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KORG Pa2X – Operating System release 2.0
Sound > Basic: OSC Basic
Sound > Basic: OSC Basic
The Sound > Basic > OSC Basic page has been modified to
include the “OSC Trigger Mode” section:
OSC Trigger Mode
OSC Trigger parameters are used to set the condition to trigger
the selected Oscillator. For example, a Normal Oscillator will
always play, while a Legato Oscillator will only play when a note
is played Legato.
Mode
This is the trigger that allows the selected Oscillator to play.
Normal The Oscillator always plays when a key is pressed
(unless the “OSC Off when Sound Controllers
are On” parameter is checked).
Legato The Oscillator only plays when the note is played
‘legato’. The delay and pitch interval from the
previous note are also to be considered, as set in
the Sound > Basic page (see “Legato as OSC Trig-
ger” above).
Staccato The Oscillator only plays when the note is NOT
played legato (it is the opposite of the above
choice).
Sound Controller 1
The Oscillator only plays after a switch, foot-
switch or EC5 pedal programmed as the Sound
Controller 1 has been pressed. Press and release
it, and the next note will also trigger the selected
Oscillator. If you keep it pressed, the Oscillator
will continue to be triggered until you release the
controller.
Note: In Sequencer and Sound mode, the Assign-
able Switch 1 is automatically assigned to Sound
Controller 1.
Hint: This (like the following Sound Controllers) is
especially useful to enable a different nuance to the
following note(s).
Sound Controller 2
As the above, but with a switch, footswitch or EC5
pedal programmed as the Sound Controller 2.
Note: In Sequencer and Sound mode, the Assign-
able Switch 2 is automatically assigned to Sound
Controller 2.
Sound Controller Y+
As the above, but with the Joystick, assigned as
the Sound Controller, pushed at least half-way
forward (value 64). The controller is turned off
when the Joystick is released. This control is
equivalent to a CC#01 (Modulation) Control
Change message.
Sound Controller Y-
As the above, but with the Joystick, assigned as
the Sound Controller, pulled at least half-way
back (value 64). The controller is turned off when
the Joystick is released. This control is equivalent
to a CC#02 (Breath Controller) Control Change
message.
Cycle 1 All Oscillators with this same trigger mode
assigned will play in cycle. For example, if Oscil-
lators 1, 2 and 4 are assigned the Cycle 1 trigger
mode, the following note will trigger Oscillator 1,
then 2, then 4, then 1 again.
Hint: This is especially useful to trigger different
sound nuances or create vector-like sound
sequences.
Cycle 2 As the above, for use with a different (and paral-
lel) group of Oscillators. Having two Cycle Trig-
ger Modes allows for cycling stereo multisamples.
Random As the above, but with a random selection of
Oscillators within the assigned group.
After Touch Trigger On
The Oscillator starts playing when an After Touch
message with a value of at least 90 is received. The
Velocity value is the same as the latest Note On
message. The Oscillator will stop playing when
the After Touch value falls back to zero.
Hint: This (like the following Triggers) is especially
useful to trigger harmonics or growls when a note is
already playing.
Y+ Trigger On
As the above, but with the Joystick, assigned as
the Sound Controller, pushed at least half-way
forward (value 64). The controller is turned off
when the Joystick is released. This control is
equivalent to a CC#01 (Modulation) Control
Change message.
Y- Trigger On
As the above, but with the Joystick, assigned as
the Sound Controller, pulled at least half-way
back (value 64). The controller is turned off when
the Joystick is released. This control is equivalent
to a CC#02 (Breath Controller) Control Change
message.
Delay
(This parameter does not change from the previous OS version.)