Propellerhead Reason Reason 11.3 User manual

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User manual

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Table of Contents
TABLE OF CONTENTS4
Introduction 21
Welcome! 22
Introducing Reason Rack Plugin 22
Conventions in the manual 22
The Authorization system 24
About Rack Extensions 25
The "Update Rack Extension Licenses" alert 25
The "Some licenses only available online" alert 25
Getting all your content 25
About automatic update checks 26
Overview 27
Adding Reason Rack Plugin in your
project 28
The Reason Rack Plugin window 28
About different Themes 29
Editing parameters 29
Knobs 29
Faders and sliders 30
Buttons 30
Fold/Unfold buttons 30
Multi Mode selectors 31
Numerical controls 32
Menus and alpha-numeric controls 32
Tool Tips 32
Context menus 33
Parameter context menus 33
Device context menus 33
Empty rack context menu 33
Undo and Redo 34
Audio and MIDI Basics 35
General audio and MIDI handling 36
Typical input/output configurations 36
The I/O device 39
Audio settings 40
Render audio using host buffer size setting 40
About Plugin Delay Compensation 40
Using Reason Rack Plugin as
an Instrument 41
Creating an instrument 42
Browsing for patches 43
Adding effects 44
Layering instruments 45
Using separate audio outputs 46
Adding Players 47
Using Mixer devices 48
Detailed control over MIDI note input 50
Using Reason Rack Plugin as
an Effect 51
Creating an effect 52
Browsing for patches 53
Creating effect chains 55
Using sidechain inputs 55
TABLE OF CONTENTS5
Working in the Rack 57
Creating devices 58
Selecting devices 59
Moving devices 60
Re-routing devices 60
Deleting devices 61
Replacing devices 61
Cut, Copy, Paste and Duplicate devices
61
Naming devices 61
Routing Audio and CV 63
Working on the back of the rack 64
Hiding cables 65
Signal types 66
Audio signals 66
CV/Gate signals 66
About MIDI routing 67
Manual routing 67
Dragging cables 67
Using the routing menu 68
Checking and following cable connections 68
Auto-routing 68
Sounds, Patches and the
Browser 71
About patches 72
About the “Load Default Sound in New Devices” setting
72
Loading patches 72
Saving patches 73
Opening the Browser and setting Browse
Focus 73
Why can’t I see all files? 75
Browser settings 75
About cross-browsing 75
Special instances of cross-browsing 75
Browser details 76
The Device Palettes 77
The Sound Banks and fixed Locations 78
User Locations and Favorite Lists 79
Browsing samples and loops 81
Searching in the Browser 82
Handling Missing Sounds 83
About ReFills 84
The I/O device 85
Introduction 86
The back panel 86
The front panel 86
Level meters 86
Sum To Main (3-16 only) 87
Name labels 87
Audio In/Out indicators 87
Shuffle 87
Kong Drum Designer 89
Introduction 90
TABLE OF CONTENTS6
Overview 90
The Pad Section 90
The Drum Control Panel 91
The Drum and FX Section 91
About using custom backdrops 91
About file formats 91
Using patches 92
Loading a Kit Patch 92
Checking the sounds in a Kit Patch 93
Creating a new Kit Patch 93
Creating an empty Kit Patch 94
Saving Kit Patches 94
Pad Settings 95
Assigning Drums to Pads 95
Renaming Pads 96
Copying & Pasting Drums between Pads 96
Assigning Hit Type to Pads 96
Muting and Soloing Pads 97
Working with Pad Groups 98
The Drum and FX section 99
Signal flow 100
The Drum Control Panel 102
The Drum Module slot 104
The FX slots 105
The Drum modules 106
NN-Nano Sampler 106
Nurse Rex Loop Player 109
Physical Bass Drum, Snare Drum and Tom Tom 114
Synth Bass Drum, Snare Drum and Tom Tom 116
Synth Hi-hat 117
The Support Generator modules 118
Noise Generator 118
Tone Generator 119
The FX modules 120
Using CV modulation of Bus FX and Master FX
parameters 120
Drum Room Reverb 121
Transient Shaper 121
Compressor 122
Filter 123
Parametric EQ 123
Ring Modulator 124
Rattler 125
