Mattel BJV44 Owner's manual

Category
Board games
Type
Owner's manual

This manual is also suitable for

One
1-square
piece
One
2-square
piece
Two
3-square
pieces
Five
4-square
pieces
Twelve
5-square
pieces
SIGN OFF
(GRAPHIC):
DATE:
PROOF APPROVAL
GRAPHIC DESIGNER: Ruan, Jane
PI ENGINEER:
PROJECT ENGINEER:
CS VENDOR: IASIK
SOFTWARE: Illustrator CS5
COLOR PROFILE/LPI: Mag CCNB / 175lpi
CS DATE: 6/05/2013
ITEM NO.: BJV44-9993 LANG.: DOM
PART CODE: BJV44-0920
ITEM NAME: BLOKUS REFRESH
TOY YEAR: 2013
PKG. SIZE: 11’’ x 8.5’
PKG. SPEC.: I/S VER.: 1st Run
BLANK SIZE: 22.6’’ x 10.2’
NOTES TO PRINTER: Proofs accurate for process color only. All spot colors must follow PMS Color
Formula Guide or color swatch specified.
Dieline Cyan Magenta Yellow Black
DOM
7+
Ages
2-4
Players
CONTENTS
OBJECT
Try to fit as many o
f
your squares on t
h
e
b
oar
d
as you can.
GAME VARIATIONS
TWO PLAYERS
One
pl
a
y
er contro
l
s
bl
ue an
d
re
d,
an
d
t
h
e ot
h
er
pl
a
y
er contro
l
s
y
e
ll
ow
a
nd green.
The playing order is blue, yellow, red, green.
e
t
h
e
i
r scores
by
count
i
n
g
u
p
t
h
e At t
h
e en
d
o
f
t
h
e
g
ame
,
pl
a
y
ers ca
l
cu
l
at
e
s
quares
i
n
b
o
th
co
ors t
ey contro
.
SETTING UP
Eac
h
p
l
ayer c
h
ooses a co
l
or an
d
ta
k
es t
h
at set o
f
21 p
i
eces.
C
h
oose a p
l
ayer to go first, an
d
p
l
ay procee
d
s c
l
oc
k
w
i
se aroun
d
t
h
e
b
oar
d
.
©2013 Mattel. All Rights Reserved. Mattel, Inc., 636 Girard Avenue, East Aurora, NY 14052, U.S.A. Consumer Relations
1-800-524-8697. Mattel U.K. Ltd., Vanwall Business Park, Maidenhead SL6 4UB. Helpline 01628 500303. Mattel
Australia Pty., Ltd., Richmond, Victoria. 3121.Consumer Advisory Service - 1300 135 312. Mattel East Asia Ltd., Room
503-09, North Tower, World Finance Centre, Harbour City, Tsimshatsui, HK, China. Diimport & Diedarkan Oleh: Mattel
SEA Ptd Ltd.(993532-P) Lot 13.5, 13th Floor, Menara Lien Hoe, Persiaran Tropicana Golf Country Resort, 47410 PJ.
Malaysia. Tel:03-78803817, Fax:03-78803867. Mattel Europa, B.V., Gondel 1, 1186 MJ Amstelveen, Nederland.
Blokus® is based on the original concept by Bernard Tavitian.
Game board
84 pieces in four colors (21 pieces per color – red, blue, yellow, green).
PLAYING THE GAME
The first piece
played by each
player must cover a
corner square.
WINNING THE GAME
BASIC SCORING
Once the game ends, players count the number of squares in their remaining
pieces. The player with the lowest number of squares wins!
ADVANCED SCORING
When you’re ready for more of a challenge, try advanced scoring – players are now
competing for the highest score.
Each player counts the number of squares in their remaining pieces:
1 square = -1 point. A player earns +15 points if all of their pieces have been
placed on the board plus 5 additional bonus points if the last piece they placed
on the board was the smallest piece (one square).
Here’s an example of a completed game where the blue player has won.
Players take turns
laying down one
piece at a time.
Each new piece
must touch at least
one other piece of
the same color, but
only at the corners
.
Pieces of the same
color can never
touch along a side.
There are no restrictions
on how pieces of
different colors may
contact each other.
Once a piece has been
placed on the board it
cannot be moved.
Whenever a player is
unable to place a piece
on the board, that player
must pass their turn.
The game ends when
neither player can place
any more pieces.
The blue player
has placed all of
the blue pieces on
the board, and the
smallest piece has
been played last.
Score: +20 points
The yellow player
could not place 2
four-square pieces.
