Haba 4454 Owner's manual

Category
Skill games
Type
Owner's manual

Haba 4454 is a bewitched cheating game for 2-4 players aged 6-99. In this game, players compete to prepare the famous soup by throwing mushrooms of the right color into their cauldron, while also trying to cheat and put mushrooms of other colors into the cauldrons of the other players. The game ends when the first player has thrown their last mushroom into the cauldron and they shout "The witch's soup is ready!" Players then tally up their points based on the mushrooms in their cauldron, with the player with the most points winning the game.

Haba 4454 is a bewitched cheating game for 2-4 players aged 6-99. In this game, players compete to prepare the famous soup by throwing mushrooms of the right color into their cauldron, while also trying to cheat and put mushrooms of other colors into the cauldrons of the other players. The game ends when the first player has thrown their last mushroom into the cauldron and they shout "The witch's soup is ready!" Players then tally up their points based on the mushrooms in their cauldron, with the player with the most points winning the game.

Inventive Playthings for Inquisitive Minds
Habe
rm
aaß
G
m
b
H
Au
g
ust-Grosch-Stra
ß
e 28 - 38
9
6476 Bad Rodach, Germany
www.haba.de
Infant Toys
G
ifts
Children’s jewelr
y
Ch
i
ld
r
e
n’
s
r
oo
m
hildren learn about the world
t
hrough play. HABA makes it easy for
th
em wit
h
games an
d
toys w
h
ic
h
arouse
c
uriosit
y
, with ima
g
inative
f
urniture,
d
elightful accessories, jewelry, gifts and
m
uch more. HABA encourages big ideas
f
or our diminutive explorers.
Witches´ Sou
p
3
JAPANESE
4
5
JAPANESE
JAPANESE
6
7
JAPANESE
ENGLISH
Witches‘ Soup
A
bewitched cheating game
f
or 2 – 4 players aged 6 to 99.
Aut
h
o
r:
Kai Haferkam
p
I
llustrations
:
Clara Suetens
Length o
f
the game:
ca. 15 Minute
n
To
d
ay t
h
e annua
l
witc
h
es´ meeting is
t
akin
g
place in hocus pocus town: the
w
orld’s best witches com
p
ete to
p
re
p
are
t
he famous soup. Although all of them insist
t
hat they will help each other, they sometimes tell tall stories! That is
wh
y it is not a
l
ways t
h
e rig
h
t mus
h
room w
h
ic
h
l
an
d
s in t
h
e cau
ld
ron
.
Contents
1
g
ame board
(witches’ kitchen with
f
our cauldrons
)
24 mushrooms
4
screen
s
4 co
l
ore
d
witc
h
es´ ti
l
es
1 cookin
g
spoon
1 witch dic
e
1 salt cella
r
1 magic potion
1 set o
f
g
ame instructions
9
throw mushrooms
of the right color
into one’s cauldron
place witch’s kitchen
on bottom part of
box, take screen and
witch
distribute mushroom
face down, get dice
and spoon ready
throw the dice,
mushroom upside
down into cauldron
of color shown on
dice
hotchpotch
Caught at
cheating? Return
mushroom, receive
another mushroom
from person who
doubts.
Suspect unjusti-fied?
Mushroom into
cauldron, another
mush-room to person
who doubts
swap instead of rol-
ling the dice
Last mushroom in
cauldron? End
player distributes
magic potion and
salt cellar
ENGLISH
8
ENGLISH
Aim of the game
o
wn cauldron and, by cheating, put mushrooms of other colors into the
c
auldron o
f
the others.
T
his has to be done inconspicuousl
y
, otherwise the other witches become
sus
pi
c
i
ous
.
Preparation
T
ake all the material out of the box and put the bottom part of the box
in the center of the table. Place the witch’s kitchen onto the cardbord
strips in suc
h
a way t
h
at t
h
e co
l
ore
d
cau
ld
rons coinci
d
e wit
h
t
h
e corre
-
spondin
g
color areas o
f
the box.
Each pla
y
er
g
ets a screen and puts it in
f
ront o
f
them
.
T
he four witches’ tiles are put face down. Each player gets one, looks at
her without letting the others see and hides her behind the screen. The
c
olor o
f
the witch indicates which is one’s cauldron
.
I
f
there are less than
f
our pla
y
ers, the extra witches’ tiles (watch out: wit
-
hout looking at them
)
and screens are put aside
.
T
he mushrooms are put
f
ace down, shu
ff
led, dealt out equally among the
pla
y
ers and placed behind the screens
.
Get the witch dice, the cookin
g
spoon, the ma
g
ic potion and the salt
c
ellar ready.
How to play
Play in a clockwise direction. The player who has eaten mushrooms most
r
ecently starts and throws the dice. Nobody remembers when they last
a
te mus
h
rooms? T
h
en it
s t
h
e youngest p
l
ayer w
h
o starts
.
W