Tape Echo 125
Overdrive/Resonator 126
Connections 127
Sequencer Control 127
Modulation Input 127
Aux Send Out 127
Gate In and Out 128
Audio Out 3-16 128
Main Audio Out 128
Using Kong as an effect device 128
Using external effects with Kong 129
Redrum Drum Computer 131
Introduction 132
About file formats 133
Using patches 134
Loading a patch 134
Checking the sounds in a patch 134
Creating a new patch 135
Creating an empty patch 135
Programming patterns 136
Pattern basics 136
Pattern tutorial 137
Setting pattern length 138
Setting pattern resolution 139
Step dynamics 139
Pattern Shuffle 140
Flam 140
The Pattern Enable switch 140
The Enable Pattern Section switch 141
Pattern functions 141
Chaining patterns 141
Copy MIDI Notes to a sequencer track 141
Redrum parameters 143
Drum sound settings 143
Global settings 146
Using Redrum as a sound module 147
Connections 148
TABLE OF CONTENTS7
Dr. Octo Rex Loop Player 149
Introduction 150
ReCycled Loops 150
About REX file formats 151
Loading and saving Dr. Octo Rex patches
151
About the Dr. Octo Rex patch format 151
Playing Loops 151
Switching playback between Loop Slots 152
Adding Loops 153
Loading Loops “On the Fly” 153
Removing Loops 154
Cut/Copy and Paste Loops between Loop Slots 154
Playing individual Loop Slices 154
Slice handling 155
Selecting Slices 155
Editing Slices in the Waveform Display 156
The Slice Edit Mode 157
Dr. Octo Rex panel parameters 158
Pitch and Mod wheels 158
Trig Next Loop 158
Note To Slot 158
Loop Slot buttons 159
Enable Loop Playback and Run 159
Volume 159
Global Transpose 159
Dr. Octo Rex synth parameters 160
Select Loop & Load Slot 160
Copy MIDI Notes to a sequencer track 160
Loop Transpose 161
Loop Level 161
Oscillator section 161
Mod. Wheel 162
Velocity section 162
The Filter Section 163
Envelope section 164
LFO section 165
Pitch Bend Range 166
Setting number of voices - polyphony 167
Audio Quality settings 167
Connections 167
Modulation Inputs 168
Modulation Outputs 168
Gate Inputs 168
Gate Output 168
Slice Outputs 168
Main Outputs 168
Europa Shapeshifting
Synthesizer 169
Introduction 170
Panel overview 171
Signal flow 172
Playing and using Europa 173
Loading and saving patches 173
Global output controls 173
Global performance and “play” controls 173
Panel reference 175
Sound Engines On/Off and Edit Focus section 175
The Oscillator section 175
The Modifiers section 178
The Spectral Filter 180
The Harmonics section 182
The Unison section 184
The User Wave and Mixer section 185
The Filter section 186
The Amplifier section 188
The Envelopes section 190
The LFO section 194
The Effects section 195
The Modulation Bus section 198
Connections 202
Sequencer Control inputs 202
CV Modulation inputs and outputs 202
Audio Output 202
Tips and Tricks 203
Creating an individual “pre amp envelope” for a Sound
Engine 203
Recording display movements in the sequencer 204
TABLE OF CONTENTS8
Grain Sample Manipulator 205
Introduction 206
A few words about granular synthesis 207
Panel overview 208
Playing and using Grain 209
Loading and saving patches 209
Global performance and “play” controls 209
Global output controls 210
Panel reference 211
The Sample section 211
The Playback Algorithms section 213
The Oscillator section 218
The Filter section 219
The Amplifier section 220
The Envelopes section 221
The LFO section 225
The Effects section 225
The Modulation Bus section 229
Connections 233
Sequencer Control inputs 233
CV Modulation inputs and outputs 233
Audio Output 233
Tips and Tricks 234
Automating sample playback parameters from the
sequencer 234
Thor Polysonic Synthesizer
235
Introduction 236
Loading and Saving Patches 236
Thor elements 237
The Controller panel 238
Using the Programmer 240
Basic connections - a tutorial 241
The Oscillator section 244
Mix section 251
Filter slots 251