Score: -8 points
The red player
could not place 1
three-square piece,
4 four-square
pieces, and 1
five-square piece.
Score: -24 points
The green player
could not place 1
three-square piece
,
3 four-square
pieces, and 1
five-square piece.
Score: -20 points
ONE RULE,
ENDLESS POSSIBILITIES!
THREE PLAYERS
Eac
h
p
l
ayer c
h
ooses one
c
o
l
or.
T
h
e p
l
ay
i
ng or
d
er
i
s
bl
ue,
y
e
ll
ow, re
d
, green.
T
h
e rema
i
n
i
ng co
l
or
i
s
s
h
are
d
, an
d
i
s p
l
aye
d
al
ternate
l
y
b
y eac
h
p
l
ayer.
F
i
na
l
scores are ca
l
cu
l
ate
d
i
n t
h
e same way as
f
or t
h
e
stan
d
ar
d
4-p
l
ayer game.
Th
e score o
f
t
h
e s
h
are
d
c
o
l
or
i
s
i
gnore
d
.
VS
YES NO
YES NO
BJV44-0920
Folding
Diagram
One
1-square
piece
One
2-square
piece
Two
3-square
pieces
Five
4-square
pieces
Twelve
5-square
pieces
SIGN OFF
(GRAPHIC):
DATE:
PROOF APPROVAL
GRAPHIC DESIGNER: Ruan, Jane
PI ENGINEER:
PROJECT ENGINEER:
CS VENDOR: IASIK
SOFTWARE: Illustrator CS5
COLOR PROFILE/LPI: Mag CCNB / 175lpi
CS DATE: 6/05/2013
ITEM NO.: BJV44-9993 LANG.: DOM
PART CODE: BJV44-0920
ITEM NAME: BLOKUS REFRESH
TOY YEAR: 2013
PKG. SIZE: 11’’ x 8.5’
PKG. SPEC.: I/S VER.: 1st Run
BLANK SIZE: 22.6’’ x 10.2’
NOTES TO PRINTER: Proofs accurate for process color only. All spot colors must follow PMS Color
Formula Guide or color swatch specified.
Dieline Cyan Magenta Yellow Black
DOM
7+
Ages
2-4
Players
CONTENTS
OBJECT
Try to fit as many o
f
your squares on t
h
e
b
oar
d
as you can.
GAME VARIATIONS
TWO PLAYERS
One
pl
a
y
er contro
l
s
bl
ue an
d
re
d,
an
d
t
h
e ot
h
er
pl
a
y
er contro
l
s
y
e
ll
ow
a
nd green.
The playing order is blue, yellow, red, green.
e
t
h
e
i
r scores
by
count
i
n
g
u
p
t
h
e At t
h
e en
d
o
f
t
h
e
g
ame
,
pl
a
y
ers ca
l
cu
l
at
e
s
quares
i
n
b
o
th
co
l
ors t
h
ey contro
l
.
SETTING UP
Eac
h
p
l
ayer c
h
ooses a co
l
or an
d
ta
k
es t
h
at set o
f
21 p
i
eces.
C
h
oose a p
l
ayer to go first, an
d
p
l
ay procee
d
s c
l
oc
k
w
i
se aroun
d
t
h
e
b
oar
d
.
©2013 Mattel. All Rights Reserved. Mattel, Inc., 636 Girard Avenue, East Aurora, NY 14052, U.S.A. Consumer Relations
1-800-524-8697. Mattel U.K. Ltd., Vanwall Business Park, Maidenhead SL6 4UB. Helpline 01628 500303. Mattel
Australia Pty., Ltd., Richmond, Victoria. 3121.Consumer Advisory Service - 1300 135 312. Mattel East Asia Ltd., Room
503-09, North Tower, World Finance Centre, Harbour City, Tsimshatsui, HK, China. Diimport & Diedarkan Oleh: Mattel
SEA Ptd Ltd.(993532-P) Lot 13.5, 13th Floor, Menara Lien Hoe, Persiaran Tropicana Golf Country Resort, 47410 PJ.
Malaysia. Tel:03-78803817, Fax:03-78803867. Mattel Europa, B.V., Gondel 1, 1186 MJ Amstelveen, Nederland.
Blokus® is based on the original concept by Bernard Tavitian.
Game board
84 pieces in four colors (21 pieces per color – red, blue, yellow, green).
PLAYING THE GAME
The first piece
played by each
player must cover a
corner square.
