18 – MASSIVE
oscillators are routed to the f2 bus, you will hear no sound! The Filter Section
outputs one combined signal to the next section, a mix of f1 and f2. See
section 4.5 for details and examples of different lter routings.
After the lters, the signal is routed to the Amp Section (see section 4.7.1) and
the Master Effects (see section 4.7.3). It goes rst through an amplication
envelope in the Amp Section, then through a pan control; then parallel voices
are downmixed (more on this below). Then the signal passes through the
Master Effects one at a time, then a nal EQ, and nally through a Master
Volume to set the global output volume.
Note that there are also a few parts of the signal ow that can be moved or
changed: the Insert Effects, the Bypass Section, and the Feedback Section.
The role of these modules in the signal ow is controlled in the Routing Page
(see section 4.8.1).
The inserts are effects that can be inserted into the signal ow at various
places to manipulate an audio signal. They could be applied to both lter
busses individually, or between the lters with a serial setup, or to the ltered
signal before it is amplied, or to feedback signal only. See section 4.6 for
more on how this works.
The Bypass control selects the output from one of the three main oscillators
or the noise oscillator and routes this signal directly to the Amp Section at the
end of the signal chain, where it is added to the downmixed signal at various
places: after the Pan, or after FX1 or FX2 in the Master Effects Section.
This can be used to keep a direct, raw signal mixed in the output, such as a
subbass. There is more information about this in section 4.7.2.
The Feedback control lets you route an audio signal from a number of different
points in the chain (selectable in the Routing Page) and route it back to
the Feedback Section. Feedback can be used to alter a lter’s frequency
characteristics, to saturate/distort the sound, or to use feedback with delay
signals and so on. (See section 4.4.6 for details.)
Tightly linked to signal ow is the voicing structure of MASSIVE, which species
how the synthesizer’s voices are handled. If you want to play chords, you need
several voices, one per note, just as when playing a chord on a keyboard, you
need multiple ngers to press all keys simultaneously. Each of MASSIVE’s
voices can generate one of the notes within the chord, i.e. each voice can
have its individual pitch and starting point. However, all voices share the same
structure and general settings as adjusted in the User Interface.
You can see the number of voices when looking at the Navigation Bar: the
number of voices currently being used is displayed rst, and the maximum
number of voices available is displayed second. (You can adjust this maximum
number within the Voicing Page of the Center Window.)