Shaper 255
Amp section 255
LFO 1 256
Envelope sections 257
Global section 258
Modulation bus routing section 260
Step Sequencer 269
Basic operation 269
Connections 273
Subtractor Synthesizer 275
Introduction 276
Loading and Saving Patches 276
The Oscillator Section 277
Oscillator 1 Waveform 277
Setting Oscillator 1 Frequency - Octave/Semitone/Cent
279
Oscillator Keyboard Tracking 279
Using Oscillator 2 279
Oscillator 2 Waveform 280
Noise Generator 280
Phase Offset Modulation 281
Frequency Modulation (FM) 283
Ring Modulation 284
The Filter Section 285
Filter 1 Type 285
Filter 1 Frequency 288
Resonance 288
Filter Keyboard Track (Kbd) 288
Filter 2 289
Envelopes - General 290
Amplitude Envelope 291
Filter Envelope 291
Mod Envelope 292
LFO Section 293
LFO 1 Parameters 293
LFO 2 Parameters 294
TABLE OF CONTENTS9
Play Parameters 295
Velocity Control 295
Pitch Bend and Modulation Wheels 296
Legato 297
Retrig 297
Portamento (Time) 297
Setting Number of Voices - Polyphony 298
About the Low Bandwidth button 298
External Modulation 298
Connections 299
Audio Output 299
Sequencer Control 299
Modulation Inputs 300
Modulation Outputs 300
Gate Inputs 300
Malström Synthesizer 301
Introduction 302
Features 302
Theory of operation 303
Loading and Saving Patches 303
The Oscillator section 304
Setting oscillator frequency 305
Controlling playback of the graintable 305
The amplitude envelopes 306
The Modulator section 307
Modulator parameters 307
Destinations 308
The Filter section 309
The Filters 310
The Filter Envelope 312
The Shaper 313
Routing 315
Routing examples 316
The output controls 319
The play controls 319
Polyphony - setting the number of voices 320
Porta (portamento) 320
Legato 320
The Pitch Bend and Modulation wheels 321
The Velocity controls 321
The Modulation wheel controls 322
Connections 323
Audio Output 323
Audio Input 323
Sequencer Control 323
Gate Input 324
Modulation Input 324
Modulation Output 324
Routing external audio to the filters 325
Monotone Bass Synthesizer
327
Introduction 328
Panel overview 329
Signal flow 330
Playing and using Monotone 331
Loading and saving patches 331
Global output controls 331
Global performance and “play” controls 331
Panel reference 332
The Oscillator section 332
The Filter section 333
The Amplifier section 335
Chorus 336
Delay 337
The LFO section 337
The Envelope section 338
Connections 339
Sequencer Control inputs 339
Modulation inputs 339
Audio Output 339
TABLE OF CONTENTS10
ID8 Instrument Device 341
Introduction 342
The Sounds 342
Using the ID8 343
Selecting Sounds 343
Controlling Sounds 343
About saving edited Sounds 344
Rytmik Drum Machine 345
Introduction 346
Panel overview 347
Signal flow 348
Global controls 348
Loading and saving patches 348
The Drum Channel sections 349
Auditioning samples 349
Selecting a Drum Channel 349
Muting and soloing Drum Channels 349
Setting the Drum Channel volumes 349
Setting the Send Effect levels 350
The Sample Playback section 350
Selecting Samples 350
Setting the Sample Start and End 351
Setting the Panning 351
Setting the Pitch 351
Setting Fade In and Fade Out 352
The Insert Effects section 352
Distortion 352
Low Cut and Hi Cut Filter 353
The Master FX section 353
Delay 354
Reverb 355
Compressor 356
Master Pitch 358
Master Reverb 358
Master Filter 358
Master Volume 359
Connections 360
Drum Gate In/Out 360
Separate Outputs 360
Main Output L & R 360
Radical Piano 361
Introduction 362
The pianos 362
Using Radical Piano 364
Loading and saving patches 364
Selecting piano sound sets 364
Character 364
Volume 365
Velocity Response 365
Tune 366
Sustain 366
Resonance 367
Envelope 367
Mechanics 368
EQ 368
Ambience 369
Output 369
Connections 370
Sequencer Control 370
Modulation In 370
Audio In 370
Audio Out 370
Additional external control 371
Klang Tuned Percussion 373