hat color a
pp
ears on the dice
?
Y
ou have to throw a mushroom into the cauldron of the correspond
-
ing color. Take a mushroom and put it
f
ace down on the cooking
spoon. Guide the spoon care
f
ull
y
to the cauldron and let the
m
ushroom sli
p
f
rom the s
p
oon into the cauldron
.
Important: In reality only mushrooms of the corresponding
co
l
or s
h
ou
ld
b
e
p
ut into eac
h
cau
ld
ron.
But
y
ou can alwa
y
s blu
ff
a little because this pot is not
y
ours and
y
ou
want to cheat another witch into a wrong mushroom
.
Sometimes you even have to cheat because you don’t have any mush-
rooms o
f
a suitable color
.
... Hotchpotch
I
f
a pla
y
er
g
uesses that
y
ou are cheatin
g
and tr
y
in
g
to throw the
wrong mushroom into the cauldron they shout out loud:
”Hotch
p
otch“
!
Important: The
y
have to shout be
f
ore the mushroom starts to slip
from the spoon into the cauldron.
Th
e p
l
ayer wit
h
t
h
e spoon
h
as to uncover t
h
e mus
h
room.
Cau
g
ht? You reall
y
wanted to cheat and place the wron
g
mushroom into the cauldron?
Y
ou have to return the mushroom behind the screen. Furthermore
y
ou get another mushroom from the player who double crossed your
plans. They choose a mushroom, and push it
f
ace downtowards you.
I
nn
oce
n
t
? Y
ou
w
a
n
ted
to
t
hr
o
w
a
m
us
hr
oo
m
o
f
t
h
e
co
rr
es
ponding color into the cauldron
?
Now you can do it and you can take another o
f
your mushrooms and
pass it on upside down to the pla
y
er who was suspicious.
Then it’s the turn of the next player
.
S
wapping rule
f
or experienced soup witches:
I
nstead o
f
throwin
g
a mushroom into the cauldron
y
ou can decide to
swap mushrooms before rolling the dice. Choose any of your
m
ushrooms and pass it upside down to any player who has to accept
t
he mushroom and return one o
f
their mushrooms – also u
p
side
d
own – to
y
ou.
T
his turn
y
ou can’t throw an
y
mushrooms into the cauldron.
T
hen it’s the turn of the next player
.
End of the game
T
he game ends as soon as the first player has thrown their last
m
ushroom into the cauldron. Loudly they shout: ”the witch’s soup is
r
ea
d
y!
T
hen the
y
take the ma
g
ic potion and add it to their cauldron. The potion
s
cores an extra po
i
nt.
Finally they take the salt cellar and introduce it into any cauldron.
*
NQPSUBOU
The salt cellar is a minus point.
1
0
each mushroom of
other color cancels
one of own color
most points = winner
lid o
f
the box: the
y
don’t score an
y
points
.
T
h
e
sc
r
ee
n
s
a
n
d
t
h
e
wi
tc
h’
s
ki
tc
h
e
n
a
r
e
n
o
w wi
t
h
d
r
a
wn
.
Everybody shows their witches´ tiles to see which cauldron belongs to
w
h
o
m.
Valuation of the sou
p
T
ake all the mushrooms out o
f
your cauldrons and place them in
f
ront o
f
y
ou:
f
irst each player lines up all the mushrooms o
f
their color (and the
magic potion, i
f
it’s there)
.
Whoever has also got mushrooms of other colors, places one of them
each on top o
f
one o
f
their mushrooms. Also the salt cellar is placed
on a mushroom o
f
one’s color.
All
t
h
ose
doub
l
e
-
dec
k
e
r
s
a
r
e
n
ot
cou
n
ted.
Important: The magic potion can also lose its value! That is i
f
it is
counterbalanced by a mushroom of another color
.
Each remaining mushroom o
f
one’s color scores one point
.
T
he player with the most points wins the game
.
If two players have the same amount of points, they both win
.
It a
l
so can
h
appen t
h
at a p
l
ayer scores no points at a
ll
or even
h
as on
l
y
m
ushrooms o
f
other colors in
f
ront o
f
them. Un
f
ortunatel
y
, their soup is
w
orthless. It may com
f
ort you to eat a cake together be
f
ore starting the
n
ex
t
game
.
ENGLISH
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Haba 4454 Owner's manual

Category
Skill games
Type
Owner's manual

Haba 4454 is a bewitched cheating game for 2-4 players aged 6-99. In this game, players compete to prepare the famous soup by throwing mushrooms of the right color into their cauldron, while also trying to cheat and put mushrooms of other colors into the cauldrons of the other players. The game ends when the first player has thrown their last mushroom into the cauldron and they shout "The witch's soup is ready!" Players then tally up their points based on the mushrooms in their cauldron, with the player with the most points winning the game.

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