maxWerk - Copyright 2000-2007 Amanda Pehlke
Published by RedMoon Music - www.RedMoon-Music.com
forward
direction,
but applies a
note-scrambling
function
that causes
a fresh shuffle of existing step values at each new
loop-start,
while
leaving
unchanged
the
pattern
of
durations
that gives the loop its
rhythmic
feel. The next play
direction
is random, followed by
ends-
inward and two
variations
of this
pattern,
alt
ends-in
and rdm
ends-in.
These
play the first step, then the last, the
second,
the
next-to-last,
and so on, working toward the middle of the displayed
pattern.
The 'alt'
variation
begins with
normal
forward
play, makes
an
ends-inward
pass, plays
normally
again, and on the next ends-
inward pass begins at the middle.
Randomized
ends-inward
behavior
mixes with
normal
play for the final
menu
option.
With the
play
mode menu set to its
default
first item
play
changes
,
a note sounds until
another
of a
different
value
replaces
it, or until it
is given a
companion
velocity of 0. Each
changed
note
triggers
a
note-off
of the last, and uses by
default
the velocity, octave, and
wrap data at the same step
number.
A note value of 0 turns the last
note off,
whatever
the velocity at that time.
When you choose the second item
play
all
steps
, maxWerk
triggers
a new note at each
non-zero
step in a
robotic
manner
after
the
manner
of older
analog
hardware
step
sequencers,
regardless
of the
changing
state of note values or step
resolution.
The third
menu
item is
sustain
note-groups
. This
mode
tells
maxWerk to
trigger
and sustain all
added
pitches until the next note
(not velocity!) value of 0 in the Editor, or until the end of the loop,
whichever
occurs first. The only velocity values that make a
difference
are those that begin notes; in sustain
mode
maxWerk
ignores
velocity values of 0. You can make a
multi-note
pad hold
and move with
transpositions
for up to four bars, for if
there
is no
note value of 0 in the loop, with the
transposing
function
enabled
only
changes
in pitch cause the notes to cut off and
re-trigger.
When you try out this
mode,
the
color-changing
gate
time slider
alongside
the
mode menu
automatically
resets to its
default
value 0.
Leave it
there
or at its full right position while you
investigate
play
modes.
In
modes
other
than sustain, you can store a setting
shorter
than a full step, albeit with
coarse
resolution
when step
resolution
is
high. Read
about
gating possibilities
under
"Loop
Magic 1" in Part II.