Introduction 374
Panel overview 374
Using Klang 375
Loading and saving patches 375
Global performance and “play” controls
375
TABLE OF CONTENTS11
Panel controls 376
The Instruments section 376
The Filter section 381
The Amp section 383
The Delay section 384
The Reverb section 386
Connections 387
Sequencer Control inputs 387
Modulation Inputs 387
Audio Out 387
Pangea World Instruments
389
Introduction 390
Panel overview 390
Using Pangea 391
Loading and saving patches 391
Global performance and “play” controls
391
Panel controls 392
The Instruments section 392
The Filter section 397
The Amp section 399
The Delay section 401
The Reverb section 402
Connections 404
Sequencer Control inputs 404
Modulation Inputs 404
Audio Out 404
Humana Vocal Ensemble 405
Introduction 406
Panel overview 406
Using Humana 407
Loading and saving patches 407
Global performance and “play” controls
407
Panel controls 408
The Instruments section 408
The Filter section 414
The Amp section 416
The Delay section 418
The Reverb section 419
Connections 421
Sequencer Control inputs 421
Modulation Inputs 421
Audio Out 421
NN-XT Sampler 423
Introduction 424
Panel overview 425
The main panel 425
The Remote Editor panel 425
Loading complete Patches and REX files
426
Loading NN-XT Patches 426
Loading NN-19 Patches 426
Loading SoundFonts 427
Loading complete REX files as Patches 427
Using the main panel 428
The Pitch and Modulation wheels 428
The External Control wheel 428
High Quality Interpolation 429
Global Controls 429
Overview of the Remote Editor panel 431
The Key Map display 431
Sample parameters 432
Group parameters 432
Synth Parameters 433
About Samples and Zones 433
TABLE OF CONTENTS12
Selections and Edit Focus 434
Selecting Zones 435
Moving Edit Focus 437
Adjusting parameters 437
Adjusting Synth parameters 437
Adjusting Group parameters 437
Sample parameters 438
Managing Zones and Samples 439
Creating a Key Map 439
About file formats and REX slices 440
Adding more samples to the Key Map 440
Replacing a sample 440
Quick browsing through samples 441
Removing samples 441
Auditioning samples 441
Adding empty Zones 441
Duplicating Zones 442
Removing Zones 442
Rearranging Zones in the List 442
Working with Grouping 442
About Groups 442
Creating a Group 442
Moving a Group to another position in the List 443
Moving a Zone from one Group to another 443
Selecting a Group and/or Zones in a Group 444
The Group Parameters 444
Working with Key Ranges 444
About Key Ranges 444
Setting up Key Ranges 444
About the Lock Root Keys function 448
About the Solo Sample function 449
Sorting Zones by Note 450
Setting Root Notes and Tuning 451
About the Root Key 451
Setting the Root Note manually 451
Tuning samples manually 451
Setting the Root Note and Tuning using pitch detection
452
About changing the pitch of samples 452
Using Automap 452
Layered, crossfaded and velocity
switched sounds 453
Creating layered sounds 453
About velocity ranges 453
Setting velocity range for a Zone 455
About Crossfading Between Zones 455
Setting crossfading for a Zone 457
Using Alternate 457
About the Alternate function 457
Sample parameters 458
Root Note and Tune 458
Sample Start and End 458
Loop Start and End 458
Play Mode 459
Lo Key and Hi Key 459
Lo Vel and Hi Vel 459
Fade In and Fade Out 459
Alt 459
Out 459
Group parameters 460
Key Poly 460
Legato and Retrig 461
LFO 1 Rate 461
Portamento 461
Synth parameters 462
The Modulation controls 462
The Velocity controls 464
The Pitch section 465
The Filter section 466
The Modulation Envelope 467
The Amplitude Envelope 469
The LFOs 470
Connections 473
Sequencer Control 473
Modulation Input 473
Gate Input 473
Audio Output 473
NN-19 Sampler 475
Introduction 476
General sampling principles 476
Background 476
Multisampling vs. single samples 476
TABLE OF CONTENTS13
