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4. UPnP / DLNA Guide
When first diving into the world of networked audio it can be quite confusing, with the amount
of different terms used and the huge variation of hardware and software available. To provide
you with a basic understanding of some of the main terminology, we have provided you with a
helpful summary guide focused on the audio aspect of UPnP, UPnP AV and DLNA below.
If you are already familiar with the UPnP concepts and would like to start setting up your system
you can skip to the next chapter.
The MSB Network Renderer is UPnP AV 2.0 and DLNA compliant, but what does that mean?
3.1 UPnP (Universal Plug and Play)
UPnP stands for Universal Plug and Play and is one of the most common networked audio
architectures, allowing devices to communicate with each other using common Internet
technologies. It is a common protocol, or set of rules, that governs the communication between
computers and devices on a network. In other words, in order for two devices to talk to each
other, they must speak a common language, which UPnP provides.
An UPnP compatible device from any vendor can dynamically join a network, obtain an IP
address, advertise its name and capabilities, and learn about the presence and capabilities of other
devices in order to communicate.
3.2 UPnP AV
UPnP AV is an audio and video extension of UPnP, supporting a variety of devices such as TVs,
CD/DVD/BD players, Receivers, Cameras and personal computers. It allows devices to support
different types of formats of audio and video entertainment content.
In version 2.0 of UPnP AV, the Media Server (MS) and Media Renderer (MR) enhancements
added important capabilities allowing for a higher level of interoperability between products
made by different manufacturers. It specifies three important components of networked audio,
each with its own services for audio playback:
1. Media Server
2. Control Point
3. Media Renderer