the dice and entering combinations of numbers that add up to the total. The game keeps track of the sum of the unused numbers at the end of each round, and the player with the lowest total score at the end of three rounds wins.

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