About audio file formats 477
Loading a Sample Patch 477
Loading REX Files as Patches 477
About Key Zones and samples 478
Loading a Sample into an empty NN-19 478
Loading SoundFont samples 479
Loading REX slices as samples 479
Creating Key Zones 480
Selecting Key Zones 480
Setting the Key Zone Range 480
Deleting a Key Zone 481
About Key zones, assigned and unassigned samples
481
Adding sample(s) to a Key Map 481
Setting the Root Key 482
Removing sample(s) from a Key Map 482
Removing all unassigned samples 482
Rearranging samples in a Key Map 482
Setting Sample Level 482
Tuning samples 483
Looping Samples 483
About the Solo Sample function 483
Automap Samples 484
Mapping samples without Root Key or Tuning
information 484
How Mapping Information is saved 484
NN-19 synth parameters 485
The Oscillator Section 485
The Filter Section 486
Envelope Section 487
LFO Section 488
Play Parameters 490
Velocity Control 490
Pitch Bend and Modulation Wheels 491
Legato 491
Retrig 491
Portamento (Time) 492
Setting Number of Voices - Polyphony 492
Voice Spread 492
Low Bandwidth 492
Controller Section 492
Connections 493
Audio Outputs 493
Mono Sequencer Control 493
Modulation Inputs 493
Modulation Outputs 493
Gate Inputs 494
MIDI Out Device 495
Introduction 496
Using the MIDI Out Device 496
Setting up for MIDI controlling an external track/plugin
496
Modulating MIDI Controllers from CV signals 497
Connections 498
Sequencer Control 498
CV In to MIDI CC Out 498
Quartet Chorus Ensemble 499
Introduction 500
Panel reference 500
Global controls 500
Chorus 501
BBD 503
FFT 504
Grain 506
Connections 508
CV Input 508
Input Left & Right 508
Output Left & Right 508
Sweeper Modulation Effect
509
Introduction 510
Panel reference 510
Global controls 510
The Phaser 513
The Flanger 516
The Filter 518
LFO 521
The Envelope Modulator 522
The Audio Follower Modulator 525
TABLE OF CONTENTS14
Connections 526
CV Input 526
CV Output 526
Input Left & Right 527
Output Left & Right 527
Alligator Triple Filtered Gate
529
Introduction 530
About the Patch format 530
Overview and signal flow 530
Parameters 532
Common effect device parameters 532
Pattern section 532
Gate and Amp Envelope 533
Filters and Modulation 534
Effects 536
Mix controls 538
Audio connections 539
Main Inputs and Outputs 539
Separate Outputs 539
CV connections 540
Gate inputs 540
CV Modulation inputs 540
Gate Outputs 540
LFO CV Out 540
The built-in patterns 541
Methods and Tips 542
Playing the Alligator live 542
Playing the gates from Matrix patterns 542
Controlling other sounds and effects 542
Pulveriser 543
Introduction 544
About the Patch format 544
Parameters 544
Common effect device parameters 544
Signal Routing selector 545
The Squash section 546
The Dirt section 546
The Filter section 547
The Tremor section 548
The Follower section 549
Blend 550
Volume 550
Modulation inputs and outputs 551
CV Modulation inputs 551
Audio Modulation inputs 551
CV Modulation outputs 552
Demolition tips and tricks 552
Beef up your sounds 552
Make your pads tremble 552
The Echo 553
Introduction 554
About the Patch format 554
Parameters 554
Common effect device parameters 554
The Mode section 555
The Delay section 556
The Feedback section 557
The Color section 558
The Modulation section 559
The Output section 560
CV/Gate inputs 561
The Breakout Jacks 561
Tips and Tricks 562
Using the Roll function 562
Creating “pitched” delay 562
Distorted external feedback 562
TABLE OF CONTENTS15
Scream 4
Sound Destruction Unit 563
Scream 4 Sound Destruction Unit 564
Parameters 564
CV inputs and outputs 568
Screamy tips and tricks 569
BV512 Vocoder 571
Introduction 572
How does a vocoder work? 572
Setting up for vocoding 573
Using the BV512 as an equalizer 574
BV512 parameters 575
Connections 577
Tips and tricks 578
Choosing a carrier sound 578