WINNING THE GAME
BASIC SCORING
Once the game ends, players count the number of squares in their remaining
pieces. The player with the lowest number of squares wins!
ADVANCED SCORING
When you’re ready for more of a challenge, try advanced scoring – players are now
competing for the highest score.
Each player counts the number of squares in their remaining pieces:
1 square = -1 point. A player earns +15 points if all of their pieces have been
placed on the board plus 5 additional bonus points if the last piece they placed
on the board was the smallest piece (one square).
Here’s an example of a completed game where the blue player has won.
Players take turns
laying down one
piece at a time.
Each new piece
must touch at least
one other piece of
the same color, but
only at the corners
.
Pieces of the same
color can never
touch along a side.
There are no restrictions
on how pieces of
different colors may
contact each other.
Once a piece has been
placed on the board it
cannot be moved.
Whenever a player is
unable to place a piece
on the board, that player
must pass their turn.
The game ends when
neither player can place
any more pieces.
The blue player
has placed all of
the blue pieces on
the board, and the
smallest piece has
been played last.
Score: +20 points
The yellow player
could not place 2
four-square pieces.
Score: -8 points
The red player
could not place 1
three-square piece,
4 four-square
pieces, and 1
five-square piece.
Score: -24 points
The green player
could not place 1
three-square piece
,
3 four-square
pieces, and 1
five-square piece.
Score: -20 points
ONE RULE,
ENDLESS POSSIBILITIES!
THREE PLAYERS
Eac
h
p
l
ayer c
h
ooses one
c
o
l
or.
T
h
e p
l
ay
i
ng or
d
er
i
s
bl
ue,
y
e
ll
ow, re
d
, green.
T
h
e rema
i
n
i
ng co
l
or
i
s
s
h
are
d
, an
d
i
s p
l
aye
d
al
ternate
l
y
b
y eac
h
p
l
ayer.
F
i
na
l
scores are ca
l
cu
l
ate
d
i
n t
h
e same way as
f
or t
h
e
stan
d
ar
d
4-p
l
ayer game.
Th
e score o
f
t
h
e s
h
are
d
c
o
l
or
i
s
i
gnore
d
.
VS
YES NO
YES NO
BJV44-0920
Folding
Diagram
One
1-square
piece
One
2-square
piece
Two
3-square
pieces
Five
4-square
pieces
Twelve
5-square
pieces
SIGN OFF
(GRAPHIC):
DATE:
PROOF APPROVAL
GRAPHIC DESIGNER: Ruan, Jane
PI ENGINEER:
PROJECT ENGINEER:
CS VENDOR: IASIK
SOFTWARE: Illustrator CS5
COLOR PROFILE/LPI: Mag CCNB / 175lpi
CS DATE: 6/05/2013
ITEM NO.: BJV44-9993 LANG.: DOM
PART CODE: BJV44-0920
ITEM NAME: BLOKUS REFRESH
TOY YEAR: 2013
PKG. SIZE: 11’’ x 8.5’
PKG. SPEC.: I/S VER.: 1st Run
BLANK SIZE: 22.6’’ x 10.2’
NOTES TO PRINTER: Proofs accurate for process color only. All spot colors must follow PMS Color
Formula Guide or color swatch specified.
Dieline Cyan Magenta Yellow Black
DOM
7+
Ages
2-4
Players
CONTENTS
OBJECT
Try to fit as many o
f
your squares on t
h
e
b
oar
d
as you can.
GAME VARIATIONS
TWO PLAYERS
One
pl
a
y
er contro
l
s
bl
ue an
d
re
d,
an
d
t
h
e ot
h
er
pl
a
y
er contro
l
s
y
e
ll
ow
a
nd green.
The playing order is blue, yellow, red, green.
e
t
h
e
i
r scores
by
count
i
n
g
u
p
t
h
e At t
h
e en
d
o
f
t
h
e
g
ame
,
pl
a
y
ers ca
l
cu
l
at
e
s
quares
i
n
b
o
th
co
l
ors t
h
ey contro
l
.
SETTING UP
Eac
h
p
l
ayer c
h
ooses a co
l
or an
d
ta
k
es t
h
at set o
f
21 p
i
eces.
C
h
oose a p
l
ayer to go first, an
d
p
l
ay procee
d
s c
l
oc
k
w
i
se aroun
d
t
h
e
b
oar
d
.