Choosing a modulator sound 579
Using the modulator as carrier 579
Controlling the Hold function 580
Using the individual band level connections 580
“Playing” the vocoder from a MIDI keyboard 582
Using the BV512 as a reverb 583
RV7000 Mk II Advanced
Reverb 587
Overview 588
About the Patch format 588
Connections 588
The main panel 589
The Remote Programmer 589
Reverb algorithms and parameters 590
Common effect device parameters 590
About the main panel parameters 590
Selecting an algorithm 590
Small Space 591
Room 591
Hall 592
Arena 592
Plate 592
Spring 592
Echo 593
Multi Tap 593
Reverse 594
Convolution 595
The EQ section 598
The Gate section 599
CV Inputs 600
Neptune Pitch Adjuster and
Voice Synth 601
Introduction 602
Typical use cases 602
Overview and basic concepts 603
Sections overview 603
The display 604
Setting up for pitch processing 604
Using pitch correction 604
Basic settings for pitch correction 605
Using automatic pitch correction 606
Using manual pitch correction 610
Using pitch shifting (Transpose) 611
Using Formant control 612
What are formants? 612
Using the Formant function 613
Using the Voice Synth 613
Panel parameters 614
Level Meter and Bypass/On/Off switch 614
TABLE OF CONTENTS16
Bend and Vibrato wheels 614
Input signal type 615
MIDI Input 615
Pitch Adjust section 616
Transpose section 617
Formant section 617
The Output Mixer section 617
Connections 618
Sequencer Control 618
CV In 618
CV Out 619
Audio In 619
Voice Synth Out 619
Audio Out 619
Softube Amps 621
Introduction 622
Basic usage 622
Front panel 622
Using the Softube Amps 623
Loading and saving patches 623
Selecting Amp and Cabinet model 623
About the Amp and Cabinet models 624
Amp panel controls 625
Connections 626
Audiomatic Retro Transformer
627
Introduction 628
Using Audiomatic Retro Transformer 628
Gain 628
The Presets 629
Transform 630
Dry/Wet 630
Volume 631
Connections 631
CV Modulation In 631
Input L&R 631
Output L&R 631
Channel Dynamics
Compressor & Gate 633
Introduction 634
Panel reference 634
Global controls 634
The Compressor section 635
The Gate/Expander section 636
External Sidechain 637
Connections 638
CV Outputs 638
Sidechain Input Left & Right 638
Input Left & Right 638
Output Left & Right 638
Channel EQ Equalizer 639
Introduction 640
Panel reference 640
Global controls 640
The Filter section 640
The Equalizer section 641
Connections 644
CV Inputs 644
Input Left & Right 644
Output Left & Right 644
Master Bus Compressor 645
Introduction 646
Panel reference 646
Global controls 646
Compression controls 647
External Sidechain 648
Connections 649
Comp Gain Reduction 649
Sidechain Input Left & Right 649
TABLE OF CONTENTS17
Input Left & Right 649
Output Left & Right 649
Synchronous
Timed Effect Modulator 651
Introduction 652
Panel overview 653
Using Synchronous 654
Loading and saving patches 654
Drawing and assigning modulation curves - a tutorial
654
Editing modulation curves - a tutorial 656
Panel reference 657
The display section 657
Modulation controls 660
Dist section 661
Filter 662
Delay 664
Reverb 666
Level 667
Master Controls 667
About automation of display section
parameters 668
Connections 669
CV In 669
CV Out 670
Audio In L&R 670
Audio Out L&R 670
The MClass Effects 671
The MClass effects 672
The MClass Equalizer 673
The MClass Stereo Imager 674
The MClass Compressor 675
The MClass Maximizer 678
Half-Rack Effects 679
Common effect device features 680
DDL-1 Digital Delay Line 682
CF-101 Chorus/Flanger 683
Spider Audio Merger & Splitter 685
Spider CV Merger & Splitter 687
RV-7 Digital Reverb 691
D-11 Foldback Distortion 693
ECF-42 Envelope Controlled Filter 694
PH-90 Phaser 696
UN-16 Unison 698
COMP-01 Auto Make-up Gain
Compressor 699
PEQ-2 Two Band Parametric EQ 700
The Combinator 701
Introduction 702
Creating Combinator devices 703
Combinator elements 704
About internal and external connections
705
About External Routing 705
TABLE OF CONTENTS18
Adding devices to a Combi 707
About the Insertion line 707
Creating new devices in a Combi 707
Adding devices using drag and drop 708
Adding devices using copy/paste 709
Adding a Combi to a Combi 709
Combining two Combis 709
Combining devices in a Combi with devices in the rack
709
Combi handling 709
Moving the entire Combi 709
Moving devices within a Combi 710
Moving devices out of a Combi 710
Deleting devices in a Combi 710
Uncombining devices 710
The Controller panel 711
Select backdrop... 712
Using the Programmer 713
Key Mapping instrument devices 714
Setting Velocity Ranges for instrument devices 715
Using Modulation Routing 716
CV Connections 719
Pulsar Dual LFO 721
Introduction 722
Panel parameters 722
LFO 1&2 common parameters 722
LFO 1 specific parameters 724
LFO 2 specific parameters 724
LFO 2 to LFO 1 modulation parameters 724
Envelope 725
KBD Follow 727
Modulation inputs and outputs 728
LFO 1&2 input sections 728
LFO 1&2 output sections 729
Output LFO 1+2 729
Envelope connections 729
Tips and Tricks 730
Patch between LFO 1 and LFO 2 on the back for more
flexibility 730
Using Pulsar as a monophonic synth 730
RPG-8 Arpeggiator 731
Introduction 732
Using the RPG-8 733
Setting up 733
RPG-8 Parameters 736
MIDI-CV Converter parameters 736
Arpeggiator parameters 737
Pattern editor 739
CV connections 740
Tips and tricks 742
Matrix Pattern Sequencer 743
Introduction 744
About the three Output types 744
Programming patterns 745
Pattern basics 745
Tutorial 747
Using Curve Patterns 749
Setting Pattern Length 750
Using Tied Notes 750
Setting Pattern Resolution 751
Pattern Shuffle 751
Pattern Mute 751
Pattern Functions 751
Chaining Patterns 752
Copy MIDI Notes to a sequencer track 752
Example usage 753
Using the Matrix for modulation 753
Programming “Acid Style” lead lines 754
Triggering samples 754
Mixer 14:2 755
Introduction 756
The Channel Strip 756
Channel Strip Controls 757
TABLE OF CONTENTS19
The Mixer signal flow 758
About the EQ modes 758
The Auxiliary Return Section 759
The Master Fader 759
Connections 759
Chaining several Mixer 14:2 devices 761
The Line Mixer 6:2 763
Introduction 764
Channel parameters 764
The Auxiliary Return section 764
Master level 764
Connections 765
Working with Players 767
About this chapter 768
Overview 768
General recording principle 769
Using Players 769
Creating Players 769
Chaining Players 770
Replacing Players 770
Deleting Players 770
Naming Players 770
About Players in Combinators 770
Common Player device parameters 770
Getting the Player MIDI output onto a track in your DAW
771
Dual Arpeggio 772
The Display sections 774
Note Echo 780
Scales & Chords 781
Scales 781
Filter Notes 782
Chords 783
Beat Map 786
Included content 786
The front panel 787
Map Select 788
Density 788
Lock Position 789
Mirror notes 789
Setting MIDI note numbers 790
Global settings 791
Beat Map and the main sequencer 791
Editing the drum notes 792
Using CV 792
Tips & Tricks 793
Generating scale-correct arpeggios from single notes
793
Generating chord arpeggios 793
Creating parallel chords 793
Using a Scales & Chords device as a “MIDI Note monitor”
794
Settings 795
The Reason Rack Plugin Settings dialog
796
Open with Browser shown 796
New devices get browse focus 797
Load default sound in new devices 797
Show parameter value tool tip 797
Hide cables function 797
Mouse Knob Range 797
Theme 797
Render audio using host buffer size setting 798
Send error reports and statistics 798
Rack Extensions 798
Additional Content 798
TABLE OF CONTENTS20
Reason Info 799
Authorization 799
Index 801
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Propellerhead Reason Reason 11.3 User manual

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