©2013 Mattel. All Rights Reserved. Mattel, Inc., 636 Girard Avenue, East Aurora, NY 14052, U.S.A. Consumer Relations
1-800-524-8697. Mattel U.K. Ltd., Vanwall Business Park, Maidenhead SL6 4UB. Helpline 01628 500303. Mattel
Australia Pty., Ltd., Richmond, Victoria. 3121.Consumer Advisory Service - 1300 135 312. Mattel East Asia Ltd., Room
503-09, North Tower, World Finance Centre, Harbour City, Tsimshatsui, HK, China. Diimport & Diedarkan Oleh: Mattel
SEA Ptd Ltd.(993532-P) Lot 13.5, 13th Floor, Menara Lien Hoe, Persiaran Tropicana Golf Country Resort, 47410 PJ.
Malaysia. Tel:03-78803817, Fax:03-78803867. Mattel Europa, B.V., Gondel 1, 1186 MJ Amstelveen, Nederland.
Blokus® is based on the original concept by Bernard Tavitian.
Game board
84 pieces in four colors (21 pieces per color – red, blue, yellow, green).
PLAYING THE GAME
The first piece
played by each
player must cover a
corner square.
WINNING THE GAME
BASIC SCORING
Once the game ends, players count the number of squares in their remaining
pieces. The player with the lowest number of squares wins!
ADVANCED SCORING
When you’re ready for more of a challenge, try advanced scoring – players are now
competing for the highest score.
Each player counts the number of squares in their remaining pieces:
1 square = -1 point. A player earns +15 points if all of their pieces have been
placed on the board plus 5 additional bonus points if the last piece they placed
on the board was the smallest piece (one square).
Here’s an example of a completed game where the blue player has won.
Players take turns
laying down one
piece at a time.
Each new piece
must touch at least
one other piece of
the same color, but
only at the corners
.
Pieces of the same
color can never
touch along a side.
There are no restrictions
on how pieces of
different colors may
contact each other.
Once a piece has been
placed on the board it
cannot be moved.
Whenever a player is
unable to place a piece
on the board, that player
must pass their turn.
The game ends when
neither player can place
any more pieces.
The blue player
has placed all of
the blue pieces on
the board, and the
smallest piece has
been played last.
Score: +20 points
The yellow player
could not place 2
four-square pieces.
Score: -8 points
The red player
could not place 1
three-square piece,
4 four-square
pieces, and 1
five-square piece.
Score: -24 points
The green player
could not place 1
three-square piece
,
3 four-square
pieces, and 1
five-square piece.
Score: -20 points
ONE RULE,
ENDLESS POSSIBILITIES!
THREE PLAYERS
Eac
h
p
l
ayer c
h
ooses one
c
o
l
or.
T
h
e p
l
ay
i
ng or
d
er
i
s
bl
ue,
y
e
ll
ow, re
d
, green.
T
h
e rema
i
n
i
ng co
l
or
i
s
s
h
are
d
, an
d
i
s p
l
aye
d
al
ternate
l
y
b
y eac
h
p
l
ayer.
F
i
na
l
scores are ca
l
cu
l
ate
d
i
n t
h
e same way as
f
or t
h
e
stan
d
ar
d
4-p
l
ayer game.
Th
e score o
f
t
h
e s
h
are
d
c
o
l
or
i
s
i
gnore
d
.
VS
YES NO
YES NO
BJV44-0920
Folding
Diagram
One
1-square
piece
One
2-square
piece
Two
3-square
pieces
Five
4-square
pieces
Twelve
5-square
pieces
SIGN OFF
(GRAPHIC):
DATE:
PROOF APPROVAL
GRAPHIC DESIGNER: Ruan, Jane
PI ENGINEER:
PROJECT ENGINEER:
CS VENDOR: IASIK
SOFTWARE: Illustrator CS5
COLOR PROFILE/LPI: Mag CCNB / 175lpi
CS DATE: 6/05/2013
ITEM NO.: BJV44-9993 LANG.: DOM
PART CODE: BJV44-0920
ITEM NAME: BLOKUS REFRESH
TOY YEAR: 2013
PKG. SIZE: 11’’ x 8.5’
PKG. SPEC.: I/S VER.: 1st Run
BLANK SIZE: 22.6’’ x 10.2’
NOTES TO PRINTER: Proofs accurate for process color only. All spot colors must follow PMS Color
Formula Guide or color swatch specified.
Dieline Cyan Magenta Yellow Black
DOM
7+
Ages
2-4
Players
CONTENTS
OBJECT
Try to fit as many o
f
your squares on t
h
e
b
oar
d
as you can.
GAME VARIATIONS
TWO PLAYERS
One
pl
a
y
er contro
l
s
bl
ue an
d
re
d,
an
d
t
h
e ot
h
er
pl
a
y
er contro
l
s
y
e
ll
ow
a
nd green.
The playing order is blue, yellow, red, green.
e
t
h
e
i
r scores
by
count
i
n
g
u
p
t
h
e At t
h
e en
d
o
f
t
h
e
g
ame
,
pl
a
y
ers ca
l
cu
l
at
e
s
quares
i
n
b
o
th
co
l
ors t
h
ey contro
l
.
SETTING UP
Eac
h
p
l
ayer c
h
ooses a co
l
or an
d
ta
k
es t
h
at set o
f
21 p
i
eces.
C
h
oose a p
l
ayer to go first, an
d
p
l
ay procee
d
s c
l
oc
k
w
i
se aroun
d
t
h
e
b
oar
d
.
©2013 Mattel. All Rights Reserved. Mattel, Inc., 636 Girard Avenue, East Aurora, NY 14052, U.S.A. Consumer Relations
1-800-524-8697. Mattel U.K. Ltd., Vanwall Business Park, Maidenhead SL6 4UB. Helpline 01628 500303. Mattel
Australia Pty., Ltd., Richmond, Victoria. 3121.Consumer Advisory Service - 1300 135 312. Mattel East Asia Ltd., Room
503-09, North Tower, World Finance Centre, Harbour City, Tsimshatsui, HK, China. Diimport & Diedarkan Oleh: Mattel
SEA Ptd Ltd.(993532-P) Lot 13.5, 13th Floor, Menara Lien Hoe, Persiaran Tropicana Golf Country Resort, 47410 PJ.
Malaysia. Tel:03-78803817, Fax:03-78803867. Mattel Europa, B.V., Gondel 1, 1186 MJ Amstelveen, Nederland.
Blokus® is based on the original concept by Bernard Tavitian.
Game board
84 pieces in four colors (21 pieces per color – red, blue, yellow, green).
PLAYING THE GAME
The first piece
played by each
player must cover a
corner square.
WINNING THE GAME
BASIC SCORING
Once the game ends, players count the number of squares in their remaining
pieces. The player with the lowest number of squares wins!
ADVANCED SCORING
When you’re ready for more of a challenge, try advanced scoring – players are now
competing for the highest score.
Each player counts the number of squares in their remaining pieces:
1 square = -1 point. A player earns +15 points if all of their pieces have been
placed on the board plus 5 additional bonus points if the last piece they placed
on the board was the smallest piece (one square).
Here’s an example of a completed game where the blue player has won.
Players take turns
laying down one
piece at a time.
Each new piece
must touch at least
one other piece of
the same color, but
only at the corners
.
Pieces of the same
color can never
touch along a side.
There are no restrictions
on how pieces of
different colors may
contact each other.
Once a piece has been
placed on the board it
cannot be moved.
Whenever a player is
unable to place a piece
on the board, that player
must pass their turn.
The game ends when
neither player can place
any more pieces.
The blue player
has placed all of
the blue pieces on
the board, and the
smallest piece has
been played last.
Score: +20 points
The yellow player
could not place 2
four-square pieces.
Score: -8 points
The red player
could not place 1
three-square piece,
4 four-square
pieces, and 1
five-square piece.
Score: -24 points
The green player
could not place 1
three-square piece
,
3 four-square
pieces, and 1
five-square piece.
Score: -20 points
ONE RULE,
ENDLESS POSSIBILITIES!
THREE PLAYERS
Eac
h
p
l
ayer c
h
ooses one
c
o
l
or.
T
h
e p
l
ay
i
ng or
d
er
i
s
bl
ue,
y
e
ll
ow, re
d
, green.
T
h
e rema
i
n
i
ng co
l
or
i
s
s
h
are
d
, an
d
i
s p
l
aye
d
al
ternate
l
y
b
y eac
h
p
l
ayer.
F
i
na
l
scores are ca
l
cu
l
ate
d
i
n t
h
e same way as
f
or t
h
e
stan
d
ar
d
4-p
l
ayer game.
Th
e score o
f
t
h
e s
h
are
d
c
o
l
or
i
s
i
gnore
d
.
VS
YES NO
YES NO
BJV44-0920
Folding
Diagram
  • Page 1 1
  • Page 2 2
  • Page 3 3
  • Page 4 4

Mattel BJV44 Owner's manual

Category
Board games
Type
Owner's manual
This manual is also suitable for

Ask a question and I''ll find the answer in the document

Finding information in a document is now easier with AI